Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 20:03:44 Player: OniAn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (422) 422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1612 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun EM Shotgun > --- INVENTORY (15) --- Hacking Suite EM Shotgun Small Laser Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Hacking Suite EM Pulse Gun EM Shotgun EM Shotgun Small Laser Plasma Cutter [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Small Storage Unit Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 3 4 2 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . 1 . . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 5 | . 4 7 5 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 98 100 72 Engine 10 | . 14 12 . Core 2 | . . 1 11 Treads 26 | . 28 28 17 Device 10 | . 13 12 . Storage 13 | . 14 14 11 Protection 2 | . . 1 11 Energy Gun 26 | . 27 28 21 Peak Build Rating 15 | 6 11 14 15 Average Rating 10 | 4 9 11 13 On Entrance 7 | . 6 11 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 11 16 24 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 9 | 7 8 9 14 Most Carried 9 | . 6 9 7 Average Carried 5 | . 4 7 5 Final Capacity 15 | 8 8 10 15 Final Carried 6 | . 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 357 | 48 108 181 20 Remotely . | . . . . Salvage Created 629 | . 347 171 111 Parts 35 | . 15 14 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 6 12 2 Guns 19 | . 5 12 2 AOE 1 | . 1 . . Classes Destroyed 5 | . 3 2 . Operator 2 | . 1 . 1 Watcher 2 | . 2 . . Swarmer 6 | . . 6 . Grunt 8 | . 6 . 2 Assembled 6 | . . 6 . Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 85 | . 35 33 17 Missed 31 | . 18 8 5 Hits 54 | . 17 25 12 Melee 2 | . . 2 . Projectile 52 | . 17 23 12 Critical Strikes 1 | . . 1 . Part Disruptions 1 | . . 1 . Damage Taken 637 | . 232 271 134 Core 76 | . 34 30 12 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 56 | . 19 25 12 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 112 | . 39 51 22 Gun 112 | . 39 51 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 112 | . 39 51 22 Robot Hit Streak 7 | . 5 5 7 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 79 | . 31 35 13 Core Hits 50 | . 18 27 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1113 | . 558 363 192 Guns 999 | . 444 363 192 Cannons . | . . . . Explosions 114 | . 114 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 114 | . 114 . . Explosive . | . . . . Electromagnetic 999 | . 444 363 192 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 4 . Message Errors 3 | . . 3 . Matter Fused 1 | . 1 . . Misfires 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 3 144 99 Average Temperature 54 | . 3 64 42 Received Heat Transfer 255 | . 123 60 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | . 112 129 55 Initial 39 | . . 39 . Average 29 | . 28 42 13 Influence Increases 428 | . 213 140 75 Destroy 0b10 Robot/C 280 | . 120 120 40 Destroy 0b10 Robot/NC 20 | . 15 . 5 Destroy Leader 64 | . 34 20 10 Successful Hack 12 | . 7 . 5 Destroy Structure 7 | . 7 . . Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 398 | . 113 240 45 Entered New Map 61 | . . 61 . Time Decay 337 | . 113 179 45 Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 11 12 3 Peak Tracking Total 4 | . 2 4 2 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 . 4 Successful 4 | . 3 . 1 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . . . 1 Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1580 | 95 623 607 255 Spaces Moved 843 | 65 338 323 117 Core 15 | 15 . . . Treads 828 | 50 338 323 117 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 134 160 160 177 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 54 62 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 957 | 70 382 363 142 Wait 33 | . 17 9 7 Move 840 | 64 337 322 117 Hop . | . . . . Pick Up 5 | . 4 . 1 Fast Attach 10 | 6 3 . 1 Attach 2 | . . . 2 Detach 3 | . 2 . 1 Swap 4 | . . 4 . Drop 4 | . . 3 1 Fire 56 | . 19 25 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 3) 381 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Entered Mines 764 | -10/Mines | Met a Derelict bent on vengeance 810 | -10/Mines | Assembled infested the area 932 | -10/Mines | Found a hidden stash of uninstalled traps 1304 | -10/Mines | Discovered new exit (range 7) 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Utility x2 1520 | -9/Materials | Lost 3 parts (1n2w) 1581 | -9/Materials | Self-destructed Last Messages --------------- 01493_ G-34 Mercenary destroyed. 01501_ R-06 Scavenger collects Ion Engine. 01505_ R-06 Scavenger collects Aluminum Leg. 01515_ Sml. Laser fried. 01515_ G-34 Mercenary destroyed. 01521_ Acquired 10 matter. 01548_ K-01 Serf collects debris. 01559_ Connecting with Terminal... 01559_ Current location identified: Materials >>Analysis(W-25 Informer) Downloading analysis... W-25 Informer Tier: 3 An upgrade to the W-16 Scout, Informers improve on the Scout's jamming range. As unarmed surveillance units rather than frontline combatants, agility is preferred over additional armor to protect their systems from electromagnetic damage. 01562_ K-01 Serf collects debris. 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""" # +??????????? | | ??# /@ ![ #??????????? | | ??# " # ![= """ #??????????? | | ??# T # [ % """ #??????????? | | ??# ] "?# k """ #??????????? | | ??# ?# +??????????? | | ??########### #??????????? | | ???# # =%##+#####+##??????????? | | ???# # *# #???????????? | | ???# # #""" """ #???????????? | | ???# # #"R """ #???????????? | | ???# + #""" """ #???????????? | | ???# # # !#???????????? | | ???# # ########+#####???????? | | ???# # !##??????? | | ???# =% # !#??????? | | ???#####+#### !#??????? | | ???????# #??###### #??????? | | ######?# #???????# !#??????? | | # #?# #??????## !##??????? | | # ### ###????# ####???????? | | # # #????# ##### #??????????? | | # # ###### #???#####??????????? | | # / T #??????????????????? | | # # ########??????????????????? | | # # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalZipTelecube Manual? 0 Play Time 00:06:54 Cumulative 66.3 hours Start 2026.07.08 @ 06:23:45 End 2026.07.28 @ 20:03:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 65 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 133e9807-2462-406f-a76f-5edc443b97b0