Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 09:48:52 Player: .fresh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (258) 1290 Value Destroyed (8204) 8204 Prototype IDs (82) 1640 Alien Tech Used (0) 0 Bonus (5742) 5742 TOTAL SCORE: 27176 Bonus ------- High Alert Combat Kills 1166 Follower Combat Kills 276 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1355/1600 Matter 6/300 Energy 72/100 System Corruption 16% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Null Cannon > --- INVENTORY (5) ---- Advanced VSS Leg Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Heavy Regenerative Plating SHELL Armor Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Advanced Terrain Scan Processor Energy Filter Advanced Transmission Jammer Advanced Force Field Enhanced Quantum Rifle Heavy Disruptor Cannon Null Cannon Neutron Missile Launcher Z-bomb Delivery System Vibroblade [Rating: 204] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . Utility 11 | . . 1 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 429 | 2 19 29 39 53 . 23 1 2 1 . 17 9 34 . 6 9 2 22 9 3 23 4 5 12 . 26 26 29 24 Power 37 | . 3 2 4 6 . 2 . . . . 2 . . . . 2 . 1 1 1 1 . . . . 3 2 4 3 Engine 16 | . 3 2 3 4 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Core 7 | . . . 1 2 . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 2 4 3 Propulsion 85 | 2 6 9 12 11 . 5 . . . . 3 . 7 . . . . 4 3 . 5 2 1 2 . 3 1 8 1 Treads 22 | 1 5 9 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 14 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Flight 45 | . . . . 11 . 5 . . . . 3 . 7 . . . . 4 3 . 5 1 . 2 . 2 1 . 1 Utility 158 | . 3 5 9 21 . 7 1 2 1 . 8 3 15 . . 5 . 5 2 1 12 2 3 6 . 14 10 11 12 Device 86 | . 1 . 3 7 . 5 1 1 1 . 3 3 6 . . 5 . 1 2 1 5 2 3 5 . 8 7 6 10 Storage 7 | . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . 1 . Processor 17 | . 1 . 1 4 . . . 1 . . 1 . . . . . . . . . 3 . . 1 . 4 . 1 . Hackware 22 | . . . . 7 . 2 . . . . 2 . 3 . . . . 2 . . 4 . . . . 1 1 . . Protection 26 | . . 5 5 3 . . . . . . . . 6 . . . . . . . . . . . . . 2 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . 7 13 14 15 . 9 . . . . 4 6 12 . 6 2 2 12 3 1 5 . 1 4 . 6 13 6 8 Energy Gun 11 | . 1 8 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Cannon 35 | . . 4 5 . . . . . . . 1 . 2 . 1 . 1 4 . . 2 . . 2 . 1 5 3 4 Ballistic Gun 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . 6 . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . Launcher 29 | . . . 1 5 . 2 . . . . . 1 2 . 2 . . 2 2 . 2 . 1 1 . 2 1 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . 5 . 5 . . . . 3 4 2 . . . 1 2 . . . . . . . . 3 1 1 Piercing Weapon 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 3 . . Special Melee Weapon 19 | . 1 . . 4 . 2 . . . . . . 5 . 3 1 . 3 . . . . . . . . . . . Unidentified Prototypes 31 | . . 2 . 2 . . . . . . 2 2 1 . . 1 . 2 1 1 . . . 7 . 3 7 . . Parts Lost 81 | . 6 11 16 5 . . . . . 1 1 . 4 . 1 . . 13 7 2 3 . . . . 4 3 . 4 Power 14 | . . 1 3 2 . . . . . . . . . . . . . 1 3 . . . . . . 1 1 . 2 Propulsion 28 | . 3 4 4 . . . . . . . . . 3 . . . . 4 2 2 2 . . . . 1 1 . 2 Utility 21 | . . 2 5 1 . . . . . 1 1 . 1 . . . . 6 . . 1 . . . . 2 1 . . Weapon 18 | . 3 4 4 2 . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . Highest Loss Streak 8 | . 4 8 5 2 . . . . . 1 1 . 4 . 1 . . 8 3 2 3 . . . . 4 2 . 3 To Critical Strikes 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 98 90 94 92 92 92 92 92 91 89 88 93 100 100 99 100 78 59 66 79 83 93 94 94 89 92 89 77 Engine 4 | . 14 10 6 2 . . . . . . 1 6 6 6 6 6 6 4 5 . 6 5 5 5 5 . . . . Core 1 | . . . . 4 7 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 2 5 5 5 5 7 8 8 10 Treads 6 | . 25 27 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . 27 24 Flight 18 | . . . . 29 30 30 30 30 30 30 32 33 31 33 33 33 33 26 21 26 23 25 26 29 31 28 28 1 . Device 8 | . 6 . 7 5 7 5 7 7 7 7 4 3 3 . . 4 6 3 7 15 12 10 10 10 10 15 18 20 20 Storage 4 | . 14 11 9 . . . . . . . 3 6 3 . . . . . 5 5 2 . . . . 3 4 4 3 Processor 7 | . 4 11 8 7 7 7 7 7 7 7 7 6 6 6 6 6 6 3 . . 7 10 10 10 10 11 9 4 4 Hackware 15 | . . . . 28 30 32 30 30 30 29 25 26 25 26 26 26 26 23 10 10 16 21 21 21 21 14 14 6 . Protection 2 | . . 10 7 2 . . . . . . . . 4 13 13 7 6 3 . . . . . . . . . 4 6 Energy Gun 2 | . 13 9 . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . Energy Cannon 2 | . . 10 7 . . . . . . . . . . . . . . . 5 . . . . . . . . 4 6 Ballistic Gun 1 | . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 6 7 7 7 7 5 4 5 6 6 6 6 3 . . . . . . . . 4 2 . Naked Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Heaviest Build 200 | 14 51 62 66 20 15 19 15 15 16 16 25 24 27 19 19 24 24 24 34 30 40 27 37 36 36 49 62 176 200 Greatest Support 202 | 10 40 60 80 20 20 28 20 20 28 20 35 25 35 35 35 25 25 42 53 31 52 52 41 54 40 49 56 202 202 Greatest Overweight (x) 16 | 1 4 5 16 . . . . . . . . . 1 . . . . . . . 13 . . . . . 1 . 4 Average Overweight (x) . | 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 20 20 Average Capacity 10 | 8 17 20 20 5 5 5 5 5 5 5 8 10 7 5 5 5 5 5 5 5 5 5 5 5 5 8 10 12 18 Most Carried 20 | 6 19 20 20 20 5 5 5 5 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 14 20 Average Carried 9 | 6 11 19 16 4 5 4 5 5 3 5 6 10 7 5 4 4 5 4 3 4 4 4 4 4 5 8 9 10 16 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 20 5 Final Carried 20 | 6 16 13 20 5 5 5 5 5 5 5 10 10 5 5 4 5 5 1 5 5 4 5 5 5 5 10 10 14 3 Class Distribution -------------------- 42% | Hacker-Sprinter 26% | Mutant 11% | Hacker-Scout 6% | Scavenger-Skirmisher 4% | Hacker-Assassin 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Testing Hacker-Assassin | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5966 | 153 321 280 962 662 . 