Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 21:15:29 Player: tsintsir Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (18) 90 Value Destroyed (433) 433 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1575) 1575 TOTAL SCORE: 8678 Bonus ------- Follower Combat Kills 75 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 38/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Backup Power III > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Vortex Rail Vortex Lance > --- INVENTORY -------- Compact Battery Cloaking Device Hardened Light Armor Plating Pulse Rifle Improved Datajack [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Backup Propulsion VII Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Small Laser Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . 1 Utility 9 | . . . 1 . 1 1 . 2 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 52 | 6 4 3 3 . 4 11 . 6 1 1 . 4 1 1 7 Power 6 | 1 . . 1 . 1 2 . . . . . . . . 1 Engine 6 | 1 . . 1 . 1 2 . . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 11 | 2 . 2 1 . 2 1 . 2 . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 8 | . . 2 1 . 2 1 . 2 . . . . . . . Utility 24 | 1 2 . 1 . 1 7 . 3 1 1 . 1 1 1 4 Device 13 | 1 1 . 1 . . 4 . 1 1 . . . 1 . 3 Storage 1 | . . . . . . 1 . . . . . . . . . Processor 4 | . 1 . . . . 1 . . . 1 . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 5 | . . . . . 1 1 . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | 2 2 1 . . . 1 . 1 . . . 3 . . 1 Energy Gun 5 | 2 . 1 . . . 1 . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . 2 . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . . . 3 . . . Parts Lost 25 | . . . . . 3 . 1 2 1 1 . . 2 . 15 Power 3 | . . . . . . . . . . 1 . . . . 2 Propulsion 8 | . . . . . 1 . 1 1 1 . . . 1 . 3 Utility 13 | . . . . . 2 . . 1 . . . . 1 . 9 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . . . . . 2 . 1 2 1 1 . . 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 2 4 4 5 4 4 5 4 5 5 5 5 5 4 3 Power . | . 1 1 1 1 1 . 1 . . . . . . 1 . Propulsion . | . . 1 1 1 . . 1 . . . . . . . . Utility 2 | . . 1 1 2 2 1 1 1 3 3 3 3 3 2 1 Weapon . | . . 1 1 1 1 1 2 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . 2 . 1 . 1 . . 1 . . . . . 1 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . 1 . 1 . 1 . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 78 | . 97 99 99 100 92 98 100 91 81 71 70 75 72 56 49 Engine 9 | . 14 14 11 11 9 14 15 12 11 7 5 9 9 5 3 Leg 2 | . 28 15 . . . . . . . . . . . . . Flight 17 | . . 12 33 33 33 30 30 25 22 17 17 17 14 10 8 Device 17 | . 26 14 21 22 14 9 15 13 16 17 17 17 22 21 17 Processor 8 | . . 14 11 11 9 11 7 6 5 10 11 11 8 9 8 Hackware 3 | . . . . . . . . 5 5 5 5 5 5 5 4 Protection 3 | . . . . . 8 7 7 6 5 5 5 6 3 . . Energy Gun 6 | . 26 27 22 22 13 7 7 6 4 . . . . . . Special Weapon 1 | . 1 . . . 4 7 7 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 5 5 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 5 5 3 Peak Build Rating 60 | 8 9 10 12 12 17 29 27 42 45 45 42 60 57 50 50 Average Rating 36 | 5 8 9 11 12 15 25 26 35 44 42 42 47 51 49 47 On Entrance 27 | . 8 9 10 12 12 14 27 27 42 41 42 42 57 44 50 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 25 | 6 7 8 9 9 16 20 20 25 23 20 15 20 20 13 13 Greatest Support 25 | 20 20 20 15 15 20 21 21 23 25 20 20 20 20 14 14 Greatest Overweight (x) 4 | . . 1 . . 1 . . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 4 5 4 4 4 4 5 5 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 4 5 5 5 5 5 5 4 . Class Distribution -------------------- 36% | Scout 24% | Ninja 13% | Mutant 9% | Scavenger-Sprinter 8% | Scavenger-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Ninja | -4/Factory Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Matter Collected 830 | 216 48 126 30 . 70 . . . . 17 170 123 . . 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 472 | 41 48 48 84 . 55 . . . . . . . . . 196 Parts 35 | 5 4 6 5 . 7 . . . . . . . . . 