Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 12:17:15 Player: Barbarossa Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (4120) 4120 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1799) 1799 TOTAL SCORE: 12734 Bonus ------- High Alert Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -50 Cogmind --------- Core Integrity 0/1300 Matter 139/300 Energy 31/100 System Corruption 8% Temperature Cool (8) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Coolant Injector Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Improved Heavy Siege Treads Relay Coupler [Hunter] (29) Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Improved Phase Shifter Improved Propulsion Shielding Improved Dynamic Insulation System > --- WEAPON ----------- Wave Gun Advanced Variable Charge Gun Railgun Linear Accelerator > --- INVENTORY -------- Particle Reactor Biometal Leg Relay Coupler [Swarmer] Relay Coupler [Hunter] Heavy Gauss Cannon [Rating: 143] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . . 2 Utility 7 | . . . . 2 1 . 2 1 . 1 . . . Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 194 | . 4 28 . 18 3 6 26 5 8 26 4 4 62 Power 30 | . . 6 . 2 . 1 4 1 . 5 3 . 8 Engine 10 | . . 5 . 1 . 1 2 . . 1 . . . Core 8 | . . 1 . 1 . . 2 1 . 2 1 . . Reactor 12 | . . . . . . . . . . 2 2 . 8 Propulsion 70 | . 2 13 . 6 . 2 5 2 5 8 . 3 24 Treads 23 | . 2 9 . 6 . . . . . 2 . . 4 Leg 7 | . . . . . . . 3 . . . . . 4 Wheel 13 | . . 4 . . . 2 2 2 . 2 . . 1 Hover 15 | . . . . . . . . . . . . 2 13 Flight 12 | . . . . . . . . . 5 4 . 1 2 Utility 48 | . . 3 . 6 2 . 11 2 . 7 1 . 16 Device 24 | . . . . 2 . . 6 . . 3 1 . 12 Storage 9 | . . 2 . 2 2 . 1 2 . . . . . Processor 6 | . . . . . . . 4 . . 1 . . 1 Hackware 4 | . . . . . . . . . . 3 . . 1 Protection 5 | . . 1 . 2 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 46 | . 2 6 . 4 1 3 6 . 3 6 . 1 14 Energy Gun 14 | . . 1 . 1 . . 2 . . 1 . 1 8 Energy Cannon 5 | . . . . . . . . . 1 3 . . 1 Ballistic Gun 15 | . 2 5 . . 1 1 3 . 1 1 . . 1 Ballistic Cannon 7 | . . . . 2 . . . . 1 1 . . 3 Launcher 4 | . . . . 1 . 2 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . . . . . . . . . . 5 Parts Lost 85 | . . 4 1 12 . 9 14 . 2 18 . . 25 Power 10 | . . . . 2 . 1 2 . 1 3 . . 1 Propulsion 27 | . . 2 1 5 . 1 4 . . 6 . . 8 Utility 25 | . . 1 . 2 . 3 6 . . 4 . . 9 Weapon 23 | . . 1 . 3 . 4 2 . 1 5 . . 7 Highest Loss Streak 16 | . . 2 1 6 . 6 13 . 1 10 . . 16 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . . Average Slot Usage (%) 68 | . 85 94 97 78 70 55 67 30 31 44 45 48 79 Engine 3 | . 14 10 11 6 7 5 3 . . 1 . . . Reactor 3 | . . . . . . . . . . . 8 8 7 Treads 11 | . 24 36 41 24 15 7 . . . 3 . . 2 Leg 2 | . 3 . . . . . 9 . . . . . 3 Wheel 1 | . . 2 . . . 5 7 8 . 3 . . . Hover 3 | . . . . . . . . . . . . 3 16 Flight 1 | . . . . . . . . . 9 5 5 4 1 Device 9 | . . . . 7 15 9 8 . . 3 14 15 18 Storage 7 | . 14 19 22 18 15 11 . 9 5 4 . . . Processor 6 | . . . . . . . 17 5 5 8 10 10 9 Protection 1 | . . 1 . 4 . . . . . . . . 2 Energy Gun 3 | . 1 3 . 3 . . 5 . . . . 1 8 Energy Cannon 1 | . . . . . . . . . 1 4 5 3 . Ballistic Gun 6 | . 26 18 22 5 1 4 7 . 4 . . . 2 Ballistic Cannon 1 | . . . . 4 7 4 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 113 | 12 14 38 38 113 46 46 34 60 60 30 37 37 85 Greatest Support 88 | 20 40 88 88 82 42 56 56 44 44 54 3 23 74 Greatest Overweight (x) 12 | . . 