175 40 63 . 12 155 100 264 134 43 80 38 121 259 . 394 160 128 120 . 164 295 450 393 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9605 | . 900 1790 953 766 . 378 38 . 23 75 1002 . 117 102 9 . . 40 224 . 478 57 36 . . 264 295 905 1153 Parts 517 | . 56 96 64 52 . 14 4 . 2 6 32 . 14 4 1 . . 6 11 . 20 2 1 . . 7 8 30 87 Haulers Intercepted 27 | . 2 5 1 6 . 4 . . . . 6 . . . . . . . . . . . . . . 1 1 1 . Recyclers Shooed 6 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 6 4 . 6 . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 163 | . 16 31 30 11 . 1 . . . . 1 . 7 . 1 . . 3 10 . 13 . . . . 3 . 14 22 Melee 4 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Guns 32 | . 15 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 49 | . . 8 23 . . . . . . . . . . . . . . . . . . . . . . 3 . 3 12 AOE 75 | . 1 3 5 11 . . . . . . . . 7 . 1 . . 3 10 . 13 . . . . . . 11 10 Classes Destroyed 18 | . 7 4 2 . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . 1 . Worker 12 | . . 3 2 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . 3 Builder 7 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Hauler 27 | . 2 5 1 6 . 4 . . . . 6 . . . . . . . . . . . . . . 1 1 1 . Recycler 16 | . 2 1 1 3 . 1 . . . . 2 . . . . . . . 1 . 3 . . . . . 1 1 . Minesweeper 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Operator 10 | . 3 3 . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 2 . 3 . 2 . . . . 1 . . . . . . . . . 2 . . . . 3 1 . . Swarmer 72 | . 5 8 9 11 . 1 . . . . . . 7 . 1 . . 3 10 . 13 . . . . . . 4 . Grunt 48 | . 11 14 10 . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Programmer 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 11 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 5 5 8 5 . 3 1 . 1 1 2 . 6 . 1 . . 3 5 . 7 . . . . 4 1 8 6 Combat Bots Only 8 | . 5 4 7 4 . 1 . . . . 1 . 4 . 1 . . 3 5 . 5 . . . . 3 . 8 5 Max Kills in Single Turn 5 | . 1 2 3 5 . 1 1 . 1 1 1 . 3 1 1 . . 2 5 . 4 1 1 . . 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 2 4 . . . . . . . . 2 . 1 . . 2 5 . 4 . . . . . . 4 2 Melee 1 | . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1598 | . 129 212 306 160 . 22 . 2 2 11 73 . 20 . 20 . . 77 122 1 55 8 4 7 . 25 8 88 246 Missed 606 | . 29 40 85 86 . 14 . 2 1 7 45 . 5 . 11 . . 39 79 . 27 6 1 5 . 9 5 38 72 Damage Taken 15458 | . 996 2269 2593 1033 . 195 . . 43 35 356 . 702 . 186 . . 833 675 30 672 37 59 37 . 371 72 1108 3156 Core 2736 | . 160 308 486 373 . 92 . . 43 17 131 . 92 . 30 . . 329 113 . 182 . 21 21 . 47 . 46 245 Absorbed by Shields 1682 | . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . 403 1235 Redirected to Shielding 19 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2547 | . . . 239 73 . 212 . . . . 151 . 180 . . . . 51 . . . . . 62 . 140 . 508 931 Core Remaining (%) 61 | 100 36 23 11 . . . . . . 25 . . . . . . 70 67 . . . . . . 70 . 96 96 84 Volleys Fired 462 | . 95 93 85 9 . . . . . . . . 7 . 2 . 4 21 12 . 13 . . 4 . 12 24 33 48 Largest 2 | . 2 2 2 1 . . . . . . . . 1 . 1 . 1 1 2 . 2 . . 1 . 1 1 2 2 Hottest 240 | . 80 136 123 39 . . . . . . . . 43 . 43 . 65 80 153 . 120 . . 120 . 50 120 240 240 Shots Fired 735 | . 184 179 140 9 . . . . . . . . 7 . 2 . 4 21 14 . 18 . . 4 . 12 23 46 72 Gun 318 | . 184 124 . . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . Cannon 359 | . . 55 135 . . . . . . . . . 2 . . . 4 18 7 . 2 . . 4 . 12 23 40 57 Launcher 58 | . . . 5 9 . . . . . . . . 5 . 2 . . 3 5 . 8 . . . . . . 6 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 195 | . 87 18 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 323 | . 56 55 45 . . . . . . . . . 2 . . . 4 18 9 . 10 . . 4 . . 23 40 57 Explosive 58 | . . . 5 9 . . . . . . . . 5 . 2 . . 3 5 . 8 . . . . . . 6 15 Electromagnetic 147 | . 41 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Robot Hit Streak 20 | . 12 12 20 2 . . . . . . . . 1 . 2 . . 2 8 . 5 . . . . 13 . 10 8 Robot Miss Streak 5 | . 5 5 5 1 . . . . . . . . . . 1 . . . . . 2 . . . . 1 . 2 5 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 521 | . 111 137 80 29 . 13 1 . 1 2 27 . 4 5 1 . . 5 6 . 10 3 3 . . 15 6 26 36 Core Hits 359 | . 49 68 44 27 . 7 . . . 2 9 . 11 2 1 . . 7 12 . 28 2 . . . 6 3 31 50 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 4 2 7 2 . 1 . . . . 3 . . . . . . . . . . . . . . 4 . . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 390 | . . 12 6 95 . 32 1 . 13 2 79 . 24 5 . . 2 18 . . 9 7 5 10 3 38 26 3 . Impact 21 | . . 12 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 277 | . . . . 89 . 32 1 . 13 2 79 . 21 4 . . 1 17 . . . . . . . . 15 3 . Piercing 83 | . . . . . . . . . . . . . . . . . . . . . 9 7 5 10 3 38 11 . . Sneak Attacks 61 | . . . . 12 . 7 1 . 1 2 10 . 2 5 . . . 2 . . 3 3 3 . . 3 4 3 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29948 | . 1287 2863 2838 2509 . 1152 114 . 133 240 2299 . 1038 305 92 . . 761 1291 . 2230 336 248 . . 1267 617 2804 5524 Guns 2817 | . 1201 1526 . . . . . . . . . . . . . . . . 27 . 63 . . . . . . . . Cannons 5795 | . . 