Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 13:45:07 Player: SEE YOU SPACE BUNNY Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1831) 1831 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 5368 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 53/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Lightpack 2.0 ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (40) --- Carbon-fiber Leg VSS Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit VTOL Module Advanced Weight Redist. System Structural Scanner Sensor Array Improved Sensor Array Core Analyzer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Shock Absorption System Shock Absorption System Shock Absorption System Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Sentry] (17) Component Analysis Suite Heavy EM Pulse Gun Gauss Rifle Improved Datajack Improved Datajack Heavy Flail Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 ECM Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Improved Datajack > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Carbon-fiber Leg VSS Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Advanced Weight Redist. System Structural Scanner Sensor Array Improved Sensor Array Transport Network Coupler Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Shock Absorption System Shock Absorption System Shock Absorption System Shock Absorption System Hacking Suite Component Analysis Suite Heavy EM Pulse Gun Heavy Assault Rifle Gauss Rifle Assault Cannon Improved Datajack Improved Datajack Heavy Flail Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Deploy-a-Sentry Deploy-a-Sentry [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 56 | 4 15 3 1 3 21 9 Power 9 | . 1 1 . 1 4 2 Engine 8 | . 1 1 . 1 4 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 3 1 . . 4 5 Treads 5 | 2 . . . . 1 2 Leg 6 | . . . . . 3 3 Wheel 4 | . 3 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 1 . . 2 . Device 3 | . 1 1 . . 1 . Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 26 | 1 9 . 1 2 11 2 Energy Gun 4 | 1 3 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | . . . . . 4 1 Ballistic Cannon 2 | . 1 . . . 1 . Launcher 4 | . 1 . . 1 1 1 Special Weapon 1 | . . . . 1 . . Impact Weapon 3 | . . . . . 3 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 6 | . 4 . . . 2 . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . . . 5 12 Power 5 | . . . . . 1 4 Propulsion 6 | . . . . . 2 4 Utility . | . . . . . . . Weapon 6 | . . . . . 2 4 Highest Loss Streak 11 | . . . . . 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 89 100 97 88 76 73 Engine 14 | . 14 14 14 14 14 13 Treads 1 | . 12 . . . . 3 Leg 3 | . . . . . 4 14 Wheel 19 | . 15 28 28 28 12 . Device 11 | . 4 14 14 14 9 9 Storage 11 | . 14 14 14 14 9 9 Energy Gun 1 | . 15 . . . . . Energy Cannon 1 | . . . 2 3 . . Ballistic Gun 4 | . . . . . 11 8 Ballistic Cannon 5 | . . 14 11 . 2 7 Launcher 1 | . 1 . . 3 3 . Special Weapon 1 | . . . . 10 . . Impact Weapon 1 | . . . . . 3 . Special Melee Weapon 7 | . 9 14 11 . 4 8 Peak Build Rating 70 | 4 9 8 30 31 70 66 Average Rating 31 | 3 6 7 11 17 60 61 On Entrance 18 | . 4 7 8 30 16 66 Naked Turns . | . . . . . . . Heaviest Build 41 | 7 19 19 37 41 37 37 Greatest Support 40 | 40 40 20 20 20 30 40 Greatest Overweight (x) 3 | . . . 1 2 3 3 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 Average Capacity 22 | 7 8 10 10 10 39 40 Most Carried 40 | 8 10 10 10 10 40 40 Average Carried 18 | 5 6 9 9 9 30 37 Final Capacity 40 | 8 10 10 10 10 40 40 Final Carried 37 | 8 10 10 10 9 37 32 Class Distribution -------------------- 59% | Mutant 39% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1458 | 182 171 131 . 29 832 113 Remotely . | . . . . . . . Salvage Created 1843 | . 285 61 . 19 1312 166 Parts 108 | . 18 4 . 1 69 16 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 36 | . 9 . . . 22 5 Guns 24 | . 5 . . . 16 3 Cannons 3 | . . . . . 1 2 AOE 8 | . 4 . . . 4 . Classes Destroyed 11 | . 5 2 . . 3 1 Worker 6 | . . 1 . . 5 . Builder 5 | . 3 . . 1 1 . Hauler 4 | . 1 . . . 3 . Recycler 2 | . . 1 . 1 . . Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 3 | . 3 . . . . . Cutter 2 | . . . . . . 2 Grunt 20 | . 6 . . . 14 . Sentry 7 | . . . . . 5 2 Hunter 4 | . . . . . 3 1 Best Kill Streak 7 | . 7 2 . 1 6 4 Combat Bots Only 5 | . 5 . . . 4 4 Max Kills in Single Turn 3 | . 3 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 337 | . 57 . . 2 105 173 Missed 102 | . 10 . . 1 24 67 Damage Taken 3555 | . 509 . . 90 1316 1640 Core 788 | . 215 . . 16 106 451 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . . . 7 . . Volleys Fired 132 | . 19 6 . 23 71 13 Largest 2 | . 2 1 . 1 2 2 Hottest 100 | . 90 35 . 100 72 72 Shots Fired 206 | . 30 6 . 23 122 25 Gun 130 | . 26 . . . 92 12 Cannon 38 | . . 