Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.13 @ 13:24:53 Player: lcbb_tuk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1136) 1136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 4048 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 54/100 System Corruption 0% Temperature Cool (30) Movement Flying (1160) Ox14 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Weapon Shielding Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (18) --- Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Particle Charger Particle Charger > --- WEAPON ----------- Small Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Weapon Shielding Medium Armor Plating Improved Medium Laser Particle Cannon Light Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 46 | 6 4 . 4 17 15 Power 9 | 1 . . . 6 2 Engine 8 | 1 . . . 6 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . 2 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 2 2 Utility 11 | 1 3 . 2 1 4 Device 2 | . . . . . 2 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 20 | 2 1 . 2 8 7 Energy Gun 14 | 2 1 . 2 7 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | . . . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . . . 1 7 12 Power 5 | . . . . 1 4 Propulsion 1 | . . . . . 1 Utility 5 | . . . . 3 2 Weapon 9 | . . . 1 3 5 Highest Loss Streak 4 | . . . 1 2 4 Average Slot Usage (%) 93 | . 98 100 100 93 86 Engine 14 | . 14 14 11 17 15 Treads 13 | . 28 28 22 8 . Flight 6 | . . . . 9 12 Device 3 | . . . . . 11 Storage 21 | . 26 28 22 18 18 Protection 8 | . . . 22 14 3 Energy Gun 21 | . 28 28 22 19 14 Energy Cannon 2 | . . . . 4 5 Ballistic Gun 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 88 | 12 58 58 72 88 78 Greatest Support 40 | 40 40 40 40 40 8 Greatest Overweight (x) 24 | 1 1 1 1 10 24 Average Overweight (x) 2 | . . 1 1 3 11 Largest Inventory Capacity 18 | 6 18 18 18 18 18 Average Capacity 17 | 5 16 18 18 18 18 Most Carried 17 | 2 15 17 16 16 9 Average Carried 10 | . 10 15 14 12 4 Final Capacity 18 | 6 18 18 18 18 18 Final Carried 17 | 2 15 17 16 10 1 Class Distribution -------------------- 61% | Mutant 17% | Gunner 11% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 559 | 200 71 21 31 150 86 Remotely . | . . . . . . Salvage Created 1465 | . 147 143 368 523 284 Parts 67 | . 8 10 16 20 13 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 33 | . 3 6 6 10 8 Guns 26 | . 3 6 6 7 4 Cannons 6 | . . . . 2 4 Classes Destroyed 6 | . 2 2 2 . . Hauler 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . . 6 . . 4 Grunt 18 | . 3 . 5 7 3 Sentry 5 | . . . 1 3 1 Best Kill Streak 4 | . 3 4 4 3 4 Combat Bots Only 4 | . 2 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2373 | . 75 105 185 1159 849 Core 620 | . . 25 39 290 266 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 90 90 . . Volleys Fired 90 | . 8 13 16 27 26 Largest 3 | . 2 2 2 3 3 Hottest 180 | . 90 115 115 173 180 Shots Fired 201 | . 16 26 28 69 62 Gun 171 | . 16 26 28 53 48 Cannon 30 | . . . . 16 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 25 | . . . . . 25 Thermal 176 | . 16 26 28 69 37 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 14 9 22 35 26 Robot Miss Streak 3 | . 1 1 3 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 165 | . 14 19 24 57 51 Core Hits 76 | . 8 9 16 23 20 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2512 | . 164 259 380 962 747 Guns 1938 | . 156 242 351 682 507 Cannons 507 | . . . . 267 240 Explosions . | . . . . . . Melee . | . . . . . . Ramming 67 | . 8 17 29 13 . Kinetic 164 | . . . . . 164 Thermal 2281 | . 156 242 351 949 583 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . 5 . Shots . | . . . . . . Rammed 16 | . 3 2 2 9 . Targets Rammed 17 | . 3 2 3 9 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 798 | . 228 378 345 798 540 Average Temperature 197 | . 99 169 124 244 200 Received Heat Transfer 1149 | . 54 . 96 531 468 Effects 50 | . . . . 40 10 Shutdowns 15 | . . . . 12 3 Energy Bleed 6 | . . . . 4 2 Interference 7 | . . . . 3 4 Matter Decay 4 | . . . . 4 . Short Circuit 3 | . . . . 2 1 Damage (minor) 7 | . . . . 7 . Damage (major) 7 | . . . . 7 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 14 | . 2 1 2 7 2 Heat Transferred 5187 | . 409 666 938 2064 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 188 | . 120 188 181 146 121 Average Influence 71 | . 59 94 37 68 89 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 3 4 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 7 6 8 11 14 Peak Tracking Total 5 | . 4 3 3 3 5 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 5 | . 2 . 1 2 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 11 . 3 4 . Successful 14 | . 