596 2251 . . . . . . . . . . . . . . 27 26 . . . . . . 730 . 804 1361 Explosions 12264 | . 76 455 490 761 . . . . . . . . 799 . 92 . . 612 1238 . 1903 . . . . . . 1701 4137 Melee 8987 | . . 266 68 1748 . 1152 114 . 133 240 2299 . 239 305 . . . 122 . . 264 336 248 . . 537 617 299 . Ramming 85 | . 10 20 29 . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 2093 | . 438 122 1533 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4645 | . 525 1051 718 . . . . . . . . . 43 . . . . 27 53 . 63 . . . . . . 804 1361 Explosive 11612 | . . . 490 761 . . . . . . . . 720 . 92 . . 612 1238 . 1861 . . . . . . 1701 4137 Electromagnetic 1796 | . 314 1404 . . . . . . . . . . 36 . . . . . . . 42 . . . . . . . . Impact 334 | . . 266 68 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6957 | . . . . 1748 . 1152 114 . 133 240 2299 . 239 305 . . . 122 . . . . . . . . 306 299 . Piercing 1696 | . . . . . . . . . . . . . . . . . . . . . 264 336 248 . . 537 311 . . Entropic 730 | . . . . . . . . . . . . . . . . . . . . . . . . . . 730 . . . Highest Corruption 20 | . . . . . . . . . . . . . 20 16 16 16 . 1 . 7 8 . . . . 10 10 . 16 Average Corruption 10 | . . . . . . . . . . . . . 11 16 16 16 . 1 . 7 7 . . . . 10 8 . 11 Corruption Purged 14 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 10 . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Effects 110 | . . . . . . . . . . . . . 19 7 13 . . 4 . 1 10 . . . . 11 17 . 28 Message Errors 30 | . . . . . . . . . . . . . 2 . 4 . . 2 . . 5 . . . . 5 3 . 9 Matter Fused 22 | . . . . . . . . . . . . . 8 3 1 . . 1 . 1 . . . . . 2 4 . 2 Heat Flow Errors 17 | . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . 2 3 . 7 Energy Discharges 12 | . . . . . . . . . . . . . 2 2 1 . . . . . 1 . . . . 1 2 . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 3 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . 2 2 5 . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2556 | . . 62 64 280 . 206 74 . 73 . 431 . 29 113 . . . 16 40 . 237 108 61 . . 208 186 32 336 Projectiles 221 | . . 6 60 . . . . . . . . . . . . . . . . . . . . . . 79 . . 76 Explosions 626 | . . 1 4 34 . . . . . . . . 29 . . . . 16 40 . 210 . . . . . . 32 260 Melee 1709 | . . 55 . 246 . 206 74 . 73 . 431 . . 113 . . . . . . 27 108 61 . . 129 186 . . Knockbacks 22 | . . 1 19 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . 114 92 . . . . . . . . . . . . . . . . . . . . . . . . . 165 Shots 10 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 13 | . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 16 | . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 234 546 418 10 . 134 . . 200 2 104 . 175 64 520 . 32 180 207 . 235 65 . 264 . 254 415 117 297 Average Temperature 81 | . 51 125 99 4 . 58 . . 139 2 43 . 61 33 226 . 16 63 96 . 31 33 . 97 . 25 77 27 90 Received Heat Transfer 2478 | . 381 744 738 36 . 12 . . . 12 78 . 27 . 9 . . 90 . . 9 . . . . . . 146 196 Effects 20 | . . 8 5 . . . . . . . . . . . 7 . . . . . . . . . . . . . . Shutdowns 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 6 | . . 3 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 4 | . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 2 . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 Heat Transferred 6398 | . 1654 1623 1147 . . . . . . . . . 50 . . . . 37 74 . 185 . . . . . . 703 925 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 2 9 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1223 | . 212 648 573 478 133 331 . . . . 655 89 870 . . . . 554 686 246 957 . . . . 264 263 673 1223 Initial 345 | . . 53 273 238 133 . . . . . . 89 62 . . . . . 270 201 158 . . . . . 92 70 345 Average 253 | . 46 403 360 302 43 186 . . . . 233 89 436 . . . . 188 466 222 525 . . . . 136 145 131 567 Maximum Alert Level 4 | . 1 2 2 2 . 1 . . . . 2 . 3 . . . . 2 2 1 3 . . . . 1 1 2 4 Low Security (%) 46 | 100 95 19 4 7 100 53 . . . . 59 100 16 . . . . 67 . . 5 . . . . 74 82 75 . Level 1 30 | . 4 21 56 79 . 46 . . . . 13 . 35 . . . . 15 34 100 37 . . . . 25 17 17 34 Level 2 19 | . . 58 39 13 . . . . . . 26 . 37 . . . . 16 65 . 19 . . . . . . 6 42 Level 3 2 | . . . . . . . . . . . . . 11 . . . . . . . 37 . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 5 4 14 14 . 3 . . . . 11 . 13 . 1 . . 5 1 . 8 . . . . 9 2 2 10 Investigation 41 | . 3 . 3 4 . 3 . . . . 8 . 3 . . . . 1 1 . 4 . . . . 7 1 . 3 Extermination 12 | . . . . 3 . . . . . . 2 . 1 . . . . 1 . . 1 . . . . 1 1 . 2 Reinforcement 31 | . 2 3 3 7 . . . . . . 1 . 5 . . . . 3 . . 2 . . . . 1 . 2 2 Assault 8 | . . 1 1 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . 3 Garrison 10 | . . . 7 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 34 | . . 5 5 4 . 1 . . . . 5 . 1 . . . . 2 . . . . . . . . 1 9 1 Communications Jammed 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Distress Signals 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Times Spotted 604 | . 30 55 49 81 . 21 . 4 4 2 73 . 35 . 10 . 1 51 20 6 30 8 4 21 . 14 11 26 48 Peak Tracking Total 17 | . 3 6 8 11 . 4 . 5 4 2 13 . 11 . 12 . 7 17 12 6 10 7 2 12 . 4 3 10 13 Tactical Retreats 107 | . . 3 1 21 . 9 . 2 . . 20 . 7 . 4 . . 10 3 . 9 3 3 2 . 1 1 3 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 25 | . 3 . 2 5 . 3 . . . . 3 . 2 . 1 . . . 1 . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . 16 . . . . . . 9 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 4 . . . . . . 