Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 13:07:50 Player: BOTHUNTER Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (33) 165 Value Destroyed (712) 712 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1456) 1456 TOTAL SCORE: 8833 Bonus ------- Follower Combat Kills 142 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Friendly Fire -186 Cogmind --------- Core Integrity 0/1150 Matter 20/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Hacking Suite Advanced Hacking Suite Relay Coupler [Duelist] (19) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Lightpack 2.0 Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Hacking Suite Relay Coupler [Demolisher] Relay Coupler [Hunter] Advanced Plasma Cannon Datajack Improved Datajack Improved Remote Datajack Makeshift Hammer Plasma Sword [Rating: 79] Favorites ----------- Power Backup Power I Engine Backup Power I Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Particle Charger Storage Lightpack 2.0 Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Makeshift Axe Energy Gun Backup Laser I Energy Cannon Plasma Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 104 | 2 11 3 18 . . 1 4 2 2 8 11 4 2 11 24 . 1 Power 8 | . . . 3 . . . 1 . . 1 2 . . . 1 . . Engine 7 | . . . 3 . . . 1 . . 1 2 . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 21 | . 3 . 7 . . 1 1 . . . 2 1 . 2 4 . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 21 | . 3 . 7 . . 1 1 . . . 2 1 . 2 4 . . Utility 35 | . . 2 5 . . . 2 2 . 6 3 . . 4 11 . . Device 4 | . . 1 1 . . . 1 . . . . . . . 1 . . Storage 2 | . . 1 . . . . . 1 . . . . . . . . . Processor 7 | . . . 4 . . . 1 1 . 1 . . . . . . . Hackware 21 | . . . . . . . . . . 5 2 . . 4 10 . . Protection 1 | . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | 2 8 1 3 . . . . . 2 1 4 3 2 5 8 . 1 Energy Gun 6 | 2 3 . 1 . . . . . . . . . . . . . . Energy Cannon 9 | . 1 . . . . . . . 1 . 1 2 2 . 2 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . 1 . . 1 Impact Weapon 4 | . . . . . . . . . . . . . . 3 1 . . Slashing Weapon 11 | . 2 . 1 . . . . . 1 . 2 . . 1 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . 1 . 1 . . . . . . 1 1 1 . . 1 . . Unidentified Prototypes 5 | . . . 2 . . . 1 1 . . . . . 1 . . . Parts Lost 47 | . 8 . 1 1 . 1 3 . 2 . 2 4 . 6 18 . 1 Power 4 | . . . . 1 . . . . . . 1 1 . 1 . . . Propulsion 10 | . 1 . 1 . . 1 . . . . . 2 . 1 4 . . Utility 21 | . . . . . . . 3 . 1 . . . . 3 14 . . Weapon 12 | . 7 . . . . . . . 1 . 1 1 . 1 . . 1 Highest Loss Streak 13 | . 4 . 1 1 . 1 3 . 1 . 1 2 . 6 13 . 1 Average Slot Usage (%) 69 | . 42 56 78 88 88 77 82 62 56 83 91 79 66 80 67 21 23 Engine 4 | . 6 14 11 . . . . . . 5 6 1 . 1 . . . Flight 11 | . 12 14 16 22 22 11 18 15 15 15 13 11 6 7 5 . . Storage 4 | . . . 11 11 11 11 9 1 7 7 6 6 6 5 4 . . Processor 10 | . . . 19 33 33 33 29 30 25 18 6 6 6 5 5 5 5 Hackware 22 | . . . . . . . . . . 21 38 40 40 50 47 15 15 Protection 1 | . . . . . . . . . . . 5 4 . . . . . Energy Gun 1 | . 11 . . . . . . . . . . . . 1 . . . Launcher 1 | . . 13 . . . . . . . . . . . . . . . Slashing Weapon 6 | . 5 13 8 11 11 11 9 7 6 7 5 4 . 2 1 . . Special Melee Weapon 2 | . 2 . 4 11 11 11 9 7 . 6 5 1 . . 1 . . Naked Turns 9 | . 9 . . . . . . . . . . . . . . . . Heaviest Build 18 | 2 7 7 13 6 5 5 8 9 12 12 18 13 12 10 17 . 4 Greatest Support 15 | 3 8 4 10 6 6 6 12 12 12 12 14 14 6 15 15 3 3 Greatest Overweight (x) 2 | . 