Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 15:57:51 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (74) 370 Value Destroyed (2509) 2509 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-374) -374 TOTAL SCORE: 10385 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 618 Friendly Fire -1244 Cogmind --------- Core Integrity 0/1600 Matter 9/300 Energy 87/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Centrium Leg Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Experimental Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Medium Treads Medium Treads Medium Treads Armored Medium Treads Heavy Treads Advanced Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer Improved Transmission Jammer Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 109] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 1 1 . . . . . . . 1 1 Utility 10 | . . . . . 2 1 1 . . 1 . . 1 2 1 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 74 | 7 . 1 2 5 5 7 3 2 8 9 . 4 7 13 . 1 Power 9 | 1 . . . 1 . 2 . 1 . 1 . 2 1 . . . Engine 4 | 1 . . . 1 . 2 . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . 2 . . . . Reactor 2 | . . . . . . . . 1 . . . . 1 . . . Propulsion 17 | 2 . . . 3 1 2 . 1 4 . . . . 4 . . Treads 2 | . . . . . . . . 1 . . . . . 1 . . Leg 6 | 2 . . . 2 1 1 . . . . . . . . . . Wheel 7 | . . . . 1 . 1 . . 4 . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . Utility 26 | 2 . . 1 . 3 1 2 . 3 5 . . 2 7 . . Device 12 | 1 . . . . 1 . 1 . 1 2 . . 2 4 . . Storage 3 | 1 . . 1 . . . . . . 1 . . . . . . Processor 7 | . . . . . . . 1 . 2 1 . . . 3 . . Hackware 2 | . . . . . 1 1 . . . . . . . . . . Protection 2 | . . . . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 1 1 1 2 1 . 1 3 . 2 4 2 . 1 Energy Gun 1 | . . 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 . . . . 1 . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . 1 . . 1 3 . 1 4 . . . Launcher 3 | . . . . . . . . . . . . . . 2 . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 1 . 2 . . Parts Lost 25 | . . . . 6 1 6 . . . . . 1 1 10 . . Power 4 | . . . . 1 . 1 . . . . . 1 . 1 . . Propulsion 9 | . . . . 1 1 3 . . . . . . . 4 . . Utility 7 | . . . . 1 . 2 . . . . . . 1 3 . . Weapon 5 | . . . . 3 . . . . . . . . . 2 . . Highest Loss Streak 8 | . . . . 2 1 6 . . . . . 1 1 8 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 8 8 8 4 4 4 5 8 14 19 19 18 16 3 3 Power . | . 1 1 1 1 1 . . . 1 1 1 . . 1 . . Propulsion 2 | 1 2 1 1 1 . . . . 2 5 5 5 6 5 1 1 Utility 3 | . 2 3 4 4 2 2 3 3 4 4 6 5 4 4 . . Weapon 3 | . 1 2 2 2 1 1 1 1 . 4 7 7 6 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | 1 . 2 . . . . . . . . . 1 2 10 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 . . . . . . . . . . 1 4 . 2 Utility 7 | . . 1 . . . . . . . . . 1 . 5 . . Weapon 2 | 1 . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 100 82 76 66 51 63 79 90 94 94 93 75 1 . Engine 4 | . 14 14 14 12 9 6 6 1 . . . . . . . . Core 1 | . . . . . . . . . . 2 5 6 5 3 . . Reactor 2 | . . . . . . . . 4 6 5 5 4 4 3 . . Leg 10 | . 28 28 28 25 29 13 . . . . . . . . . . Wheel 11 | . . . . 1 . 2 6 6 18 29 29 29 26 18 . . Device 11 | . 14 14 14 6 8 4 . 6 6 16 17 17 21 15 . . Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 3 . . Processor 5 | . . . . . . . 