2 . . . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . 12 . . . . . Most Traps Carried 6 | . . . . . . 4 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 42 | . . 7 2 1 . 1 . . 1 . . . 10 . . . . 1 . . 5 . . . . . 8 4 2 Max in Single Turn 2 | . . 1 1 1 . 1 . . 1 . . . 1 . . . . 1 . . 2 . . . . . 1 1 1 Garrison Access 16 | . . . . 3 . 2 . . . . 2 . 1 . . . . 3 1 . . . . . . 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 178 | . 8 6 5 23 . 22 . . 4 . 27 . 18 . . . . 14 4 . 9 . . 8 . 16 10 1 3 Terminals 95 | . 6 5 3 14 . 12 . . . . 15 . 9 . . . . 8 1 . 4 . . . . 9 7 . 2 Fabricators 23 | . . . . 4 . 3 . . . . 5 . 3 . . . . 1 1 . 3 . . . . 3 . . . Repair Stations 12 | . . . 2 1 . 1 . . . . 3 . 1 . . . . 1 1 . 1 . . . . 1 . . . Recycling Units 15 | . 2 . . 1 . 4 . . . . 2 . 4 . . . . 1 . . . . . . . 1 . . . Scanalyzers 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Garrison Access 16 | . . . . 3 . 2 . . . . 2 . 1 . . . . 3 1 . . . . . . 1 1 1 1 Total Hacks 564 | . 24 13 16 72 . 74 . . 31 . 86 . 75 . . . . 51 7 . 32 . . 9 . 46 21 2 5 Successful 402 | . 13 8 8 43 . 58 . . 31 . 65 . 57 . . . . 40 4 . 21 . . 9 . 32 13 . . Failed 161 | . 10 5 8 29 . 16 . . . . 21 . 18 . . . . 11 3 . 11 . . . . 14 8 2 5 Catastrophic 25 | . . 3 . 8 . 1 . . . . 3 . 2 . . . . 2 . . . . . . . 2 1 . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 294 | . 17 7 9 41 . 40 . . . . 52 . 49 . . . . 33 1 . 18 . . 1 . 19 6 . 1 Terminals 341 | . 19 11 10 49 . 45 . . . . 59 . 45 . . . . 37 3 . 16 . . . . 28 16 . 3 Fabricators 72 | . . . . 12 . 11 . . . . 12 . 11 . . . . 3 2 . 10 . . . . 11 . . . Repair Stations 39 | . . . 6 5 . 4 . . . . 7 . 6 . . . . 3 1 . 4 . . . . 3 . . . Recycling Units 40 | . 5 . . 1 . 12 . . . . 6 . 12 . . . . 3 . . . . . . . 1 . . . Scanalyzers 9 | . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 . . Garrison Access 23 | . . . . 5 . 2 . . . . 2 . 1 . . . . 5 1 . . . . . . 1 2 2 2 Terminal Hacks 180 | . 5 3 3 19 . 20 . . 31 . 28 . 20 . . . . 16 2 . 4 . . 9 . 13 7 . . Record 21 | . . . . . . . . . 11 . . . . . . . . . 1 . . . . 7 . 1 1 . . Part Schematic 29 | . 2 . . 4 . 3 . . 12 . 2 . 2 . . . . 2 . . . . . . . 2 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . Prototype ID Bank 23 | . 1 2 1 2 . 2 . . 3 . 4 . 2 . . . . 2 . . . . . . . 3 1 . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 7 | . . . . . . 1 . . . . 2 . 1 . . . . 1 . . 1 . . . . 1 . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Terminal Index 7 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . 1 . . . Fabricator Index 6 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . Repair Station Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 4 | . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 1 3 . . . . . . 6 . 4 . . . . . . . . . . . . . . . . Locate Traps 9 | . . . . 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 8 | . . . 1 . . 3 . . . . 2 . 1 . . . . . . . . . . . . 1 . . . Recall Extermination 6 | . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . . Fabricator Hacks 44 | . . . . 7 . 6 . . . . 8 . 7 . . . . 2 . . 7 . . . . 7 . . . Load Schematic 25 | . . . . 4 . 3 . . . . 5 . 4 . . . . 1 . . 4 . . . . 4 . . . Build 19 | . . . . 3 . 3 . . . . 3 . 3 . . . . 1 . . 3 . . . . 3 . . . Repair Station Hacks 31 | . . . 4 5 . 4 . . . . 6 . 6 . . . . 2 1 . 1 . . . . 2 . . . Scan Component 16 | . . . 2 3 . 2 . . . . 4 . 3 . . . . 1 . . . . . . . 1 . . . Repair 13 | . . . 2 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . 1 . . . Refit 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks 14 | . 1 . . 1 . 4 . . . . 2 . 3 . . . . 2 . . . . . . . 1 . . . Retrieve Components 14 | . 1 . . 1 . 4 . . . . 2 . 3 . . . . 2 . . . . . . . 1 . . . Scanalyzer 8 | . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . . Insert Component 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Analyze 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 14 | . . . . 3 . 2 . . . . 2 . 1 . . . . 3 1 . . . . . . 1 1 . . Seal Access 14 | . . . . 3 . 2 . . . . 2 . 1 . . . . 3 1 . . . . . . 1 1 . . Unauthorized Hacks 111 | . 7 3 1 8 . 22 . . . . 19 . 20 . . . . 15 . . 7 . . . . 6 3 . . Terminals 70 | . 5 3 1 5 . 11 . . . . 11 . 11 . . . . 12 . . 4 . . . . 4 3 . . Track 13 | . . . . . . 5 . . . . 1 . 2 . . . . 5 . . . . . . . . . . . Assimilate 11 | . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . . . . . . . 1 1 . . Botnet 39 | . 4 3 1 3 . 4 . . . . 7 . 5 . . . . 4 . . 3 . . . . 3 2 . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 6 | . 1 . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . . . Fabricators 19 | . . . . 3 . 3 . . . . 4 . 3 . . . . 1 . . 3 . . . . 2 . . . Prioritize 14 | . . . . 2 . 3 . . . . 2 . 2 . . . . 1 . . 2 . . . . 2 . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 4 | . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . . 8 . . . . 4 . 6 . . . . 1 . . . . . . . . . . . Reject 7 | . . . . . . 4 . . . . 1 . 2 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mask 10 | . . . . . . 4 . . . . 2 . 3 . . . . 1 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 6 5 5 17 . 17 . . . . 18 . 13 . . . . 10 2 . 8 . . . . 14 8 1 3 Full Trace Events 32 | . 1 . 2 3 . 3 . . . . 6 . 2 . . . . 1 1 . 3 . . . . 7 1 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 2 1 . 4 . 3 . . 12 . 2 . 1 . . . . 2 . . 1 . . . . 3 . . . Parts Built 18 | . . . . 