2 1 2 . . . . . . . 2 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 4 4 4 4 4 4 4 24 24 24 24 24 24 24 24 4 4 Average Capacity 16 | 4 4 4 4 4 4 4 4 6 24 24 24 24 24 24 23 4 4 Most Carried 20 | . 2 4 4 4 4 4 4 4 7 9 13 13 13 18 20 3 3 Average Carried 8 | . . 2 3 4 3 3 3 3 3 7 11 12 11 14 15 3 2 Final Capacity 24 | 4 4 4 4 4 4 4 4 24 24 24 24 24 24 24 4 4 4 Final Carried 17 | . 2 4 4 4 4 4 4 3 7 8 12 13 11 17 4 3 2 Class Distribution -------------------- 27% | Mutant 24% | Hacker-Mutant 23% | Wizard-Mutant 11% | Hauler-Sprinter 6% | Bothacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hauler-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Matter Collected 964 | 220 85 30 227 108 . 10 40 . . 70 75 82 . 17 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1063 | . 307 128 124 . . . 49 . . 145 41 46 . 223 . . . Parts 64 | . 11 11 11 . . . 2 . . 9 5 1 . 14 . . . Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Combat Hostiles Destroyed 13 | . 6 4 1 . . . . . . . . 2 . . . . . Melee 2 | . 1 . 1 . . . . . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 . . . . . AOE 6 | . 2 4 . . . . . . . . . . . . . . . Classes Destroyed 8 | . 4 3 . . . . . . . 1 . . . . . . . Worker 4 | . . 1 . . . . . . . 1 1 . . 1 . . . Builder 2 | . . 1 . . . . . . . . . . . 1 . . . Tunneler 3 | . . 2 . . . . . . . . . . . 1 . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . . . . . Recycler 3 | . 1 . . . . . . . . 1 . . . 1 . . . Operator 4 | . . . . . . . . . . 3 1 . . . . . . Swarmer 4 | . 3 . 1 . . . . . . . . . . . . . . Grunt 7 | . 3 4 . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | . 2 8 1 . . . 1 . . 2 2 2 . 1 . . . Combat Bots Only 4 | . 2 4 1 . . . . . . . . 2 . . . . . Max Kills in Single Turn 3 | . 1 3 1 . . . 1 . . 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . . . . . Melee 1 | . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Damage Taken 4460 | . 593 47 79 53 . 32 106 . 407 84 240 635 22 447 1289 . 426 Core 2226 | . 227 16 8 10 . 19 48 . 123 49 46 337 22 150 829 . 342 Absorbed by Shields 66 | . . . . . . . . . 66 . . . . . . . . Core Remaining (%) 70 | 100 . 2 . . . 90 91 . . 75 . . 52 85 . . . Volleys Fired 54 | . 28 14 1 . . . . . 5 . 1 2 2 . 1 . . Largest 2 | . 2 1 1 . . . . . 1 . 1 1 1 . 1 . . Hottest 101 | . 101 33 63 . . . . . 80 . 80 80 80 . 98 . . Shots Fired 59 | . 33 14 1 . . . . . 5 . 1 2 2 . 1 . . Gun 32 | . 31 . 1 . . . . . . . . . . . . . . Cannon 12 | . 1 . . . . . . . 5 . 1 2 2 . 1 . . Launcher 14 | . . 14 . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 26 | . 15 . 1 . . . . . 5 . 1 2 1 . 1 . . Explosive 14 | . . 14 . . . . . . . . . . . . . . . Electromagnetic 19 | . 18 . . . . . . . . . . . 1 . . . . Robot Hit Streak 7 | . 7 4 . . . . . . 5 . . 7 1 . . . . Robot Miss Streak 3 | . 3 3 1 . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 78 | . 25 4 8 . . . 3 . 6 9 9 5 1 6 2 . . Core Hits 40 | . 8 13 3 . . . 1 . 1 5 2 3 1 3 . . . Critical Hits 5 | . . . 2 . . . 1 . . . 1 . . 1 . . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 2 . . . 1 . . . 1 . . . . . . Melee Attacks 237 | . 12 1 14 6 . 5 25 2 28 38 42 12 . 39 13 . . Impact 10 | . . . . . . . . . . . . . . 10 . . . Slashing 215 | . 12 1 14 6 . 5 25 2 28 33 40 8 . 29 12 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . 2 . 2 . . . 1 . . 4 6 . . 4 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4206 | . 