4 6 10 11 11 11 10 15 . . Hackware 3 | . . . . . 4 15 13 13 12 2 . . . . . . Protection 2 | . . . . . 8 3 . . . 2 5 5 4 . . . Energy Gun 1 | . . 1 14 5 . . . . . . . . . . . . Ballistic Gun 4 | . 28 26 13 15 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 1 6 6 10 11 11 10 14 11 . . Impact Weapon 1 | . . . . . 7 6 . . . . . . . . . . Peak Build Rating 109 | 7 8 10 10 10 15 29 32 50 55 77 77 78 95 109 13 9 Average Rating 41 | 5 7 8 10 7 13 22 25 44 51 68 77 77 91 86 6 2 On Entrance 31 | . 7 8 10 10 5 15 24 32 50 55 77 77 77 91 3 1 Avg Prop Armor Cover (%) . | . . . . 1 . . . 6 7 . . . . . . . Naked Turns 412 | . . . . . . . . . . . . . . 36 88 288 Heaviest Build 118 | 15 15 16 51 51 51 62 59 72 76 101 101 101 118 112 . 12 Greatest Support 76 | 20 20 20 20 20 40 50 28 70 76 76 76 76 76 76 70 3 Greatest Overweight (x) 4 | . . . 2 4 1 2 2 2 2 1 1 1 1 3 . 3 Average Overweight (x) . | . . . . 2 1 1 1 1 . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 6 8 8 10 20 20 20 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 6 8 8 8 9 8 7 4 6 13 20 20 20 20 20 3 4 Average Carried 10 | 2 7 8 8 8 4 4 4 5 8 15 20 19 19 17 3 3 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 8 8 8 9 4 4 4 6 13 20 20 20 20 5 3 3 Class Distribution -------------------- 51% | Mutant 17% | Hacker-Mutant 12% | Gunner 11% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Skirmisher | -4/Factory Gunner | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 2306 | 324 . . . 162 55 . 50 48 113 144 207 273 298 632 . . Remotely 906 | . . . . . . . . . . . . . 298 608 . . Salvage Created 2767 | 142 . . . 293 136 53 104 . 127 160 358 261 510 623 . . Parts 138 | 14 . . . 30 9 1 8 . 8 6 . 8 14 40 . . Haulers Intercepted 6 | . . . . . . . . . 1 . . 2 2 1 . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . . . . 14 4 1 2 . . 1 2 4 5 17 . . Melee 3 | . . . . . 3 . . . . . . . . . . . Guns 14 | . . . . 14 . . . . . . . . . . . . Cannons 23 | . . . . . . . 2 . . 1 2 2 3 13 . . AOE 8 | . . . . . . . . . . . . 2 2 4 . . Classes Destroyed 17 | 2 . . . 2 2 . 2 . 2 1 1 1 1 3 . . Worker 1 | . . . . . . . . . . 1 . . . . . . Builder 4 | . . . . . 1 . . . 1 . . . . 2 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . . 1 . . 2 2 1 . . Recycler 4 | 1 . . . . . . . . . 1 . . 1 1 . . Watcher 2 | . . . . . . . . . 2 . . . . . . . Swarmer 24 | . . . . 11 2 . . . . . . 4 . 7 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 7 | . . . . 3 1 . . . . . . . 3 . . . Protector 2 | . . . . . . . . . . . . . . 2 . . Sentry 6 | . . . . . 1 1 . . . 1 . . 2 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . . 1 . . . . . . 2 . . Programmer 4 | . . . . . . . 1 . . . . . . 3 . . Compactor 2 | . . . . . . . . . . . 2 . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 2 . . . 5 2 1 1 . 2 2 1 4 3 5 . . Combat Bots Only 5 | . . . . 5 2 1 1 . . 1 1 3 3 4 . . Max Kills in Single Turn 4 | 1 . . . 2 1 1 1 . 1 1 1 3 4 3 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 2 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 765 | . . . . 113 25 135 6 1 . 4 . 14 19 296 46 106 Missed 278 | . . . . 36 6 46 1 . . 2 . 3 7 121 17 39 Hits 487 | . . . . 77 19 89 5 1 . 2 . 11 12 175 29 67 Melee 14 | . . . . 6 . . . 1 . . . . . 7 . . Projectile 473 | . . . . 71 19 89 5 . . 2 . 