Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 23:54:46 Player: DuckBoy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (2694) 2694 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1774) 1774 TOTAL SCORE: 9598 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 297 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 93/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Modified TNC Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Relay Coupler [NC] (26) System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Modified TNC Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Relay Coupler [NC] System Restoration Module Plasma Cannon Remote Datajack Heavy Flail [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 110 | 5 8 6 20 11 4 3 10 8 15 11 4 1 4 Power 13 | 1 1 1 3 3 . . . 1 3 . . . . Engine 11 | 1 1 1 3 2 . . . 1 2 . . . . Core 2 | . . . . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 2 2 2 9 1 . 1 3 5 8 2 . 1 . Treads 2 | . . . . . . . . 2 . . . . . Leg 9 | . . . . . . . . 1 6 2 . . . Wheel 3 | 2 . . . . . . . . 1 . . . . Hover 2 | . . . . . . . . . 1 . . 1 . Flight 20 | . 2 2 9 1 . 1 3 2 . . . . . Utility 22 | . . 1 4 . 2 . 3 1 1 6 2 . 2 Device 1 | . . . . . . . . . 1 . . . . Storage 4 | . . . 2 . 1 . . . . 1 . . . Processor 2 | . . . 1 . 1 . . . . . . . . Hackware 12 | . . . 1 . . . 3 . . 4 2 . 2 Protection 3 | . . 1 . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 5 2 4 7 2 2 4 1 3 3 2 . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 5 . . . . . 1 . . 1 Ballistic Gun 9 | . 3 1 1 . 1 . 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 2 1 2 2 . 2 2 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 4 | . . . . . . . . . 2 1 1 . . Slashing Weapon 3 | . . . . . 1 . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . Parts Lost 39 | . 4 4 2 1 . 1 5 2 6 7 1 . 6 Power 7 | . 1 1 1 . . . 1 1 2 . . . . Propulsion 14 | . 1 1 1 1 . 1 . 1 3 3 1 . 1 Utility 9 | . . . . . . . 2 . 1 3 . . 3 Weapon 9 | . 2 2 . . . . 2 . . 1 . . 2 Highest Loss Streak 6 | . 4 3 2 1 . 1 3 2 3 6 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 68 60 78 80 83 78 86 91 82 77 69 66 54 Engine 7 | . 12 10 10 10 11 11 8 6 3 . . . . Treads 1 | . . . . . . . . 11 . . . . . Leg 4 | . . . . . . . . 1 14 16 9 . . Wheel 1 | . 15 . . . . . . . . . . . . Flight 18 | . 11 24 32 33 33 30 25 14 9 . . . . Device 1 | . . . . . . . . . 8 4 . . . Storage 6 | . . . . 11 11 11 9 9 9 7 3 . . Processor 6 | . . . 3 11 11 11 9 9 9 7 7 7 7 Hackware 13 | . . . . 11 11 11 26 18 16 22 38 46 36 Protection 2 | . . 6 10 . . . . 9 . 3 . . . Energy Gun 1 | . 13 . . . . . . . . . . . . Energy Cannon 1 | . . . 4 2 . . . . . 1 . . 2 Ballistic Gun 5 | . 11 10 5 . 6 2 . 4 7 3 . . . Launcher 2 | . 2 7 9 1 . 1 6 . . . . . . Impact Weapon 1 | . . . . . . . . . 2 6 5 7 5 Slashing Weapon 1 | . . . . . . . . 9 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 6 7 8 15 17 15 15 16 25 25 98 16 3 10 Greatest Support 45 | 20 20 8 15 15 14 14 15 40 45 45 20 9 9 Greatest Overweight (x) 6 | . 1 . . 1 1 1 1 1 4 6 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 10 10 10 10 10 10 10 25 10 5 5 Average Capacity 8 | 5 5 5 5 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 1 5 5 10 10 10 10 10 10 10 10 9 4 4 Average Carried 7 | . 