565 679 499 . . . 209 . 164 620 616 90 48 653 63 . . Guns 231 | . 231 . . . . . . . . . . . . . . . . Cannons 246 | . 22 . . . . . . . 126 . . 50 48 . . . . Explosions 764 | . 85 679 . . . . . . . . . . . . . . . Melee 2965 | . 227 . 499 . . . 209 . 38 620 616 40 . 653 63 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 362 | . 161 . . . . . . . 126 . . 50 25 . . . . Explosive 679 | . . 679 . . . . . . . . . . . . . . . Electromagnetic 200 | . 177 . . . . . . . . . . . 23 . . . . Impact 123 | . . . . . . . . . . . . . . 123 . . . Slashing 2842 | . 227 . 499 . . . 209 . 38 620 616 40 . 530 63 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 1 1 4 4 4 . . . . Average Corruption 2 | . . . . . . . . . 1 1 2 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 1 7 4 11 . . . . . Message Errors 7 | . . . . . . . . . . 4 1 2 . . . . . Matter Fused 6 | . . . . . . . . . . . 1 5 . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 2 1 1 . . . . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . 53 . . . . . . . . 149 163 . . 121 28 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 514 | . 53 . . . . . . . . 149 163 . . 121 28 . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 67 . . . . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 51 4 12 . . . . . 100 . 22 16 8 . 14 . 270 Average Temperature 36 | . 25 4 9 . . . . . 46 . 16 10 6 . 8 . 141 Received Heat Transfer 1100 | . 225 27 9 30 . 18 45 . 98 24 39 171 . 72 333 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 761 | . 361 . . . . . . . 250 . . 100 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Peak Influence 640 | . 335 242 225 173 . 50 197 82 157 280 105 . . 226 640 . . Initial 122 | . . 122 24 78 . . 19 80 57 90 7 . . 44 98 . . Average 118 | . 184 132 124 126 . 9 94 80 82 132 45 . . 86 218 . . Maximum Alert Level 2 | . 1 1 1 . . . . . . 1 . . . 1 2 . . Low Security (%) 83 | 100 45 65 81 100 . 100 100 100 100 91 100 . . 98 62 . . Level 1 12 | . 54 34 18 . . . . . . 8 . . . 1 10 . . Level 2 3 | . . . . . . . . . . . . . . . 26 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 2 . . . 4 . . 3 2 . . 2 2 . . Investigation 15 | . 3 1 1 . . . 4 . . 2 2 . . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . . 1 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Distress Signals 2 | . . . 1 . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 20 6 9 8 . 3 16 . 13 7 14 24 1 22 19 . 8 Peak Tracking Total 14 | . 4 2 5 4 . 3 14 . 10 2 5 11 1 10 7 . 8 Tactical Retreats 37 | . 4 . 2 3 . 1 2 . 3 2 3 8 . 5 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Traps Triggered 5 | . . . . . . . . . 1 . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . 9 . . . . . . . . 7 20 . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . 1 . . . . . . . . 6 4 . . 6 . . . Reused 2 | . 1 . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Machines Disabled 5 | . 3 1 . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . 2 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Machines Accessed 46 | . 5 1 1 . . . 4 1 . 11 7 . . 11 5 . . Terminals 27 | . 4 . 1 . . . 3 . . 9 3 . . 5 2 . . Fabricators 6 | . . . . . . . . . . . 2 . . 3 1 . . Repair Stations 3 | . 1 . . . . . . . . . 1 . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 . 1 1 . . 2 1 . . Total Hacks 131 | . 13 1 3 . . . 11 1 . 29 17 . . 41 15 . . Successful 96 | . 10 1 . . . . 7 1 . 21 10 . . 