11 12 168 29 67 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . . . . 4 . . 1 1 . . . . . 8 . 3 Damage Taken 8366 | . . . . 892 255 664 82 39 3 42 30 510 431 3000 763 1655 Core 3965 | . . . . 205 17 131 15 . . 23 . 165 44 1073 683 1609 Absorbed by Shields 70 | . . . . . . . . . . . . . . 70 . . Ignored by Resistances 138 | . . . . . . . . . . . . . . 138 . . Regen/Repaired (Parts) 110 | . . . . . . . . . . . . 94 16 . . . Core Remaining (%) 71 | 100 . . . 18 96 81 . . 98 . . 81 96 17 52 . Volleys Fired 141 | 9 . . 1 34 . 9 5 . 6 4 11 17 13 32 . . Largest 3 | 2 . . 1 2 . 1 2 . 2 2 2 2 3 3 . . Hottest 153 | 40 . . 100 83 . 60 115 . 84 94 94 94 153 153 . . Shots Fired 296 | 18 . . 1 54 . 9 7 . 12 8 22 34 39 92 . . Gun 72 | 18 . . . 54 . . . . . . . . . . . . Cannon 217 | . . . . . . 9 7 . 12 8 22 34 39 86 . . Launcher 6 | . . . . . . . . . . . . . . 6 . . Special 1 | . . . 1 . . . . . . . . . . . . . Kinetic 256 | 18 . . . 34 . . 3 . 12 8 22 34 39 86 . . Thermal 30 | . . . 1 20 . 9 . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . 6 . . Electromagnetic 4 | . . . . . . . 4 . . . . . . . . . Robot Hit Streak 19 | 4 . . . 6 . 5 7 . 8 6 11 6 7 19 . . Robot Miss Streak 4 | 2 . . . 2 . 1 2 . 1 1 1 4 3 4 . . Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 210 | 11 . . . 32 11 16 5 . 6 6 16 20 28 59 . . Core Hits 117 | 5 . . . 17 2 2 3 . 5 5 2 16 21 39 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 5 1 . . . . . . . . . . Critical Strikes 46 | . . . . . 6 2 1 . 1 . . 7 5 24 . . Blast 38 | . . . . . . . 1 . 1 . . 7 5 24 . . Smash 8 | . . . . . 6 2 . . . . . . . . . . Melee Attacks 27 | . . . . . 18 9 . . . . . . . . . . Impact 27 | . . . . . 18 9 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8666 | 128 . . . 461 340 367 139 . 200 295 643 957 2231 2859 19 27 Guns 588 | 128 . . . 460 . . . . . . . . . . . . Cannons 5715 | . . . . . . 185 139 . 194 295 643 902 1041 2316 . . Explosions 1782 | . . . . . . . . . . . . 55 1190 537 . . Melee 522 | . . . . . 340 182 . . . . . . . . . . Ramming 59 | . . . . 1 . . . . 6 . . . . 6 19 27 Kinetic 5860 | 128 . . . 274 . . 67 . 194 295 643 902 1041 2316 . . Thermal 842 | . . . . 186 . 185 . . . . . . 471 . . . Explosive 1256 | . . . . . . . . . . . . . 719 537 . . Electromagnetic 127 | . . . . . . . 72 . . . . 55 . . . . Impact 522 | . . . . . 340 182 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 . . . . . . . . . 3 . 9 Average Corruption 3 | . . . . 4 . . . . . . . . . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . . 10 . 3 Matter Fused 5 | . . . . . . . . . . . . . . 4 . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . 6 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 412 | . . . . . 158 22 . . . . . 6 88 138 . . Projectiles 134 | . . . . . . . . . . . . 6 23 105 . . Explosions 98 | . . . . . . . . . . . . . 65 33 . . Melee 180 | . . . . . 158 22 . . . . . . . . . . Knockbacks 24 | . . . . . 1 . 1 . . 1 . 5 3 13 . . Impact 1 | . . . . . 1 . . . . . . . . . . . Kinetic 20 | . . . . . . . 1 . . 1 . 4 2 12 . . Secondary 3 | . . . . . . . . . . . . 1 1 1 . . Self-Inflicted Damage 234 | . . . . . . . . . 3 . . . 162 47 9 13 Shots 4 | . . . . . . . . . . . . . 2 2 . . Rammed 11 | . . . . . . . . . 1 . . . . 3 3 4 Targets Rammed 12 | . . . . 1 . . . . 