Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 11:51:06 Player: Ae Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1958) 1958 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 5311 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 112 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 32/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (5) ---- Reinforced Deuterium Engine Seismic Detector Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Compact Wheel Improved Heat Sink Structural Scanner Improved Signal Interpreter Seismic Detector Salvage Targeting Computer Matter Filter Energy Filter Lightning Gun Beamcaster EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Gauss Rifle Gauss Rifle Flak Gun Datajack Remote Datajack Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 83 | 7 21 3 2 7 20 23 Power 8 | 1 1 . . 2 2 2 Engine 4 | 1 1 . . 1 1 . Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 26 | 2 8 . . 1 9 6 Treads 10 | . 2 . . 1 5 2 Leg 10 | 2 5 . . . . 3 Wheel 5 | . 1 . . . 3 1 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 23 | 2 5 3 1 . 7 5 Device 12 | 1 4 1 . . 3 3 Storage 4 | 1 1 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . 2 . . 2 2 Artifact . | . . . . . . . Weapon 26 | 2 7 . 1 4 2 10 Energy Gun 2 | . . . . . . 2 Energy Cannon 7 | . 3 . . 1 1 2 Ballistic Gun 11 | 2 3 . . 2 1 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 1 . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 22 | . . . . . 3 19 Power 3 | . . . . . 1 2 Propulsion 7 | . . . . . . 7 Utility 6 | . . . . . 1 5 Weapon 6 | . . . . . 1 5 Highest Loss Streak 6 | . . . . . 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 86 98 98 89 Engine 8 | . 14 14 14 8 4 . Core 2 | . . . . 5 4 4 Treads 18 | . 4 28 28 27 17 14 Leg 7 | . 23 . . . . 7 Wheel 1 | . . . . . 8 3 Device 15 | . 13 13 14 14 20 18 Storage 12 | . 14 14 14 14 9 8 Processor 3 | . . . . . 6 9 Protection 2 | . . . . . 8 7 Energy Cannon 8 | . 11 14 1 12 9 4 Ballistic Gun 9 | . 14 14 1 11 9 5 Special Melee Weapon 1 | . . . 12 1 . . Peak Build Rating 35 | 7 8 8 8 12 30 35 Average Rating 16 | 5 7 8 7 11 24 31 On Entrance 10 | . 7 8 8 8 11 30 Naked Turns . | . . . . . . . Heaviest Build 109 | 13 20 20 27 32 102 109 Greatest Support 40 | 20 40 40 40 40 40 40 Greatest Overweight (x) 33 | 1 1 . . 1 31 33 Average Overweight (x) 1 | . . . . . 7 5 Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 Average Capacity 16 | 7 8 10 12 15 24 24 Most Carried 25 | 7 10 10 14 15 25 25 Average Carried 14 | 5 8 10 9 14 20 22 Final Capacity 25 | 8 10 10 15 15 25 5 Final Carried 25 | 7 10 10 14 15 25 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1415 | 310 269 39 . 158 270 369 Remotely . | . . . . . . . Salvage Created 2897 | 164 580 130 . 302 742 979 Parts 160 | 13 35 11 . 9 37 55 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 54 | . 12 5 . 5 7 25 Melee 6 | . . . . . . 6 Guns 19 | . 7 1 . 2 4 5 Cannons 25 | . 5 4 . 3 3 10 AOE 3 | . . . . . . 3 Classes Destroyed 13 | 3 6 . . 1 1 2 Worker 6 | 1 3 . . 1 1 . Builder 2 | . 2 . . . . . Tunneler 4 | 4 . . . . . . Hauler 4 | . 2 . . . 2 . Recycler 6 | 1 . . . 1 4 . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 19 | . 6 3 . . 2 8 Grunt 25 | . 6 2 . 3 3 11 Duelist 2 | . . . . 2 . . Sentry 4 | . . . . . 2 2 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 3 4 3 . 3 4 4 Combat Bots Only 4 | . 3 3 . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 405 | . 61 10 . 33 43 258 Missed 103 | . 18 4 . 8 10 63 Damage Taken 4029 | . 482 72 . 333 457 2685 Core 683 | . 