32 14 . . Failed 34 | . 3 . 3 . . . 4 . . 8 7 . . 8 1 . . Catastrophic 5 | . . . 1 . . . 1 . . 1 . . . 2 . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . Manual 74 | . 10 . 2 . 1 . 8 . . 20 7 . . 23 3 . . Terminals 93 | . 12 . 3 . . . 9 . . 22 9 . . 31 7 . . Fabricators 14 | . . . . . . . . . . . 5 . . 6 3 . . Repair Stations 3 | . 1 . . . . . . . . . 1 . . 1 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 2 . . . . 3 . . Garrison Access 13 | . . . . . . . . 1 . 5 2 . . 3 2 . . Terminal Hacks 42 | . 4 1 . . . . 2 . . 9 2 . . 18 6 . . Record 2 | . . . . . . . . . . . . . . 1 1 . . Robot Analysis 7 | . 1 . . . . . . . . 1 . . . 5 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . . . . . . . 1 1 . . 1 1 . . Garrison Index 2 | . . . . . . . . . . . . . . 1 1 . . Locate Traps 8 | . . . . . . . . . . 3 1 . . 4 . . . Reprogram Traps 2 | . . . . . . . . . . 1 . . . 1 . . . Dispatch Records 2 | . . . . . . . 1 . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . 1 . . . 1 1 . . Fabricator Hacks 12 | . . . . . . . . . . . 3 . . 6 3 . . Load Schematic 5 | . . . . . . . . . . . 1 . . 3 1 . . Build 7 | . . . . . . . . . . . 2 . . 3 2 . . Repair Station Hacks 3 | . 1 . . . . . . . . . 1 . . 1 . . . Refit 3 | . 1 . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 2 . . . . 3 . . Insert Component 3 | . . . . . . . . . . 1 . . . . 2 . . Analyze 2 | . . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks 9 | . . . . . . . . 1 . 1 2 . . 3 2 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 . . 2 1 . . Coupler Status 4 | . . . . . . . . . . 1 1 . . 1 1 . . Unauthorized Hacks 24 | . 5 . . . . . 4 . . 9 2 . . 4 . . . Terminals 20 | . 5 . . . . . 3 . . 7 1 . . 4 . . . Assimilate 2 | . 1 . . . . . . . . 1 . . . . . . . Botnet 14 | . 3 . . . . . 2 . . 5 1 . . 3 . . . Operators 2 | . 1 . . . . . . . . . . . . 1 . . . Sabotage 2 | . . . . . . . 1 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Intercept 1 | . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . . Used 2 | . . . . . . . . . . 1 1 . . . . . . Hacking Detections 28 | . 5 . 1 . . . 2 . . 8 6 . . 4 2 . . Full Trace Events 9 | . 2 . 1 . . . 2 . . 1 2 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . Parts Built 6 | . . . . . . . . . . . 1 . . 3 2 . . Matter 876 | . . . . . . . . . . . 146 . . 438 292 . . Time 180 | . . . . . . . . . . . 24 . . 108 48 . . Total Part Build Rating 18 | . . . . . . . . . . . 3 . . 9 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . . . 2 1 2 . . 1 . . Non-combat 3 | . . . . . . . . . . 2 1 . . . . . . Combat 3 | . . . . . . . . . . . . 2 . . 1 . . Robot Hacks Applied 6 | . . . . . . . . . . 2 1 2 . . 1 . . purge_threat 1 | . . . . . . . . . . 1 . . . . . . . block_reporting 2 | . . . . . . . . . . 1 1 . . . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 9 | . . . . . . . . . 4 . . . . 2 3 . . Machine Destruction 9 | . . . . . . . . . 4 . . . . 2 3 . . Attached 8 | . . . . . . . . . . 2 1 . . . 5 . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Total Allies 11 | . 1 2 . . . . . . . 1 4 2 . . 1 . . Largest Group 3 | . 1 2 2 . . . . . . 1 3 2 . . 1 . . Highest-Rated Group 87 | . 10 45 45 . . . . . . 10 87 54 . . 49 . . Highest-Rated Ally 49 | . 10 31 31 . . . . . . 10 29 29 . . 49 . . Total Orders 2 | . 2 . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 4 8 . . . . . . . 20 8 . . 3 . . Total Damage 741 | . . 