6 . . 20 12 Launcher 17 | . 4 . . 2 10 1 Special 21 | . . . . 21 . . Kinetic 142 | . . 6 . . 112 24 Thermal 47 | . 26 . . 21 . . Explosive 17 | . 4 . . 2 10 1 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 3 3 . 3 11 5 Robot Miss Streak 7 | . 2 1 . 2 7 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 153 | . 27 11 . 6 92 17 Core Hits 93 | . 25 2 . 2 53 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 7 | . 4 . . . 3 . Burn 4 | . 4 . . . . . Blast 1 | . . . . . 1 . Smash 2 | . . . . . 2 . Melee Attacks 35 | . 8 7 . . 18 2 Impact 10 | . . . . . 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 25 | . 6 7 . . 12 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3931 | . 677 72 . 163 2656 363 Guns 1808 | . 227 . . . 1406 175 Cannons 477 | . . 72 . . 262 143 Explosions 993 | . 450 . . 43 455 45 Melee 533 | . . . . . 533 . Ramming . | . . . . . . . Kinetic 2058 | . . 72 . . 1668 318 Thermal 347 | . 227 . . 120 . . Explosive 993 | . 450 . . 43 455 45 Electromagnetic . | . . . . . . . Impact 533 | . . . . . 533 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 213 | . 9 . . 18 186 . Projectiles 28 | . . . . 18 10 . Explosions 9 | . 9 . . . . . Melee 176 | . . . . . 176 . Knockbacks 6 | . . . . . 6 . Impact 1 | . . . . . 1 . Kinetic 5 | . . . . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 87 | . 14 . . 46 . 27 Shots 3 | . 1 . . 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 324 . . 120 310 70 Average Temperature 76 | . 111 . . 35 95 37 Received Heat Transfer 1224 | . 174 . . 6 603 441 Effects 3 | . 1 . . . 2 . Interference 2 | . . . . . 2 . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 6 | . . . . . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1165 | . 915 . . 250 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 544 | . 289 155 . 34 544 487 Initial 353 | . . 112 . . 13 353 Average 197 | . 143 119 . 2 272 427 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 52 | 100 66 100 . 100 24 . Level 1 33 | . 33 . . . 64 33 Level 2 13 | . . . . . 10 66 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . 1 5 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 16 2 . 1 31 19 Peak Tracking Total 10 | . 6 2 . 1 6 10 Tactical Retreats 11 | . 1 2 . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 1 . 5 1 6 1 Terminals 5 | . 1 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 77 | . 2 . 50 1 22 2 Successful 74 | . 2 . 50 1 20 1 Failed 3 | . . . . . 2 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 2 . 5 . 2 . Terminals 13 | . 2 . . . 9 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . . . 12 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 62 | . 2 . 50 1 8 1 Record 58 | . 2 . 49 . 7 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . . . . 11 . Insert Component 6 | . . . . . 6 . Analyze 5 | . . . . . 5 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 6 | . 1 . . . 4 1 Full Trace Events 4 | . 1 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 12 | . 4 4 . . 3 1 Non-combat 10 | . 3 4 . . 3 . Combat 2 | . 1 . . . . 1 Robot Hacks Applied 16 | . 5 5 . . 5 1 parse_system 5 | . 2 1 . . 1 1 no_distress 11 | . 3 4 . . 4 . Relay Couplers Released 8 | . . . . . . 8 Machine Destruction 8 | . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 2 1 . . Highest-Rated Group 40 | . . 40 32 31 . . Highest-Rated Ally 31 | . . 16 16 31 . . Total Orders 3 | . . 3 . . . . GUARD 3 | . . 3 . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 153 | . . 153 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3735 | 83 288 344 871 617 1113 419 Spaces Moved 3111 | 47 184 368 1043 559 695 215 Core 9 | 6 . . . . . 3 Treads 128 | 41 47 . . . . 40 Legs 287 | . . . . . 115 172 Wheels 2687 | . 137 368 1043 559 580 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 105 Average Speed 96 | 145 100 80 82 87 110 161 Slowest Speed 200 | 160 160 80 95 110 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 36 72 93 50 44 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 11 | . . . . 11 . . Terrain Destroyed 188 | . 11 . . 56 120 1 Melee . | . . . . . . . Projectile 20 | . . . . 14 5 1 AOE 167 | . 11 . . 42 114 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3595 | 62 264 410 1061 622 910 266 Wait 93 | . 1 16 2 26 35 13 Move 3105 | 46 183 367 1042 558 694 215 Hop . | . . . . . . . Pick Up 100 | 12 15 5 6 6 49 7 Fast Attach 1 | . . 1 . . . . Attach 55 | 4 15 2 1 3 21 9 Detach 30 | . 12 1 1 . 13 3 Swap . | . . . . . . . Drop 42 | . 11 5 9 6 7 4 Fire 132 | . 19 6 . 23 71 13 Melee 35 | . 8 7 . . 