41 27 . 62 59 494 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 11 | . 11 . . . . . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 271 | 20 94 9 . 31 41 76 Largest 2 | 2 2 2 . 2 2 2 Hottest 160 | 40 100 80 . 160 91 126 Shots Fired 454 | 40 153 18 . 45 78 120 Gun 252 | 40 59 9 . 29 41 74 Cannon 165 | . 59 9 . 14 37 46 Launcher . | . . . . . . . Special 37 | . 35 . . 2 . . Kinetic 223 | 40 59 9 . 29 41 45 Thermal 187 | . 94 9 . 16 37 31 Explosive . | . . . . . . . Electromagnetic 44 | . . . . . . 44 Robot Hit Streak 13 | 6 9 5 . 8 13 7 Robot Miss Streak 5 | 2 5 1 . 2 4 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 279 | 27 74 11 5 28 50 84 Core Hits 128 | 11 32 7 . 15 23 40 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 9 | . 1 . . . . 8 Meltdown 1 | . . . . . . 1 Destroy 4 | . 1 . . . . 3 Corrupt 1 | . . . . . . 1 Sever 3 | . . . . . . 3 Melee Attacks 45 | . . . 5 . . 40 Impact . | . . . . . . . Slashing 40 | . . . . . . 40 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4743 | 227 1010 154 . 307 779 2266 Guns 1774 | 227 339 32 . 149 351 676 Cannons 2007 | . 647 122 . 158 428 652 Explosions 193 | . . . . . . 193 Melee 727 | . . . . . . 727 Ramming 18 | . . . . . . 18 Kinetic 1564 | 227 339 32 . 149 351 466 Thermal 1898 | . 671 122 . 158 428 519 Explosive . | . . . . . . . Electromagnetic 536 | . . . . . . 536 Impact . | . . . . . . . Slashing 727 | . . . . . . 727 Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 Average Corruption 1 | . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . 11 9 4 15 . 24 Message Errors 18 | . 5 4 . 3 . 6 Matter Fused 10 | . . . . 5 . 5 Heat Flow Errors 12 | . 2 2 1 1 . 6 Energy Discharges 10 | . 2 . 2 4 . 2 Data Loss (minor) 9 | . 2 2 1 2 . 2 Data Loss (major) 3 | . . 1 . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . . . 27 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 27 | . . . . . . 27 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 Shots 1 | . . . . . . 1 Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 270 228 156 278 444 213 Average Temperature 77 | . 80 83 81 82 72 43 Received Heat Transfer 1305 | . 195 33 . 132 198 747 Effects 2 | . 1 . . 1 . . Interference 2 | . 1 . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 2 1 . 1 1 3 Heat Transferred 3754 | . 1419 259 . 333 888 855 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1188 | 30 327 119 . 75 102 1188 Initial 69 | . 19 69 . . . 47 Average 222 | 10 164 49 . 14 44 548 Maximum Alert Level 4 | . 1 . . . . 4 Low Security (%) 61 | 100 46 100 . 100 100 17 Level 1 16 | . 53 . . . . 12 Level 2 12 | . . . . . . 40 Level 3 7 | . . . . . . 24 Level 4 1 | . . . . . . 5 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 28 5 . 5 11 30 Peak Tracking Total 5 | . 5 3 . 3 3 4 Tactical Retreats 4 | . 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 8 | . 2 . . . 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 6 | . 4 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 16 | . 8 . 1 1 3 3 Terminals 10 | . 5 . . . 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 21 . 1 1 6 5 Successful 26 | . 17 . 1 1 4 3 Failed 8 | . 4 . . . 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 17 . . . 4 . Terminals 22 | . 12 . . . 5 5 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . . . 1 1 1 3 Record 1 | . . . 1 . . . Open Door 2 | . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 13 . . . 2 . Terminals 10 | . 8 . . . 2 . Botnet 6 | . 4 . . . 