Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 16:06:32 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (4629) 4629 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 10237 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 97 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 280/700 Matter 284/300 Energy 290/290 System Corruption 5% Temperature Cool (0) Movement Walking (255) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Cooled Deuterium Engine Carbon-fiber Leg Improved Cooling System Large Storage Unit Kinecellerator Enhanced Autogun Heavy Battle Rifle Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Experimental Core Analyzer > --- WEAPON ----------- Precision Beam Rifle Cooled Pulse Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Cooling System Large Storage Unit Kinecellerator Enhanced Autogun Heavy Battle Rifle Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 3 | . . . . . . 2 1 . . Weapon 2 | . . 2 . . . . . . . Parts Attached 75 | 7 1 18 . . 1 25 14 1 8 Power 8 | 1 . 3 . . 1 2 1 . . Engine 7 | 1 . 2 . . 1 2 1 . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 4 . . . 2 4 1 3 Treads 6 | 2 . 4 . . . . . . . Leg 10 | . . . . . . 2 4 1 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 . 3 . . . 4 5 . 4 Device 4 | . . 1 . . . 1 2 . . Storage 2 | 1 . 1 . . . . . . . Processor 8 | . . . . . . 1 3 . 4 Hackware . | . . . . . . . . . . Protection 3 | . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 34 | 3 1 8 . . . 17 4 . 1 Energy Gun 13 | 1 . 2 . . . 8 2 . . Energy Cannon 2 | . . 2 . . . . . . . Ballistic Gun 12 | 2 . 2 . . . 8 . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . Launcher 4 | . . 2 . . . 1 1 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 16 | . . 3 . . . 7 2 . 4 Parts Lost 31 | . . 9 . . . 8 5 . 9 Power 2 | . . 1 . . . . 1 . . Propulsion 8 | . . 1 . . . 2 1 . 4 Utility 3 | . . 1 . . . 1 1 . . Weapon 18 | . . 6 . . . 5 2 . 5 Highest Loss Streak 6 | . . 4 . . . 6 3 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 5 7 13 13 13 12 13 14 13 Power 1 | . 1 . 1 1 1 1 2 2 2 Propulsion 2 | . . 3 4 4 4 3 1 3 2 Utility 2 | . . 2 3 2 2 2 2 2 2 Weapon 4 | . 2 1 4 4 4 3 6 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 1 10 1 1 1 3 2 . 6 Power 5 | . . 1 . . 1 1 . . 2 Propulsion 8 | . . 8 . . . . . . . Utility 6 | . 1 . 1 1 . . 1 . 2 Weapon 5 | . . 1 . . . 1 1 . 2 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 96 | . 85 93 100 100 100 92 97 100 97 Engine 6 | . 14 4 . . 4 9 6 7 7 Core 3 | . . 6 11 11 6 . . . . Treads 13 | . 28 21 22 22 22 10 . . . Leg 8 | . . . . . . 6 22 23 22 Device 7 | . . 6 11 11 11 9 7 7 . Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 9 | . . . . . . 7 21 23 29 Protection 1 | . . 2 . . . 5 . . . Energy Gun 12 | . 9 9 11 11 11 14 13 14 14 Energy Cannon 8 | . . 10 22 22 22 6 . . . Ballistic Gun 12 | . 14 12 11 11 11 13 9 15 14 Ballistic Cannon 2 | . 4 6 . . . . 5 . . Peak Build Rating 58 | 6 6 22 21 22 24 38 54 52 58 Average Rating 31 | 3 6 15 21 21 22 32 48 51 55 On Entrance 24 | . 6 6 21 21 22 24 38 50 52 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 12 13 41 39 39 43 49 53 53 49 Greatest Support 55 | 40 40 46 46 46 46 46 53 53 55 Greatest Overweight (x) 2 | 2 . . . . . 2 1 . 2 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 8 10 15 15 15 15 15 15 15 Most Carried 15 | 5 7 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 7 14 14 14 13 13 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 15 15 15 15 15 12 15 11 Class Distribution -------------------- 58% | Gunner 27% | Skirmisher 9% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Matter Collected 2917 | 197 195 771 . . 26 586 892 191 59 Remotely . | . . . . . . . . . . Salvage Created 5359 | . 272 1611 . . 397 1265 1586 228 . Parts 318 | . 