8 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . 2 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 14 | . 3 3 2 . 3 . . . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 10 | . 3 3 2 . 2 . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . Classes Destroyed 6 | 1 1 . 1 . 1 . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 11 | . 3 3 2 . 3 . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 3 | 1 3 3 2 . 2 . . . . . . . . . 2 Combat Bots Only 3 | . 3 3 2 . 2 . . . . . . . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 . 1 . . . . . . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 244 | . 15 9 3 . 39 . 5 3 14 7 . . 4 . 145 Missed 85 | . 3 2 1 . 14 . 2 2 9 2 . . 3 . 47 Hits 159 | . 12 7 2 . 25 . 3 1 5 5 . . 1 . 98 Projectile 159 | . 12 7 2 . 25 . 3 1 5 5 . . 1 . 98 Critical Strikes 11 | . . . . . 1 . . . 1 . . . . . 9 Damage Taken 3224 | . 97 54 13 . 267 . 55 20 103 121 . 47 263 . 2184 Core 1505 | . . 13 . . 22 . . . 19 46 . . 94 . 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 79 | . . . . . . . . 75 . . . 4 . . . Core Remaining (%) 96 | 100 . 94 . 100 96 . 100 100 . . . . 84 100 . Volleys Fired 62 | 7 18 6 13 . 14 . . 4 . . . . . . . Largest 2 | 2 2 2 2 . 2 . . 1 . . . . . . . Hottest 165 | 80 140 80 105 . 165 . . 100 . . . . . . . Shots Fired 108 | 14 30 12 26 . 22 . . 4 . . . . . . . Gun 89 | 14 23 12 26 . 14 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 19 | . 7 . . . 8 . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 108 | 14 30 12 26 . 22 . . 4 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 3 2 . 8 . . . . . . . . . . Robot Miss Streak 5 | 4 5 4 2 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 63 | 7 14 7 12 . 11 . . . . . . . . . 12 Core Hits 25 | 2 4 5 5 . 5 . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Sunder 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 33 | . . . . . . . . 1 3 . . . 3 3 23 Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 1 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . 3 3 23 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1646 | 89 150 76 158 . 165 . . . . . . . . . 1008 Guns 614 | 89 150 76 158 . 141 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 999 | . . . . . . . . . . . . . . . 999 Ramming 9 | . . . . . . . . . . . . . . . 9 Kinetic . | . . . . . . . . . . . . . . . . Thermal 638 | 89 150 76 158 . 165 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 999 | . . . . . . . . . . . . . . . 999 Highest Corruption 10 | . . . . . . . . . . . . . 10 4 7 Average Corruption 7 | . . . . . . . . . . . . . 10 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 6 . 1 Message Errors 2 | . . . . . . . . . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . . . . . . . . . . . . 110 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 110 | . . . . . . . . . . . . . . . 110 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 228 | 72 72 90 161 . 228 3 . 76 . 1 . . 110 . 11 Average Temperature 44 | 30 27 52 70 . 72 2 . 18 . 1 . . 60 . 11 Received Heat Transfer 497 | . . . . . 90 . 18 9 9 18 . . 12 . 341 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . . . . . . Heat Transferred 1457 | 200 350 175 360 . 372 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 142 | 5 70 85 109 33 142 59 2 15 15 . . . . 15 30 Initial 59 | . . 1 25 33 . 59 2 . . . . . . . . Average 12 | . 19 33 58 10 46 23 1 . 1 . . . . 4 1 Influence Increases 939 | 10 85 135 151 . 246 4 . 32 33 15 . 30 60 34 104 Destroy 0b10 Robot/C 340 | . 60 80 80 . 60 . . . . . . . . . 60 Destroy 0b10 Robot/NC 25 | 10 . . 10 . 5 . . . . . . . . . . Destroy Leader 76 | . 10 20 24 . 12 . . . . . . . . . 10 Allied During Kill 20 | . . 5 15 . . . . . . . . . . . . Successful Hack 45 | . . . 21 . . 4 . 1 12 . . . . . 7 Disable Machine 75 | . 15 . . . 15 . . 30 . . . . . 15 . Destroy Structure 28 | . . . 1 . 4 . . 1 6 . . . . 4 12 Partial Spotted 90 | . . . . . 45 . . . 15 . . . . 