1 . . . . 3 3 4 Kicked 1 | . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 320 | . . . 20 168 . 92 36 . . 36 144 320 13 73 . . Average Temperature 53 | . . . 12 55 . 34 17 . . 14 51 120 6 15 . . Received Heat Transfer 897 | . . . . 288 90 180 . . . 9 . 9 48 201 45 27 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . Parts Fried 6 | . . . . . 4 1 1 . . . . . . . . . Impact Corruptions 8 | . . . . . 6 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 1053 | . . . . 407 . 296 . . . . . . 350 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . 1 1 . . . . . . 3 3 2 1 1 Low Security (%) 65 | 100 100 100 . 59 88 100 100 100 100 100 100 63 . . . 93 Level 1 22 | . . . . 40 11 . . . . . . 6 25 66 100 6 Level 2 9 | . . . . . . . . . . . . 11 50 33 . . Level 3 2 | . . . . . . . . . . . . 18 23 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 772 | 10 . . . 250 250 38 55 19 17 35 42 772 754 693 375 204 Initial 390 | . . . . . 37 38 . 19 . . . 8 368 390 375 204 Average 166 | 1 . . . 165 96 8 6 3 1 4 13 291 504 406 349 147 Influence Increases 3461 | 20 . . . 380 382 50 75 . 44 64 84 922 556 779 45 60 Destroy 0b10 Robot/C 1200 | . . . . 280 80 20 40 . . 20 . 320 140 300 . . Destroy 0b10 Robot/NC 110 | 20 . . . . 5 . . . 20 10 . 10 15 30 . . Destroy Leader 246 | . . . . 40 10 10 20 . 6 10 . 54 34 62 . . Allied During Kill 416 | . . . . . . . . . . . . 345 71 . . . Successful Hack 68 | . . . . . . 20 . . . 24 . . . 24 . . Disable Machine 360 | . . . . . . . 15 . 15 . . 135 135 60 . . Destroy Structure 461 | . . . . . 2 . . . 3 . 84 58 146 168 . . Partial Spotted 45 | . . . . . . . . . . . . . . . 30 15 Lose Combat Pursuer 555 | . . . . 60 285 . . . . . . . 15 135 15 45 Influence Decreases 3337 | 20 . . . 282 394 136 20 55 44 64 72 182 564 854 374 276 Entered New Map 1317 | . . . . . 61 48 . 36 . . . 4 384 354 294 136 Time Decay 1640 | 20 . . . 222 223 88 20 19 44 64 52 118 170 380 80 140 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . Lost Part 190 | . . . . 60 10 . . . . . . 10 10 100 . . Lost Ally 90 | . . . . . . . . . . . 20 50 . 20 . . Squads Dispatched 16 | . 1 1 . . . 1 . . . 1 . 4 2 5 . 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 . . . 2 . 1 Reinforcement 9 | . 1 . . . . 1 . . . . . 4 1 2 . . Assault 2 | . . . . . . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 6 | . . . . . 1 . 1 . . 1 . . . 2 . 1 Communications Jammed 76 | . . . . . . . . . . . . . . 76 . . Distress Signals 76 | . . . . . . . . . . . . . . 76 . . Times Spotted 154 | . 2 1 . 20 24 2 3 1 2 3 8 11 11 42 7 17 Peak Tracking Total 14 | . 2 1 . 5 5 1 2 1 1 2 5 5 4 14 7 13 Tactical Retreats 20 | . . . . 3 10 . . . . . 1 . 1 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . . 1 . . 1 . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 24 | . . . . . . . 1 . 1 . . 9 9 4 . . Max in Single Turn 5 | . . . . . . . 1 . 1 . . 2 5 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 11 | . . 1 1 . 1 1 1 . . 1 . . 1 3 1 . Terminals 4 | . . . . . 1 1 1 . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 38 | . . 1 23 . 1 2 3 . . 2 . . 1 3 2 . Successful 32 | . . 1 23 . 1 2 1 . . 2 . . . 1 1 . Failed 6 | . . . . . . . 2 . . . . . 1 2 1 . Catastrophic 3 | . . . . . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 8 | . . . . . 