Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:56:26 Player: Terminus Result: Destroyed by 12-ASH with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (1948) 1948 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 5103 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 37 Aligned with FarCom 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/400 Matter 31/300 Energy 308/310 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ Experimental Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (26) --- Light Neutrino Core Aluminum Leg Large Storage Unit Large Storage Unit Compact Matter Pod (37) Experimental Targeting Computer Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Hacking Suite System Purifier Beam Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Autogun Autogun 8R-AWN's Boregun Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weapon Cycler 8R-AWN's Armor/EX > --- WEAPON ----------- Minigun 8R-AWN's Boregun > --- INVENTORY -------- Light Neutrino Core Experimental Heat Sink Compact Matter Pod Experimental Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer System Purifier Autogun Minigun Grenade Launcher Plasma Cutter Deploy-a-Sentry [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 94 | 7 13 2 27 1 39 5 Power 11 | 1 1 1 3 . 5 . Engine 6 | 1 1 1 3 . . . Core 4 | . . . . . 4 . Reactor 1 | . . . . . 1 . Propulsion 11 | 2 1 1 3 . 4 . Treads . | . . . . . . . Leg 11 | 2 1 1 3 . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 4 . 4 . 15 1 Device 8 | . . . 2 . 5 1 Storage 9 | 2 4 . 1 . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 8 | . . . 1 . 7 . Artifact . | . . . . . . . Weapon 46 | 2 7 . 17 1 15 4 Energy Gun 7 | 2 1 . 4 . . . Energy Cannon 5 | . . . 5 . . . Ballistic Gun 11 | . . . . . 9 2 Ballistic Cannon 7 | . 4 . 3 . . . Launcher 10 | . 2 . 5 1 1 1 Special Weapon 5 | . . . . . 5 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . 2 . 10 . Parts Lost 9 | . . . 2 . 6 1 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 1 . 3 . Weapon 3 | . . . 1 . 1 1 Highest Loss Streak 5 | . . . 1 . 5 1 Average Slot Usage (%) 98 | . 100 100 99 100 92 96 Engine 10 | . 14 14 11 11 5 . Core 1 | . . . . . 5 11 Leg 23 | . 28 28 22 22 21 22 Device 7 | . . . 10 11 7 11 Storage 28 | . 28 28 33 33 16 33 Protection 2 | . . . . . 9 . Energy Gun 2 | . 5 . 2 . . . Energy Cannon 5 | . . . 8 15 2 . Ballistic Gun 3 | . . . . . 14 13 Ballistic Cannon 10 | . 22 28 10 . . . Launcher 1 | . . . . 6 2 5 Naked Turns . | . . . . . . . Heaviest Build 111 | 16 77 77 103 101 111 111 Greatest Support 60 | 20 20 20 26 26 60 60 Greatest Overweight (x) 4 | 3 3 3 4 3 3 1 Average Overweight (x) 2 | . 2 3 3 3 1 1 Largest Inventory Capacity 26 | 8 20 20 26 26 26 26 Average Capacity 18 | 7 18 20 26 26 15 26 Most Carried 26 | 1 18 20 26 26 26 23 Average Carried 15 | . 11 18 24 26 15 22 Final Capacity 26 | 8 20 20 26 26 26 26 Final Carried 26 | 1 18 20 26 26 23 20 Class Distribution -------------------- 58% | Hauler-Mutant 33% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2501 | 270 354 115 969 30 742 21 Remotely . | . . . . . . . Salvage Created 2621 | 90 622 115 1198 111 464 21 Parts 217 | 3 52 5 90 11 55 1 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 64 | . 16 5 28 5 7 3 Guns 2 | . 1 . . . 1 . Cannons 28 | . 8 5 15 . . . AOE 34 | . 7 . 13 5 6 3 Classes Destroyed 12 | 1 6 1 1 1 2 . Tunneler 2 | . 1 . . 1 . . Hauler 7 | . 2 . 5 . . . Recycler 6 | 1 2 . 3 . . . Operator 3 | . 3 . . . . . Turret 1 | . . . . . 1 . Watcher 7 | . 2 . 5 . . . Swarmer 18 | . 6 . 9 3 . . Grunt 27 | . 10 3 10 1 . 3 Brawler 1 | . . . . 1 . . Sentry 9 | . . . 9 . . . Zionite 7 | . . . . . 7 . Assembled 8 | . . 2 . . 6 . Best Kill Streak 7 | 1 4 4 5 4 7 3 Combat Bots Only 6 | . 4 4 4 3 6 3 Max Kills in Single Turn 3 | 1 3 1 3 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 2 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2922 | . 432 174 653 69 1071 523 Core 584 | . 121 53 127 9 113 161 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 264 | 6 46 20 74 4 101 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 80 80 78 126 126 50 50 Shots Fired 416 | 12 86 40 133 6 122 17 Gun 162 | 12 30 . 14 . 97 9 Cannon 202 | . 50 40 108 4 . . Launcher 30 | . 6 . 11 2 3 8 Special 22 | . . . . . 22 . Kinetic 272 | . 50 40 76 . 97 9 Thermal 49 | 6 15 . 6 . 22 . Explosive 30 | . 6 . 11 2 3 8 Electromagnetic 65 | 6 15 . 