15 15 Lose Combat Pursuer 240 | . . 30 . . 105 . . . . 15 . 30 60 . . Influence Decreases 939 | 10 80 75 130 86 114 132 4 32 33 15 . 18 72 34 104 Entered New Map 184 | . . 4 40 53 . 73 2 . . . . . 12 . . Time Decay 639 | 10 80 71 70 33 80 59 . 32 31 15 . 18 60 34 46 Lost Part 92 | . . . . . 30 . 2 . 2 . . . . . 58 Lost Ally 24 | . . . 20 . 4 . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 2 . . 1 1 . . . . . 3 Investigation 2 | . . . . . 1 . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 1 . . . . . 2 Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Distress Signals 2 | . . . 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 70 | . 4 5 6 . 15 1 3 4 9 1 . 5 4 . 13 Peak Tracking Total 10 | . 3 3 4 . 5 1 3 3 8 1 . 5 4 . 10 Tactical Retreats 7 | . . 1 . . 3 . . . . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Traps Triggered 2 | . . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Machines Disabled 5 | . 1 . . . 1 . . 2 . . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Machines Accessed 41 | . 3 . 4 . 1 4 . 8 3 . . 8 . 4 6 Terminals 22 | . 3 . 2 . 1 2 . 4 1 . . . . 4 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . 1 . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 Scanalyzers 5 | . . . 2 . . . . 2 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 98 | . 11 . 22 . 2 5 . 19 8 . . 15 . 6 10 Successful 45 | . . . 12 . . 2 . 8 4 . . 15 . 1 3 Failed 52 | . 11 . 9 . 2 3 . 11 4 . . . . 5 7 Catastrophic 13 | . 2 . . . . 1 . 3 . . . . . 4 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 39 | . 11 . 5 . 2 2 . 4 3 . . . . 6 6 Terminals 43 | . 11 . 5 . 2 3 . 4 3 . . . . 6 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . . 2 . 9 . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . . . 1 Scanalyzers 24 | . . . 17 . . . . 4 3 . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 22 | . . . 1 . . 1 . . 2 . . 15 . 1 2 Record 14 | . . . . . . . . . . . . 13 . . 1 Open Door 2 | . . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 8 . . . . . . . Scan Component 4 | . . . . . . . . 4 . . . . . . . Repair 4 | . . . . . . . . 4 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 12 | . . . 11 . . . . . 1 . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . . . . . Terminals 2 | . . . . . . 1 . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 4 . 1 2 . 8 3 . . . . 4 6 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . 1 . . . . . . Parts Repaired 4 | . . . . . . . . 4 . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Total Allies 4 | . . 3 . . . 1 . . . . . . . . . Largest Group 3 | . . 3 3 2 2 1 1 . . . . . . . . Highest-Rated Group 40 | . . 40 40 24 24 10 10 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 9 20 . 5 . . . . . . . . . . Total Damage 219 | . . 34 172 . 13 . . . . . . . . . . Kills 4 | . . 1 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 4697 | 16 282 230 141 135 191 171 10 554 450 150 222 937 409 115 684 Sensors 4058 | . . . 140 135 127 171 10 554 450 150 222 937 409 115 638 Terrain 3872 | 16 282 230 141 135 145 . . . 425 150 222 937 409 115 665 Seismic 3743 | . 245 . . . . 68 10 554 450 150 222 937 354 115 638 Cloaking 1168 | . . . . . . . . . . . . . 403 115 650 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Turns Passed 4833 | 99 282 230 141 135 195 174 10 554 450 150 222 937 409 115 730 Spaces Moved 6418 | 61 160 183 177 159 234 323 30 1060 372 395 394 1323 436 250 861 Core 32 | 7 . . . . . . . . . . . . . . 25 Treads . | . . . . . . . . . . . . . . . . Legs 270 | 54 160 56 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6116 | . . 127 177 159 234 323 30 1060 372 395 394 1323 436 250 836 Fastest Speed 31 | 50 120 37 34 34 31 31 31 31 31 34 34 34 34 37 37 Average Speed 37 | 111 120 62 34 34 32 31 31 33 31 34 34 34 36 37 37 Slowest Speed 250 | 120 120 120 34 34 114 31 31 111 34 34 34 34 37 37 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 2 1 1 . 1 . 