18 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Discovered new exit (range 13) 261 | -10/Materials | Discovered new exit (range 13) 278 | -10/Materials | Core integrity fell below 20% 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 385 | -10/Mines | Learned Materials stockpile data 389 | -10/Mines | Learned 4 Materials zone layouts 389 | -10/Mines | Discovered new exit (range 6) 473 | -10/Mines | Met a Derelict bent on vengeance 607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -10/Mines | Discovered new exit (range 5) 716 | -10/Mines | Entered Exiles 716 | -10/Exiles | Accompanied by 2 allies 729 | -10/Exiles | Discovered new exit (range 15) 741 | -10/Exiles | Met 8R-AWN 759 | -10/Exiles | Met EX-HEX 782 | -10/Exiles | Met EX-BIN 794 | -10/Exiles | Aligned with FarCom system 794 | -10/Exiles | Given EX-Vault access code 825 | -10/Exiles | Met EX-DEC 946 | -10/Exiles | Discovered new exit (range 11) 1055 | -10/Exiles | Learned location of Zion (-7) 1213 | -10/Exiles | Visited The Gauntlet 1422 | -10/Exiles | Opened EX-Vault 1429 | -10/Exiles | Found Firepult 1437 | -10/Exiles | Found Lightpack 2.0 1456 | -10/Exiles | Found Deploy-a-Sentry 1458 | -10/Exiles | Found Deploy-a-Sentry 1460 | -10/Exiles | Found Deploy-a-Sentry 1470 | -10/Exiles | DAS Turret deployed 1507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1587 | -10/Exiles | Stole three prototypes: Firepult, Lightpack 2.0, Deploy-a-Sentry 1587 | -10/Exiles | Entered Mines 1672 | -9/Mines | Received a Mining Laser from a helpful Derelict 2008 | -9/Mines | Discovered new exit (range 9) 2042 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2204 | -9/Mines | Entered Materials 2204 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2562 | -8/Materials | Build established: Hauler-Mutant 3226 | -8/Materials | Garrison activated, responded to threat 3290 | -8/Materials | Identified exit to Garrison 3317 | -8/Materials | Entered Garrison 3401 | -8/Garrison | Triggered checkpoint 3403 | -8/Garrison | Garrison Relay disabled 3619 | -8/Garrison | Triggered checkpoint 3637 | -8/Garrison | Triggered checkpoint 3675 | -8/Garrison | Core integrity fell below 50% 3699 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Garrison Relay disabled 3726 | -8/Garrison | Core integrity fell below 20% 3736 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03716_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03718_ Dropped Deploy-a-Sentry. 03719_ G-47 Trooper destroyed. 03721_ Slug penetrates Wall. 03724_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03728_ Lgt. Nuclear Core destroyed. 03728_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03730_ Slug penetrates Reinforced Barrier. 03731_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03732_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03733_ Carbon-fiber Leg destroyed. 03735_ G-47 Trooper destroyed. 03736_ Hvy. Assault Rifle destroyed. 03736_ Slug penetrates Reinforced Barrier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????" #??????????????????????????? | | ???+?" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" ???????????????????????????? | | ?????# ## ## #????????????????????????????? | | ???### ## ##! #????????????????????????????? | | ?? ^ #????????????????????????????? | | ?? +????????????????????????????? | | ?+#### #????????????????????????????? | | ?????## ##""""## #????????????????????????????? | | ??????# ???????# #????????????????????????????? | | ??????# ????????# #??Y?????????????????????????? | | ??????# ????????# #????????????????????????????? | | ??????+?????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | +???????????????# ###+#############+############ | | ????????????????# ^^ | | ????????????????# | | +??????+????????# | | ????????????????#######++############ ######????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | +?????????????????????#++############ #?????????? | | ??????????????????????# pp=% p g^ #?????????? | | ??????????????????????# & =%g h g #?????????? | | ??????????????????????##!@!##### ### #?????????? | | ??????????????????????# "#??# #?# #?????????? | | ??????????????????????#######??#####?# #?????????? | | ?????????????????????????????????????# #?????????? | | ???+?????????????????????????????????# #?????????? | | ?????????????????????????????????????+ +?????????? | | ?????????????????????????????????????# #?????????? | | ???????????????????????????????????+?? #?+???????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????+ +?????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Powered Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Librarian Loot Pinata One Hack Too Far Packrat Please Form A Line Power Corrupts Serviceable Loadout Tourist Troublemaker Challenges ------------ None Game ------ Seed SEE YOU SPACE BUNNY Manual? 1 Play Time 02:04:34 Cumulative 3.1 hours Start 2025.01.01 @ 16:16:37 End 2025.01.02 @ 13:45:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d3e0e28-b166-4494-b9ef-cfefed67e8f6