Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 04:41:56 Player: thingimabob Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1180) 1180 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4285 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads Improved Carbon-fiber Leg Improved Signal Interpreter Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer ECM Suite Light Armor Plating Shield Generator Hacking Suite Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Heavy Particle Cannon Plasma Cannon Plasma Cannon [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 43 | 7 3 3 6 9 . 15 Power 6 | 1 . . 1 3 . 1 Engine 6 | 1 . . 1 3 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 4 . 5 Treads 1 | . . . . 1 . . Leg 4 | . . . . . . 4 Wheel 8 | 2 . 2 . 3 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 . 3 1 . 5 Device 3 | 1 . . 2 . . . Storage 3 | 1 1 . 1 . . . Processor 3 | . 1 . . . . 2 Hackware 3 | . . . . . . 3 Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 11 | 2 1 1 2 1 . 4 Energy Gun 2 | . . . 1 . . 1 Energy Cannon 5 | . . . 1 1 . 3 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 21 | . . 1 . 4 . 16 Power 2 | . . . . . . 2 Propulsion 8 | . . 1 . 2 . 5 Utility 7 | . . . . 1 . 6 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 9 | . . 1 . 2 . 9 To Critical Strikes . | . . . . . . . Average Backups 11 | . 3 12 13 14 15 10 Power . | . . . . . 1 . Propulsion . | . 1 1 . . . . Utility 8 | . 1 8 9 13 14 9 Weapon 1 | . . 2 2 . . 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 1 1 2 3 . 13 Power 1 | . 1 . . . . . Propulsion 2 | . . . 1 . . 1 Utility 16 | . . 1 1 3 . 11 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 97 96 100 71 Engine 11 | . 14 14 11 11 11 10 Wheel 20 | . 28 27 22 18 22 8 Device 8 | . 11 . 10 11 11 4 Storage 12 | . 14 14 21 11 11 4 Processor 11 | . 2 14 11 11 11 19 Protection 4 | . . . . 9 11 4 Energy Gun 4 | . . . . 8 11 4 Energy Cannon 5 | . . . 10 10 11 6 Ballistic Gun 6 | . 18 14 . . . . Launcher 5 | . 9 14 11 2 . . Peak Build Rating 32 | 7 7 10 18 21 21 32 Average Rating 15 | 4 7 8 17 19 21 24 On Entrance 12 | . 7 7 10 18 21 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 56 | 14 30 30 36 43 43 56 Greatest Support 54 | 32 32 32 20 32 32 54 Greatest Overweight (x) 12 | . . 1 1 12 1 3 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 15 15 15 15 11 Most Carried 15 | 2 9 15 15 15 15 15 Average Carried 11 | . 3 13 13 14 15 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 9 15 15 15 15 4 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1022 | 151 177 219 146 170 . 159 Remotely . | . . . . . . . Salvage Created 1886 | 102 201 84 227 884 . 388 Parts 111 | 6 24 6 14 46 . 15 Haulers Intercepted 10 | . 2 . 3 4 . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 37 | . 11 2 6 15 . 3 Guns 6 | . 2 . . 3 . 1 Cannons 12 | . . . 1 9 . 2 AOE 19 | . 9 2 5 3 . . Classes Destroyed 11 | 2 5 . . 1 . 3 Worker 2 | . 1 . . 1 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 10 | . 2 . 3 4 . 1 Recycler 3 | 1 . . . . . 2 Watcher 1 | . . . . . . 1 Swarmer 16 | . 9 . 4 3 . . Grunt 10 | . 2 2 2 3 . 1 Duelist 1 | . . . . . . 1 Sentry 9 | . . . . 9 . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 2 8 2 5 5 . 4 Combat Bots Only 5 | . 3 2 4 5 . 2 Max Kills in Single Turn 4 | 1 2 2 4 2 . 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 336 | . 21 2 10 108 . 195 Missed 120 | . 9 1 7 35 . 68 Hits 216 | . 12 1 3 73 . 127 Melee 7 | . . . . . . 7 Projectile 209 | . 12 1 3 73 . 120 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . . . 2 . 2 Damage Taken 3267 | . 122 87 30 1028 . 2000 Core 1044 | . 14 31 12 281 . 706 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 276 | . . . 28 248 . . Core Remaining (%) 69 | 100 . 82 . . 26 . Volleys Fired 173 | 6 37 16 15 76 . 23 Largest 2 | 2 2 1 1 2 . 2 Hottest 160 | 40 40 30 60 131 . 160 Shots Fired 242 | 12 38 16 15 122 . 39 Gun 108 | 12 25 14 . 46 . 11 Cannon 112 | . . . 12 72 . 28 Launcher 22 | . 