Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 01:15:24 // Winter2019/RPGLIKE Player: Necroptosis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3411) 3411 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1559) 1559 TOTAL SCORE: 10300 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 39 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/1900 Matter 130/400 Energy 330/330 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Surge Thruster Surge Thruster Improved VTOL Module > --- UTILITY (5) ------ Advanced Targeting Computer Transmission Jammer Hacking Suite Hacking Suite Relay Coupler [NC] (46) > --- WEAPON (2) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Improved Medium Laser Heavy Assault Rifle Assault Cannon Blade Saw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Targeting Computer Transmission Jammer Hacking Suite Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Improved Medium Laser Heavy Assault Rifle Assault Cannon Blade Saw [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Slots Evolved 7 | 3 . 1 1 . 1 . 1 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | 1 . 1 . . . . . . . . . Utility 4 | 1 . . 1 . 1 . 1 . . . . Weapon 1 | 1 . . . . . . . . . . . Parts Attached 51 | 7 6 7 2 . 18 3 . 3 4 . 1 Power 5 | 1 . . . . 4 . . . . . . Engine 4 | 1 . . . . 3 . . . . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 2 . . 4 . . 2 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . 2 . . 4 . . 2 . . . Utility 11 | 2 . . . . 6 . . . 2 . 1 Device 3 | 2 . . . . 1 . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 3 | . . . . . . . . . 2 . 1 Protection 4 | . . . . . 4 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 6 5 2 . 4 3 . 1 2 . . Energy Gun 2 | . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 3 2 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 3 3 . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . Parts Lost 5 | . . . . . . . . 5 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 2 | . . . . . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . Highest Loss Streak 4 | . . . . . . . . 4 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 88 73 66 88 100 91 78 74 90 100 Engine 10 | . 14 12 11 11 8 10 9 9 9 9 9 Wheel 9 | . 28 8 . . . . . . . . . Flight 18 | . . 16 22 22 29 30 27 25 27 27 27 Device 21 | . 28 25 22 22 16 20 18 16 9 9 9 Processor 4 | . . . . . 7 10 9 9 9 9 9 Hackware 1 | . . . . . . . . . 9 18 27 Protection 4 | . . . . . 9 10 9 6 . . . Ballistic Gun 11 | . 27 15 14 11 4 . . . . . . Launcher 3 | . . 9 2 . 3 8 9 3 . . . Impact Weapon 3 | . . . . . 6 9 9 3 . . . Slashing Weapon 1 | . . . . . . . . 5 10 18 18 Peak Build Rating 36 | 9 9 10 23 23 31 31 29 29 33 33 36 Average Rating 18 | 5 9 9 15 23 25 30 29 26 25 33 35 On Entrance 20 | . 9 9 9 23 23 31 29 29 23 33 33 Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | 9 10 10 15 15 22 20 20 20 15 15 15 Greatest Support 30 | 20 20 25 18 18 30 30 30 30 28 26 26 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 4 4 5 5 5 5 5 Average Capacity 3 | 3 3 3 3 3 3 4 4 5 5 5 5 Most Carried 4 | 3 3 3 3 3 4 4 4 4 4 4 4 Average Carried 3 | 2 3 2 3 3 3 4 4 4 3 4 4 Final Capacity 5 | 3 3 3 3 3 4 4 5 5 5 5 5 Final Carried 4 | 3 3 3 3 3 4 4 4 4 4 4 4 Class Distribution -------------------- 34% | Mutant 22% | Hacker-Ninja 12% | Scavenger-Scout 10% | Scavenger-Mutant 8% | Scout 7% | Hacker-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Hacker-Ninja | -8/Garrison Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Matter Collected 1772 | 300 411 342 . 