1 . 1 1 11 8 2 4 5 12 12 2 Average Overweight (x) . | . . . . . . . . . . . 10 3 . Largest Inventory Capacity 25 | . 8 15 15 25 15 15 10 20 20 10 5 5 5 Average Capacity 8 | . 8 9 15 15 15 11 5 17 11 9 5 5 5 Most Carried 12 | . 8 8 8 10 10 12 5 2 10 10 5 5 5 Average Carried 5 | . 6 7 8 6 9 8 4 . 5 7 4 4 4 Final Capacity 20 | 8 8 15 15 15 15 5 5 20 10 5 5 5 5 Final Carried 10 | 6 8 8 8 10 9 5 4 1 10 4 5 5 5 Class Distribution -------------------- 66% | Mutant 8% | Scavenger-Tank 7% | Gunner 4% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Matter Collected 3873 | 200 120 666 75 402 . 559 204 . 143 175 39 41 1249 Remotely 552 | . . . . . . 552 . . . . . . . Salvage Created 4847 | . 227 1090 104 505 . 339 603 . . 125 39 . 1815 Parts 241 | . 19 70 9 28 . 4 18 . . 15 . . 78 Haulers Intercepted 3 | . . 1 . . . . . . . . . . 2 Recyclers Shooed 4 | . . 3 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Combat Hostiles Destroyed 98 | . 7 30 6 13 . 3 10 . . 6 . . 23 Guns 80 | . 7 30 6 7 . 3 9 . . . . . 18 Cannons 8 | . . . . 4 . . . . . 1 . . 3 AOE 7 | . . . . 2 . . . . . 5 . . . Classes Destroyed 15 | . 2 5 1 1 . 2 1 . . . . . 3 Worker 7 | . . 2 1 1 . . . . . 1 . . 2 Builder 3 | . . 1 . . . . . . . 1 . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 3 | . . 1 . . . . . . . . . . 2 Recycler 2 | . . . . . . . 1 . . . . . 1 Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 32 | . 3 14 5 . . . . . . 5 . . 5 Cutter 1 | . . . . . . . . . . . . . 1 Grunt 33 | . 4 10 . 10 . . 3 . . . . . 6 Brawler 2 | . . 1 . . . . . . . . . . 1 Sentry 11 | . . 5 . 2 . . 1 . . . . . 3 Specialist 2 | . . . . . . 2 . . . . . . . Hunter 2 | . . . . 1 . . 1 . . . . . . Programmer 11 | . . . . . . 1 2 . . 1 . . 7 Assembled 4 | . . . 1 . . . 3 . . . . . . Best Kill Streak 8 | . 3 8 3 6 . 2 5 . . 5 . . 6 Combat Bots Only 7 | . 3 7 3 5 . 2 4 . . 5 . . 6 Max Kills in Single Turn 5 | . 1 2 1 2 . 1 2 . . 5 . . 2 Gunslinging 1 | . . 1 . . . . 1 . . . . . 1 Exploded 5 | . . . . 2 . . . . . 5 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Hostile Shots Fired 1497 | . 43 196 23 214 . 164 140 . 60 339 . 1 317 Missed 493 | . 10 56 6 48 . 63 38 . 18 142 . . 112 Damage Taken 17854 | . 374 1457 216 2544 . 1997 2040 . 1063 3411 . 106 4646 Core 4644 | . 71 218 16 299 . 584 571 . 526 939 . 88 1332 Absorbed by Shields 146 | . . . . . . . . . 146 . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . 111 Regen/Repaired (Parts) 130 | . . . . 130 . . . . . . . . . Core Remaining (%) 45 | 100 71 . 41 45 . 16 32 . 47 . . 10 . Volleys Fired 386 | . 26 98 18 66 . 11 31 . 17 17 4 . 98 Largest 4 | . 2 2 1 2 . 2 3 . 2 2 1 . 4 Hottest 372 | . 40 76 23 108 . 72 178 . 118 170 81 . 372 Shots Fired 703 | . 52 190 18 97 . 23 76 . 18 22 5 1 201 Gun 572 | . 52 190 18 51 . 12 76 . 14 3 . . 156 Cannon 130 | . . . . 45 . 11 . . 4 19 5 1 45 Launcher 1 | . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 459 | . 52 147 18 79 . 23 39 . 14 6 . . 81 Thermal 236 | . . 43 . 17 . . 37 . 4 15 . . 120 Explosive 1 | . . . . 1 . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . 1 5 1 . Robot Hit Streak 18 | . 8 18 6 10 . 6 15 . 5 4 4 . 13 Robot Miss Streak 6 | . 5 5 1 3 . 3 2 . 2 4 1 . 6 Penetration Max 1 | . . . . . . . 1 . . . . . 1 Secondary Targets 15 | . 1 8 . 2 . . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . 1 Shots Hit Robots 449 | . 30 126 14 64 . 12 57 . 12 12 3 . 