23 101 . . 24 80 82 8 . Haulers Intercepted 9 | . 1 4 . . . 3 1 . . Recyclers Shooed 5 | . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 116 | . 9 36 . . 9 23 35 4 . Guns 63 | . 6 15 . . 2 13 23 4 . Cannons 40 | . 3 14 . . 7 5 11 . . AOE 12 | . . 6 . . . 5 1 . . Classes Destroyed 15 | . 4 5 . . 1 3 2 . . Worker 5 | . . 2 . . . 3 . . . Builder 8 | . . 2 . . . 4 2 . . Tunneler 1 | . . . . . 1 . . . . Hauler 9 | . 1 4 . . . 3 1 . . Recycler 3 | . . 2 . . . 1 . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 28 | . 6 11 . . 3 3 5 . . Grunt 53 | . 3 14 . . 6 12 16 2 . Brawler 2 | . . . . . . . 1 1 . Duelist 1 | . . 1 . . . . . . . Sentry 19 | . . 10 . . . 4 4 1 . Specialist 2 | . . . . . . 2 . . . Hunter 7 | . . . . . . 1 6 . . Programmer 3 | . . . . . . . 3 . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 2 9 . . 3 8 7 3 . Combat Bots Only 4 | . 2 4 . . 3 4 4 3 . Max Kills in Single Turn 3 | . 1 3 . . 1 3 2 2 . Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . 2 . . . 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Hostile Shots Fired 624 | . 56 122 . . 19 124 168 3 132 Missed 209 | . 14 45 . . 4 37 65 1 43 Hits 415 | . 42 77 . . 15 87 103 2 89 Melee 9 | . . . . . . . 2 1 6 Projectile 406 | . 42 77 . . 15 87 101 1 83 Critical Strikes 8 | . . . . . . 4 . 2 2 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 5747 | . 345 1020 . . 179 1555 1319 50 1279 Core 820 | . 66 99 . . 14 221 136 13 271 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . 90 . . Core Remaining (%) 75 | 100 73 . . . 71 59 . . . Volleys Fired 263 | . 37 73 . . 16 66 64 7 . Largest 4 | . 2 4 . . 4 4 4 4 . Hottest 210 | . 60 203 . . 200 210 187 131 . Shots Fired 868 | . 74 253 . . 64 222 229 26 . Gun 629 | . 64 141 . . 32 191 175 26 . Cannon 219 | . 10 100 . . 32 25 52 . . Launcher 20 | . . 12 . . . 6 2 . . Special . | . . . . . . . . . . Kinetic 440 | . 47 132 . . 16 103 127 15 . Thermal 287 | . . 56 . . 32 88 100 11 . Explosive 20 | . . 12 . . . 6 2 . . Electromagnetic 121 | . 27 53 . . 16 25 . . . Robot Hit Streak 46 | . 6 14 . . 16 37 46 7 . Robot Miss Streak 6 | . 6 6 . . 4 6 3 1 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . 1 . . . . 1 1 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . Shots Hit Robots 539 | . 37 124 . . 39 159 159 21 . Core Hits 262 | . 14 70 . . 21 69 77 11 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 2 . . . Critical Strikes 19 | . . 4 . . 2 6 7 . . Burn 10 | . . 1 . . 1 4 4 . . Meltdown 1 | . . 1 . . . . . . . Destroy 4 | . . 1 . . 1 2 . . . Blast 4 | . . 1 . . . . 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11126 | . 490 2662 . . 760 3636 3219 359 . Guns 6423 | . 347 1079 . . 181 2130 2327 359 . Cannons 2845 | . 123 999 . . 547 396 780 . . Explosions 1773 | . . 573 . . . 1088 112 . . Melee . | . . . . . . . . . . Ramming 85 | . 20 11 . . 32 22 . . . Kinetic 4183 | . 300 1009 . . 66 977 1638 193 . Thermal 4065 | . . 724 . . 340 1366 1469 166 . Explosive 1390 | . . 403 . . . 875 112 . . Electromagnetic 1403 | . 170 515 . . 322 396 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 4 5 Average Corruption 4 | . . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . . . 6 22 4 Message Errors 10 | . . . . . . . 2 8 . Matter Fused 8 | . . . . . . . 2 4 2 Heat Flow Errors 5 | . . . . . . . 1 4 . Energy Discharges 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots 2 | . . . . . . . 2 . . Overflow Damage 133 | . . 43 . . . 78 12 . . Projectiles 33 | . . 16 . . . 5 12 . . Explosions 100 | . . 27 . . . 73 . . . Melee . | . . . . . . . . . . Knockbacks 13 | . 2 8 . . . . 3 . . Impact 1 | . . 1 . . . . . . . Kinetic 11 | . 2 6 . . . . 3 . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 296 | . . 115 . . . 181 . . . Shots 9 | . . 3 . . . 6 . . . Rammed 13 | . 4 3 . . 