20 305 259 86 49 . . . Remotely . | . . . . . . . . . . . . Salvage Created 2553 | 93 509 65 . . 1455 226 170 35 . . . Parts 158 | 5 41 6 . . 77 17 7 5 . . . Haulers Intercepted 6 | . 1 . . . 4 . 1 . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Combat Hostiles Destroyed 72 | . 10 13 . . 26 16 5 2 . . . Melee 4 | . . . . . 1 2 . 1 . . . Guns 19 | . 5 . . . 14 . . . . . . AOE 46 | . 5 13 . . 9 14 4 1 . . . Classes Destroyed 14 | 2 7 1 . . 2 1 . 1 . . . Worker 5 | . 1 . . . 3 . 1 . . . . Builder 3 | . 1 . . . 2 . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 6 | . 1 . . . 4 . 1 . . . . Recycler 5 | 1 3 . . . . . 1 . . . . Operator 4 | . 1 . . . 2 . 1 . . . . Watcher 8 | . 3 . . . 5 . . . . . . Swarmer 27 | . 6 6 . . 4 7 4 . . . . Cutter 2 | . . . . . . . . 2 . . . Grunt 24 | . 4 . . . 15 5 . . . . . Brawler 3 | . . . . . . 3 . . . . . Duelist 2 | . . . . . 1 1 . . . . . Sentry 7 | . . . . . 6 . 1 . . . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 12 | 1 5 3 . . 12 6 7 2 . . . Combat Bots Only 9 | . 3 3 . . 9 6 5 2 . . . Max Kills in Single Turn 5 | 1 2 2 . . 3 2 5 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 2 . . 2 2 4 1 . . . Melee 1 | . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Hostile Shots Fired 422 | . 58 23 . . 62 33 107 95 . . 44 Missed 171 | . 17 6 . . 26 12 60 37 . . 13 Damage Taken 3354 | . 515 300 . . 575 372 438 894 . . 260 Core 2685 | . 423 237 . . 428 306 349 722 . . 220 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 1836 | . 284 196 . . 313 181 240 483 . . 139 Redirected to Shielding 53 | . . . . . . 12 13 28 . . . Ignored by Resistances 47 | . . . . . . . . . . . 47 Core Remaining (%) 50 | 100 . . . 42 . 48 . . 11 . . Volleys Fired 135 | 5 54 28 . . 13 22 11 2 . . . Largest 2 | 2 2 2 . . 2 1 1 1 . . . Hottest 112 | 40 50 40 . . 112 36 36 36 . . . Shots Fired 268 | 10 103 30 . . 89 23 11 2 . . . Gun 191 | 10 97 4 . . 79 1 . . . . . Cannon . | . . . . . . . . . . . . Launcher 77 | . 6 26 . . 10 22 11 2 . . . Special . | . . . . . . . . . . . . Kinetic 184 | 10 97 4 . . 73 . . . . . . Thermal 7 | . . . . . 6 1 . . . . . Explosive 77 | . 6 26 . . 10 22 11 2 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 5 13 3 . . 23 8 5 . . . . Robot Miss Streak 6 | 1 6 4 . . 3 1 2 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Autonomous 74 | . . . . . 74 . . . . . . Shots Hit Robots 207 | 7 60 12 . . 85 17 9 11 . . 6 Core Hits 137 | 2 32 19 . . 47 24 8 4 . . 1 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 3 2 2 . . . . Critical Strikes 14 | . 1 . . . 3 2 2 5 . . 1 Destroy 2 | . 1 . . . 1 . . . . . . Smash 6 | . . . . . 2 2 2 . . . . Sever 6 | . . . . . . . . 5 . . 1 Melee Attacks 81 | . . . . . 31 15 6 22 . . 7 Impact 55 | . . . . . 31 15 6 3 . . . Slashing 26 | . . . . . . . . 19 . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 7 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9762 | 84 1098 729 . . 4366 1732 1258 274 . . 221 Guns 2714 | 84 789 . . . 1841 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 5029 | . 309 729 . . 1317 1587 1040 47 . . . Melee 2019 | . . . . . 1208 145 218 227 . . 221 Ramming . | . . . . . . . . . . . . Kinetic 2714 | 84 789 . . . 1841 . . . . . . Thermal 616 | . . . . . . . 616 . . . . Explosive 4413 | . 309 729 . . 1317 1587 424 47 . . . Electromagnetic . | . . . . . . . . . . . . Impact 1619 | . . . . . 1208 145 218 48 . . . Slashing 400 | . . . . . . . . 179 . . 221 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 3 3 1 1 1 . . Average Corruption 1 | . 1 1 1 1 3 3 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . 1 . . 5 9 . 