3 . 3 . . . . 3 . 3 . . . . 1 . . 2 . . . . 3 . . . Authchips 3 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Time 808 | . . . . 137 . 89 . . . . 193 . 89 . . . . 28 . . 125 . . . . 147 . . . Total Part Build Rating 91 | . . . . 14 . 13 . . . . 14 . 13 . . . . 6 . . 11 . . . . 20 . . . Parts Repaired 13 | . . . 2 2 . 2 . . . . 2 . 3 . . . . 1 . . . . . . . 1 . . . Time 635 | . . . 105 111 . 114 . . . . 67 . 178 . . . . 23 . . . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 10 . . 3 . 16 . . . . 11 . 3 . . . . 1 . . . . . . . 1 . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Non-combat 4 | . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total Allies 37 | . . . . 1 . 1 . . . . 1 20 5 . . . . 2 . . . . . 5 . 1 1 . . Largest Group 21 | . . . . 1 . 1 1 1 . . 1 20 21 . . . . 1 . . . . . 5 . 1 1 . . Highest-Rated Group 802 | . . . . 26 . 26 26 26 . . 26 776 802 . . . . 26 . . . . . 269 . 10 26 . . Highest-Rated Ally 65 | . . . . 26 . 26 26 26 . . 26 50 50 . . . . 26 . . . . . 65 . 10 26 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 224 | . . . . . . . . . . . . . 181 . . . . . . . . . . 43 . . . . . Total Damage 8296 | . . . . . . . . . . . . . 6375 . . . . . . . . . . 1921 . . . . . Kills 50 | . . . . . . . . . . . . . 43 . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 7 | . . 1 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . . Derelict Logs Recovered 8 | . . . . . . . 1 . . 1 . . . 1 1 . 1 . . . . 2 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 19518 | 3 2193 1736 1414 2039 1223 1078 140 240 142 99 1140 110 809 137 180 187 103 557 286 41 608 233 372 507 211 872 651 1244 963 Spaces Moved 30286 | 1 921 682 577 4985 264 2240 440 434 196 357 2909 260 1868 437 630 713 384 1476 739 111 1404 635 850 1092 498 2264 1181 1028 710 Core 118 | . . . 7 . . . . . . . . . . . . . . . . . 1 . . . . . . . 110 Treads 1238 | . 697 286 255 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1786 | . . . 315 . . . . . . . . . . . . . . . . . . . . . . . . 929 542 Wheels 621 | 1 224 396 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26523 | . . . . 4985 264 2240 440 434 196 357 2909 260 1868 437 630 713 384 1476 739 111 1403 635 850 1092 498 2264 1181 99 58 Fastest Speed 5 | 95 95 140 130 26 26 14 26 26 14 26 5 23 5 5 5 23 23 5 14 28 14 14 27 5 22 19 14 27 40 Average Speed 41 | 95 201 183 163 28 26 25 26 26 24 26 22 23 23 22 21 23 23 23 29 28 27 26 27 23 22 23 24 105 102 Slowest Speed 850 | 95 320 240 850 31 26 26 26 26 26 26 26 23 94 23 23 23 23 30 32 32 700 31 27 27 22 24 92 120 250 Overloaded Moves 378 | . . . . . . 17 . . 26 . 59 . 63 5 55 . . 81 26 . 13 8 . 18 . . 7 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hopped 93 | . . . . 14 . 6 . . . . 25 . 6 . . . . 15 6 2 6 . . 4 . 3 5 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 1 98 69 32 86 94 57 75 57 82 59 74 96 64 65 71 81 56 48 19 77 39 77 71 86 64 51 80 32 30 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 5 | . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . . . 1 . . 1 1 1 . 1 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . 1 1 1 . . . . . . 1 . . . . . 1 1 1 1 . . . . Scrap Searched 20 | . . . . . . . 1 2 . 3 . . . 1 2 2 4 . . . . 2 2 . 1 . . . . Spaces Dug 302 | . . . 22 55 . 16 . . . . 43 . 27 . . . 3 17 3 . 8 1 2 9 3 33 24 9 27 Terrain Destroyed 866 | . 11 26 95 71 . 16 . . . . 43 . 77 . 20 . 3 43 46 . 84 1 2 9 3 35 26 97 158 Melee 213 | . . . 2 55 . 16 . . . . 43 . 15 . . . 1 13 . . 6 1 2 9 3 33 14 . . Projectile 119 | . . . 48 . . . . . . . . . 2 . . . 2 4 3 . 2 . . . . 2 12 18 26 AOE 534 | . 11 26 45 16 . . . . . . . . 60 . 20 . . 26 43 . 76 . . . . . . 79 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total 35708 | 2 1083 966 891 5416 1417 2671 462 560 265 358 3205 308 2182 467 670 736 391 1616 785 117 1579 682 979 1316 592 2512 1472 1136 872 Wait 3655 | . 22 105 143 197 1154 322 21 123 44 . 178 32 217 26 30 . . 78 25 3 116 32 119 168 92 143 194 10 61 Move 30078 | . 920 681 576 4957 263 2228 439 433 195 356 2860 259 1854 436 629 712 383 1445 727 107 1392 634 849 1084 497 2258 1170 1027 707 Hop 87 | . . . . 14 . 5 . . . . 24 . 6 . . . . 15 6 1 5 . . 3 . 2 5 . 1 Pick Up 177 | . 18 21 24 13 . 11 . . 6 . 14 . 10 . . 4 . 3 5 1 2 1 1 3 . 11 4 11 14 Fast Attach 199 | . 9 4 15 25 . 8 . 2 . . 10 9 8 . 2 8 . 13 6 2 16 4 1 10 . 16 15 11 5 Attach 101 | . 6 11 11 14 . 6 . . . . 5 . 10 . 1 . . 6 2 1 5 . 1 . . 5 3 6 8 Detach 48 | . . . 3 6 . 3 . . . . 2 . 3 . 1 . . 2 1 1 6 . . 2 . 5 5 6 2 Swap 130 | 2 4 14 13 14 . 9 1 . 1 . 2 . 16 . 3 1 2 3 1 . 2 . 3 2 . 5 9 12 11 Drop 261 | . 5 20 12 43 . 18 . 2 6 . 13 8 17 . 2 11 . 12 . 1 13 4 . 12 . 17 17 17 11 Fire 462 | . 95 93 85 9 . . . . . . . . 7 . 2 . 4 21 12 . 13 . . 4 . 12 24 33 48 Melee 390 | . . 12 6 95 . 32 1 . 13 2 79 . 24 5 . . 2 18 . . 9 7 5 10 3 38 26 3 . Ram 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . 29 . 13 . . . . 18 . 1 . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Trap 25 | . . . . . . 16 . . . . . . 