9 . 2 3 . Failed 4 | . 2 . 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 9 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 4 | . 4 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 1 . Full Trace Events 4 | . 2 . 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 44 | . . 44 44 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . . 7 . . Total Damage 105 | . . . 105 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 3005 | 73 379 490 430 746 887 Spaces Moved 879 | 42 164 245 203 140 85 Core 16 | 6 . . . . 10 Treads 754 | 36 164 245 203 106 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 109 | . . . . 34 75 Fastest Speed 50 | 50 160 180 180 180 757 Average Speed 271 | 150 173 180 180 336 896 Slowest Speed 1320 | 160 180 180 180 837 1320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 26 47 26 10 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1268 | 49 240 267 239 309 164 Wait 199 | . 48 6 6 106 33 Move 874 | 41 163 244 202 139 85 Hop . | . . . . . . Pick Up 27 | 2 12 2 5 3 3 Fast Attach 13 | 6 2 . . 3 2 Attach 25 | . . . 3 10 12 Detach . | . . . . . . Swap 8 | . 2 . 1 4 1 Drop 15 | . 2 . 3 8 2 Fire 90 | . 8 13 16 27 26 Melee . | . . . . . . Ram 9 | . . . . 9 . Kick . | . . . . . . Crush 8 | . 3 2 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Entered Mines 629 | -10/Mines | Learned Materials garrison access intel 938 | -10/Mines | Discovered new exit (range 4) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Accompanied by 2 allies 943 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1075 | -9/Materials | Met 8R-AWN 1243 | -9/Materials | Discovered new exit (range 16) 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1374 | -8/Materials | Loaded intel: 1 garrison access location 1436 | -8/Materials | Repaired Particle Gun 1676 | -8/Materials | Garrison activated, responded to threat 2071 | -8/Materials | Core integrity fell below 50% 2110 | -8/Materials | Identified exit to Garrison 2119 | -8/Materials | Entered Garrison 2160 | -8/Garrison | Installed Relay Interface Framework 2572 | -8/Garrison | Build established: Gunner 2590 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2758 | -8/Garrison | Core integrity fell below 20% 2976 | -8/Garrison | Triggered checkpoint 3006 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02763_ Particle Cannon destroyed. 02764_ Power failure, Lgt. Angular Momentum Engine shutdown. 02764_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink, Hvy. Laser, Carbon-fiber Leg. 02767_ G-50 Soldier heat short circuits Broken Hvy. Laser. 02769_ Ion Engine destroyed. 02773_ Power failure, Lgt. Angular Momentum Engine shutdown. 02773_ G-47 Trooper destroyed. 02776_ Overheating: System interference. 02776_ Imp. Medium Laser temporarily disabled. 02805_ Acquired Flight Unit. 02832_ Acquired Broken Flight Unit. 02870_ Acquired 19 matter. 02883_ Acquired 11 matter. 02909_ Dropped Broken Flight Unit. 02976_ Beams of light sweep through the air. An alarm sounds. 02988_ Lgt. Nuclear Core destroyed. 02988_ Imp. Medium Laser destroyed. 02990_ Lgt. Angular Momentum Engine destroyed. 02999_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# +??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ????????????????????######""""## ##?????????????? | | ????????????????##### #####?????????? | | ????????????????? ??????????? | | ??????????????????? ? ????????????? | | ????????????????????# ?# ## #?????????????? | | ??????????????????### ## ## ###???????????? | | ??????????????????# *% #???????????? | | ??????????????????# @ #???????????? | | ??????????????????#g!%[ =% #???????????? | | ??????????????????# =% +???????????? | | ??????????????????### ## ## * ###???????????? | | ????????????????????# ## ## %#?????????????? | | ????????????????????# ^ #?????????????? | | ????????????????????# ^ #?????????????? | | ????????????????????# ^ #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????# ?# ## #?????????????? | | ????????????????????# ??####### #?????????????? | | ????????????????????# ????????# #?????????????? | | ????????????????????# ?????????# #?????????????? | | ????????????????????#??????????# ########??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# ###### #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# #????# #??????? | | ???????????????????????????????# ###### ######## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????########## ######## | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyOverloadSpear Manual? 0 Play Time 00:19:47 Cumulative 23.1 hours Start 2020.07.13 @ 13:08:02 End 2020.07.13 @ 13:24:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d241b5e5-0288-46f6-aaaf-bd2884a3d90f