Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 14:12:35 Player: Tikijian Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4267) 4267 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 9047 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 64 Cogmind --------- Core Integrity 0/1000 Matter 117/550 Energy 150/150 System Corruption 13% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (4) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor Targeting Computer Armor Integrity Analyzer > --- WEAPON (5) ------- Heavy Phase Cannon Improved Remote Datajack > --- INVENTORY (20) --- Antigrav System Transmission Jammer Hacking Suite Improved Component Analysis Suite System Restoration Module Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- IFF Parser Armor Integrity Analyzer Microactuators Focal Shield Mini Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Phase Cannon Improved Plasma Cutter Heavy Mace Scythe > --- INVENTORY -------- Gravmag System Improved Particle Charger Transmission Jammer Improved Component Analysis Suite Improved Recalibrator [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Armor Integrity Analyzer Device Thief Drone Bay Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Katana Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 3 | . . . 1 . 1 1 . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 1 . . 1 1 Weapon 3 | . . . . 1 1 . 1 Parts Attached 181 | 8 19 13 12 30 41 10 48 Power 26 | 1 3 3 . 6 4 1 8 Engine 14 | 1 3 2 . 1 1 1 5 Core 12 | . . 1 . 5 3 . 3 Reactor . | . . . . . . . . Propulsion 46 | 2 7 2 5 8 10 4 8 Treads 3 | . 2 . . . 1 . . Leg 27 | . 3 2 3 7 6 3 3 Wheel 5 | 2 . . . . . 1 2 Hover 6 | . . . 2 . 1 . 3 Flight 5 | . 2 . . 1 2 . . Utility 50 | 2 3 5 5 5 13 3 14 Device 31 | 1 1 4 3 3 6 3 10 Storage 3 | 1 . . . . . . 2 Processor 6 | . . . . 1 3 . 2 Hackware . | . . . . . . . . Protection 10 | . 2 1 2 1 4 . . Artifact . | . . . . . . . . Weapon 59 | 3 6 3 2 11 14 2 18 Energy Gun 23 | 2 4 1 . 2 8 1 5 Energy Cannon 6 | . . . . . 2 . 4 Ballistic Gun 7 | . 2 1 1 2 . . 1 Ballistic Cannon 6 | . . . 1 1 1 . 3 Launcher 5 | . . . . 4 1 . . Special Weapon 5 | 1 . . . . 1 . 3 Impact Weapon 3 | . . . . 2 1 . . Slashing Weapon 2 | . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 7 | . . 2 . 2 2 . 1 Parts Lost 89 | . 6 . 4 14 20 13 32 Power 17 | . 1 . . 3 5 2 6 Propulsion 15 | . 1 . . 1 4 3 6 Utility 23 | . 1 . 3 5 4 4 6 Weapon 34 | . 3 . 1 5 7 4 14 Highest Loss Streak 12 | . 3 . 3 5 6 8 12 To Critical Strikes 2 | . . . . . 1 . 1 Average Backups 4 | 4 6 5 4 4 3 4 3 Power . | . 2 1 . . . . . Propulsion . | 2 1 . . . . 1 . Utility 1 | . . 1 1 2 2 2 3 Weapon 1 | 1 2 1 1 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 21 | 1 3 10 1 . 3 . 3 Power 4 | 1 1 2 . . . . . Propulsion 3 | . 2 1 . . . . . Utility 7 | . . 2 . . 2 . 3 Weapon 7 | . . 5 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 94 95 95 86 73 61 53 Engine 6 | . 13 10 11 1 . 2 1 Core 6 | . . 3 8 12 11 3 1 Treads 1 | . 7 . . . 1 4 . Leg 15 | . 10 28 19 23 11 5 3 Wheel 1 | . 5 . . . . . 3 Device 12 | . 3 19 19 17 6 10 11 Storage 2 | . 14 2 . . . . 1 Processor 2 | . . . . . 3 6 8 Protection 5 | . 6 2 11 5 7 4 . Energy Gun 8 | . 16 13 4 4 9 8 3 Ballistic Gun 4 | . 9 11 3 3 . . . Ballistic Cannon 3 | . . . 4 4 5 3 4 Impact Weapon 2 | . . . . 7 4 6 2 Slashing Weapon 2 | . . 2 10 3 . . 1 Peak Build Rating 66 | 9 12 31 34 37 45 49 66 Average Rating 27 | 7 8 23 30 29 31 34 39 On Entrance 20 | . 