2 . Skim 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Monitor 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 5 . . . Non-combat 3 | . . . 3 . . . Combat 2 | . . . 2 . . . Robot Hacks Applied 5 | . . . 5 . . . parse_system 5 | . . . 5 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . . . 2 . 2 Largest Group 2 | . . . . 2 2 2 Highest-Rated Group 50 | . . . . 45 45 50 Highest-Rated Ally 31 | . . . . 31 31 25 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 6 8 Total Damage 284 | . . . . . 60 224 Kills 4 | . . . . . 1 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 9731 | 185 2086 1167 1266 1413 1040 2574 Spaces Moved 4684 | 101 1215 682 780 804 398 704 Core 17 | 9 . . . . 1 7 Treads 2824 | . 204 682 780 804 29 325 Legs 1151 | 92 1005 . . . . 54 Wheels 692 | . 6 . . . 368 318 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 160 115 190 Average Speed 175 | 114 126 160 160 160 210 296 Slowest Speed 1700 | 120 190 160 160 240 1600 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 5 99 98 91 100 31 74 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 8 | . 8 . . . . . Terrain Destroyed 32 | . 24 . . 1 . 7 Melee . | . . . . . . . Projectile 27 | . 24 . . 1 . 2 AOE 5 | . . . . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 5619 | 135 1552 741 797 883 528 983 Wait 393 | . 194 46 . 28 35 90 Move 4678 | 100 1214 681 779 803 397 704 Hop . | . . . . . . . Pick Up 61 | 8 10 1 6 7 19 10 Fast Attach 22 | 6 4 . . 3 5 4 Attach 21 | 1 1 . 1 1 7 10 Detach 6 | . 2 . . . 3 1 Swap 40 | . 16 3 1 3 8 9 Drop 53 | . 17 1 4 7 13 11 Fire 271 | 20 94 9 . 31 41 76 Melee 45 | . . . 5 . . 40 Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . . . . 7 Escape Stasis 20 | . . . . . . 20 Rewire 2 | . . . 1 . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Discovered new exit (range 7) 887 | -10/Materials | Discovered new exit (range 7) 1088 | -10/Materials | Discovered new exit (range 15) 1264 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Build established: Scavenger-Mutant 1588 | -10/Materials | Repaired Seismic Detector 1686 | -10/Materials | Discovered new exit (range 16) 2228 | -10/Materials | Build established: Mutant 2272 | -10/Materials | Entered Mines 2570 | -10/Mines | Discovered new exit (range 4) 2772 | -10/Mines | Discovered new exit (range 9) 2980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2982 | -10/Mines | Discovered new exit (range 5) 3049 | -10/Mines | Learned location of Zion (-7) 3439 | -10/Mines | Entered Exiles 3478 | -10/Exiles | Met 8R-AWN 3508 | -10/Exiles | Discovered new exit (range 14) 3572 | -10/Exiles | Met EX-HEX 3717 | -10/Exiles | Met EX-DEC 3791 | -10/Exiles | Met EX-BIN 4013 | -10/Exiles | Discovered new exit (range 10) 4235 | -10/Exiles | Visited The Gauntlet 4705 | -10/Exiles | Entered Mines 4718 | -9/Mines | Met a Derelict shopkeep closing up shop 5008 | -9/Mines | Discovered new exit (range 14) 5517 | -9/Mines | Learned Materials interactive machine intel 5565 | -9/Mines | Discovered new exit (range 13) 5653 | -9/Mines | Core integrity fell below 50% 6118 | -9/Mines | Entered Materials 6118 | -8/Materials | Accompanied by 2 allies 6118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6119 | -8/Materials | Loaded intel: 19 interactive machine locations 6123 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6475 | -8/Materials | Build established: Scavenger-Mutant 6680 | -8/Materials | Lost 3 parts (1p1u1w) 7156 | -8/Materials | Identified exit to Garrison 7158 | -8/Materials | Entered Garrison 7162 | -8/Garrison | Triggered checkpoint 7265 | -8/Garrison | Triggered