62 169 . . . . . . . 273 96 . . 141 . . Kills 6 | . . 1 4 . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Robot Analysis Total 7 | . 1 . . . . . . . . 1 . . . 5 . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Turns Passed 5135 | 23 348 681 138 108 85 54 185 61 537 456 524 493 15 673 544 7 203 Spaces Moved 6325 | 40 376 512 166 232 237 112 276 104 428 749 765 635 8 922 675 3 85 Core 308 | 40 128 . 2 . . . . . . . . . . . 50 3 85 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6017 | . 248 512 164 232 237 112 276 104 428 749 765 635 8 922 625 . . Fastest Speed 32 | 50 37 40 34 35 35 35 32 32 32 32 32 34 35 34 35 50 50 Average Speed 45 | 50 43 115 40 35 35 35 32 32 32 32 34 37 96 48 46 50 64 Slowest Speed 175 | 50 150 120 175 35 35 35 35 32 32 32 175 120 105 105 105 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . 1 . 4 2 . . 5 . 2 . . 1 . . 2 . . Cave-ins Triggered 3 | . . . . . . . . . 1 . 2 . . . . . . Exploration Rate (%) 32 | 5 57 80 20 54 61 35 37 3 41 20 18 80 8 27 19 2 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 . . . 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 1 . 1 . . . . . 1 . . . . . Spaces Dug 165 | . 5 15 1 6 . 5 22 2 19 25 23 7 . 28 7 . . Terrain Destroyed 260 | . 13 102 1 6 . 5 22 2 19 25 23 7 . 28 7 . . Melee 149 | . 4 . 1 6 . 5 22 2 19 25 23 7 . 28 7 . . Projectile 1 | . 1 . . . . . . . . . . . . . . . . AOE 110 | . 8 102 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Fac Upp War Total 8218 | 41 499 584 217 250 239 121 341 128 791 926 975 875 13 1093 884 8 233 Wait 1364 | . 58 48 5 15 . 3 39 20 321 117 125 217 2 85 157 5 147 Move 6279 | 39 373 511 159 228 236 111 265 103 424 748 764 632 7 921 671 2 85 Hop 12 | . 1 . 2 1 . . 5 . 1 . . 1 . . 1 . . Pick Up 46 | . 4 3 2 . 1 1 1 1 4 5 7 3 . 10 4 . . Fast Attach 52 | 2 6 3 14 . . . 3 1 . 4 3 . . 4 12 . . Attach 45 | . 4 . 3 . . 1 1 1 . 4 6 4 2 7 11 . 1 Detach 25 | . 2 1 3 . . . . . . . 2 2 . 5 10 . . Swap 8 | . 1 . 2 . . . . . 2 . 2 . . . 1 . . Drop 34 | . 1 3 12 . 2 . 2 . . 3 2 2 . 4 2 1 . Fire 54 | . 28 14 1 . . . . . 5 . 1 2 2 . 1 . . Melee 237 | . 12 1 14 6 . 5 25 2 28 38 42 12 . 39 13 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 6 . . . . 18 . . . Rewire 2 | . . . . . . . . . . . 1 . . . 1 . . Trap 36 | . 9 . . . . . . . . 7 20 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Lost 4 parts (4w) 183 | -10/Materials | Core integrity fell below 50% 204 | -10/Materials | Discovered new exit (range 14) 210 | -10/Materials | Core integrity fell below 20% 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Discovered new exit (range 15) 372 | -10/Materials | Entered Mines 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 678 | -10/Mines | Learned Materials emergency access door positions 732 | -10/Mines | Learned Materials emergency access door positions 1001 | -10/Mines | Discovered new exit (range 5) 1014 | -10/Mines | Met a Derelict shopkeep closing up shop 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Accompanied by 2 allies 1053 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1164 | -9/Materials | Discovered new exit (range 16) 1191 | -9/Materials | Entered Mines 1202 | -9/Mines | Discovered new exit (range 10) 1215 | -9/Mines | Met a Derelict bent on vengeance 1227 | -9/Mines | Identified exit to Materials 1298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1298 | -9/Mines | Discovered