9 12 29 27 26 36 28 Avg Prop Armor Cover (%) 9 | 14 . . 4 6 9 8 14 Naked Turns 18 | . . . . . 18 . . Heaviest Build 85 | 13 18 24 34 35 54 46 85 Greatest Support 58 | 20 40 30 30 50 58 30 55 Greatest Overweight (x) 21 | 3 5 1 3 2 8 2 21 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 5 5 5 5 20 Average Capacity 5 | 7 8 5 5 5 5 5 6 Most Carried 10 | 8 8 8 5 5 5 5 10 Average Carried 4 | 5 6 5 4 4 3 4 3 Final Capacity 20 | 8 8 5 5 5 5 5 20 Final Carried 8 | 7 8 5 5 5 5 2 7 Scrap Suit Usage (%) 1 | . . 5 . . . . . Class Distribution -------------------- 55% | Mutant 13% | Scavenger-Mutant 7% | Gunner 7% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Tank 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 3340 | 280 333 298 325 533 478 409 684 Remotely . | . . . . . . . . Salvage Created 4318 | 128 428 110 829 599 1013 256 955 Parts 180 | 7 28 7 45 21 26 5 41 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 86 | . 12 2 16 19 20 3 14 Melee 15 | . . . 5 6 1 . 3 Guns 29 | . 12 2 6 1 8 . . Cannons 23 | . . . 5 4 4 . 10 AOE 8 | . . . . 6 1 1 . Classes Destroyed 16 | 2 4 2 2 3 2 . 1 Worker 5 | . 1 . . . . 2 2 Builder 1 | . . 1 . . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 6 | 1 1 . 2 . . . 2 Mechanic 2 | . . . . 1 1 . . Operator 4 | . . . 1 . . 1 2 Watcher 2 | . 1 . . . 1 . . Swarmer 5 | . 5 . . . . . . Grunt 51 | . 7 1 11 12 13 2 5 Brawler 3 | . . . 1 . 1 1 . Duelist 4 | . . . . 3 1 . . Protector 1 | . . . . 1 . . . Sentry 11 | . . 1 4 3 2 . 1 Hunter 4 | . . . . . . . 4 Programmer 7 | . . . . . 3 . 4 Best Kill Streak 9 | 2 3 1 6 9 5 3 2 Combat Bots Only 8 | . 2 1 6 8 5 1 2 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 1 . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 1152 | . 103 15 123 146 284 74 407 Missed 324 | . 19 5 38 42 78 16 126 Hits 828 | . 84 10 85 104 206 58 281 Melee 7 | . . . . 2 5 . . Projectile 821 | . 84 10 85 102 201 58 281 AOE 5 | . . . . . . 4 1 Critical Strikes 31 | . 1 1 . 4 8 5 12 Part Disruptions 3 | . . . . . 2 . 1 Damage Taken 11550 | 32 817 117 951 1751 2475 1270 4137 Core 2322 | 32 164 31 91 389 533 80 1002 Absorbed by Shields 281 | . . . . 132 149 . . Redirected to Shielding 37 | . . . . . 37 . . Ignored by Resistances 156 | . . . 96 . . . 60 Regen/Repaired (Parts) 79 | . 53 . 26 . . . . Core Remaining (%) 52 | 87 . 9 77 29 23 90 . Volleys Fired 294 | 11 60 12 39 33 47 14 78 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 210 | 140 150 98 112 85 210 142 155 Shots Fired 465 | 21 113 24 52 51 71 26 107 Gun 287 | 17 108 24 30 30 35 22 21 Cannon 151 | . . . 22 13 34 4 78 Launcher 10 | . . . . 8 2 . . Special 17 | 4 5 . . . . . 8 Kinetic 198 | . 26 12 32 37 23 4 64 Thermal 195 | 10 77 12 20 . 42 6 28 Explosive 7 | . . . . 7 . . . Electromagnetic 61 | 11 10 . . 7 6 16 11 Robot Hit Streak 11 | 6 5 10 5 7 11 6 8 Robot Miss Streak 11 | 2 6 3 3 5 6 4 11 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 321 | 12 46 20 47 43 59 21 73 Core Hits 172 | 5 26 7 18 38 37 8 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 13 | . 1 . . 3 5 . 4 Critical Strikes 31 | . 4 1 4 3 8 . 11 Burn 8 | . 3 1 3 . 1 . . Destroy 3 | . 1 . . 1 . . 1 Blast 8 | . . . 1 . 2 . 5 Corrupt 1 | . . . . . . . 1 Smash 10 | . . . . 2 5 . 3 Sever 1 | . . . . . . . 1 Melee Attacks 94 | . . 1 22 24 20 9 18 Impact 50 | . . . . 10 20 9 11 Slashing 44 | . . 1 22 14 . . 7 Piercing . | . . . . . . . . Sneak Attacks 11 | . . 1 4 . 3 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . 1 Damage Inflicted 10642 | 231 715 398 1290 2718 2172 720 2398 Guns 2946 | 144 609 326 362 277 537 350 341 Cannons 2688 | . . . 334 197 628 70 1459 Explosions 1899 | 39 48 . . 1576 188 48 . Melee 2945 | . . 72 594 668 812 252 547 Ramming 20 | . 10 . . . 7 . 3 Kinetic 2978 | . 172 158 446 398 495 70 1239 Thermal 2399 | 125 477 168 250 211 607 125 436 Explosive 1346 | . . . . 1346 . . . Electromagnetic 954 | 106 56 . . 95 251 273 173 Impact 1776 | . . . . 336 812 252 376 Slashing 1169 | . . 72 594 332 . . 171 Piercing . | . . . . . . . . Highest Corruption 16 | . 3 3 . . 16 1 13 Average Corruption 6 | . 2 3 . . 12 1 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 112 | . 16 21 . . 44 . 31 Message Errors 19 | . 1 4 . . 9 . 5 Matter Fused 25 | . 6 6 . . 9 . 4 Heat Flow Errors 18 | . 3 4 . . 9 . 2 Energy Discharges 15 | . 2 3 . . 5 . 5 Parts Rejected 3 | . 1 . . . . . 2 Parts Fused 2 | . . . . . 2 . . Data Loss (minor) 15 | . 2 2 . . 5 . 6 Misfires 1 | . . . . . 1 . . Alerts 5 | . . 2 . . 2 . 1 Weapon Failures 9 | . 1 . . . 2 . 6 Overload Shots . | . . . . . . . . Overflow Damage 938 | . 38 . 86 182 373 46 213 Projectiles 51 | . . . 6 . . . 45 Explosions 111 | . 38 . . 73 . . . Melee 776 | . . . 80 109 373 46 168 Knockbacks 34 | . . . 4 4 8 5 13 Impact 9 | . . . . 2 2 3 2 Kinetic 22 | . . . 4 2 5 2 9 Secondary 3 | . . . . . 1 . 2 Self-Inflicted Damage 230 | 32 5 . . 158 34 . 1 Shots 6 | 1 . . . 3 2 . . Rammed 4 | . 1 . . . 1 . 2 Targets Rammed 6 | . 1 . . . 3 . 2 Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 530 | 72 304 451 453 178 443 530 201 Average Temperature 124 | 30 90 138 140 63 160 268 53 Received Heat Transfer 3900 | . 252 78 405 839 953 551 822 Effects 38 | . 1 2 8 . 16 11 . Shutdowns 13 | . . . 5 . 6 2 . Energy Bleed 3 | . 1 . . . 1 1 . Interference 11 | . . . . . 3 8 . Matter Decay 4 | . . 1 . . 3 . . Short Circuit 4 | . . . 1 . 3 . . Damage (minor) 2 | . . . 2 . . . . Damage (major) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 14 | . . . . 2 8 3 1 Combat Hostiles 11 | . . . . 2 6 2 1 Parts Fried 17 | . . . . 2 10 4 1 Impact Corruptions 25 | . . . . 7 12 2 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 1 . . 3 . 1 Heat Transferred 5161 | 311 1482 407 666 100 1368 198 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 81 | 100 100 100 41 6 100 100 100 Level 1 17 | . . . 58 80 . . . Level 2 1 | . . . . 13 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 447 | 5 70 51 310 447 167 38 107 Initial 167 | . . 1 . 102 167 24 . Average 90 | . 23 3 166 348 80 7 38 Influence Increases 3229 | 15 368 112 669 769 624 108 564 Destroy 0b10 Robot/C 1800 | . 240 80 380 360 400 60 280 Destroy 0b10 Robot/NC 120 | 15 15 5 15 10 15 15 30 Destroy Leader 426 | . 62 10 90 80 104 . 80 Allied During Kill 19 | . . 2 17 . . . . Successful Hack 76 | . 32 . 11 16 5 . 12 Disable Machine 105 | . 15 . 15 30 30 . 15 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 158 | . 4 . 6 63 10 3 72 Lose Combat Pursuer 375 | . . 15 135 60 60 30 75 Influence Decreases 3225 | 15 364 116 425 644 943 158 560 Entered New Map 373 | . . 3 . 142 202 26 . Time Decay 2117 | 15 324 113 345 362 541 64 353 Lost Part 685 | . 40 . 40 140 200 68 197 Lost Ally 50 | . . . 40 . . . 10 Squads Dispatched 40 | . 3 1 6 9 10 6 5 Investigation 13 | . 1 1 4 4 3 . . Extermination 6 | . . . . . 4 . 2 Reinforcement 15 | . 2 . 2 2 3 3 3 Assault 4 | . . . . 2 . 2 . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 9 | . 