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 30 | 4 25 33 17 50 15 7 36 19 7 55 51 94 50 5 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . 2 . . . . . . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . 2 3 . . . . Spaces Dug 18 | . . . . . 3 . . 1 3 . . . 3 2 6 Terrain Destroyed 19 | . . . . . 4 . . 1 3 . . . 3 2 6 Melee 15 | . . . . . . . . 1 3 . . . 3 2 6 Projectile 4 | . . . . . 4 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Res Total 8612 | 74 211 286 231 239 313 394 30 1244 699 408 481 1808 684 269 1241 Wait 1974 | . 14 89 34 81 51 50 . 155 323 14 88 480 239 10 346 Move 6385 | 60 159 182 176 158 233 320 29 1055 369 392 393 1320 435 247 857 Hop 9 | . . . . . . 1 . 2 1 1 . 1 . 1 2 Pick Up 27 | 1 7 2 3 . 3 2 . 4 . . . . 1 3 1 Fast Attach 40 | 6 1 2 1 . 2 8 . 10 1 1 . 4 . 1 3 Attach 18 | . . 1 2 . 3 4 1 2 . . . . 1 . 4 Detach 10 | . . . . . 1 3 . 4 1 . . . 1 . . Swap 15 | . 9 . . . 4 1 . . . . . . 1 . . Drop 35 | . 3 4 2 . 2 5 . 7 1 . . 3 3 4 1 Fire 62 | 7 18 6 13 . 14 . . 4 . . . . . . . Melee 33 | . . . . . . . . 1 3 . . . 3 3 23 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 100 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 10) 332 | -10/Materials | Build established: Mutant 381 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Entered Mines 516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 518 | -10/Mines | Discovered new exit (range 15) 603 | -10/Mines | Identified exit to Materials 612 | -10/Mines | Entered Materials 612 | -9/Materials | Accompanied by 3 allies 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 663 | -9/Materials | Central database locked down 717 | -9/Materials | Discovered new exit (range 16) 726 | -9/Materials | Identified exit to Mines 753 | -9/Materials | Entered Mines 753 | -9/Mines | Accompanied by 2 allies 754 | -9/Mines | Learned location of Storage (-9) 782 | -9/Mines | Learned Materials terminal intel 867 | -9/Mines | Discovered new exit (range 10) 871 | -9/Mines | Identified exit to Materials 888 | -9/Mines | Entered Materials 888 | -8/Materials | Accompanied by 2 allies 888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -8/Materials | Loaded intel: 12 terminal locations 933 | -8/Materials | Build established: Scavenger-Scout 1082 | -8/Materials | Discovered new exit (range 3) 1083 | -8/Materials | Identified exit to Factory 1083 | -8/Materials | Entered Factory 1083 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1253 | -7/Factory | Identified exit to DSF 1257 | -7/Factory | Entered DSF 1257 | -7/DSF | Accompanied by 1 ally 1262 | -7/DSF | Discovered new exit (range 16) 1267 | -7/DSF | Identified exit to Factory 1267 | -7/DSF | Entered Factory 1267 | -6/Factory | Evolved 2 slots: Utility x2 1455 | -6/Factory | Repaired Lgt. Deuterium Engine 1482 | -6/Factory | Repaired Flight Unit+ 1509 | -6/Factory | Repaired Lgt. Ion Engine 1537 | -6/Factory | Repaired Mining Laser 1819 | -6/Factory | Discovered new exit (range 6) 1820 | -6/Factory | Identified exit to Factory 1821 | -6/Factory | Entered another Factory area 1821 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1883 | -5/Factory | Identified exit to Upper Caves 2133 | -5/Factory | Build established: Scout 2271 | -5/Factory | Entered Upper Caves 2279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2357 | -5/Upper Caves | Learned location of 2 exits from Factory 2407 | -5/Upper Caves | Discovered new exit (range 12) 2411 | -5/Upper Caves | Identified exit to Upper Caves 2421 | -5/Upper Caves | Entered another Upper Caves area 2442 | -5/Upper Caves | Discovered new exit (range 15) 2448 | -5/Upper Caves | Identified exit to Factory 2638 | -5/Upper Caves | Discovered new exit (range 16) 2642 | -5/Upper Caves | Identified exit to Warlord 2643 | -5/Upper Caves | Entered Warlord 2755 | -5/Warlord | Discovered new exit (range 13) 2767 | -5/Warlord | Identified exit to Proximity Caves 2893 | -5/Warlord | Learned location of Quarantine (-2) 2893 | -5/Warlord | Learned 4 