40 4 . . Robot Hit Streak 12 | 1 9 4 7 2 11 12 Robot Miss Streak 7 | 2 7 4 4 2 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 233 | 3 50 12 82 2 75 9 Core Hits 157 | 2 34 6 51 9 39 16 Critical Hits 17 | . 3 . 3 . 11 . Critical Kills 3 | . 1 . 1 . 1 . Critical Parts Destroyed 8 | . 2 . 2 . 4 . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6618 | 43 1406 309 2594 261 1444 561 Guns 1552 | 43 218 . 102 . 1078 111 Cannons 2731 | . 756 309 1644 22 . . Explosions 2157 | . 432 . 848 239 215 423 Melee 27 | . . . . . . 27 Ramming . | . . . . . . . Kinetic 3314 | . 756 309 1060 . 1078 111 Thermal 519 | 31 120 . 146 71 151 . Explosive 1965 | . 399 . 760 168 215 423 Electromagnetic 793 | 12 131 . 628 22 . . Impact 27 | . . . . . . 27 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 135 | . 25 . 83 . 22 5 Projectiles 107 | . 19 . 66 . 22 . Explosions 28 | . 6 . 17 . . 5 Melee . | . . . . . . . Knockbacks 23 | . 8 3 12 . . . Impact . | . . . . . . . Kinetic 22 | . 8 3 11 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 15 | . 3 . . 12 . . Shots 2 | . 1 . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 223 | 72 108 198 223 84 64 70 Average Temperature 37 | 32 27 64 62 47 18 34 Received Heat Transfer 627 | . 183 124 252 12 20 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 22 | . . . . . 22 . Heat Transferred 1099 | 75 250 . 198 50 526 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 2 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 466 | 5 215 158 466 303 . 123 Initial 163 | . . 83 61 163 . . Average 125 | . 118 96 210 198 . 78 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 74 | 100 97 100 48 37 . 100 Level 1 21 | . 2 . 41 62 . . Level 2 3 | . . . 10 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 . 4 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 3 . 3 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . . . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 28 7 44 5 18 3 Peak Tracking Total 9 | . 5 3 4 3 9 4 Tactical Retreats 11 | . 1 1 5 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 14 | . 2 . 2 . 10 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 11 | . 4 . 5 . 2 . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 13 . 18 . 5 . Successful 26 | . 8 . 13 . 5 . Failed 10 | . 5 . 5 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 31 | . 13 . 17 . 1 . Terminals 29 | . 11 . 18 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 5 . 5 . Record 4 | . . . . . 4 . Branch Access Points 1 | . . . 1 . . . Alert Level 3 | . 1 . 2 . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 4 | . 2 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 4 . 8 . . . Terminals 11 | . 3 . 8 . . . Track 3 | . 1 . 2 . . . Assimilate 2 | . . . 2 . . . Botnet 5 | . 2 . 3 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 5 | . . . 2 3 . . Largest Group 3 | . . . 2 3 3 . Highest-Rated Group 40 | . . . 20 40 40 . Highest-Rated Ally 16 | . . . 10 16 16 . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . . 21 11 Total Damage 715 | . . . . . 155 560 Kills 2 | . . . . . 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7889 | 1889 1174 299 2458 633 1345 91 Spaces Moved 2650 | 102 516 112 958 294 633 35 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 2632 | 84 516 112 958 294 633 35 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 210 210 210 120 150 Average Speed 193 | 116 189 210 216 210 163 150 Slowest Speed 240 | 200 210 210 240 210 210 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 16 84 25 85 59 91 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 182 | . 22 2 82 7 13 56 Melee . | . . . . . . . Projectile 9 | . 1 2 3 . 2 1 AOE 173 | . 21 . 79 7 11 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5036 | 1856 621 135 1210 304 848 62 Wait 1907 | 1741 30 2 101 4 22 7 Move 2644 | 101 515 111 957 293 632 35 Hop . | . . . . . . . Pick Up 64 | 1 14 . 27 1 21 . Fast Attach 23 | 7 . . 2 . 14 . Attach 13 | . . . 4 . 7 2 Detach . | . . . . . . . Swap 58 | . 13 2 21 1 18 3 Drop 62 | . 3 . 