3 4 4 8 9 9 8 9 9 7 6 4 3 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 1 5 5 10 8 10 9 8 10 9 7 4 4 3 Class Distribution -------------------- 30% | Mutant 30% | Hacker-Mutant 15% | Hacker-Sprinter 13% | Sprinter 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Commander-Mutant | -9/Exiles Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -7/Waste Wizard-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Matter Collected 2437 | 164 185 81 516 188 5 103 367 117 535 121 . . 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 2786 | . 222 69 489 121 . 30 398 195 810 394 . . 58 Parts 179 | . 30 4 30 14 . 9 26 12 47 7 . . . Haulers Intercepted 6 | . . . 4 . . . 1 . 1 . . . . Recyclers Shooed 5 | . . . 2 . . . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Combat Hostiles Destroyed 71 | . 9 8 9 5 . 4 11 4 12 8 . . 1 Melee 8 | . . . . . . . 1 4 . 3 . . . Guns 23 | . 6 1 . . . 1 3 . 12 . . . . Cannons 7 | . . . 4 1 . . . . . 2 . . . AOE 29 | . 3 7 5 4 . 3 7 . . . . . . Classes Destroyed 15 | . 4 1 4 2 . . 2 . . 1 . . 1 Worker 3 | . 1 . . 1 . . . . . 1 . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . Hauler 6 | . . . 4 . . . 1 . 1 . . . . Recycler 6 | . . . 2 . . . 2 . 1 1 . . . Operator 2 | . . . 1 . . . 1 . . . . . . Watcher 8 | . 2 . 2 . . . 3 . 1 . . . . Swarmer 30 | . 7 5 4 4 . 4 3 . . 3 . . . Grunt 25 | . 2 2 3 . . . 6 2 6 4 . . . Brawler 2 | . . . . 1 . . . . 1 . . . . Sentry 9 | . . . 2 . . . 1 1 5 . . . . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 4 3 7 5 . 4 11 6 5 5 . . 1 Combat Bots Only 5 | . 4 3 4 4 . 4 4 2 5 4 . . 1 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 2 2 2 . 2 2 . . . . . . Melee 1 | . . . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Damage Taken 4378 | . 364 353 383 123 . 120 367 365 816 890 44 . 553 Core 1511 | . 81 133 138 75 . 29 126 70 158 329 44 . 328 Absorbed by Shields 82 | . . . . . . . . 38 . . . . 44 Redirected to Shielding 123 | . . 10 9 . . . . 57 . 47 . . . Regen/Repaired (Parts) 16 | . . . . . . . 16 . . . . . . Core Remaining (%) 47 | 100 . 14 . . . 39 . . 35 . . . . Volleys Fired 258 | . 30 15 59 15 . 5 40 . 85 9 . . . Largest 2 | . 2 2 2 2 . 1 1 . 1 1 . . . Hottest 136 | . 80 40 98 136 . 30 30 . 28 80 . . . Shots Fired 292 | . 55 20 60 18 1 5 40 . 84 9 . . . Gun 197 | . 50 10 35 . 1 3 11 . 84 3 . . . Cannon 35 | . . . 17 12 . . . . . 6 . . . Launcher 60 | . 5 10 8 6 . 2 29 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 168 | . 21 10 35 . 1 3 11 . 84 3 . . . Thermal 49 | . 14 . 17 12 . . . . . 6 . . . Explosive 60 | . 5 10 8 6 . 2 29 . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . Robot Hit Streak 18 | . 8 3 5 7 . 1 9 . 18 3 . . . Robot Miss Streak 4 | . 3 3 4 1 . 4 2 . 4 4 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 192 | . 32 6 30 10 . 2 23 10 54 21 . . 4 Core Hits 138 | . 16 18 22 7 . 5 33 4 29 4 . . . Critical Kills 2 | . . . . . . . . . 1 1 . . . Critical Parts Destroyed 6 | . . . . . . . . . . 5 . . 1 Critical Strikes 8 | . . . . . . . . . 1 6 . . 1 Destroy 1 | . . . . . . . . . 1 . . . . Smash 7 | . . . . . . . . . . 6 . . 1 Melee Attacks 55 | . . . . . . . 3 13 2 25 5 . 7 Impact 37 | . . . . . . . . . 1 25 5 . 6 Slashing 17 | . . . . . . . 3 13 1 . . . . Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 6 | . . . . . . . 1 1 1 2 . . 1 Combat Hostiles 3 | . . . . . . . . 