9 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 4) 1143 | -10/Materials | Discovered new exit (range 11) 1327 | -10/Materials | Discovered new exit (range 14) 1528 | -10/Materials | Discovered new exit (range 16) 1926 | -10/Materials | Core integrity fell below 50% 1990 | -10/Materials | Lost 4 parts (2n2w) 2145 | -10/Materials | Discovered new exit (range 16) 2183 | -10/Materials | Central database locked down 2197 | -10/Materials | Entered another Materials area 2197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -9/Materials | Discovered new exit (range 16) 3318 | -9/Materials | Discovered new exit (range 15) 3572 | -9/Materials | Discovered new exit (range 15) 3779 | -9/Materials | Discovered new exit (range 12) 3797 | -9/Materials | First assault squad dispatched 3828 | -9/Materials | Core integrity fell below 50% 3933 | -9/Materials | Lost 8 parts (4n2u2w) 3933 | -9/Materials | Entered another Materials area 3933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4222 | -8/Materials | Lost 4 parts (1p2n1u) 4302 | -8/Materials | Lost 5 parts (2n1u2w) 4398 | -8/Materials | Garrison activated, responded to threat 4414 | -8/Materials | Core integrity fell below 50% 4645 | -8/Materials | Repaired Broken Imp. Titanium Leg? 4701 | -8/Materials | Repaired Imp. Titanium Leg 4869 | -8/Materials | Garrison activated, responded to threat 5133 | -8/Materials | First assault squad dispatched 5197 | -8/Materials | Core integrity fell below 20% 5208 | -8/Materials | Lost 4 parts (1p2u1w) 5223 | -8/Materials | Destroyed 7 combat bots 5325 | -8/Materials | Discovered new exit (range 9) 5347 | -8/Materials | Entered Factory 5347 | -7/Factory | Evolved 2 slots: Utility x2 5578 | -7/Factory | Discovered new exit (range 11) 5621 | -7/Factory | Identified exit to Factory 5776 | -7/Factory | Discovered exit to Factory (range 8) 5805 | -7/Factory | Build established: Hacker-Sprinter 6246 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6271 | -7/Factory | Fabricated Imp. Hacking Suite? 6573 | -7/Factory | Discovered exit to Factory (range 11) 6588 | -7/Factory | Repaired Imp. Flight Unit 6648 | -7/Factory | Repaired Imp. VTOL Module? 6770 | -7/Factory | Discovered exit to Factory (range 5) 6811 | -7/Factory | Discovered new exit (range 12) 7014 | -7/Factory | Core integrity fell below 50% 7149 | -7/Factory | Fabricated Cld. VTOL Module? 7235 | -7/Factory | Discovered new exit (range 6) 7386 | -7/Factory | Manually triggered Chute Trap 7386 | -7/Factory | Sucked down chute 7386 | -7/Factory | Entered Waste 7386 | -7/Waste | The area was eerily silent 7436 | -7/Waste | Discovered new exit (range 13) 8609 | -7/Waste | Entered Factory 8678 | -7/Factory | Identified exit to Storage 8678 | -7/Factory | Identified exit to Lower Caves 8693 | -7/Factory | Discovered exit to Factory (range 9) 8829 | -7/Factory | Fabricated Cld. VTOL Module? 8842 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9003 | -7/Factory | Fabricated Imp. Hacking Suite? 9040 | -7/Factory | Discovered exit to Factory (range 20) 9469 | -7/Factory | Repaired Greatsword 9541 | -7/Factory | Repaired Enh. Nuclear Core 9653 | -7/Factory | Discovered exit to Factory (range 20) 9687 | -7/Factory | Entered Lower Caves 9687 | -7/Lower Caves | Accompanied by 1 ally 9777 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9812 | -7/Lower Caves | Discovered new exit (range 13) 9827 | -7/Lower Caves | Entered another Lower Caves area 9827 | -7/Lower Caves | Accompanied by 1 ally 9828 | -7/Lower Caves | Encountered a Warlord checkpoint 9986 | -7/Lower Caves | Discovered new exit (range 8) 10067 | -7/Lower Caves | Entered Data Miner 10067 | -7/Data Miner | Discovered new exit (range 6) 10071 | -7/Data Miner | Met Data Miner 10079 | -7/Data Miner | Learned location of Section 7 (-2) 10079 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10082 | -7/Data Miner | Received God Mode back door access code from Data Miner 10111 | -7/Data Miner | Destroyed Data Miner 10114 | -7/Data Miner | Found Prototype Hackware 10116 | -7/Data Miner | Data Conduit disabled 10209 | -7/Data Miner | Entered Proximity Caves 10218 | -6/Proximity Caves | Learned Factory garrison access intel 10299 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10304 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10308 | -6/Proximity Caves | Entered Factory 10308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10309 | -6/Factory | Loaded intel: 3 garrison access locations 10314 | -6/Factory | Identified System Mapper 10391 | -6/Factory | Identified exit to Lower Caves 10509 | -6/Factory | Discovered new exit (range 5) 10795 | -6/Factory | Fabricated Adv. System Shield (x1) 10897 | -6/Factory | Discovered new exit (range 10) 11094 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11182 | -6/Factory | Discovered new exit (range 21) 11191 | -6/Factory | Fabricated Cld. VTOL Module? 11277 | -6/Factory | Repaired Greatsword 11358 | -6/Factory | Search patrols dispatched 11383 | -6/Factory | Repaired Cld. VTOL Module 11448 | -6/Factory | Manually triggered Chute Trap 11448 | -6/Factory | Sucked down chute 11448 | -6/Factory | Entered Waste 11449 | -6/Waste | Joined by Warlord forces that had cleared the area 11454 | -6/Waste | Found Heavy Servo Lattice 11457 | -6/Waste | Found Prototype Launcher 11457 | -6/Waste | Identified Com. Tesla Bomb Launcher 11481 | -6/Waste | Discovered new exit (range 21) 11558 | -6/Waste | Entered Factory 11558 | -6/Factory | Accompanied by 20 allies 11709 | -6/Factory | Spotted B-75 Beast 11750 | -6/Factory | Lost 3 allies 11900 | -6/Factory | Repaired Cld. VTOL Module? 