119 Core Hits 198 | . 13 51 8 29 . 4 22 . 2 9 2 . 58 Critical Kills 2 | . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . 3 . . . . . . . . . . 2 Critical Strikes 23 | . . 8 . 3 . . 5 . . 1 . . 6 Burn 11 | . . 3 . 1 . . 5 . . . . . 2 Destroy 8 | . . 5 . . . . . . . . . . 3 Blast 4 | . . . . 2 . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10930 | . 355 1907 214 1333 . 308 1208 . 340 818 119 50 4278 Guns 8046 | . 355 1886 214 553 . 196 1208 . 276 23 . . 3335 Cannons 2261 | . . . . 653 . 112 . . 64 370 119 . 943 Explosions 595 | . . . . 127 . . . . . 418 . 50 . Melee . | . . . . . . . . . . . . . . Ramming 28 | . . 21 . . . . . . . 7 . . . Kinetic 5761 | . 355 1441 214 1035 . 308 548 . 276 149 . . 1435 Thermal 4895 | . . 445 . 171 . . 660 . 64 662 . 50 2843 Explosive 127 | . . . . 127 . . . . . . . . . Electromagnetic 119 | . . . . . . . . . . . 119 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . 3 3 1 . 2 12 . . 7 7 7 8 Average Corruption 4 | . . 3 3 1 . 1 2 . . 4 7 7 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . 18 . 7 . 5 5 . . 3 22 9 33 Message Errors 24 | . . 5 . 3 . 1 1 . . 1 5 3 5 Matter Fused 19 | . . 2 . 1 . . 1 . . . 8 1 6 Heat Flow Errors 12 | . . 3 . 1 . . 1 . . . 2 . 5 Energy Discharges 12 | . . 2 . 2 . 1 . . . . 1 2 4 Parts Rejected 3 | . . 1 . . . 1 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 18 | . . 3 . . . 1 1 . . 1 3 1 8 Data Loss (major) 3 | . . 1 . . . . . . . . . 1 1 Misfires 3 | . . . . . . 1 . . . . 1 1 . Alerts 3 | . . . . . . . . . . 1 1 . 1 Weapon Failures 3 | . . 1 . . . . . . . . . . 2 Overload Shots 19 | . . . . . . . . . . . . . 19 Overflow Damage 89 | . . . . 3 . . . . . 7 13 . 66 Projectiles 86 | . . . . . . . . . . 7 13 . 66 Explosions 3 | . . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 30 | . . . . 12 . 4 . . . 2 . . 12 Impact . | . . . . . . . . . . . . . . Kinetic 29 | . . . . 12 . 4 . . . 2 . . 11 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 179 | . . . . . . . . . . 91 . 88 . Shots 2 | . . . . . . . . . . 1 . 1 . Rammed 7 | . . 5 . . . . . . . 1 . . 1 Targets Rammed 8 | . . 5 . . . . 1 . . 1 . . 1 Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 567 | . 20 251 . 339 . . 346 . . 75 159 8 567 Average Temperature 97 | . 5 65 . 108 . . 114 . . 24 50 6 115 Received Heat Transfer 3236 | . 192 411 . 1422 . 279 318 . . 142 . . 472 Effects 9 | . . 2 . . . . 2 . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 4 | . . 2 . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . . . 2 Parts Melted 20 | . . 2 . . . . 4 . . . . . 14 Heat Transferred 7694 | . . 1184 . 407 . . 1950 . 74 546 . 50 3483 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Peak Influence 553 | . 186 553 344 386 103 172 152 . 15 235 355 324 441 Initial 209 | . . . 209 133 103 72 56 . . 2 55 186 169 Average 189 | . 46 311 282 236 103 114 68 . 5 91 206 303 259 Maximum Alert Level 2 | . . 2 1 1 . . . . . 1 1 1 2 Low Security (%) 54 | . 100 20 . 29 100 100 100 100 100 67 59 14 24 Level 1 40 | . . 42 100 70 . . . . . 32 40 85 72 Level 2 5 | . . 36 . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . 4 . 3 . 1 5 . 1 1 . 1 7 Investigation 7 | . . 1 . 2 . . 3 . . . . . 1 Extermination 7 | . . . . . . . 2 . . 1 . 1 3 Reinforcement 8 | . . 2 . 1 . 1 . . 1 . . . 3 Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Distress Signals 7 | . . 4 . . . . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 7 53 11 17 . 14 26 . 6 26 . 5 44 Peak Tracking Total 10 | . 3 8 7 6 . 8 10 . 5 9 . 5 10 Tactical Retreats 15 | . . 2 1 . . 2 . . 1 5 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Traps Triggered 9 | . . 1 . . . 2 1 . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Machines Disabled 11 | . . 2 . . . 1 . . . 2 . 4 2 Max in Single Turn 4 | . . 1 . . . 1 . . . 1 . 4 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Machines Accessed 19 | . . 3 . 3 1 . 4 1 . 2 . . 5 Terminals 10 | . . 3 . 2 1 . . 1 . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . 1 . . . . . 2 Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 56 | . . 7 . 11 1 . 13 1 . 4 . . 19 Successful 23 | . . 2 . 5 1 . 3 1 . 1 . . 10 Failed 33 | . . 5 . 6 . . 10 . . 3 . . 9 Catastrophic 5 | . . . . . . . 2 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . . 7 . 6 . . . . . 2 . . 2 Terminals 24 | . . 7 . 8 1 . . 1 . 2 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . . . . 3 . . 4 . . . . . 5 Recycling Units 6 | . . . . . . . 6 . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 9 Garrison Access 5 | . . . . . . . 3 . . 2 . . . Terminal Hacks 4 | . . . . 1 1 . . 1 . . . . 1 Record 1 | . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . 1 . . . . . 2 Scan Component 4 | . . . . 1 . . 1 . . . . . 2 Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . 7 Insert Component 2 | . . . . . . . . . . . . . 2 Analyze 5 | . . . . . . . . . . . . . 5 Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . . 2 . 2 . . . . . . . . . Terminals 4 | . . 2 . 2 . . . . . . . . . Botnet 4 | . . 2 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . 3 . 3 . . 4 . . 1 . . 5 Full Trace Events 5 | . . . . 2 . . 3 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Used RIF Installer 1 | . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 1 . Highest-Rated Group 47 | . . . . . . . . . . . 47 47 . Highest-Rated Ally 47 | . . . . . . . . . . . 47 47 . Total Orders 10 | . . . . . . . 4 . . . . . 6 EXPLORE 10 | . . . . . . . 4 . . . . . 6 Ally Attacks 8 | . . . . . . . . . . . . 8 . Total Damage 124 | . . . . . . . . . . . . 124 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 4 . . . . . 6 Drone Recoveries 5 | . . . . . . . 2 . . . . . 3 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Turns Passed 7157 | . 433 1004 131 647 186 348 871 162 124 506 1043 272 1430 Spaces Moved 3785 | 1 220 455 66 225 109 167 517 135 103 560 177 113 937 Core 286 | . . . . . . 6 46 . . 22 177 24 11 Treads 1079 | . 182 408 66 225 109 70 . . . 8 . . 11 Legs 489 | 1 38 . . . . . 313 . . . . . 137 Wheels 590 | . . 47 . . . 91 158 135 5 154 . . . Hover 669 | . . . . . . . . . . . . 15 654 Flight 672 | . . . . . . . . . 98 376 . 74 124 Fastest Speed 37 | 120 120 90 145 157 157 100 50 100 37 37 200 111 37 Average Speed 141 | 120 153 142 145 182 168 170 126 114 43 73 570 234 92 Slowest Speed 650 | 120 160 160 145 250 237 600 450 130 360 300 650 650 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 41 49 26 22 4 93 16 3 86 20 42 4 27 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 101 | . . . . 10 . . . . . 24 . 32 35 Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . 1 . . . . . 4 . . 35 AOE 61 | . . . . 9 . . . . . 20 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac DSF Fac Gar Fac Res Total 4927 | . 