1 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8241 | . 555 758 1321 465 . 151 2117 411 1268 1005 . . 190 Guns 2043 | . 322 58 242 . . 28 200 . 1157 36 . . . Cannons 531 | . . . 248 184 . . . . . 99 . . . Explosions 3929 | . 233 700 831 281 . 123 1761 . . . . . . Melee 1706 | . . . . . . . 156 411 79 870 . . 190 Ramming 32 | . . . . . . . . . 32 . . . . Kinetic 1826 | . 105 58 242 . . 28 200 . 1157 36 . . . Thermal 643 | . 112 . 248 184 . . . . . 99 . . . Explosive 3929 | . 233 700 831 281 . 123 1761 . . . . . . Electromagnetic 105 | . 105 . . . . . . . . . . . . Impact 1029 | . . . . . . . . . . 870 . . 159 Slashing 646 | . . . . . . . 156 411 79 . . . . Piercing 31 | . . . . . . . . . . . . . 31 Highest Corruption 9 | . . . 2 2 2 2 6 6 6 . 9 9 9 Average Corruption 4 | . . . 2 2 2 2 6 6 6 . 9 9 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . . 3 3 4 1 4 9 19 . 2 1 4 Message Errors 8 | . . . . . 1 . . 5 1 . 1 . . Matter Fused 17 | . . . . 3 1 1 1 3 5 . 1 . 2 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 7 | . . . . . 1 . 1 . 4 . . . 1 Parts Rejected 3 | . . . 2 . . . . . 1 . . . . Data Loss (minor) 7 | . . . 1 . . . 1 . 3 . . 1 1 Data Loss (major) 2 | . . . . . . . 1 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 627 | . 8 15 63 13 . . 103 . . 366 . . 59 Projectiles . | . . . . . . . . . . . . . . Explosions 202 | . 8 15 63 13 . . 103 . . . . . . Melee 425 | . . . . . . . . . . 366 . . 59 Knockbacks 9 | . . . . . . . . . . 9 . . . Impact 7 | . . . . . . . . . . 7 . . . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . Self-Inflicted Damage 256 | . 11 56 63 47 . 43 36 . . . . . . Shots 9 | . 1 2 2 2 . 1 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . 4 . . . . Kicked 4 | . . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 253 | . 150 9 201 253 . . 14 . 166 72 . . . Average Temperature 55 | . 36 4 66 98 . . 4 . 75 36 . . . Received Heat Transfer 1107 | . 60 36 126 39 . . 126 126 414 108 . . 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 7 . . . Impact Corruptions 15 | . . . . . . . . . . 13 . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . . . . Heat Transferred 1227 | . 250 . 444 333 . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Peak Influence 877 | . 406 530 877 670 . 191 534 497 634 409 143 94 65 Initial 347 | . . 157 206 269 . . 74 347 241 236 143 94 65 Average 370 | . 130 371 547 534 . 167 374 436 463 295 139 94 51 Maximum Alert Level 3 | . 2 2 3 2 . . 2 2 2 2 . . . Low Security (%) 21 | 100 78 21 . . . 100 16 . . . 100 100 100 Level 1 27 | . 20 33 41 16 . . 18 10 20 82 . . . Level 2 45 | . 1 45 17 83 . . 65 89 79 17 . . . Level 3 5 | . . . 41 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 3 1 . . 2 . 1 2 . . . Investigation 3 | . . . 1 1 . . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 3 | . . . 1 . . . 1 . . 1 . . . Assault 2 | . . . 1 . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Distress Signals 7 | . . . 4 . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 16 19 27 8 . 10 21 4 29 9 6 . 3 Peak Tracking Total 16 | . 7 16 7 4 . 4 5 2 6 4 6 . 2 Tactical Retreats 14 | . 2 2 1 1 . . 3 . 4 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Traps Triggered 6 | . . . 1 . . . . 2 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Machines Disabled 8 | . 2 1 1 1 . . 