11952 | -6/Factory | Repaired Imp. Light Armor Plating 11982 | -6/Factory | Noticed a derelict Sapper rigging charges 12023 | -6/Factory | Repaired Cld. VTOL Module 12027 | -6/Factory | Crushed by falling debris 12028 | -6/Factory | System corruption reached 10% 12058 | -6/Factory | Lost 4 parts (3n1u) 12095 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12131 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12174 | -6/Factory | Discovered new exit (range 10) 12218 | -6/Factory | Fabricated Adv. Sensor Array? 12256 | -6/Factory | Discovered new exit (range 9) 12258 | -6/Factory | First assault squad dispatched 12367 | -6/Factory | Entered Lower Caves 12370 | -6/Lower Caves | Encountered a Warlord checkpoint 12431 | -6/Lower Caves | Identified exit to Lower Caves 12498 | -6/Lower Caves | Spotted B-75 Beast 12504 | -6/Lower Caves | Entered another Lower Caves area 12514 | -6/Lower Caves | Discovered new exit (range 6) 12558 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12643 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12653 | -6/Lower Caves | Identified exit to Zion 12684 | -6/Lower Caves | Entered Zion 12692 | -6/Zion | System corruption cleaned by Quarantine Array 12698 | -6/Zion | Learned location of Armory (-3) 12730 | -6/Zion | Found GAL Module 12774 | -6/Zion | Learned location of Extension (-4) 12778 | -6/Zion | Learned Factory repair station intel 12780 | -6/Zion | Found CR-A16's Pointy Stick 12860 | -6/Zion | Discovered new exit (range 11) 12863 | -6/Zion | Found Prototype Device 12863 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12871 | -6/Zion | Entered Proximity Caves 12897 | -5/Proximity Caves | Identified exit to Factory 12974 | -5/Proximity Caves | Entered Factory 12974 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12975 | -5/Factory | Loaded intel: 6 repair station locations 13105 | -5/Factory | Repaired Cld. VTOL Module 13111 | -5/Factory | Discovered new exit (range 10) 13111 | -5/Factory | Identified exit to Upper Caves 13111 | -5/Factory | Identified exit to Factory 13208 | -5/Factory | Found Prototype Launcher 13208 | -5/Factory | Identified Tesla Bomb Launcher 13294 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 13315 | -5/Factory | Spotted B-75 Beast 13379 | -5/Factory | Lost 5 parts (3n2u) 13450 | -5/Factory | Lost 8 parts (1p1n4u2w) 13531 | -5/Factory | Entered another Factory area 13531 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13532 | -4/Factory | Identified exit to Extension 13669 | -4/Factory | Lost 3 parts (1p2n) 13781 | -4/Factory | Search patrols dispatched 13817 | -4/Factory | Manually triggered Chute Trap 13817 | -4/Factory | Sucked down chute 13817 | -4/Factory | Entered Waste 13819 | -4/Waste | Found Prototype Device 13819 | -4/Waste | Identified Exp. Weapon Cycler 13829 | -4/Waste | Spotted C-40 Crusher 13832 | -4/Waste | EMP discharged 13834 | -4/Waste | Spotted C-40 Crusher 13843 | -4/Waste | Spotted C-40 Crusher 13845 | -4/Waste | Spotted C-40 Crusher 13845 | -4/Waste | Spotted C-40 Crusher 13845 | -4/Waste | Spotted C-40 Crusher 13854 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13855 | -4/Waste | Discovered new exit (range 11) 13858 | -4/Waste | Entered Factory 13897 | -4/Factory | Lost 3 parts (2n1u) 14082 | -4/Factory | Discovered exit to Extension (range 22) 14091 | -4/Factory | Fabricated Cld. VTOL Module (x1) 14172 | -4/Factory | Discovered new exit (range 17) 14215 | -4/Factory | Spotted B-86 Titan 14257 | -4/Factory | Identified exit to Upper Caves 14314 | -4/Factory | Discovered new exit (range 10) 14397 | -4/Factory | First assault squad dispatched 14428 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 14466 | -4/Factory | Entered Upper Caves 14512 | -4/Upper Caves | Learned Research trap positions 14515 | -4/Upper Caves | Spotted B-86 Titan 14576 | -4/Upper Caves | Learned location of 1 exit from Research 14685 | -4/Upper Caves | Discovered new exit (range 11) 14699 | -4/Upper Caves | Entered another Upper Caves area 14736 | -4/Upper Caves | Discovered new exit (range 12) 15044 | -4/Upper Caves | Encountered a Warlord checkpoint 15067 | -4/Upper Caves | Discovered new exit (range 15) 15071 | -4/Upper Caves | Entered Warlord 15088 | -4/Warlord | System corruption cleaned by Quarantine Array 15143 | -4/Warlord | Build established: Hacker-Scout 15167 | -4/Warlord | Visited the Vortex Lab 15169 | -4/Warlord | Found Prototype Energy Cannon 15169 | -4/Warlord | Identified Vortex Cannon 15173 | -4/Warlord | Found Vortex Cannon 15189 | -4/Warlord | Warlord's base attacked by MAIN.C 15201 | -4/Warlord | Met Warlord 15204 | -4/Warlord | Opened Warlord's prototype stash 15211 | -4/Warlord | Found Prototype Device 15211 | -4/Warlord | Identified Exp. Phase Shifter 15216 | -4/Warlord | Found Prototype Device 15216 | -4/Warlord | Identified Thermal Barrier 15221 | -4/Warlord | Found Prototype Processor 15221 | -4/Warlord | Identified Exp. Target Analyzer 15227 | -4/Warlord | Found Prototype Hackware 15359 | -4/Warlord | Opened side exit 15457 | -4/Warlord | Warlord forces counterattacked 15575 | -4/Warlord | Discovered new exit (range 15) 15578 | -4/Warlord | Entered Proximity Caves 15602 | -3/Proximity Caves | Lost 15 allies 15757 | -3/Proximity Caves | Discovered new exit (range 15) 15789 | -3/Proximity Caves | Entered Research 15789 | -3/Research | Evolved 2 slots: Utility x2 15790 | -3/Research | Identified exit to Armory 15791 | -3/Research | Identified exit to Testing 15792 | -3/Research | Loaded intel: 100 trap records 15840 | -3/Research | Identified Ghost Barrier 15888 | -3/Research | Fabricated Cld. Field Propulsion Drive (x1) 15903 | -3/Research | Found Fusion Bomb Launcher 15929 | -3/Research | Lost 4 parts (1p1n2u) 15951 | -3/Research | Found Enh. Force Lance 16154 | -3/Research | Discovered new exit (range 10) 16174 | -3/Research | Fabricated Exp. Sensor Array? 