264 620 83 359 113 206 676 141 166 632 212 121 1334 Wait 356 | . 7 5 . 41 . 18 81 . . 13 14 . 177 Move 3774 | . 219 454 65 224 108 166 516 135 102 560 176 112 937 Hop . | . . . . . . . . . . . . . . Pick Up 73 | . 4 7 . 10 . 4 6 1 13 8 3 1 16 Fast Attach 107 | . 1 15 . 6 2 4 14 2 2 11 4 3 43 Attach 51 | . . 1 . 7 1 2 6 3 6 15 . 1 9 Detach 4 | . . . . . . . . . 2 2 . . . Swap 37 | . 3 12 . 5 . . 6 . . . . . 11 Drop 104 | . 4 23 . . 2 1 15 . 6 5 3 4 41 Fire 386 | . 26 98 18 66 . 11 31 . 17 17 4 . 98 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . . 1 Kick 1 | . . . . . . . 1 . . . . . . Crush 5 | . . 5 . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . Rewire 8 | . . . . . . . . . . . 8 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Garrison -4/Factory -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 5) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x2 667 | -9/Materials | Destroyed 7 combat bots 1063 | -9/Materials | Discovered new exit (range 16) 1234 | -9/Materials | First assault squad dispatched 1290 | -9/Materials | Core integrity fell below 50% 1394 | -9/Materials | Discovered new exit (range 13) 1438 | -9/Materials | Entered Mines 1494 | -9/Mines | Assembled infested the area 1499 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1552 | -9/Mines | Discovered new exit (range 11) 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Evolved 2 slots: Utility x2 1679 | -8/Materials | Repaired Adv. Treads 1814 | -8/Materials | Lost 5 parts (1p1n1u2w) 2000 | -8/Materials | Core integrity fell below 50% 2033 | -8/Materials | Lost 6 parts (1p3n1u1w) 2195 | -8/Materials | Discovered new exit (range 3) 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2402 | -7/Factory | Identified exit to DSF 2402 | -7/Factory | Entered DSF 2443 | -7/DSF | Additional patrols routed to DSF 2459 | -7/DSF | Discovered new exit (range 16) 2628 | -7/DSF | Core integrity fell below 50% 2656 | -7/DSF | Lost 6 parts (1p2u3w) 2691 | -7/DSF | Core integrity fell below 20% 2750 | -7/DSF | Entered Factory 2750 | -6/Factory | Evolved 2 slots: Utility x2 3549 | -6/Factory | Assembled infested ambush trap array 3562 | -6/Factory | System corruption reached 10% 3597 | -6/Factory | Core integrity fell below 50% 3617 | -6/Factory | Discovered new exit (range 7) 3621 | -6/Factory | Entered another Factory area 3621 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3629 | -5/Factory | Lost 13 parts (1p4n6u2w) 3783 | -5/Factory | Identified exit to DSF 3783 | -5/Factory | Entered DSF 3819 | -5/DSF | Additional patrols routed to DSF 3870 | -5/DSF | Discovered new exit (range 22) 3906 | -5/DSF | Core integrity fell below 50% 3907 | -5/DSF | Entered Factory 3907 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4176 | -4/Factory | Lost 4 parts (1p1u2w) 4276 | -4/Factory | Lost 3 parts (1n1u1w) 4330 | -4/Factory | Core integrity fell below 50% 4372 | -4/Factory | Lost 10 parts (1p5n2u2w) 4413 | -4/Factory | Identified exit to Garrison 4413 | -4/Factory | Entered Garrison 4413 | -4/Garrison | Discovered recently destroyed garrison 4414 | -4/Garrison | Core integrity fell below 20% 4451 | -4/Garrison | Installed Relay Interface Framework 5391 | -4/Garrison | Discovered new exit (range 9) 5450 | -4/Garrison | Identified exit to Factory 5456 | -4/Garrison | Entered Factory 5456 | -4/Factory | Accompanied by 1 ally 5707 | -4/Factory | Discovered