new exit (range 5) 1299 | -9/Mines | Entered Exiles 1308 | -9/Exiles | Met 8R-AWN 1314 | -9/Exiles | Met EX-HEX 1324 | -9/Exiles | Met EX-BIN 1328 | -9/Exiles | Aligned with FarCom system 1329 | -9/Exiles | Given EX-Vault access code 1337 | -9/Exiles | Opened EX-Vault 1342 | -9/Exiles | Found Prototype Storage 1350 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1360 | -9/Exiles | Met EX-DEC 1380 | -9/Exiles | Discovered new exit (range 14) 1384 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1384 | -9/Exiles | Entered Mines 1430 | -8/Mines | Discovered exit to Materials (range 13) 1438 | -8/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Utility x2 1620 | -8/Materials | Discovered new exit (range 10) 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x2 1624 | -7/Factory | Identified exit to Storage 1651 | -7/Factory | Lost 3 parts (3u) 1677 | -7/Factory | Identified Lightpack 2.0 1684 | -7/Factory | Identified exit to Garrison 1684 | -7/Factory | Entered Garrison 1686 | -7/Garrison | Installed Relay Interface Framework 1730 | -7/Garrison | Triggered checkpoint 1865 | -7/Garrison | Crushed by falling debris 1986 | -7/Garrison | Build established: Hauler-Sprinter 2093 | -7/Garrison | Garrison Relay disabled 2218 | -7/Garrison | Discovered new exit (range 12) 2221 | -7/Garrison | Entered Factory 2422 | -7/Factory | Discovered new exit (range 15) 2450 | -7/Factory | Discovered new exit (range 9) 2561 | -7/Factory | Build established: Bothacker-Sprinter 2603 | -7/Factory | Identified exit to Factory 2677 | -7/Factory | Entered another Factory area 2677 | -6/Factory | Evolved 2 slots: Utility x2 2678 | -6/Factory | Discovered new exit (range 20) 2769 | -6/Factory | Fabricated G-50 Soldier? 2986 | -6/Factory | Build established: Hacker-Mutant 2987 | -6/Factory | Crushed by falling debris 2996 | -6/Factory | Crushed by falling debris 3030 | -6/Factory | Fabricated Hacking Suite? 3165 | -6/Factory | Discovered new exit (range 15) 3201 | -6/Factory | Entered Lower Caves 3203 | -6/Lower Caves | Learned Factory emergency access door positions 3252 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3256 | -6/Lower Caves | Spotted B-75 Beast 3604 | -6/Lower Caves | Discovered new exit (range 21) 3665 | -6/Lower Caves | Ambushed by wild Derelicts 3694 | -6/Lower Caves | Entered another Lower Caves area 3697 | -6/Lower Caves | Imp. EM Pulse Cannon stolen by Master Thief 3704 | -6/Lower Caves | Discovered new exit (range 6) 3709 | -6/Lower Caves | Entered Factory 3709 | -5/Factory | Evolved 2 slots: Utility x2 3876 | -5/Factory | Central database locked down 3966 | -5/Factory | Build established: Wizard-Mutant 3993 | -5/Factory | Fabricated Hacking Suite? 3995 | -5/Factory | Fabricated Hacking Suite? 3997 | -5/Factory | Fabricated Hacking Suite? 4363 | -5/Factory | Spotted B-75 Beast 4376 | -5/Factory | Discovered new exit (range 6) 4382 | -5/Factory | Entered another Factory area 4382 | -4/Factory | Evolved 2 slots: Utility x2 4407 | -4/Factory | Lost 6 parts (1p1n3u1w) 4570 | -4/Factory | Fabricated Hacking Suite (x1) 4596 | -4/Factory | Fabricated Hacking Suite (x1) 4714 | -4/Factory | Lost 4 parts (4u) 4744 | -4/Factory | Identified exit to Research 4744 | -4/Factory | Identified exit to Upper Caves 4770 | -4/Factory | Local fabrication network quarantined 4908 | -4/Factory | Core integrity fell below 50% 4926 | -4/Factory | Entered Upper Caves 4929 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4933 | -4/Upper Caves | Entered Warlord 4948 | -4/Warlord | Lost 13 parts (3n10u) 4953 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 4953 | -4/Warlord | Attacked by Warlord forces 5104 | -4/Warlord | Warlord's base attacked by MAIN.C 5123 | -4/Warlord | Spotted QR-X48(B) 5123 | -4/Warlord | Spotted 7Q-ZES(B) 5124 | -4/Warlord | Core integrity fell below 20% 5136 | -4/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- LOCATION=UPPER CAVES GOAL=ESCAPE 04926_ Dropped Lrg. Storage Unit. 04927_ A derelict emerges from the shadows: "Hey, you look like you can put up a good fight. Warlord is recruiting!" 04929_ BT-ABJ(g): "I can show you a secret path to reach the base if you like." BT-ABJ(g) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE 04951_ System quarantine in progress... 04951_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 04953_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 05104_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 05114_ ANNOUNCEMENT: Southeast cave walls breached. 05123_ Triggered Fire Trap. 05123_ Burning plasma bursts from the floor. 05123_ System Quarantine Field Array disabled. 05126_ Imp. Remote Datajack destroyed. 05127_ Slug penetrates System Quarantine Field Array. 05127_ System Quarantine Field Array disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# ?????#???????????? | | ??????????????????????? ??### ??????????? | | ???????????????????????? ?? ??????##??? | | ????????????????????????? ### ?????? ##? | | ?????#""?????????????????? ?????? ?? | | ?????#""#?????????????????# #????? ?? | | ?????#""#?????????????????# ????? #?? | | ?????#""#??????????????????# ##??? #?? | | ?????#""#???????????????????# #??? ##? | | ??####""#####????????????????# ##?? #? | | ?# "" "############??????# ### #?? | | # "" """"""""""""#???????# # #??? | | " "" """""""""""#?####?## #???? | | "^ ^ ### ###p p ##??? | | " ^ ^+ p ## #??? | | "^ ^ ^+ @ p #### #??? | | "^ ^ ^ #### ##??# #??? | | # "" """"""""""#??## #???# ##?? | | " "" """"""""""""#???# #?### #?? | | # "" "############???# #### # #?? | | #?####""#####??????????????# #?# #?? | | ?????#""#?????????????????? ### #?? | | ?????#""#????????????????? ### ##?? | | ?????#""#????????????????# ##?# #??? | | ?????#""#???????????????? ???## ##??? | | ??????""#???????????????# ????## #???? | | ????????????????????????# #?????# #???? | | ????????????????????????# ??????## ##??? | | ????????????????????????# ??????## #??? | | ???????????????????????? ?????## #??? | | ???????????????????????? ?????# #??? | | ??????????????????????? #??????# #??? | | ??????????????????????? #???????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????## ##??? | | ????????????????????????????????? #???? | | ????????????????????????????????? ##???? | | ?????????????????????????????????####????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 68 Targeting Accuracy 6 Melee Accuracy 16 Offensive Hacking 94 Defensive Hacking 20 Relay Coupler Types 73 Relay Coupler Value 3 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCoolingReconstructor Manual? 0 Play Time 01:25:37 Cumulative 152.9 hours Start 2021.06.20 @ 11:35:09 End 2021.06.20 @ 13:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 197 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734899b9-580a-4209-abde-1e8cd0f58db9