2 . 3 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 21 7 34 26 26 17 26 Peak Tracking Total 13 | . 5 3 13 9 6 4 4 Tactical Retreats 15 | . . 1 4 2 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . 1 . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 8 | . 1 . 1 3 2 . 1 Max in Single Turn 2 | . 1 . 1 2 2 . 1 Garrison Access 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 31 | . 8 2 7 6 6 . 2 Terminals 20 | . 5 . 4 6 3 . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units 4 | . 2 . 1 . 1 . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 94 | . 30 2 20 16 17 . 9 Successful 58 | . 17 2 14 10 9 . 6 Failed 32 | . 13 . 6 6 7 . . Catastrophic 2 | . 2 . . . . . . Database Lockouts 4 | . . . . . 1 . 3 Manual . | . . . . . . . . Terminals 61 | . 16 . 14 16 6 . 9 Fabricators . | . . . . . . . . Repair Stations 10 | . 4 . 3 . 3 . . Recycling Units 15 | . 10 . 1 . 4 . . Scanalyzers 6 | . . . 2 . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 7 2 10 10 3 . 6 Record 25 | . 4 . 8 5 2 . 6 Prototype ID Bank 3 | . 2 . . 1 . . . Open Door 2 | . . 2 . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . . . Alert Level 3 | . . . . 3 . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 3 . 2 . 1 . . Scan Component 4 | . 2 . 1 . 1 . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 11 | . 7 . 1 . 3 . . Recycle Component 4 | . 3 . . . 1 . . Process 5 | . 3 . . . 2 . . Report Inventory 1 | . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 3 | . . . 1 . 2 . . Retrieve Study 3 | . . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 22 | . 6 . 5 5 4 . 2 Full Trace Events 11 | . 2 . 3 4 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 2 | . 1 . 1 . . . . Time 76 | . 26 . 50 . . . . Parts Recycled 4 | . 3 . . . 1 . . Recycled Matter 257 | . 15 . . . 242 . . Retrieved Matter 6 | . 6 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 2 | . . . . . . . 2 find_dsf 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . 1 . 2 . Machine Destruction 3 | . . . . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 80 | . . 20 60 . . . . Total Damage 346 | . . 75 271 . . . . Kills 5 | . . 2 3 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Active Infowar (turns) 1590 | 89 256 188 440 83 431 . 103 Sensors 580 | . . 140 440 . . . . IFF 103 | . . . . . . . 103 Terrain 756 | 89 153 . . 83 431 . . ECM 151 | . 103 48 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 22 | . . 8 10 . . . 4 Drone Recoveries 19 | . . 5 11 . . . 3 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 7619 | 194 993 1288 1124 827 1770 281 1142 Spaces Moved 4705 | 137 613 998 722 675 875 117 568 Core 215 | 30 2 . . 1 97 9 76 Treads 394 | . 143 . . . 216 35 . Legs 3087 | . 274 998 554 586 432 54 189 Wheels 493 | 107 120 . . . . 18 248 Hover 409 | . . . 168 88 98 . 55 Flight 107 | . 74 . . . 32 1 . Fastest Speed 37 | 50 37 120 56 56 50 90 50 Average Speed 130 | 94 121 120 130 91 170 169 143 Slowest Speed 1100 | 200 300 190 330 180 450 240 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 6 78 99 53 46 14 3 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 135 | 6 4 . 3 72 10 3 37 Melee . | . . . . . . . . Projectile 52 | . 1 . 3 6 5 . 37 AOE 83 | 6 3 . . 66 5 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 5528 | 171 740 1070 821 794 1027 159 746 Wait . | . . . . . . . . Move 4698 | 136 612 997 721 674 874 116 568 Hop . | . . . . . . . . Pick Up 103 | 15 26 18 12 12 6 1 13 Fast Attach 110 | . . 