new exit (range 16) 5725 | -4/Factory | Identified exit to Research 5728 | -4/Factory | Entered Research 5728 | -3/Research | Evolved 2 slots: Propulsion x2 6202 | -3/Research | Discovered new exit (range 6) 6215 | -3/Research | Identified exit to Research 6657 | -3/Research | Build established: Scavenger-Tank 7024 | -3/Research | Found Unknown Device 7024 | -3/Research | Identified Launcher Loader 7105 | -3/Research | Core integrity fell below 50% 7138 | -3/Research | Spotted B-86 Titan 7153 | -3/Research | Core integrity fell below 20% 7158 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07139_ C-35 Carver knocked back. 07140_ Knocked back. 07141_ Mic. Antimatter Reactor severed. 07142_ Imp. Antigrav System destroyed. 07143_ Cmb. Gravmag System severed. 07144_ Plasma Rifle severed. 07146_ Imp. Gyrokinetic Inverter severed. 07146_ Acquired Plasma Rifle. 07147_ Plasma Rifle destroyed. 07148_ W-44 Eye sends out distress signal. 07152_ Relay Coupler [Swarmer] destroyed. 07153_ Acquired Prototype Energy Gun. 07153_ Identified Hvy. Gatling Laser. 07154_ The unstable cave ceiling collapses. 07154_ Hvy. Gatling Laser severed. 07154_ Acquired Hvy. Gatling Laser. 07156_ C-35 Carver destroyed. 07156_ Hvy. Gatling Laser severed. 07158_ Adv. Signal Interpreter severed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##########?????????????????????????????? | | #?????????# ] #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????#! ! #?????????????????????????????? | | #####?????# #?????????????????????????????? | | ##T ####### #?????????????????????????????? | | # #?????????????????????????????? | | # | =#?????????????????????????????? | | # ###???????????????????????????? | | ###+##### # #;####????????????????????????? | | #???????# gg == #????????????????????????? | | #???????# * #?????????????????####+??? | | ????????# % #######+####### ?? | | ??????### ! ?? | | ?????+ /% ?? | | ?????# ## ## =%c ^ u ?? | | ?????#??# # ==^ c[!! """"""""" ???? | | ????????# ; ==w @[!! """"""??????????? | | ????????# "" =# !==% [!! """"""??????????? | | ????????# """ # !%= ???????? | | ????????# T" + / ????? | | ????????# = """ # BB ??? | | ????????# "" # #BB#######+###???? | | ????????# / # #? #?????????????? | | ????????# # ##########Y#??#?????????????? | | #???????#+##+##### #????????? ???????????????? | | #????????????????# #?????????? *???????????????? | | #????#???????????# #?????????? ??????????????? | | ???? #???????????# #???????????=##?????????????? | | ?? +???????????# #??????????? #??????????????? | | # #???????????# #????????????#??????????????? | | " ?????????????# #???????????????????????????? | | #????????????????# #???????????????????????????? | | #????????????????# ????????????????????????????? | | #????????????????# ????????????????????????????? | | #?????????????????? ????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 49 Energy Capacity 580 Matter Stores 500 Matter Capacity 500 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 36 Relay Coupler Types 1 Relay Coupler Value 58 Item Schematics ----------------- Biometal Leg | -3/Research | Scanalyzed Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed NullScrapRail Manual? 0 Play Time 01:10:40 Cumulative 150.3 hours Start 2024.05.04 @ 17:04:41 End 2024.05.05 @ 12:17:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f66630-e040-41af-b887-508b32fcd026