Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 20:01:45 Player: Thinzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (925) 925 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2944 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Power Shielding > --- WEAPON ----------- Light EM Pulse Cannon Grenade Launcher > --- INVENTORY -------- Small Laser Assault Rifle Light Cannon [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Backup Propulsion I Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Power Shielding Weapon Grenade Launcher Energy Gun Backup Laser I Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 34 | 7 10 6 1 10 Power 7 | 2 3 1 . 1 Engine 5 | 2 2 . . 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 2 | . . 1 . 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 8 | 1 5 . 1 1 Device 4 | 1 2 . . 1 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 14 | 2 2 3 . 7 Energy Gun 3 | 1 1 . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 1 . . 3 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 3 1 . 14 Power 3 | . . . . 3 Propulsion 3 | . . 1 . 2 Utility 4 | . 2 . . 2 Weapon 8 | . 1 . . 7 Highest Loss Streak 9 | . 1 1 . 9 Average Slot Usage (%) 73 | . 91 75 81 51 Engine 9 | . 12 6 11 6 Core 5 | . 1 8 11 5 Treads 5 | . . 1 11 8 Wheel 10 | . 28 14 . . Device 10 | . 14 11 11 5 Processor 7 | . 2 11 11 9 Protection 7 | . 8 . 10 9 Energy Gun 3 | . 9 7 . . Ballistic Gun 5 | . 14 4 . 1 Ballistic Cannon 2 | . . 6 5 1 Launcher 4 | . . 1 11 4 Naked Turns . | . . . . . Heaviest Build 17 | 10 17 13 14 12 Greatest Support 43 | 20 20 23 23 43 Greatest Overweight (x) 3 | . . 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 Average Carried 2 | . . 2 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 2 2 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 967 | 263 165 82 93 364 Remotely . | . . . . . Salvage Created 934 | 39 280 111 62 442 Parts 71 | 4 19 5 18 25 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | 1 6 3 10 11 Guns 9 | 1 6 . . 2 Cannons 5 | . . 2 . 3 AOE 16 | . . 1 10 5 Classes Destroyed 8 | 1 1 2 2 2 Builder 3 | . . 1 . 2 Tunneler 1 | . . . 1 . Recycler 2 | . . . . 2 Watcher 3 | . 2 . . 1 Swarmer 15 | . . . 10 5 Grunt 12 | 1 6 2 . 3 Duelist 2 | . . 1 . 1 Sentry 2 | . . . . 2 Best Kill Streak 10 | 1 3 4 4 10 Combat Bots Only 7 | 1 3 3 4 7 Max Kills in Single Turn 3 | 1 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2080 | . 464 97 137 1382 Core 605 | . 12 . 42 551 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 95 . 89 . Volleys Fired 120 | 1 41 13 14 51 Largest 3 | 2 2 2 1 3 Hottest 78 | 60 50 65 35 78 Shots Fired 149 | 2 54 19 14 60 Gun 84 | 2 54 8 . 20 Cannon 39 | . . 9 6 24 Launcher 26 | . . 2 8 16 Special . | . . . . . Kinetic 89 | 1 40 13 6 29 Thermal 19 | . 14 4 . 1 Explosive 26 | . . 2 8 16 Electromagnetic 15 | 1 . . . 14 Robot Hit Streak 10 | 1 8 2 3 10 Robot Miss Streak 4 | . 4 3 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 79 | 1 32 5 6 35 Core Hits 67 | 1 15 7 13 31 Critical Hits 2 | . 1 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2209 | 15 399 206 555 1034 Guns 578 | 15 391 39 . 133 Cannons 485 | . . 89 60 336 Explosions 1130 | . . 72 495 563 Melee . | . . . . . Ramming 16 | . 8 6 . 2 Kinetic 696 | . 299 128 60 209 Thermal 104 | . 92 . . 12 Explosive 1130 | . . 72 495 563 Electromagnetic 263 | 15 . . . 248 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . 9 . 8 Projectiles . | . . . . . Explosions 17 | . . 9 . 8 Melee . | . . . . . Knockbacks 3 | . . 1 1 1 Impact . | . . . . . Kinetic 3 | . . 1 1 1 Secondary . | . . . . . Self-Inflicted Damage 119 | . 4 31 42 42 Shots 6 | . . 1 3 2 Rammed 4 | . 2 1 . 1 Targets Rammed 4 | . 2 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 25 | . 7 12 . 25 Average Temperature 6 | . 2 10 . 6 Received Heat Transfer 558 | . 225 36 . 297 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 395 | . 370 . . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 457 | 20 196 106 295 457 Initial 115 | . 13 . 40 115 Average 162 | 4 94 59 170 282 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 64 | 100 100 100 45 26 Level 1 25 | . . . 54 43 Level 2 9 | . . . . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | 1 10 6 10 14 Peak Tracking Total 4 | 1 3 3 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 5 1 . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 14 3 . 