Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 21:38:12 Player: Abkaal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (2129) 2129 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4385 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 125/125 System Corruption 2% Temperature Cool (9) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Sensor Array Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Improved Datajack > --- INVENTORY (5) ---- Light Deuterium Engine Flight Unit Improved Targeting Computer Target Analyzer Target Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Datajack > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Targeting Computer Target Analyzer Target Analyzer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 92 | 5 10 28 49 Power 17 | 1 3 3 10 Engine 14 | 1 3 3 7 Core 3 | . . . 3 Reactor . | . . . . Propulsion 36 | 2 2 14 18 Treads 2 | . . 2 . Leg 16 | 2 2 7 5 Wheel . | . . . . Hover 2 | . . 2 . Flight 16 | . . 3 13 Utility 15 | . 3 6 6 Device 9 | . 1 4 4 Storage 2 | . 2 . . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 24 | 2 2 5 15 Energy Gun 10 | 2 1 2 5 Energy Cannon 3 | . . 3 . Ballistic Gun 7 | . . . 7 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 6 | . . 3 3 Parts Lost 39 | . 2 9 28 Power 9 | . 1 2 6 Propulsion 15 | . . 3 12 Utility 5 | . 1 1 3 Weapon 10 | . . 3 7 Highest Loss Streak 15 | . 2 4 15 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 92 91 81 Engine 11 | . 14 10 9 Core 1 | . . . 2 Leg 19 | . 27 20 12 Flight 6 | . . 4 13 Device 9 | . 5 10 12 Storage 11 | . 15 14 4 Processor 2 | . . 5 2 Hackware 1 | . . . 2 Energy Gun 9 | . 15 7 4 Energy Cannon 4 | . . 9 5 Ballistic Gun 2 | . . . 7 Impact Weapon 5 | . 11 5 . Special Melee Weapon 1 | . . . 2 Naked Turns 20 | . . . 20 Heaviest Build 33 | 6 22 30 33 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 5 | . 1 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 8 | 5 8 10 7 Most Carried 10 | 3 10 10 10 Average Carried 7 | 2 7 9 6 Final Capacity 10 | 5 10 10 5 Final Carried 10 | 3 10 10 5 Class Distribution -------------------- 51% | Mutant 35% | Scavenger-Mutant 9% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1405 | 250 75 321 759 Remotely . | . . . . Salvage Created 2873 | 42 528 986 1317 Parts 168 | . 24 53 91 Haulers Intercepted 5 | . 1 1 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | 1 13 18 28 Melee 8 | . 7 . 1 Guns 23 | 1 1 5 16 Cannons 17 | . . 7 10 AOE 1 | . . 1 . Classes Destroyed 11 | 1 5 2 3 Worker 2 | . 2 . . Builder 1 | . . . 1 Hauler 5 | . 1 1 3 Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 11 | . 3 3 5 Swarmer 22 | . 6 3 13 Grunt 26 | 1 7 9 9 Sentry 11 | . . 6 5 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 7 9 4 Combat Bots Only 9 | 1 7 9 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 433 | 6 58 112 257 Missed 132 | 1 14 26 91 Damage Taken 4245 | 55 438 1135 2617 Core 895 | 10 125 207 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 414 | . 205 209 . Core Remaining (%) 63 | 96 46 48 . Volleys Fired 210 | 4 35 38 133 Largest 3 | 2 2 2 3 Hottest 136 | 90 90 136 136 Shots Fired 388 | 8 48 57 275 Gun 286 | 8 48 28 202 Cannon 101 | . . 29 72 Launcher 1 | . . . 1 Special . | . . . . Kinetic 123 | . . . 123 Thermal 241 | 8 48 39 146 Explosive 1 | . . . 1 Electromagnetic 23 | . . 18 5 Robot Hit Streak 17 | 3 7 12 17 Robot Miss Streak 5 | 1 5 2 5 Penetration Max . | . . . . Secondary Targets 7 | . . 3 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 299 | 5 51 66 177 Core Hits 103 | 2 14 24 63 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 7 | . 2 4 1 Critical Strikes 12 | 1 5 4 2 Burn 3 | 1 2 . . Destroy 2 | . . . 2 Smash 7 | . 3 4 . Melee Attacks 71 | . 35 26 10 Impact 65 | . 35 26 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 10 | . 3 2 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6352 | 62 1584 1486 3220 Guns 2898 | 62 341 287 2208 Cannons 1178 | . . 431 747 Explosions 126 | . . 33 93 Melee 2128 | . 1243 735 150 Ramming 22 | . . . 22 Kinetic 1366 | . . . 1366 Thermal 2488 | 62 341 563 1522 Explosive 93 | . . . 93 Electromagnetic 255 | . . 188 67 Impact 2128 | . 1243 735 150 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 616 | . 302 287 27 Projectiles 8 | . . . 8 Explosions . | . . . . Melee 608 | . 302 287 19 Knockbacks 8 | . 3 5 . Impact 7 | . 3 4 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 7 | . . 1 6 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 400 | 144 138 400 258 Average Temperature 68 | 79 39 130 52 Received Heat Transfer 1353 | 30 156 483 684 Effects 6 | . . 5 1 Energy Bleed 1 | . . . 1 Interference 4 | . . 4 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 18 | . 10 6 2 Impact Corruptions 23 | . 13 9 1 Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 11 | 2 3 3 3 Heat Transferred 5418 | 235 1076 1073 3034 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 550 | 20 274 325 550 Initial 110 | . 