2 1 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . 1 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Machines Accessed 29 | . 6 . 4 2 2 . 7 . 4 3 . 1 . Terminals 15 | . 6 . 2 . . . 4 . 2 . . 1 . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 4 | . . . 1 . . . 2 . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 76 | . 17 . 9 2 2 . 18 . 20 7 . 1 . Successful 51 | . 6 . 5 2 2 . 14 . 15 6 . 1 . Failed 25 | . 11 . 4 . . . 4 . 5 1 . . . Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 15 . 2 . 1 . 11 . 10 6 . . . Terminals 47 | . 17 . 5 . . . 14 . 10 . . 1 . Fabricators 5 | . . . . . . . . . . 5 . . . Repair Stations 7 | . . . 2 . . . 3 . 2 . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers 10 | . . . 2 . . . . . 8 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 15 | . 2 . 1 2 2 . 5 . 2 . . 1 . Record 3 | . 2 . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . . 2 . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . 3 . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . 8 . . . . Insert Component 5 | . . . 1 . . . . . 4 . . . . Analyze 5 | . . . 1 . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 4 . 2 . . . 5 . 4 5 . . . Terminals 15 | . 4 . 2 . . . 5 . 4 . . . . Assimilate 3 | . 1 . . . . . 2 . . . . . . Botnet 6 | . 2 . 1 . . . 1 . 2 . . . . Operators 6 | . 1 . 1 . . . 2 . 2 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . Report 1 | . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 6 . 2 . . . 4 . 3 2 . . . Full Trace Events 3 | . . . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . 4 . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Total Allies 9 | . . 1 . 5 2 . 1 . . . . . . Largest Group 6 | . . 1 1 5 6 4 1 . . . . . . Highest-Rated Group 94 | . . 31 31 86 94 48 10 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 16 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 63 | . . . 27 20 . 16 . . . . . . . Total Damage 792 | . . . 397 244 . 151 . . . . . . . Kills 16 | . . . 10 3 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Turns Passed 3665 | 41 378 255 411 306 296 97 317 372 621 384 93 29 65 Spaces Moved 4717 | 42 454 546 663 553 473 214 495 244 646 212 96 51 28 Core 128 | 2 . . . . . . . . 4 1 62 32 27 Treads 136 | . . . . . . . . 136 . . . . . Legs 471 | . . . . . . . . 30 196 211 34 . . Wheels 239 | 40 183 . . . . . . . 16 . . . . Hover 24 | . . . . . . . . . 4 . . 19 1 Flight 3719 | . 271 546 663 553 473 214 495 78 426 . . . . Fastest Speed 29 | 50 37 37 29 29 30 30 29 29 29 120 50 50 50 Average Speed 52 | 78 54 37 31 34 54 37 33 122 62 133 74 53 64 Slowest Speed 350 | 80 125 40 34 110 110 114 102 190 250 350 120 60 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 37 | . . 4 23 1 2 4 1 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 85 75 56 96 92 32 43 39 54 9 83 1 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . Spaces Dug 60 | . . 8 . 34 . . 12 . 1 . 5 . . Terrain Destroyed 341 | . 24 57 52 62 . 19 121 . 1 . 5 . . Melee 6 | . . . . . . . . . 1 . 5 . . Projectile . | . . . . . . . . . . . . . . AOE 335 | . 24 57 52 62 . 19 121 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Total 5483 | 47 529 570 780 655 512 224 600 303 773 266 110 51 63 Wait 218 | . 27 1 42 64 20 1 47 . 12 2 1 . 1 Move 4634 | 41 453 537 618 550 468 207 492 242 641 212 95 50 28 Hop 33 | . . 4 21 1 2 2 1 . 