13 2 3 4 . . Special . | . . . . . . . Kinetic 51 | 12 25 14 . . . . Thermal 150 | . . . 12 118 . 20 Explosive 22 | . 13 2 3 4 . . Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 11 | 11 4 2 5 9 . 8 Robot Miss Streak 5 | . 3 2 1 5 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 148 | 11 15 9 10 77 . 26 Core Hits 76 | 4 18 5 11 27 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 7 . . Burn 7 | . . . . 7 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4288 | 122 730 329 461 1874 . 772 Guns 1167 | 122 152 115 . 516 . 262 Cannons 1890 | . . . 208 1173 . 509 Explosions 1155 | . 575 161 253 166 . . Melee . | . . . . . . . Ramming 76 | . 3 53 . 19 . 1 Kinetic 389 | 122 152 115 . . . . Thermal 2316 | . . . 208 1689 . 419 Explosive 1155 | . 575 161 253 166 . . Electromagnetic 352 | . . . . . . 352 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . 6 . . . . Message Errors 4 | . . 4 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 37 | . 30 . . . . 7 Projectiles 7 | . . . . . . 7 Explosions 30 | . 30 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 58 | . 1 48 . 9 . . Shots 1 | . . 1 . . . . Rammed 5 | . 1 3 . 1 . . Targets Rammed 10 | . 1 3 . 1 . 5 Kicked 5 | . . . . . . 5 Crushed . | . . . . . . . Highest Temperature 947 | . . 233 . 404 . 947 Average Temperature 171 | . . 113 . 109 . 341 Received Heat Transfer 960 | . 6 6 12 324 . 612 Effects 23 | . . . . 2 . 21 Shutdowns 4 | . . . . 1 . 3 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . 1 . 3 Matter Decay 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 7 | . . . . . . 7 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . . 3 6 . 3 Heat Transferred 4537 | . . . 333 3404 . 800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 99 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 206 | 10 206 67 163 186 46 96 Initial 67 | . . 67 . 32 46 . Average 64 | . 57 17 108 120 19 15 Influence Increases 1438 | 10 357 72 198 532 . 269 Destroy 0b10 Robot/C 740 | . 220 40 120 300 . 60 Destroy 0b10 Robot/NC 100 | 10 20 5 15 30 . 20 Destroy Leader 202 | . 44 10 16 108 . 24 Successful Hack 21 | . . . 5 16 . . Disable Machine 75 | . . . 15 30 . 30 Destroy Structure 150 | . 73 17 27 33 . . Lose Combat Pursuer 150 | . . . . 15 . 135 Influence Decreases 1419 | 10 183 246 120 490 120 250 Entered New Map 227 | . . 107 . 46 74 . Time Decay 1007 | 10 183 129 120 404 46 115 Lost Part 185 | . . 10 . 40 . 135 Squads Dispatched 5 | . 1 1 . 1 . 2 Investigation 3 | . 1 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 9 | . . . . 3 . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 15 2 7 17 1 27 Peak Tracking Total 9 | . 5 2 4 5 1 9 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 5 | . 2 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 5 | . . . 1 2 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 13 | . 3 2 2 5 . 1 Terminals 7 | . 3 . 1 3 . . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 8 2 5 11 . 1 Successful 19 | . 4 2 3 9 . 1 Failed 8 | . 4 . 2 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 5 . . 2 . . Terminals 15 | . 8 . 3 4 . . Fabricators 1 | . . . . . . 1 Repair Stations 9 | . . . 2 7 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 2 1 3 . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 5 | . . 2 . 3 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 8 | . . . 2 6 . . Scan Component 4 | . . . 1 3 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 1 | . 1 . . . . . Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 2 5 . 1 Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . . 1 3 . . Time 134 | . . . 38 96 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Active Infowar (turns) 531 | 26 505 . . . . . Seismic 531 | 26 505 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 3120 | 77 608 532 260 964 131 548 Spaces Moved 2247 | 46 507 487 175 485 110 437 Core 230 | 5 . . . 3 . 222 Treads 28 | . . . . 28 . . Legs 24 | . . . . . . 