checkpoint 7408 | -8/Garrison | Discovered new exit (range 3) 7580 | -8/Garrison | Triggered checkpoint 7896 | -8/Garrison | Lost 3 parts (1n2u) 7908 | -8/Garrison | Triggered checkpoint 7910 | -8/Garrison | Triggered checkpoint 8082 | -8/Garrison | Triggered checkpoint 8122 | -8/Garrison | Discovered new exit (range 14) 8128 | -8/Garrison | Lost 3 parts (2n1w) 8548 | -8/Garrison | Triggered checkpoint 8682 | -8/Garrison | Core integrity fell below 50% 8767 | -8/Garrison | Rescued a captive Derelict 8786 | -8/Garrison | Rescued a captive Derelict 8940 | -8/Garrison | Discovered new exit (range 10) 9270 | -8/Garrison | Triggered checkpoint 9397 | -8/Garrison | Discovered new exit (range 10) 9466 | -8/Garrison | Triggered checkpoint 9644 | -8/Garrison | Lost 3 parts (1u2w) 9700 | -8/Garrison | Core integrity fell below 20% 9732 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09613_ Slammed into P-60 Hacker. 09617_ Acquired 5 matter. 09617_ Destroyed Shock Rifle. 09620_ P-60 Hacker destroyed. 09626_ Acquired Mic. Nuclear Core. 09627_ Acquired 1 matter. 09634_ Acquired 14 matter. 09648_ 13K2CN98>GM,G#FC7OPZHFSZ,GVOS>QWJ 09656_ Acquired Melee Analysis Suite. 09661_ Lgt. Treads destroyed. 09668_ System corrupted: Energy discharge (-51). 09674_ Imp. Heat Sink destroyed. 09680_ Lgt. Treads destroyed. 09680_ Adv. Heat Sink destroyed. 09687_ Ripper destroyed. 09700_ Dropped Huge Storage Unit. 09706_ Machine disabled. 09708_ ALERT: Garrison interior compromised. 09711_ Mic. Nuclear Core destroyed. 09720_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | # " ### ######## #? | | # #?# #??????##+### ##++####+#### #? | | # #?# #???????????? #???????????# #? | | # #?# #?????????????####???????????# #? | | ##### #####?# #?#??????????????????????????+ #? | | ????# ??????# +? ??????????????????????????# ## | | ????#???????# #? ??????????????????????????# T# | | ????????????# #? ??????????????????????????# ## | | ????+???????# #? ??????????????????????????+ | | ????????????# #? ??????????????????????????+ | | ???##+####### ## #?????????????????????????# ## | | ???# ## #?????????????????????????# #? | | ???# *% + #?????????????????????????# #? | | ???# < ##### #### #?????????????????????????# #? | | ???# #???# #??# #?????????????????????????# #? | | ???#####???# #??# #???#######???????????????# #? | | ???????????# #??# #???#"""""#???????????????#[* #? | | ???????????#%####"###### % ##?????????????###[ #? | | ???????????#=% * #?????????????#!% %!#? | | ???????????###=!/ ######;###?????????????+=*%[ #? | | ?????????????# %[ #????#%#???????????????# =^^^#? | | ?????????????#######????# #???????????????### ^^#? | | ????????????????????????#%#?????????????????# #? | | ????????????????#########=##????????????????# #? | | ????????????????#""" *|!/[#??????????+?+???# #? | | ????????????????#" !]!@*#????????????????# #? | | ????????????????##" !*p! #????????+?????+?# #? | | ?????????????????#" [!!"#????????????????# #? | | ?????????????????# " ]"#??????????+?+???# #? | | ????????????????#" ######????????????????# ## | | ????????????????#" ??????????????????????# | | ????????????????#"" ???????????????????????# < | | ????????????????#""" ???????????????????????# | | ?????????????????###????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonChipCapacitor Manual? 0 Play Time 01:10:43 Cumulative 93.8 hours Start 2024.11.08 @ 00:01:06 End 2024.11.08 @ 11:51:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 129 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3f88f44-3624-4295-8160-d0636531e51d