5 2 15 43 8 37 Attach 70 | 7 14 4 9 13 4 5 14 Detach 14 | . . 1 . 3 5 1 4 Swap 42 | 1 13 6 8 7 1 4 2 Drop 98 | 1 14 26 8 15 24 1 9 Fire 294 | 11 60 12 39 33 47 14 78 Melee 91 | . . 1 22 22 20 9 17 Ram 4 | . 1 . . . 1 . 2 Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 335 | -10/Materials | Core integrity fell below 50% 399 | -10/Materials | Lost 3 parts (1n1u1w) 584 | -10/Materials | Discovered new exit (range 14) 874 | -10/Materials | Repaired Lgt. Armor Plating 907 | -10/Materials | Discovered new exit (range 7) 1003 | -10/Materials | Discovered new exit (range 9) 1188 | -10/Materials | Entered Mines 1206 | -10/Mines | Learned location of Storage (-7) 1232 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1235 | -10/Mines | Found Scrap Suit 1236 | -10/Mines | Met a Derelict bent on vengeance 1281 | -10/Mines | Discovered new exit (range 9) 1315 | -10/Mines | Learned 2 Materials zone layouts 1347 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Discovered new exit (range 5) 1456 | -10/Mines | Found the Drone Emporium 1468 | -10/Mines | Found Prototype Device 1470 | -10/Mines | Identified Thief Drone Bay 1678 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1803 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1809 | -10/Mines | Found Prototype Device 1809 | -10/Mines | Identified Exp. Sensor Array 1931 | -10/Mines | Core integrity fell below 20% 2037 | -10/Mines | Learned 2 Materials zone layouts 2041 | -10/Mines | Discovered new exit (range 8) 2136 | -10/Mines | Discovered new exit (range 10) 2222 | -10/Mines | Met a Derelict shopkeep closing up shop 2234 | -10/Mines | Build established: Scavenger-Mutant 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Accompanied by 3 allies 2476 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2477 | -9/Materials | Identified exit to Materials 2544 | -9/Materials | Build established: Mutant 2627 | -9/Materials | Discovered new exit (range 9) 2756 | -9/Materials | Discovered new exit (range 25) 2937 | -9/Materials | Lost 3 allies 3159 | -9/Materials | Repaired Beamcaster? 3350 | -9/Materials | Lost 3 parts (2u1w) 3464 | -9/Materials | Discovered exit to Materials (range 5) 3600 | -9/Materials | Entered another Materials area 3600 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3643 | -8/Materials | Garrison activated, responded to threat 3684 | -8/Materials | Lost 4 parts (2p1u1w) 3811 | -8/Materials | Core integrity fell below 50% 3817 | -8/Materials | Destroyed 8 combat bots 3847 | -8/Materials | Lost 5 parts (1n1u3w) 3906 | -8/Materials | Met 7R-MNS 4331 | -8/Materials | Discovered new exit (range 14) 4427 | -8/Materials | Entered Factory 4427 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4428 | -7/Factory | Caught up to 7R-MNS 4726 | -7/Factory | Build established: Tank 5216 | -7/Factory | Lost 4 parts (1p2n1w) 5240 | -7/Factory | Build established: Mutant 5275 | -7/Factory | System corruption reached 10% 5298 | -7/Factory | Core integrity fell below 50% 5315 | -7/Factory | Lost 6 parts (2p1n1u2w) 5369 | -7/Factory | Lost 4 parts (2u2w) 5646 | -7/Factory | Central database locked down 5957 | -7/Factory | Build established: Scavenger-Gunner 6190 | -7/Factory | Discovered new exit (range 4) 6197 | -7/Factory | Entered another Factory area 6197 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6198 | -6/Factory | Caught up to 7R-MNS 6318 | -6/Factory | Discovered new exit (range 10) 6405 | -6/Factory | Lost 8 parts (2p1n2u3w) 6459 | -6/Factory | Lost 5 parts (2n2u1w) 6478 | -6/Factory | Entered another Factory area 6478 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6549 | -5/Factory | Central database locked down 6549 | -5/Factory | Central database locked down 6549 | -5/Factory | Central database locked down 6909 | -5/Factory | Lost 6 parts (1n3u2w) 7038 | -5/Factory | Lost 12 parts (3p3n2u4w) 7044 | -5/Factory | Core integrity fell below 50% 7058 | -5/Factory | System corruption reached 10% 7321 | -5/Factory | Build established: Gunner 7548 | -5/Factory | Core integrity fell below 20% 7581 | -5/Factory | Lost 3 parts (1p2w) 7620 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- R-10 Processor collects Corrupted Lgt. Fission Core. System corrupted: Wheel rejected. U-05 Engineer builds a Wall. Penetrated by Slug. Fusion Compressor destroyed. Acquired 69 matter. R-10 Processor collects Wheel. H-66 Slayer misfires. Slug penetrates Wall. U-05 Engineer builds a Door. R-10 Processor collects Gauss Rifle. Penetrated by Slug. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Jacked H-66 Slayer... >>parse_system Reading system data... Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# ! #?????????????????????????? | | ?# | "#### #?????????????????????????? | | ?# ! ##??# #?????????????????????????? | | ?# #???# #?????????????????????????? | | ?# #???# #?????????????????????????? | | ?+ #####+###???????????????????????? | | ?# ## % ##???????????????????????? | | ?# ## %##???????????????????????? | | ?# +!""% ##???????????????????????? | | ## ##% T #??? ??????????????????? | | ##/""= #??? ?????????????????? | | % ## %*#??? #?????????????????? | | ## ## % #??# #?????????????????? | | ########% #####+##### #?????????????????? | | ## #?????????????????? | | "" ## ]% #?????????????????? | | " ## ^ #?????????????????? | | ## %! #?????????????????? | | ## [ #?????????????????? | | ## ! ##????????????????? | | ######## T#????????????????? | | ! #????????????????? | | #######+##### ##????????????????? | | ###### #???# !##[ #?????????????????? | | ######## #?### h ## #?????????????????? | | ## #?# #u @/! #?????????????????? | | ##### ######?????????????????? | | + R #??????????????????????? | | """ ###### #??????????????????????? | | """ #????# #??????????????????????? | | " ########????# #??????????????????????? | | ^"F" #???????????# #??????????????????????? | | """ #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | "" #???????????# #??????????????????????? | | "" #???????????# #??????????????????????? | | """ #???????????########??????????????????????? | | ^""" #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ## ????????????????????????????????????? | | ?#########+###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 580 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 41% | -10/Materials Beamcaster | 71% | -9/Materials Studied --------- Axe | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Close Call DATA ERROR: Steam Global Achievement% Item+ Junior Dev Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Overwhelming Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Sprinter System Compromised Troublemaker Universal Adapter Well Done Challenges ------------ None Game ------ Seed StrikeRecyclingParser Manual? 0 Play Time 03:15:31 Cumulative 4.6 hours Start 2026.07.11 @ 16:58:44 End 2026.07.14 @ 14:12:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ccfdcdcf-e978-48ec-a951-ec7325fe7ff2