2 . . . Message Errors 8 | . . . . . 2 4 . 2 . . . Matter Fused 3 | . . . . . 1 2 . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1052 | . 22 29 . . 526 110 356 2 . . 7 Projectiles . | . . . . . . . . . . . . Explosions 369 | . 22 29 . . 55 53 208 2 . . . Melee 683 | . . . . . 471 57 148 . . . 7 Knockbacks 8 | . . . . . 5 . 3 . . . . Impact 7 | . . . . . 5 . 2 . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 336 | . 21 49 . . 59 121 33 53 . . . Shots 13 | . 1 3 . . 3 4 1 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 267 | . 11 267 . . 135 30 2 3 . . . Average Temperature 42 | . 5 143 . . 43 13 2 1 . . . Received Heat Transfer 1179 | . 201 . . . 297 90 114 372 . . 105 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 5 . 3 . . . . Combat Hostiles 3 | . . . . . 2 . 1 . . . . Parts Fried 12 | . . . . . 10 . 2 . . . . Impact Corruptions 29 | . . . . . 22 2 5 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Peak Influence 1189 | 10 292 359 . . 599 1189 905 1019 548 194 . Initial 623 | . 6 40 . . . 389 623 552 534 194 . Average 343 | 4 108 246 . . 343 786 765 696 527 194 . Maximum Alert Level 4 | . 1 1 . . 2 4 3 3 2 . . Low Security (%) 36 | 100 79 28 . 100 13 . . . . 100 . Level 1 28 | . 20 71 . . 49 8 . . 13 . . Level 2 23 | . . . . . 36 40 26 60 86 . . Level 3 8 | . . . . . . 26 73 39 . . . Level 4 3 | . . . . . . 23 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 5 . . . . . . Investigation 3 | . . . . . 3 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Distress Signals 5 | . 1 1 . . 3 . . . . . . Communications Jammed 18 | . . . . . 2 . 16 . . . . Distress Signals 17 | . . . . . 2 . 15 . . . . Times Spotted 119 | . 18 15 . . 32 15 11 25 . . 3 Peak Tracking Total 16 | . 3 3 . . 4 4 4 16 . . 3 Tactical Retreats 10 | . 1 1 . . 1 2 . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Traps Triggered 7 | . 2 . . . . 3 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Machines Disabled 15 | . . 2 . . 3 6 3 1 . . . Max in Single Turn 3 | . . 2 . . 1 2 3 1 . . . Garrison Relay 5 | . . . . . . 4 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Machines Accessed 24 | . 6 . 2 . 10 1 2 1 2 . . Terminals 17 | . 6 . . . 7 1 1 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 68 | . 27 . 2 . 27 1 3 1 7 . . Successful 40 | . 15 . 2 . 17 1 2 1 2 . . Failed 28 | . 12 . . . 10 . 1 . 5 . . Catastrophic 3 | . . . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 21 . 1 . 22 . 2 . 5 . . Terminals 58 | . 27 . . . 22 1 2 1 5 . . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . Terminal Hacks 18 | . 7 . 2 . 5 1 1 1 1 . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 5 | . 1 . . . 2 . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 19 | . 8 . . . 11 . . . . . . Terminals 17 | . 8 . . . 9 . . . . . . Botnet 7 | . 3 . . . 4 . . . . . . Skim 10 | . 5 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Tunnel 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . Used 2 | . . . . . 1 . 1 . . . . Hacking Detections 18 | . 6 . . . 8 1 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 8 . 2 . . . Machine Destruction 10 | . . . . . . 8 . 2 . . . Attached 1 | . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Total Allies 7 | . . 2 . . . . . . 5 . . Largest Group 5 | . . 2 . . . . . . 5 . . Highest-Rated Group 157 | . . 42 . . . . . . 157 . . Highest-Rated Ally 32 | . . 31 . . . . . . 32 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . . Total Damage 127 | . . 127 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Robot Analysis Total 2 | . . . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Turns Passed 2612 | 72 779 266 86 45 644 316 89 151 105 8 51 Spaces Moved 3964 | 56 720 428 216 97 1241 568 173 211 116 26 112 Core 2 | 2 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 858 | 54 720 84 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3104 | . . 344 216 97 1241 568 173 211 116 26 112 Fastest Speed 23 | 50 80 37 37 37 29 29 29 23 23 29 29 Average Speed 42 | 78 80 45 37 37 31 29 29 28 28 29 29 Slowest Speed 80 | 80 80 80 37 37 37 29 29 32 29 29 29 Overloaded Moves 54 | . . . . . . . . 43 11 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . 10 . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 95 79 61 29 86 64 7 35 6 1 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 1 2 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . 3 . 2 . . . . . . 1 Spaces Dug 10 | . . . . . 6 2 1 1 . . . Terrain Destroyed 573 | . 42 166 . . 104 149 88 24 . . . Melee 10 | . . . . . 6 2 1 1 . . . Projectile 30 | . . . . . 30 . . . . . . AOE 533 | . 42 166 . . 68 147 87 23 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Total 4535 | 70 817 467 221 105 1416 669 190 250 185 25 120 Wait 214 | . 24 . . 9 81 33 . 1 66 . . Move 3927 | 55 719 427 215 96 1221 567 173 202 115 25 112 Hop 14 | . . . . . 10 . . 4 . . . Pick Up 14 | 3 1 1 1 . 7 1 . . . . . Fast Attach 24 | 7 . 2 1 . 8 . . 3 2 . 1 Attach 5 | . . 1 . . 3 . . . 1 . . Detach . | . . . . . . . . . . . . Swap 22 | . 6 4 1 . 7 3 . . 1 . . Drop 22 | . 1 3 3 . 14 1 . . . . . Fire 135 | 5 54 28 . . 13 22 11 2 . . . Melee 81 | . . . . . 31 15 6 22 . . 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 24 . 16 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 37 | . 12 1 . . 21 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory (discovered 3 exits: [*Fac] / Sto x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Discovered new exit (range 10) 335 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Core integrity fell below 50% 522 | -10/Materials | Identified exit to Materials 716 | -10/Materials | Learned Storage emergency access door positions 743 | -10/Materials | Identified exit to Subcaves 768 | -10/Materials | Learned Storage trap positions 770 | -10/Materials | Learned location of Mines (-9) 771 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Loaded intel: 18 trap records 834 | -10/Materials | Learned location of 1 exit from Storage 852 | -10/Materials | Entered Mines 853 | -10/Mines | Assembled infested the area 854 | -10/Mines | Reached level 2 859 | -10/Mines | Learned Materials trap positions 861 | -10/Mines | Upgraded with Propulsion slot (x1) 1117 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1117 | -10/Mines | Discovered new exit (range 5) 1118 | -10/Mines | Entered Exiles 1120 | -10/Exiles | Reached level 3 1121 | -10/Exiles | Upgraded with Utility slot (x1) 1124 | -10/Exiles | Discovered new exit (range 16) 1128 | -10/Exiles | Met 8R-AWN 1136 | -10/Exiles | Met EX-HEX 1145 | -10/Exiles | Met EX-BIN 1150 | -10/Exiles | Aligned with FarCom system 1150 | -10/Exiles | Given EX-Vault access code 1158 | -10/Exiles | Opened EX-Vault 1162 | -10/Exiles | Found AWS/Gauss 1176 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1187 | -10/Exiles | Met EX-DEC 1189 | -10/Exiles | Learned location of Zion (-6) 1200 | -10/Exiles | Discovered new exit (range 10) 1204 | -10/Exiles | Left Exiles lab with AWS/Gauss 1204 | -10/Exiles | Entered Mines 1238 | -9/Mines | Discovered new exit (range 7) 1249 | -9/Mines | Entered Materials 1250 | -8/Materials | Loaded intel: 20 trap records 1250 | -8/Materials | Core integrity fell below 50% 1251 | -8/Materials | Reached level 4 1326 | -8/Materials | Reached level 5 1387 | -8/Materials | Destroyed 9 combat bots 1407 | -8/Materials | Discovered new exit (range 13) 1484 | -8/Materials | AWS/Gauss suddenly broke down 1508 | -8/Materials | Build established: Scavenger-Scout 1538 | -8/Materials | Met 7R-MNS 1554 | -8/Materials | Discovered new exit (range 8) 1615 | -8/Materials | Reached level 6 1629 | -8/Materials | Learned 2 Lower Caves zone layouts 1641 | -8/Materials | Upgraded with Utility slot (x1) 1691 | -8/Materials | Learned 2 Storage zone layouts 1743 | -8/Materials | Learned 4 Recycling zone layouts 1783 | -8/Materials | Identified exit to Factory 1809 | -8/Materials | Reached level 7 1812 | -8/Materials | Learned Storage stockpile data 1840 | -8/Materials | Learned Factory terminal intel 1861 | -8/Materials | Learned Factory stockpile data 1890 | -8/Materials | Learned Factory trap positions 1893 | -8/Materials | Identified exit to Garrison 1893 | -8/Materials | Entered Garrison 1917 | -8/Garrison | Triggered checkpoint 1921 | -8/Garrison | Garrison Relay disabled 1935 | -8/Garrison | Triggered checkpoint 1952 | -8/Garrison | Reached level 8 1960 | -8/Garrison | Spotted B-75 Beast 1960 | -8/Garrison | Spotted B-75 Beast 2028 | -8/Garrison | Discovered exit to Factory (range 16) 2071 | -8/Garrison | Garrison Relay disabled 2105 | -8/Garrison | Reached level 9 2105 | -8/Garrison | Triggered checkpoint 2120 | -8/Garrison | Build established: Hacker-Ninja 2121 | -8/Garrison | Triggered checkpoint 2159 | -8/Garrison | Discovered exit to Factory (range 16) 2172 | -8/Garrison | Installed Relay Interface Framework 2181 | -8/Garrison | Triggered checkpoint 2194 | -8/Garrison | Garrison Relay disabled 2206 | -8/Garrison | Discovered exit to Factory (range 32) 2206 | -8/Garrison | Discovered exit to Factory (range 12) 2206 | -8/Garrison | Discovered exit to Factory (range 68) 2209 | -8/Garrison | Entered Factory 2210 | -7/Factory | Identified exit to Storage 2210 | -7/Factory | Core integrity fell below 50% 2211 | -7/Factory | Loaded intel: 104 trap records 2211 | -7/Factory | Reached level 10 2211 | -7/Factory | Upgraded with Utility slot (x1) 2213 | -7/Factory | Loaded intel: 26 terminal locations 2233 | -7/Factory | Reached level 11 2286 | -7/Factory | Core integrity fell below 20% 2298 | -7/Factory | Identified exit to Garrison 2298 | -7/Factory | Entered Garrison 2317 | -7/Garrison | Heavy support dispatched to Factory 2356 | -7/Garrison | Triggered checkpoint 2375 | -7/Garrison | Garrison Relay disabled 2375 | -7/Garrison | Reached level 12 2448 | -7/Garrison | Discovered new exit (range 5) 2449 | -7/Garrison | Entered Factory 2452 | -7/Factory | Lost 4 parts (2n2u) 2519 | -7/Factory | Fabricated Y-54 Guardian (x2) 2526 | -7/Factory | Allied Derelicts emerged from ambush trap array 2550 | -7/Factory | Discovered new exit (range 11) 2554 | -7/Factory | Entered another Factory area 2555 | -6/Factory | Core integrity fell below 50% 2555 | -6/Factory | Core integrity fell below 20% 2556 | -6/Factory | Reached level 13 2557 | -6/Factory | Discovered new exit (range 16) 2562 | -6/Factory | Entered Lower Caves 2598 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2613 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 02554_ Receiving FarCom transmissions... 02556_ Reached level 13. 02556_ Upgraded: KI Resistance % (+15) 02556_ Upgraded: TH Resistance % (+10) 02557_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Lower Caves zones... 02565_ Searching scrap... 