16249 | -3/Research | Found Prototype Processor 16249 | -3/Research | Identified Spectral Analyzer 16313 | -3/Research | Fabricated Lgt. Regenerative Plating? 16360 | -3/Research | Repaired Enh. Nova Cannon? 16380 | -3/Research | System corruption reached 10% 16661 | -3/Research | Entered Testing 16666 | -3/Testing | Found Prototype Launcher 16666 | -3/Testing | Identified Z-bomb Delivery System 16743 | -3/Testing | Unstable Terrabomb Derivative detonated 16747 | -3/Testing | Found Prototype Protection 16747 | -3/Testing | Identified Med. Regenerative Plating 16759 | -3/Testing | Found Prototype Device 16759 | -3/Testing | Identified Adv. Kinecellerator 16768 | -3/Testing | Found Prototype Processor 16768 | -3/Testing | Identified Exp. Targeting Computer 16825 | -3/Testing | Found Prototype Energy Gun 16825 | -3/Testing | Identified Hyp. EM Gauss Rifle 16957 | -3/Testing | Found Prototype Energy Cannon 16957 | -3/Testing | Identified Hpw. Disruptor Cannon 16972 | -3/Testing | Found Vibroblade 16979 | -3/Testing | Found Vibroblade 17055 | -3/Testing | Found Prototype Energy Cannon 17055 | -3/Testing | Identified Null Cannon 17220 | -3/Testing | Found Prototype Protection 17222 | -3/Testing | Found Prototype Protection 17227 | -3/Testing | Identified SHELL Armor 17305 | -3/Testing | Identified Hvy. Regenerative Plating 17309 | -3/Testing | Discovered new exit (range 10) 17312 | -3/Testing | Identified exit to Research 17312 | -3/Testing | Entered Research 17312 | -2/Research | Warlord forces began assault on 0b10 17312 | -2/Research | Evolved 2 slots: Utility x2 17422 | -2/Research | Research machine network offline 17528 | -2/Research | Lost 3 allies 17600 | -2/Research | Lost 5 allies 17613 | -2/Research | Build established: Hacker-Assassin 17736 | -2/Research | Borebot progress halted 17775 | -2/Research | Borebot progress halted 17889 | -2/Research | Spotted Striker 17889 | -2/Research | Spotted Striker 17925 | -2/Research | Warlord destroyed during the assault 18090 | -2/Research | Borebot progress halted 18262 | -2/Research | Discovered new exit (range 19) 18503 | -2/Research | Build established: Scavenger-Skirmisher 18508 | -2/Research | Destroyed 8 combat bots 18538 | -2/Research | Discovered new exit (range 15) 18549 | -2/Research | Spotted B-90 Cyclops 18555 | -2/Research | Identified exit to Access 18556 | -2/Research | Entered Access 18556 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19140 | -1/Access | System corruption reached 10% 19306 | -1/Access | First assault squad dispatched 19406 | -1/Access | Released all parts (16) 19429 | -1/Access | Lost 3 parts (2p1n) 19512 | -1/Access | Discovered new exit (range 4) 19519 | *** | Escaped! Last Messages --------------- 19432_ Slammed into R-10 Processor. 19434_ Slammed into K-01 Serf. 19434_ K-01 Serf knocked back. 19436_ Slammed into K-01 Serf. 19449_ Penetrated by Slug. 19454_ System corrupted: Heat flow error (+104). 19468_ Connecting with Garrison Access... 19468_ ALERT: Suspicious activity at Garrison Access A001. Dispatching Investigation squad. 19470_ System corrupted: Component data lost. 19470_ Impulse Thruster destroyed. 19486_ Connecting with Terminal... 19486_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 19487_ Sealed Barrier breached. 19488_ System corrupted: FCS attempts to trigger Null Cannon. 19508_ System corrupted: Heat flow error (+159). 19512_ Main Access Shell breached. 19512_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#"""??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# """"""?????????????????????? | | ??????????#####????# " "?????????????????????? | | ????????# ????# " "" "?????????????????????? | | ????????# = ????# " "@ "?????????????????????? | | ????????# ????# " "? #??????????????????? | | ????????# ????# "" """ #??????????????????? | | ????????# ????# #??????????????????? | | ????????# #???# #??????????????????? | | ????????# #???"""" """""""??????????????????? | | ????????# #???#"" #??????????????????? | | ????????# #???#"" #??????????????????? | | ????????# #???#"" #??????????????????? | | ????????# #???#T #??????????????????? | | ?????????? #???#"" #??????????????????? | | ???????????? #???#"" #??????????????????? | | #######+######+#####"" #??????????????????? | | h ???????????? | | ???????????? | | ######### ######################+#????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 1500 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 56 Defensive Hacking 32 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Surge Thruster | -6/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Exp. Sensor Array | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Scanalyzed Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactNetworkCannon Manual? 0 Play Time 07:48:20 Cumulative 108.5 hours Start 2024.06.11 @ 18:25:07 End 2024.06.15 @ 09:48:52 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f50a63cf-d02d-405d-a511-74b6fa16273f