4 2 . . . Targets Rammed 13 | . 4 3 . . 4 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 501 | . 2 354 . . 243 501 235 190 2 Average Temperature 87 | . 2 86 . . 92 123 41 52 1 Received Heat Transfer 1371 | . 42 249 . . 72 594 267 27 120 Effects 4 | . . 1 . . . 3 . . . Shutdowns 2 | . . 1 . . . 1 . . . Interference 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 22 | . . 2 . . 2 12 6 . . Heat Transferred 8947 | . . 1458 . . 777 3012 3367 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Maximum Alert Level 2 | . . 2 1 . . 1 2 . . Low Security (%) 58 | 100 100 30 94 . 100 68 14 . . Level 1 29 | . . 30 5 . . 31 71 . . Level 2 12 | . . 39 . . . . 14 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 549 | . 70 549 204 . 110 361 506 . . Initial 204 | . . . 204 . . . 160 . . Average 175 | . 18 296 115 . 23 133 305 . . Influence Increases 3645 | . 251 1158 . . 352 803 991 90 . Destroy 0b10 Robot/C 2380 | . 180 720 . . 240 460 700 80 . Destroy 0b10 Robot/NC 140 | . 10 50 . . 5 60 15 . . Destroy Leader 612 | . 44 198 . . 40 148 172 10 . Allied During Kill 7 | . . . . . 7 . . . . Successful Hack 52 | . . 12 . . . . 40 . . Disable Machine 75 | . . 45 . . . 30 . . . Destroy Structure 154 | . 2 103 . . . 30 19 . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 210 | . 15 30 . . 60 75 30 . . Influence Decreases 3645 | . 251 632 502 24 352 450 853 581 . Entered New Map 722 | . . . 322 24 . . 193 183 . Time Decay 2668 | . 251 542 180 . 317 370 610 398 . Lost Part 220 | . . 90 . . . 80 50 . . Lost Ally 35 | . . . . . 35 . . . . Squads Dispatched 29 | . 2 6 . . . 8 13 . . Investigation 8 | . 1 1 . . . . 6 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 11 | . 1 4 . . . 5 1 . . Assault 1 | . . 1 . . . . . . . Garrison 6 | . . . . . . 3 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Distress Signals 18 | . . 10 . . 2 5 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 16 57 . . 13 35 40 4 18 Peak Tracking Total 12 | . 4 6 . . 3 6 4 3 12 Tactical Retreats 16 | . 1 2 . . 4 4 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Traps Triggered 5 | . 1 . . . . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 2 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Disabled 5 | . . 3 . . . 2 . . . Max in Single Turn 2 | . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Machines Accessed 15 | . . 2 . 1 . 1 11 . . Terminals 3 | . . . . . . . 3 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . 3 . . Garrison Access 3 | . . . . . . 1 2 . . Total Hacks 35 | . . 5 . 1 . 4 25 . . Successful 13 | . . 2 . 1 . . 10 . . Failed 20 | . . 2 . . . 4 14 . . Catastrophic 3 | . . . . . . . 3 . . Database Lockouts 2 | . . 1 . . . . 1 . . Manual 4 | . . . . 1 . . . . 3 Terminals 4 | . . . . . . . 4 . . Fabricators 4 | . . . . . . . 4 . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . 5 . . . . 9 . . Garrison Access 9 | . . . . . . 4 5 . . Terminal Hacks 3 | . . . . 1 . . 2 . . Branch Access Points 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . 4 . . Retrieve Study 6 | . . 2 . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . 1 . . . 1 9 . . Full Trace Events 8 | . . 1 . . . 1 6 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . 2 . . . . 4 . . Parts Repaired 1 | . . . . . . . 1 . . Time 60 | . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . . 25 . . . . Total Damage 291 | . . . . . 291 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Active Infowar (turns) 2334 | . . . . . . . 278 1042 1014 Optics 2334 | . . . . . . . 278 1042 1014 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Turns Passed 11591 | 71 920 2013 372 956 1731 1480 1992 1042 1014 Spaces Moved 6469 | 40 486 1021 159 597 731 546 1203 906 780 Core 28 | 28 . . . . . . . . . Treads 3367 | 12 486 1021 159 597 731 361 . . . Legs 3074 | . . . . . . 