Research zone layouts 2893 | -5/Warlord | Learned 4 Command zone layouts 2893 | -5/Warlord | Learned 4 Command zone layouts 2893 | -5/Warlord | Learned Research terminal intel 2923 | -5/Warlord | Opened side exit 2963 | -5/Warlord | Met Warlord 2988 | -5/Warlord | Warlord's base attacked by MAIN.C 3330 | -5/Warlord | Found Prototype Piercing Weapon 3330 | -5/Warlord | Identified Vortex Lance 3333 | -5/Warlord | Found Prototype Energy Gun 3333 | -5/Warlord | Identified Vortex Rail 3338 | -5/Warlord | Warlord forces counterattacked 3484 | -5/Warlord | Spotted Striker 3580 | -5/Warlord | Entered Proximity Caves 3828 | -4/Proximity Caves | Crushed by falling debris 3828 | -4/Proximity Caves | System corruption reached 10% 3842 | -4/Proximity Caves | Learned Research terminal intel 3871 | -4/Proximity Caves | Build established: Ninja 3985 | -4/Proximity Caves | Discovered exit to Factory (range 9) 3989 | -4/Proximity Caves | Spotted B-86 Titan 3989 | -4/Proximity Caves | Entered Factory 3989 | -4/Factory | Evolved 2 slots: Utility x2 3990 | -4/Factory | Identified exit to Research 4029 | -4/Factory | Discovered new exit (range 9) 4104 | -4/Factory | Entered Research 4104 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4106 | -3/Research | Loaded intel: 24 terminal locations 4815 | -3/Research | Core integrity fell below 50% 4824 | -3/Research | Core integrity fell below 20% 4834 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04812_ Vortex Lance implodes. 04814_ The unstable cave ceiling collapses. 04814_ Backup Power VII crushed. 04814_ Acquired Backup Propulsion VII. 04815_ Imp. Cloaking Device destroyed. 04816_ Slammed into G-73 Enforcer. 04816_ Critical hit (Burn: +50). 04817_ Slammed into G-73 Enforcer. 04818_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04819_ Slammed into G-73 Enforcer. 04819_ Backup Propulsion VII destroyed. 04821_ Acquired Adv. Heat Sink. 04822_ Critical hit (Burn: +50). 04823_ Acquired Adv. Heat Sink. 04826_ G-73 Enforcer heat damages Adv. Heat Sink, Phase Gun. 04827_ Adv. Heat Sink destroyed. 04828_ Adv. Terrain Scan Processor destroyed. 04831_ Hacking Suite destroyed. 04832_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????#???#?????????????#??####???????#?????????? | | ????????????##???????#??##########???##???????#??? | | ????????#?#?# #########?# =%=!|#?????#?????????? | | ????????#???#![ !### !=!!%##??#??##??#????? | | ???#????????#![ ! #?# %!"% #??#?#?????????# | | ????????????#[ ### ="""# ##????#??????#? | | ???????#??### """ #?# ! 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""" ################# | | ??????#?????# "" ?# "" ### | | ????????????# ? # ?## | | ????????????? ?# ### | | ????????????#######?## ! # | | ???????????#?????##?##########/############ # | | ?????????#?#???###?#???## ##?### ? # | | ???????????????#????#???# #??#?# # | | ?????????????##??#??#???# """ " ##???? ? ?? ? | | ????????????????????????# """ """ ##?#?? ?????? | | ???????????????#?#?###?## """ G #???????? ? ? | | ????????????#???#???????# """ #????#?????? | | ????????????????????????# " #??????? ?#?# | | ??????????????????#???### """ #???????????? | | ?????????????????#??#???# """ #???????????? | | ?????????????????????#??# ?""" #?#?????????? | | ?????????????????#?#?##?#??? ##??????????? | | ???????????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 300 Utility Shielding 90 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Com. Battery | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 30% | -6/Factory Flight Unit | 50% | -6/Factory Lgt. Ion Engine | 65% | -6/Factory Mining Laser | 46% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Knowing Is Half The Battle This Is Interesting... Challenges ------------ None Game ------ Seed VampiricSkeletonEdition Manual? 0 Play Time 01:47:27 Cumulative 35.0 hours Start 2025.12.20 @ 19:19:51 End 2025.12.20 @ 21:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a817f919-fea8-452f-a506-5bfbd535e3f1