Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:41:10 Player: SLUGGY Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (333) 333 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 919 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/250 Matter 93/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Disposable Heat Sink Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Small Storage Unit Signal Interpreter Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Disposable Heat Sink Seismic Detector > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Small Storage Unit Signal Interpreter Particle Gun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 12 . Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 2 . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 14 Leg 11 | . 12 . Flight 16 | . 15 28 Device 19 | . 19 28 Storage 6 | . 7 . Energy Gun 10 | . 11 . Ballistic Gun 5 | . 5 14 Launcher 10 | . 10 14 Naked Turns . | . . . Heaviest Build 16 | 15 16 10 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 7 | . 7 5 Average Carried 2 | . 3 5 Final Capacity 8 | 8 5 5 Final Carried 5 | . 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 304 | 190 114 . Remotely . | . . . Salvage Created 488 | 145 343 . Parts 45 | 10 35 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 3 | . 3 . AOE 5 | . 5 . Classes Destroyed 7 | 2 5 . Worker 4 | . 4 . Builder 2 | . 2 . Tunneler 3 | 2 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 10 | 2 10 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 4 | 1 4 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 26 | . 16 10 Missed 6 | . 5 1 Damage Taken 545 | . 207 338 Core 256 | . 82 174 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 6 27 2 Largest 2 | 2 2 2 Hottest 70 | 60 70 50 Shots Fired 51 | 12 35 4 Gun 42 | 12 28 2 Cannon . | . . . Launcher 9 | . 7 2 Special . | . . . Kinetic 17 | 6 9 2 Thermal . | . . . Explosive 9 | . 7 2 Electromagnetic 25 | 6 19 . Robot Hit Streak 4 | 3 3 4 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 7 18 3 Core Hits 27 | 4 17 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1137 | 90 994 53 Guns 334 | 90 230 14 Cannons . | . . . Explosions 803 | . 764 39 Melee . | . . . Ramming . | . . . Kinetic 93 | 23 56 14 Thermal 22 | . 22 . Explosive 781 | . 742 39 Electromagnetic 241 | 67 174 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . 40 . Projectiles . | . . . Explosions 40 | . 40 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 96 | . 96 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 2 Average Temperature 12 | . 13 2 Received Heat Transfer 33 | . 33 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 447 | 15 447 182 Initial 174 | . 9 174 Average 99 | 5 131 173 Maximum Alert Level 2 | . 2 . Low Security (%) 83 | 100 76 100 Level 1 10 | . 15 . Level 2 5 | . 8 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 425 | 112 298 15 Spaces Moved 417 | 73 331 13 Core 6 | 5 1 . Treads . | . . . Legs 155 | 68 87 . Wheels . | . . . Hover . | . . . Flight 256 | . 243 13 Fastest Speed 37 | 50 37 37 Average Speed 70 | 115 62 37 Slowest Speed 300 | 120 300 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 33 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . 37 13 Melee . | . . . Projectile . | . . . AOE 50 | . 37 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 493 | 85 389 19 Wait 4 | . . 4 Move 415 | 72 330 13 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 13 | 7 6 . Attach 3 | . 3 . Detach 7 | . 7 . Swap 3 | . 3 . Drop 6 | . 6 . Fire 35 | 6 27 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Entered Mines 412 | -10/Mines | Assembled infested the area 417 | -10/Mines | Assisted by a Guerilla fighting off Assembled 419 | -10/Mines | Core integrity fell below 50% 425 | -10/Mines | Core integrity fell below 20% 426 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00406_ G-47 Trooper destroyed. 00407_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 00412_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00413_ C-30 ARC bursts open, deploying its payload. 00413_ D-53 Grenadier unfolds itself. 00416_ ZE-PN6(h): "I'll hold them off! Go on ahead or try to find another way!" 00416_ HV Slug penetrates D-53 Grenadier. 00416_ D-53 Grenadier suffers critical hit (Destroy). 00416_ D-53 Grenadier knocked back. 00417_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00418_ ZE-PN6(h) destroyed. 00422_ Grenade Launcher destroyed. 00422_ Lgt. Ion Engine destroyed. 00424_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????? ????? | | ???????????????????????? ???? | | ???????????????????????? ???? | | ???????????????????????? ???? | | ??????????????????????## ???? | | ??????????????????????# %????? | | ?????????????????????? ????? | | ?????????????????????? ????? | | ?????????????????????? ????? | | ??????????????????????# dd ????? | | ??????????????????????? ????? | | ??????????????????????? ????? | | ??????????????????????? #????? | | ??????????????????????## ####?? | | ?????????????????????## ##? | | ????????????????????## ] #? | | ????????????????????# #? | | ????????????????????# #? | | ????????????????????# @ #? | | ????????????????????# # #? | | ????????????????????# #? | | ????????????????????## #? | | ????????????????????# ###? | | ????????????????????# ####??? | | ????????????????????## ##?????? | | ?????????????????????###???????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 202 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalTrackerRail Manual? 0 Play Time 00:08:45 Cumulative 15.4 hours Start 2024.04.02 @ 20:32:54 End 2024.04.02 @ 20:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e00d46-9ab7-400d-850f-eeed60f159ff