185 1203 906 780 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 108 108 108 Average Speed 144 | 140 160 160 160 160 160 207 124 108 114 Slowest Speed 320 | 160 160 160 160 160 160 320 185 108 255 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . . . . 1 . . . Exploration Rate (%) 64 | 3 72 88 36 92 97 52 30 94 84 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 2 Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . 2 . . 3 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 172 | . . 121 . . . 37 14 . . Melee . | . . . . . . . . . . Projectile 12 | . . 1 . . . 3 8 . . AOE 160 | . . 120 . . . 34 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Total 8164 | 54 552 1234 277 598 1253 765 1573 957 901 Wait 1162 | . 18 60 116 . 500 69 261 40 98 Move 6460 | 39 485 1020 158 596 730 545 1202 905 780 Hop . | . . . . . . . . . . Pick Up 111 | 8 6 37 2 1 1 31 16 3 6 Fast Attach . | . . . . . . . . . . Attach 61 | 6 . 16 . . . 18 12 . 9 Detach 3 | . . 1 . . . 1 . . 1 Swap 31 | 1 1 6 . . 1 12 8 2 . Drop 57 | . 1 18 1 1 1 21 8 . 6 Fire 263 | . 37 73 . . 16 66 64 7 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 4 3 . . 4 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Derelicts attacked the area 976 | -10/Materials | Discovered new exit (range 11) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Weapon x2 1348 | -9/Materials | Central database locked down 1353 | -9/Materials | Discovered new exit (range 9) 1363 | -9/Materials | Build established: Tank 1651 | -9/Materials | Discovered new exit (range 15) 1654 | -9/Materials | Lost 4 parts (1n1u2w) 1838 | -9/Materials | Discovered new exit (range 4) 1947 | -9/Materials | Build established: Gunner 1958 | -9/Materials | Discovered new exit (range 15) 2198 | -9/Materials | Discovered new exit (range 4) 2981 | -9/Materials | Discovered new exit (range 15) 2992 | -9/Materials | First assault squad dispatched 3005 | -9/Materials | Entered Mines 3013 | -9/Mines | Met a Derelict bent on vengeance 3219 | -9/Mines | Discovered new exit (range 15) 3246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3310 | -9/Mines | Found a hidden stash of uninstalled traps 3369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3370 | -9/Mines | Discovered new exit (range 5) 3377 | -9/Mines | Entered Exiles 3377 | -9/Exiles | Accompanied by 3 allies 3416 | -9/Exiles | Met 8R-AWN 3443 | -9/Exiles | Met EX-HEX 3489 | -9/Exiles | Met EX-BIN 3509 | -9/Exiles | Aligned with FarCom system 3510 | -9/Exiles | Given EX-Vault access code 3555 | -9/Exiles | Opened EX-Vault 3567 | -9/Exiles | Found Chronowheel 3598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3640 | -9/Exiles | Met EX-DEC 3796 | -9/Exiles | Visited The Gauntlet 4131 | -9/Exiles | Discovered new exit (range 10) 4313 | -9/Exiles | Discovered new exit (range 14) 4333 | -9/Exiles | Left Exiles lab with Chronowheel 4333 | -9/Exiles | Entered Mines 4333 | -8/Mines | Accompanied by 3 allies 4566 | -8/Mines | Discovered new exit (range 8) 4632 | -8/Mines | Build established: Skirmisher 5929 | -8/Mines | Discovered new exit (range 10) 6064 | -8/Mines | Entered Materials 6064 | -8/Materials | Evolved 2 slots: Utility x2 6281 | -8/Materials | Activated Chronowheel 6281 | -8/Materials | Spacetime reconverged on an earlier point 6383 | -8/Materials | Discovered new exit (range 9) 6995 | -8/Materials | Garrison activated, responded to threat 7012 | -8/Materials | Lost 6 parts (2n1u3w) 7484 | -8/Materials | Discovered new exit (range 9) 7544 | -8/Materials | Entered Factory 7544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7737 | -7/Factory | Identified exit to Lower Caves 7827 | -7/Factory | Build established: Gunner 7940 | -7/Factory | Discovered new exit (range 11) 8418 | -7/Factory | Garrison activated, responded