13 37 110 Average 209 | 1 105 154 361 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 52 | 100 91 59 9 Level 1 32 | . 8 40 50 Level 2 14 | . . . 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 5 . 13 Investigation 7 | . 2 . 5 Extermination . | . . . . Reinforcement 7 | . 3 . 4 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 112 | 1 26 24 61 Peak Tracking Total 6 | 1 5 6 6 Tactical Retreats 11 | . 2 2 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 17 | . 6 1 10 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 . 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 64 | . 24 9 31 Successful 42 | . 13 8 21 Failed 22 | . 11 1 10 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 33 | . 8 . 25 Fabricators . | . . . . Repair Stations 18 | . 9 9 . Recycling Units 10 | . 7 . 3 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 18 | . 3 . 15 Record 6 | . 2 . 4 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 2 | . . . 2 Emergency Access Points 2 | . . . 2 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . . . 2 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 16 | . 8 8 . Scan Component 8 | . 4 4 . Repair 7 | . 3 4 . Refit 1 | . 1 . . Recycling Unit Hacks 5 | . 2 . 3 Report Inventory 4 | . 2 . 2 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 1 6 Full Trace Events 5 | . . . 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . 3 4 . Time 207 | . 78 129 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 parse_system 1 | . . . 1 no_distress 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3873 | 93 1298 1072 1410 Spaces Moved 2698 | 64 559 451 1624 Core 56 | 17 . . 39 Treads 22 | . . 22 . Legs 1265 | 47 559 339 320 Wheels . | . . . . Hover 63 | . . 63 . Flight 1292 | . . 27 1265 Fastest Speed 29 | 50 120 105 29 Average Speed 90 | 101 154 154 51 Slowest Speed 435 | 120 190 435 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 68 30 64 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 8 5 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 8 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3646 | 81 885 731 1949 Wait 436 | 6 221 131 78 Move 2695 | 63 558 450 1624 Hop . | . . . . Pick Up 65 | 3 16 27 19 Fast Attach 51 | 5 6 13 27 Attach 29 | . 1 10 18 Detach 12 | . . 6 6 Swap 12 | . 3 5 4 Drop 58 | . 10 24 24 Fire 210 | 4 35 38 133 Melee 71 | . 35 26 10 Ram 1 | . . 1 . Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 11) 844 | -10/Materials | Destroyed 7 combat bots 1066 | -10/Materials | Core integrity fell below 50% 1178 | -10/Materials | Repaired Aluminum Leg 1205 | -10/Materials | Repaired Aluminum Leg 1233 | -10/Materials | Repaired Med. Laser 1332 | -10/Materials | Discovered new exit (range 16) 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -9/Materials | Lost 4 parts (3n1w) 2047 | -9/Materials | Lost 3 parts (1u2w) 2070 | -9/Materials | Destroyed 9 combat bots 2223 | -9/Materials | Core integrity fell below 50% 2300 | -9/Materials | Repaired Aluminum Leg 2334 | -9/Materials | Repaired Aluminum Leg 2355 | -9/Materials | Build established: Scavenger-Mutant 2362 | -9/Materials | Repaired Aluminum Leg? 2427 | -9/Materials | Repaired Hvy. Ion Engine 2451 | -9/Materials | Discovered new exit (range 9) 2464 | -9/Materials | Entered another Materials area 2464 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3060 | -8/Materials | Garrison activated, responded to threat 3126 | -8/Materials | Core integrity fell below 50% 3173 | -8/Materials | Lost 15 parts (4p5n1u5w) 3210 | -8/Materials | Core integrity fell below 20% 3249 | -8/Materials | Lost 4 parts (1p2n1u) 3449 | -8/Materials | Lost 3 parts (1p1n1w) 3664 | -8/Materials | First assault squad dispatched 3818 | -8/Materials | Build established: Scavenger-Sprinter 3874 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03838_ Jacked A-02 Transporter... >>parse_system Reading system data... 03844_ A-02 Transporter destroyed. 03847_ Acquired 57 matter. 03848_ Dropped Flight Unit. 03848_ Acquired Imp. VTOL Module. 03851_ Dropped Flight Unit. 03852_ Acquired Imp. VTOL Module. 03854_ Dropped VTOL Module. 03854_ Acquired Imp. VTOL Module. 03856_ Dropped Imp. Heat Sink. 03857_ C-30 ARC bursts open, deploying its payload. 03857_ G-50 Soldier unfolds itself. 03857_ G-47 Trooper unfolds itself. 03857_ B-36 Bruiser unfolds itself. 03857_ L-31 Rogue unfolds itself. 03859_ Acquired Flight Unit. 03874_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ! #?????? | | ###########+######## +?????? | | ???????# ####+# ### ##?????? | | ???????# ##[ # #?#+#######? | | ???????#! 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() It's Just You Party Time Power Corrupts Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed UltimateBackupPendant Manual? 0 Play Time 01:09:25 Cumulative 4.9 hours Start 2024.04.02 @ 20:27:05 End 2024.04.02 @ 21:38:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87ff7600-da6b-4b28-9ad8-0da7e744d4b7