02565_ Found Recoil Stabilizer. 02565_ Found Matter Filter. 02565_ Found Hacking Suite. 02565_ Found 42 Matter. 02566_ Acquired Hacking Suite. 02598_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02598_ S-27 Virus Autogun severed. 02603_ Destroyed Adv. Heat Sink. 02606_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????????????????###############????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# " ???????????? | | # "#????????????????# " " #??????????? | | # " "????????????????# " "" #??????????? | | # ## #????####????????# """ " ##?????????? | | # #???## #????????# "" ##????????? | | ######## ###??????# " #????????? | | # ##??#### " " #???????? | | ##?# """""" ???????? | | ### ## " #??????????? | | ## " """ ##?????????? | | # ## " "" " #?????????? | | ## ## ####### "" " " ##????????? | | ## ### ####?????# "" " " " #????????? | | #?# #????????# " " ##???????? | | #?# ###??????# " #???????? | | #?# ##?????# ! #???????? | | #### #?????# %! #???????? | | #?### #?????# #???????? | | ???# ##?????################ ##??????? | | ## ???## ##???????????????????### ##?????? | | ## #????## #????????############# #?????? | | ?# ##?????# #????????# #?????? | | ?# ##?????# #????????#g@[ #?????? | | ## #???? ????????#Y ######## #????? | | ??? ????? #??????## ### #????? | | ?? ? ???????## ##?? #????? | | ### #?# ????????####????##????? | | ??# #?# ??????????????????????? | | ?## #?# ##??????????????????????? | | ?# #?## ### ????????????????????????? | | ?# ##??##??# ????????????????????????? | | ?# ##??????? ## ????????????????????????? | | ?# #??????? ????????????????????????? | | ?# #??????? ????????????????????????? | | ## #??????? ### ????????????????????????? | | ??????? ##?# #?????????????????????????? | | ??????? #???## #??????????????????????????? | | ???????#???????#???????????????????????????? | | # ???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 400 Sight Range 17 Robot Scan Range 8 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 Armor Coverage 150 Resistance: KI 15 Resistance: TH 10 Power Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Levels Raised 12 | . . 1 1 . 4 2 2 1 . 1 . XP Earned 21754 | 3000 1375 1539 350 500 5624 3848 2394 1054 70 1500 500 XP Spent 20975 | 3000 . 1500 1460 . 6040 735 3750 2940 . 1550 . Upgrades 69 | 6 . 7 4 . 20 7 6 14 . 5 . Propulsion Slot 2 | 1 . 1 . . . . . . . . . Utility Slot 4 | 1 . . 1 . 1 . 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . . . Core Integrity 26 | . . . 2 . 5 5 . 14 . . . Heat Dissipation 3 | . . 1 . . . 2 . . . . . Energy Generation 2 | . . . . . 1 . 1 . . . . Energy Storage 1 | . . . . . 1 . . . . . . Matter Storage 2 | . . . . . . . 2 . . . . Mass Support 3 | . . 1 1 . 1 . . . . . . Inventory Capacity 5 | 3 . . . . 1 . 1 . . . . Sight Range 1 | . . 1 . . . . . . . . . Sensor Range 4 | . . 1 . . 2 . 1 . . . . Terrain Scan Density 4 | . . . . . 4 . . . . . . Melee Accuracy 2 | . . . . . 2 . . . . . . Hack Attack % 2 | . . 1 . . 1 . . . . . . Hack Defense % 2 | . . 1 . . 1 . . . . . . KI Resistance % 3 | . . . . . . . . . . 3 . TH Resistance % 2 | . . . . . . . . . . 2 . Protomatter Created 342 | . 128 4 . . 162 44 4 . . . . Integrity Restored 782 | . 257 3 . . 468 54 . . . . . Core 777 | . 252 3 . . 468 54 . . . . . Parts 5 | . 5 . . . . . . . . . . Protomatter Decayed 107 | . 32 49 . . 6 16 4 . . . . Game ------ Seed AdvancedPowerTendrils Manual? 0 Play Time 00:41:32 Cumulative 35.9 hours Start 2024.09.23 @ 00:29:29 End 2024.09.23 @ 01:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990a6a84-bf62-406d-b039-be5bee657313