Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 20:46:03 Player: CrossedViper Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (291) 291 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 776 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 6 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 6 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 64 | . 75 43 Engine 8 | . 12 2 Treads 7 | . 9 4 Leg 12 | . 18 . Wheel 7 | . . 21 Storage 14 | . 14 14 Energy Gun 11 | . 17 . Launcher 2 | . 2 2 Naked Turns . | . . . Heaviest Build 12 | 12 12 12 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 6 6 2 Average Carried 3 | 6 4 . Final Capacity 6 | 6 6 6 Final Carried 6 | 6 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 398 | 200 104 94 Remotely . | . . . Salvage Created 260 | . 233 27 Parts 21 | . 20 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Melee 1 | . 1 . Guns 7 | . 7 . AOE 4 | . 2 2 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 4 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1131 | . 812 319 Core 253 | . 173 80 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 42 10 Largest 2 | . 2 1 Hottest 90 | . 90 30 Shots Fired 65 | . 55 10 Gun 51 | . 51 . Cannon . | . . . Launcher 14 | . 4 10 Special . | . . . Kinetic 14 | . 14 . Thermal 37 | . 37 . Explosive 14 | . 4 10 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 28 4 Core Hits 23 | . 19 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 696 | . 422 274 Guns 246 | . 246 . Cannons . | . . . Explosions 444 | . 174 270 Melee . | . . . Ramming 6 | . 2 4 Kinetic 91 | . 91 . Thermal 155 | . 155 . Explosive 444 | . 174 270 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 44 | . 24 20 Projectiles . | . . . Explosions 44 | . 24 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 170 | . 28 142 Shots 6 | . 2 4 Rammed 3 | . 2 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 150 | . 150 6 Average Temperature 68 | . 75 3 Received Heat Transfer 300 | . 219 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 374 | . 374 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 255 | . 255 119 Initial 99 | . . 99 Average 99 | . 92 116 Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 80 100 Level 1 12 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 19 5 Peak Tracking Total 7 | . 7 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 596 | 5 391 200 Spaces Moved 389 | 5 195 189 Core . | . . . Treads 68 | . 59 9 Legs 141 | 5 136 . Wheels 180 | . . 180 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 120 80 Average Speed 112 | 120 132 92 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 2 46 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 24 | . 15 9 Terrain Destroyed 89 | . 31 58 Melee . | . . . Projectile . | . . . AOE 89 | . 31 58 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 486 | 4 275 207 Wait 27 | . 27 . Move 387 | 4 194 189 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach . | . . . Attach 9 | . 6 3 Detach 1 | . . 1 Swap . | . . . Drop 3 | . 1 2 Fire 52 | . 42 10 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Core integrity fell below 50% 289 | -10/Materials | Lost 3 parts (1n2w) 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 397 | -10/Materials | Entered Mines 415 | -10/Mines | Core integrity fell below 20% 419 | -10/Mines | Met a Derelict bent on vengeance 455 | -10/Mines | Discovered new exit (range 15) 459 | -10/Mines | Lost 3 parts (1p1n1w) 494 | -10/Mines | Learned location of Storage (-7) 569 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 570 | -10/Mines | Found Prototype Device 576 | -10/Mines | Identified Exp. Sensor Array 597 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00539_ Searching scrap... 00539_ Found Sml. Laser. 00539_ Found Ion Engine. 00539_ Found Core Shielding. 00539_ Found 14 Matter. 00540_ Acquired 14 matter. 00569_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00570_ Acquired Prototype Device. 00576_ Identified Exp. Sensor Array. 00576_ Com. Wheel permanently disabled. 00576_ Malfunction: Power surge. 00577_ Dropped Broken Com. Wheel. 00591_ Slammed into S-10 Pest. 00594_ S-10 Pest destroyed. 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