2 . . . . Pick Up 43 | 1 8 4 8 2 3 2 3 5 2 4 1 . . Fast Attach 52 | 5 3 2 9 3 2 1 3 4 11 4 1 1 3 Attach 38 | . 2 2 7 8 . 2 6 1 1 6 2 . 1 Detach 17 | . . . 4 6 1 1 1 1 . 1 2 . . Swap 20 | . 3 2 4 . 2 . 1 3 3 1 1 . . Drop 47 | . 3 3 8 6 2 3 3 5 10 2 2 . . Fire 258 | . 30 15 59 15 . 5 40 . 85 9 . . . Melee 55 | . . . . . . . 3 13 2 25 5 . 7 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 29 . . . . 23 Rewire 12 | . . . . . 12 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 167 | -10/Materials | Discovered new exit (range 6) 262 | -10/Materials | Lost 4 parts (1p1n2w) 327 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Entered Mines 435 | -10/Mines | Learned location of Storage (-9) 521 | -10/Mines | Learned Materials interactive machine intel 533 | -10/Mines | Found a hidden stash of uninstalled traps 544 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 558 | -10/Mines | Assembled infested the area 563 | -10/Mines | Assisted by a Guerilla fighting off Assembled 572 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Core integrity fell below 20% 633 | -10/Mines | Lost 3 parts (1p1n1w) 659 | -10/Mines | Discovered new exit (range 8) 661 | -10/Mines | Received a Mining Laser from a helpful Derelict 675 | -10/Mines | Entered Materials 675 | -9/Materials | Accompanied by 1 ally 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Loaded intel: 18 interactive machine locations 794 | -9/Materials | Discovered new exit (range 5) 864 | -9/Materials | Discovered new exit (range 11) 943 | -9/Materials | Discovered new exit (range 15) 971 | -9/Materials | Discovered new exit (range 15) 1075 | -9/Materials | First assault squad dispatched 1086 | -9/Materials | Entered Mines 1101 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1104 | -9/Mines | Learned Materials terminal intel 1126 | -9/Mines | Met a Derelict bent on vengeance 1152 | -9/Mines | Met a Derelict shopkeep closing up shop 1176 | -9/Mines | Discovered new exit (range 3) 1185 | -9/Mines | Discovered new exit (range 5) 1194 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1221 | -9/Mines | Core integrity fell below 50% 1281 | -9/Mines | Build established: Sprinter 1344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1344 | -9/Mines | Discovered new exit (range 5) 1392 | -9/Mines | Entered Exiles 1392 | -9/Exiles | Found Exiles lab destroyed 1392 | -9/Exiles | Accompanied by 5 allies 1396 | -9/Exiles | Discovered new exit (range 16) 1422 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1435 | -9/Exiles | Opened EX-Vault 1437 | -9/Exiles | Found Modified TNC 1577 | -9/Exiles | Learned location of Zion (-7) 1657 | -9/Exiles | Discovered new exit (range 10) 1688 | -9/Exiles | Entered Mines 1688 | -8/Mines | Accompanied by 5 allies 1782 | -8/Mines | Discovered new exit (range 8) 1785 | -8/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Utility x2 1786 | -8/Materials | Loaded intel: 12 terminal locations 1860 | -8/Materials | Discovered new exit (range 16) 1963 | -8/Materials | Repaired Cesium-ion Thruster 2101 | -8/Materials | Identified exit to Garrison 2102 | -8/Materials | Entered Garrison 2108 | -8/Garrison | Lost 3 parts (1p1u1w) 2120 | -8/Garrison | Triggered checkpoint 2328 | -8/Garrison | Triggered checkpoint 2349 | -8/Garrison | Discovered new exit (range 10) 2376 | -8/Garrison | Installed Relay Interface Framework 2429 | -8/Garrison | Build established: Hacker-Mutant 2437 | -8/Garrison | Garrison Relay disabled 2474 | -8/Garrison | Entered Materials 2647 | -8/Materials | Discovered new exit (range 6) 2714 | -8/Materials | Core integrity fell below 50% 2720 | -8/Materials | Lost 3 parts (3n) 2874 | -8/Materials | First assault squad dispatched 3095 | -8/Materials | Entered Factory 3095 | -7/Factory | Evolved 2 slots: Utility x2 3348 | -7/Factory | Lost 6 parts (2n3u1w) 3479 | -7/Factory | Sucked down chute 3479 | -7/Factory | Entered Waste 3494 | -7/Waste | EMP discharged 3498 | -7/Waste | Spotted C-40 Crusher 3513 | -7/Waste | Spotted C-40 Crusher 3520 | -7/Waste | Spotted C-40 Crusher 3529 | -7/Waste | Spotted C-40 Crusher 3529 | -7/Waste | Spotted C-40 Crusher 3532 | -7/Waste | Spotted C-40 Crusher 3532 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3533 | -7/Waste | Core integrity fell below 50% 3540 | -7/Waste | Found Prototype Slashing Weapon 3540 | -7/Waste | Identified Centrium Greatsword 3565 | -7/Waste | Discovered new exit (range 12) 3572 | -7/Waste | Entered Factory 3601 | -7/Factory | Identified exit to DSF 3601 | -7/Factory | Entered DSF 3645 | -7/DSF | Lost 3 parts (1n2u) 3653 | -7/DSF | Core integrity fell below 20% 3657 | -7/DSF | Additional patrols routed to DSF 3666 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03641_ Acquired System Shield. 03645_ Triggered Stasis Trap. 03645_ A bubble of rippling energy engulfs the area. 03645_ Field strength at 94. 03647_ Field strength at 79. 03648_ Field strength at 73. 03649_ Field strength at 50. 03650_ Field strength at 44. 03651_ Field strength at 38. 03652_ System corrupted: Matter fused (-10). 03652_ Field strength at 32. 03652_ Hvy. Flail destroyed. 03653_ Field strength at 8. 03654_ Field strength at 2. 03655_ Stasis field depleted. 03657_ Hostiles detected in DSF, routing additional patrols. 03661_ Plasma Cannon destroyed. 03661_ System Shield destroyed. 03662_ Acquired Spear. 03666_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????#???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#?###???#?????????????? | | ??????#"""%"## #///# ^ ????????? | | ???#"##"" % ????????? | | ???#""""" ????????? | | ????###"" %##//#///##????????????? | | ??????### ##???#?????????????????? | | ???????## ###????????????????????? | | ???????#/ //#????????????????????? | | ???????#/ //#????????????????????? | | ???????## ###????????????????????? | | ???????#/ % ###??????????????????? | | ???????# @ + ???????????????????? | | ???????#/ Y #????????????????????? | | ??????### ###????????????????????? | | ??????#% #??????????????????????? | | ??????# H## #?????????????????? | | ??????#^ ??????????? | | ??????#!! ??????????? | | ??????#^! ??????????? | | ??????#! ## #!!!## ??????????? | | ??????# #? #??!#?????????????? | | ??????######??###?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????a? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 51 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeGrapheneRigger Manual? 0 Play Time 01:00:49 Cumulative 247.8 hours Start 2022.10.12 @ 22:52:10 End 2022.10.12 @ 23:54:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 172 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a81218f3-dc86-4914-88b8-ef597e451cf8