5 Successful 15 | . 8 3 . 4 Failed 7 | . 6 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 6 | . 3 3 . . Recycling Units 2 | . 2 . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 3 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Refit 2 | . 1 1 . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 64 | . 26 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 42 | . 42 . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1440 | 64 412 194 309 461 Spaces Moved 928 | 65 358 124 173 208 Core 57 | 19 . 2 . 36 Treads 356 | . . 11 173 172 Legs . | . . . . . Wheels 509 | 46 358 105 . . Hover 6 | . . 6 . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 100 Average Speed 111 | 71 80 93 160 149 Slowest Speed 200 | 80 80 200 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 44 15 54 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 15 | . . . 10 5 Terrain Destroyed 178 | . . 18 62 98 Melee . | . . . . . Projectile . | . . . . . AOE 178 | . . 18 62 98 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1193 | 80 432 188 192 301 Wait 62 | . 5 32 2 23 Move 924 | 64 357 123 172 208 Hop . | . . . . . Pick Up 29 | 7 11 3 2 6 Fast Attach . | . . . . . Attach 34 | 7 10 6 1 10 Detach 8 | . 1 5 1 1 Swap . | . . . . . Drop 12 | 1 5 5 . 1 Fire 120 | 1 41 13 14 51 Melee . | . . . . . Ram 3 | . 2 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 65 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Repaired EM Pulse Gun? 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 632 | -9/Materials | Repaired Lgt. Nuclear Core 659 | -9/Materials | Discovered new exit (range 7) 671 | -9/Materials | Entered Mines 937 | -9/Mines | Discovered new exit (range 13) 947 | -9/Mines | Learned location of Storage (-7) 974 | -9/Mines | Discovered new exit (range 5) 980 | -9/Mines | Entered Materials 980 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1190 | -8/Materials | Garrison activated, responded to threat 1264 | -8/Materials | Destroyed 7 combat bots 1274 | -8/Materials | Lost 5 parts (2p1u2w) 1326 | -8/Materials | Garrison activated, responded to threat 1368 | -8/Materials | Core integrity fell below 50% 1428 | -8/Materials | Core integrity fell below 20% 1441 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 26 matter. Slug penetrates Wall. K-01 Serf collects debris. Acquired 44 matter. Penetrated by Slug. K-01 Serf collects debris. Sml. Laser destroyed. Penetrated by Slug. K-01 Serf collects debris. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. Penetrated by Slug. Lgt. Treads destroyed. Slug penetrates Wall. K-01 Serf collects debris. Acquired 9 matter. Slug penetrates Wall. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????#%#?????????????????###############?????????? | | #????# #?????????????????# # #?????????? | | #??### #?????????????????# # #?????????? | | #?## # # ?####???????????# # #?????????? | | ###### # ## ####????????# # #?????????? | | ! ! ################### ## " #?????????? | | ==%%% ! / hg@ ## # "" #?????????? | | %!=####################### # """ #?????????? | | ==%# # =###?????????# ## # "" #???????? | | =%# # #######???????????# # % #???### | | =%###T# ?????????????######### #+###### | | =*^ ??????????? | | ^ ???????????? T | | "" ^ """??????????? | | G """ ???????########+########## #### | | "" """ "??????#! !! ! #????????# #???? ## # | | ????????# !! !#????????# #??????????? | | * ! ????????# ! #????????# #??????????? | | ????????#! ########## #??????????? | | ???????# """"" + #??????????? | | #######+#???????# """"" ########## #??????????? | | ??????? ????????# """"" #### ### #??????????? | | ##????????????#???# # # ## #??????????? | | ??????????????# #####+##### ## #??????????? | | ??????????????# # #??????????? | | ??????????????# # #??????????? | | ??????????????# # #??????????? | | ??????????????####+######+# # ## #####+?????? | | ?????????????????????# ## ??????? | | ?????????????????????# "S # #### ???????? | | ?????????????????????# """ ## #??# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Sml. Laser | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Part-time Mechanic Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed IntegratedSmallReconstructor Manual? 0 Play Time 00:31:00 Cumulative 2.4 hours Start 2020.10.29 @ 19:33:09 End 2020.10.29 @ 20:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e083118-ac2b-477a-81d8-b1b3e0ac363a