to threat 8438 | -7/Factory | Repaired Prc. Beam Rifle 9160 | -7/Factory | Central database locked down 9265 | -7/Factory | Lost 3 parts (1u2w) 9536 | -7/Factory | Entered Lower Caves 9659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9971 | -7/Lower Caves | Found DCF Scrap (13 items) 10032 | -7/Lower Caves | Discovered new exit (range 9) 10569 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10578 | -7/Lower Caves | Entered Zion 10652 | -7/Zion | System corruption cleaned by Quarantine Array 10683 | -7/Zion | Found Prototype Processor 10685 | -7/Zion | Identified Exp. Terrain Scan Processor 10689 | -7/Zion | Found Prototype Processor 10690 | -7/Zion | Identified Exp. Targeting Computer 10692 | -7/Zion | Found Prototype Processor 10693 | -7/Zion | Identified Exp. Melee Analysis Suite 10697 | -7/Zion | Found Prototype Processor 10698 | -7/Zion | Identified Exp. Core Analyzer 10778 | -7/Zion | Learned location of Data Miner (-6) 10853 | -7/Zion | Learned location of Quarantine (-3) 11276 | -7/Zion | Received a hallucinogenic algorithm 11276 | -7/Zion | Ran a hallucination algorithm 11283 | -7/Zion | Ran a hallucination algorithm 11428 | -7/Zion | Rebuked by Imprinter 11450 | -7/Zion | Attempted to imprint without authorization 11450 | -7/Zion | Attacked by Zionites 11507 | -7/Zion | Lost 3 parts (2n1w) 11589 | -7/Zion | Core integrity fell below 50% 11592 | -7/Zion | Self-destructed Last Messages --------------- KC-KO9(z) bursts out of the Twisted Machinery. 11547_ KC-KO9(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 11553_ Titanium Leg+ destroyed. 11553_ Critical hit (Blast). 11553_ Knocked back. 11555_ Acquired 1 matter. 11559_ System corrupted: Matter fused (-7). RA-XYU(z) bursts out of the Twisted Machinery. 11577_ Enh. Autogun destroyed. 11579_ Connecting with Deep Containment System... 11581_ Titanium Leg+ destroyed. 11581_ Cld. Pulse Rifle destroyed. 11585_ 8O-MUZ(z) destroyed. 11586_ Dismantling Sealed Blast Doors with Plasma Cutter. 11587_ Plasma Cutter destroyed. 11588_ Carbon-fiber Leg severed. 11591_ Acquired Carbon-fiber Leg. 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X""#?#"" """"" " | | ??????????????????????#%z""###""" """""""" | | ?????????????????????##zzz"""" """""" "###"""" | | ?????????????????????"@z ""#""""""#"""" | | ?????????????????????"%z% M """#"""""""" | | ?????????????????????# "zz"" """""" "" | | ??????????????????""""""""#""" """ | | ?????????????????#"#"""""""#"" """ | | ???????????????????#"#####""" """" | | ???????????????????##????##"" """"" | | ??????????????????????????#"" """" | | ?????????????????????????###" "" %*% | | ?????????????????????????#""" !%! | | ?????????????????????????#""" " | | ?????????????????????????##"""""" "" | | ??????????????????????????##"""#"""" " """ | | ???????????????????????????####""#"""" ""#" | | ???????????????????????????#### """ """"" | | ???????????????????????????#X "" ""#""" | | ???????????????????????????# ""#"#" | | ???????????????????????????## ""###" | | ????????????????????????????### "###"" | | ?????????????????????????????#" """"#?#"" | | ?????????????????????????????#"" """#?#"" | | ?????????????????????????????#""" ""#?#"" | | ?????????????????????????????##"" "#?#"" | | ??????????????????????????????#""" #####"" | | ??????????????????????????????#"""" ####""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 18% | -7/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Titanium Leg | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Minigun | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed ZhirovEnhancedCutter Manual? 0 Play Time 01:09:52 Cumulative 36.2 hours Start 2025.10.31 @ 02:29:42 End 2025.10.31 @ 16:06:32 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b51389a9-560a-4078-82fe-93f54644ec95