24 1 33 1 Fire 264 | 6 46 20 74 4 101 13 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 1890 | -11/Scrapyard | Entered Materials 1891 | -10/Materials | Build established: Mutant 2421 | -10/Materials | Discovered new exit (range 15) 2549 | -10/Materials | Build established: Hauler-Mutant 2591 | -10/Materials | Discovered new exit (range 8) 2923 | -10/Materials | Discovered new exit (range 16) 3064 | -10/Materials | Entered Mines 3106 | -10/Mines | Met a Derelict bent on vengeance 3249 | -10/Mines | Excavation squad dispatched 3249 | -10/Mines | A large section of the Mines collapsed 3273 | -10/Mines | Core integrity fell below 50% 3350 | -10/Mines | Discovered new exit (range 6) 3363 | -10/Mines | Entered Materials 3363 | -9/Materials | Evolved 2 slots: Utility x2 3496 | -9/Materials | Identified exit to Mines 3884 | -9/Materials | Discovered new exit (range 14) 4275 | -9/Materials | Discovered new exit (range 10) 5182 | -9/Materials | Discovered new exit (range 4) 5763 | -9/Materials | First assault squad dispatched 5821 | -9/Materials | Entered Mines 6206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6326 | -9/Mines | Learned Materials emergency access door positions 6357 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6441 | -9/Mines | Discovered new exit (range 5) 6454 | -9/Mines | Entered Exiles 6454 | -9/Exiles | Accompanied by 3 allies 6505 | -9/Exiles | Met 8R-AWN 6541 | -9/Exiles | Met EX-HEX 6639 | -9/Exiles | Met EX-DEC 6677 | -9/Exiles | Learned location of Zion (-6) 6748 | -9/Exiles | Discovered new exit (range 12) 6871 | -9/Exiles | Met EX-BIN 6892 | -9/Exiles | Aligned with FarCom system 6894 | -9/Exiles | Given EX-Vault access code 6928 | -9/Exiles | Opened EX-Vault 6964 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6989 | -9/Exiles | Attacked by the Exiles 6992 | -9/Exiles | Destroyed EX-BIN 7094 | -9/Exiles | Build established: Mutant 7111 | -9/Exiles | Core integrity fell below 50% 7123 | -9/Exiles | Destroyed 8R-AWN 7130 | -9/Exiles | Found Prototype Ballistic Gun 7131 | -9/Exiles | Lost 5 parts (2n3u) 7149 | -9/Exiles | Found Prototype Processor 7159 | -9/Exiles | Found Prototype Device 7159 | -9/Exiles | Identified AS-neutralizer No. 17b 7166 | -9/Exiles | Found Prototype Protection 7166 | -9/Exiles | Identified 8R-AWN's Armor/TH 7169 | -9/Exiles | Found Prototype Protection 7169 | -9/Exiles | Identified 8R-AWN's Armor/EX 7174 | -9/Exiles | Identified 8R-AWN's Boregun 7188 | -9/Exiles | Found Prototype Device 7188 | -9/Exiles | Identified System Purifier 7421 | -9/Exiles | Destroyed EX-HEX 7447 | -9/Exiles | Build established: Scavenger-Mutant 7515 | -9/Exiles | Destroyed EX-DEC 7520 | -9/Exiles | Found Deploy-a-Sentry 7799 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 7799 | -9/Exiles | Entered Mines 7853 | -8/Mines | 12-ASH came to Exiles' defense 7861 | -8/Mines | DAS Turret deployed 7873 | -8/Mines | Core integrity fell below 20% 7890 | -8/Mines | Destroyed by 12-ASH with Ripper Last Messages --------------- 07853_ 12-ASH: "I came as fast as I could... Wait, it was you!" 07853_ Grenade Launcher destroyed. 07859_ Dropped Deploy-a-Sentry. 07861_ DAS Turret deployed. 07867_ Destroyed Adv. Reaction Control System. 07867_ 12-ASH knocked back. 07870_ Destroyed 0b10 Decoder Chip [Skirmisher]. 07870_ 12-ASH knocked back. 07871_ HV Slug penetrates Wall. 07872_ Destroyed Prototype Ballistic Gun. 07872_ 12-ASH knocked back. 07875_ Maul severed. 07876_ Destroyed Particle Gun. 07876_ G-47 Trooper knocked back. 07881_ G-50 Soldier knocked back. 07883_ Destroyed Adv. Melee Analysis Suite. 07887_ G-50 Soldier suffers critical hit. 07887_ G-50 Soldier destroyed. 07888_ Destroyed Lgt. Antimatter Reactor. 07889_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ??????????? ##?????????????? | | ?????????? #?????????????? | | ?????????? ##????????????? | | ?????????# ##???????????? | | ????????# #???????????? | | ?????### #???????????? | | ?????# * #???????????? | | ????## #???????????? | | ????# # # #???????????? | | ???## #???????????? | | ??## # #???????????? | | ??# #???????????????? | | ??# #???????????????? | | ??## #####???????????????? | | ???## ##???????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ??### [#????????????????????? | | ?## ! #????????????????????? | | ?# ]!##???????????????????? | | ?# #???????????????????? | | ?# ####????????????????? | | ?# @g t#????????????????? | | ?# ##gg;######?????????? | | ?## /###[g #???????? | | ??# #?# g g u #???? | | ??## ##?######### #??? | | ???####???????????????? ???? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Weapon Cycling 25 Evasion (%) 50 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipHeartConverter Manual? 0 Play Time 00:37:47 Cumulative 1084.4 hours Start 2020.09.18 @ 14:19:23 End 2020.09.18 @ 14:56:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 78 Types 14/9/35/5/1/2/12/0/0 Lore% 95 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dee8f17d-adf7-4444-b034-fe9b437a202c