24 Wheels 1965 | 41 507 487 175 454 110 191 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 95 95 95 115 50 Average Speed 101 | 94 100 98 95 123 115 83 Slowest Speed 650 | 100 100 105 95 650 115 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 81 66 20 65 41 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . 74 21 24 40 . . Melee . | . . . . . . . Projectile 14 | . . . . 14 . . AOE 145 | . 74 21 24 26 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 2843 | 68 569 524 255 733 114 580 Wait 245 | 3 9 4 41 106 5 77 Move 2241 | 45 506 486 174 484 109 437 Hop . | . . . . . . . Pick Up 70 | 7 11 9 11 18 . 14 Fast Attach . | . . . . . . . Attach 31 | 7 . 1 3 7 . 13 Detach 1 | . . . . . . 1 Swap 20 | . 3 2 4 6 . 5 Drop 28 | . 2 3 7 11 . 5 Fire 173 | 6 37 16 15 76 . 23 Melee . | . . . . . . . Ram 5 | . 1 3 . 1 . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis 24 | . . . . 24 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Entered Mines 716 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 740 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | Discovered new exit (range 8) 788 | -10/Mines | Identified exit to Materials 878 | -10/Mines | Found a hidden stash of uninstalled traps 902 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 907 | -10/Mines | Found Scrap Suit 1064 | -10/Mines | Met a Derelict shopkeep closing up shop 1218 | -10/Mines | Entered Materials 1218 | -9/Materials | Evolved 2 slots: Utility x2 1399 | -9/Materials | Repaired Imp. Heat Sink 1416 | -9/Materials | Discovered new exit (range 4) 1477 | -9/Materials | Identified exit to Storage 1478 | -9/Materials | Entered Storage 1532 | -9/Storage | Garrison activated, responded to threat 1791 | -9/Storage | Core integrity fell below 50% 1926 | -9/Storage | Repaired Com. Wheel 2125 | -9/Storage | Discovered new exit (range 14) 2280 | -9/Storage | Repaired Hrd. Light Armor Plating 2324 | -9/Storage | Repaired Hvy. Particle Cannon 2345 | -9/Storage | Used back door to open Recycling access 2345 | -9/Storage | Discovered new exit (range 3) 2441 | -9/Storage | Identified exit to Recycling 2442 | -9/Storage | Entered Recycling 2443 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2565 | -9/Recycling | Discovered new exit (range 8) 2572 | -9/Recycling | Identified exit to Factory 2573 | -9/Recycling | Entered Factory 2573 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2628 | -7/Factory | 9 allies followed out of Recycling 2949 | -7/Factory | Core integrity fell below 50% 2983 | -7/Factory | Lost 9 parts (2p2n3u2w) 3071 | -7/Factory | Core integrity fell below 20% 3121 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. Kicked G-50 Soldier. U-05 Engineer lays Concrete. Imp. Targeting Computer destroyed. Kicked G-50 Soldier out of the way. Penetrated by Slug. U-05 Engineer lays Concrete. Imp. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Matter Pump. Slug penetrates G-50 Soldier. Prc. Shock Rifle destroyed. Imp. Carbon-fiber Leg destroyed. Dropped Imp. Carbon-fiber Leg. Slug penetrates Wall. R-06 Scavenger collects Imp. Carbon-fiber Leg. K-01 Serf cleans the Matter Pump. K-01 Serf cleans the Recycling Unit. Acquired Med. Treads. K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###?????????????##????????????????????????????? | | ?? #????????????? ????????????????????????????? | | ?""" #????????????? ""???????????????????????????? | | ??"" #??####?????"" 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"????????????????????????????????????? | | ??????? !! ????????????????????????????????????? | | ????????!! ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 30% | -9/Materials Com. Wheel | 6% | -9/Storage Hrd. Light Armor Plating | 21% | -9/Storage Hvy. Particle Cannon | 40% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayUltimateChainsword Manual? 0 Play Time 00:48:16 Cumulative 38.1 hours Start 2026.01.23 @ 03:28:26 End 2026.01.23 @ 04:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7049a0e0-8f44-436b-8cef-5edff857a4a7