1 2 3 . . 2 . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 30 | . . 1 23 . 1 2 1 . . 2 . . . . . . Record 23 | . . . 23 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 1 1 . . 1 . . 1 2 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 32 | . . . . . . . . . . . 20 . 12 . . . Largest Group 19 | . . . . . . . . . . . 19 12 11 1 . . Highest-Rated Group 684 | . . . . . . . . . . . 684 484 421 44 . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 46 44 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . . . . . . . . . . 108 82 7 1 . . Total Damage 6820 | . . . . . . . . . . . 4498 2184 115 23 . . Kills 25 | . . . . . . . . . . . 10 13 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 4224 | 36 133 292 372 216 533 190 22 154 352 387 191 276 340 730 . . Sensors 2450 | . . . . . . . 22 154 352 387 191 276 340 728 . . Terrain 725 | . . . . . 533 190 . . . . . . . 2 . . Seismic 1049 | 36 133 292 372 216 . . . . . . . . . . . . Jamming 1764 | . . . . . . . . . . 229 191 276 340 728 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 5490 | 134 133 292 372 477 535 338 177 154 352 387 191 276 340 882 160 290 Spaces Moved 4027 | 80 110 241 264 156 250 166 135 92 287 326 123 195 256 617 198 531 Core 766 | 9 . . . . . . . . . . . . . 70 156 531 Treads 83 | . . . . . . . . 28 . . . . . 13 42 . Legs 1151 | 71 110 241 264 133 250 82 . . . . . . . . . . Wheels 1961 | . . . . 23 . 84 135 64 287 326 123 195 256 468 . . Hover 66 | . . . . . . . . . . . . . . 66 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 190 115 115 130 92 92 107 107 107 50 50 50 Average Speed 114 | 112 120 120 138 242 190 156 117 163 109 106 107 107 107 98 73 50 Slowest Speed 400 | 120 120 120 260 400 190 270 130 240 130 107 107 107 107 200 160 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 32 40 58 38 22 6 4 71 9 9 77 7 6 26 4 14 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . . . . . . . . . Terrain Destroyed 205 | . . . . . 3 . . . 3 . 5 6 97 91 . . Melee 3 | . . . . . 3 . . . . . . . . . . . Projectile 48 | . . . . . . . . . 3 . 5 6 15 19 . . AOE 154 | . . . . . . . . . . . . . 82 72 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 4592 | 103 111 245 268 198 278 219 145 94 309 353 160 230 296 817 211 555 Wait 224 | . . . . 2 5 24 2 . . 7 27 4 7 119 10 17 Move 4013 | 79 109 240 263 155 249 165 135 91 286 326 122 194 255 616 197 531 Hop . | . . . . . . . . . . . . . . . . . Pick Up 44 | 7 2 2 . 1 . 3 . 1 5 7 . 5 5 5 . 1 Fast Attach 32 | 7 . . . 2 1 2 2 1 5 1 . 1 1 9 . . Attach 20 | . . . . 1 5 3 . . . 1 . . 3 5 1 1 Detach 2 | . . . . . . . . . 1 . . . . 1 . . Swap 29 | . . 1 3 2 . 2 1 1 4 7 . 3 4 1 . . Drop 30 | 1 . 2 1 . . 2 . . 1 . . 6 8 8 . 1 Fire 141 | 9 . . 1 34 . 9 5 . 6 4 11 17 13 32 . . Melee 27 | . . . . . 18 9 . . . . . . . . . . Ram 7 | . . . . . . . . . 1 . . . . 1 1 4 Kick 1 | . . . . 1 . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . 2 2 . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 268 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 328 | -10/Mines | Met a Derelict bent on vengeance 363 | -10/Mines | Discovered new exit (range 9) 423 | -10/Mines | Discovered new exit (range 16) 432 | -10/Mines | Found a hidden stash of uninstalled traps 440 | -10/Mines | Learned location of Storage (-8) 501 | -10/Mines | Met a Derelict shopkeep closing up shop 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 589 | -10/Exiles | Met 8R-AWN 611 | -10/Exiles | Met EX-HEX 643 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Met EX-DEC 806 | -10/Exiles | Learned location of Zion (-6) 911 | -10/Exiles | Discovered new exit (range 10) 932 | -10/Exiles | Entered Mines 1365 | -9/Mines | Core integrity fell below 50% 1383 | -9/Mines | Discovered new exit (range 11) 1404 | -9/Mines | Core integrity fell below 20% 1409 | -9/Mines | Entered Materials 1409 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1410 | -8/Materials | Identified exit to Factory 1410 | -8/Materials | Identified exit to Storage 1715 | -8/Materials | Build established: Scavenger-Mutant 1809 | -8/Materials | Search patrols dispatched 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2168 | -7/Factory | Lost 6 parts (1p3n2u) 2253 | -7/Factory | Build established: Hacker-Mutant 2272 | -7/Factory | Discovered new exit (range 5) 2282 | -7/Factory | Entered another Factory area 2282 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2459 | -6/Factory | Sucked down chute 2459 | -6/Factory | Entered Waste 2459 | -6/Waste | The area was eerily silent 2579 | -6/Waste | A Compactor rumbled back to life 2579 | -6/Waste | Spotted C-40 Crusher 2593 | -6/Waste | Discovered new exit (range 16) 2613 | -6/Waste | Entered Factory 2874 | -6/Factory | Discovered new exit (range 7) 2879 | -6/Factory | Identified exit to Factory 2965 | -6/Factory | Entered another Factory area 2965 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3223 | -5/Factory | Build established: Mutant 3352 | -5/Factory | Sucked down chute 3352 | -5/Factory | Entered Waste 3353 | -5/Waste | Met a frightened Derelict 3373 | -5/Waste | Spotted C-40 Crusher 3374 | -5/Waste | Spotted C-40 Crusher 3385 | -5/Waste | Spotted C-40 Crusher 3422 | -5/Waste | Spotted C-40 Crusher 3424 | -5/Waste | Spotted C-40 Crusher 3441 | -5/Waste | Spotted C-40 Crusher 3444 | -5/Waste | Warlord forces began an assault 3447 | -5/Waste | Allies destroyed C-40 Crusher 3457 | -5/Waste | Allies destroyed C-40 Crusher 3458 | -5/Waste | Destroyed C-40 Crusher 3469 | -5/Waste | Allies destroyed C-40 Crusher 3472 | -5/Waste | Allies destroyed C-40 Crusher 3489 | -5/Waste | Destroyed C-40 Crusher 3500 | -5/Waste | Lost 7 allies 3506 | -5/Waste | Discovered new exit (range 16) 3521 | -5/Waste | Identified exit to Factory 3543 | -5/Waste | Entered Factory 3543 | -5/Factory | Accompanied by 12 allies 3777 | -5/Factory | Discovered new exit (range 16) 3789 | -5/Factory | Lost 5 allies 3814 | -5/Factory | Identified exit to Factory 3819 | -5/Factory | Entered another Factory area 3819 | -4/Factory | Accompanied by 6 allies 3819 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4069 | -4/Factory | First assault squad dispatched 4090 | -4/Factory | Build established: Skirmisher 4113 | -4/Factory | Discovered new exit (range 15) 4127 | -4/Factory | Identified exit to Research 4159 | -4/Factory | Entered Research 4159 | -3/Research | Accompanied by 1 ally 4159 | -3/Research | Evolved 2 slots: Utility x2 4448 | -3/Research | Build established: Gunner 4788 | -3/Research | Spotted B-86 Titan 4811 | -3/Research | Allied Derelicts emerged from ambush trap array 4820 | -3/Research | Found Prototype Device 4820 | -3/Research | Identified Exp. Thermal Shield 4853 | -3/Research | Cargo convoy interrupted 4872 | -3/Research | Spotted Executioner 4872 | -3/Research | Spotted Executioner 4887 | -3/Research | Released all parts (11) 4893 | -3/Research | Found Gamma Bomb Array 4899 | -3/Research | Core integrity fell below 50% 4909 | -3/Research | First assault squad dispatched 4918 | -3/Research | Lost 8 parts (1p3n2u2w) 5036 | -3/Research | Discovered new exit (range 9) 5037 | -3/Research | Released all parts (1) 5041 | -3/Research | Core integrity fell below 20% 5041 | -3/Research | Entered another Research area 5041 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5110 | -2/Research | Spotted B-90 Cyclops 5113 | -2/Research | Released all parts (1) 5157 | -2/Research | Build established: Mutant 5197 | -2/Research | Discovered new exit (range 9) 5201 | -2/Research | Entered Access 5201 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5455 | -1/Access | Core integrity fell below 50% 5482 | -1/Access | Core integrity fell below 20% 5491 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05445_ Slammed into K-01 Serf. 05447_ K-01 Serf cleans the Wave Collapse Detector. 05448_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Q. 05454_ Wave Collapse Detector explodes. 05454_ R-10 Processor destroyed. 05454_ U-05 Engineer destroyed. 05454_ K-01 Serf destroyed. 05454_ U-05 Engineer destroyed. 05455_ System corrupted: Matter fused (-7). 05460_ C-30 ARC bursts open, deploying its payload. 05460_ S-43 Plague unfolds itself. 05479_ ALERT: Security rotation in progress. 05485_ Slammed into S-43 Plague. 05485_ Destabilizing: System corrupted (+2). 05486_ System corrupted: Component data lost. 05486_ Slammed into S-43 Plague. 05486_ P-80 Master resets S-43 Plague, system corruption cleaned. 05489_ Dropped Gamma Bomb Array. 05491_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????####################???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????#] #???? | | ??????????????????????????# = #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ????????????############### ##### | | ????????????# ## / | | ????????????# ####+######+############# | | ????????????# # ### | | ????????????# # # | | ?????????????? " # p # | | ???????????????? """" @ p # | | ????????????????""""" #s # | | ???????????????? """"" # s # | | ????????????# """" ]/ ### | | ????????????# " # ###############?? | | ????????????# # #???????????????? | | ????????????# # #???????????????? | | ????????????############## #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ????????????????????????? #??????? ???????? | | ???????????????????????? #??????? ?????? | | ???????????????????????? #??????? ????? | | ???????????????????????? +??????? #### | | ??????????????????????? # ??????? + | | ???????????????????????? #????????????# | | ???????????????????????? ????????? # | | ?????????????????????????#####?????????? + | | ????????????????????????????????????????? #### | | ????????????????????????????#############????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# ########## | | ????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed ChipPlexusBox Manual? 0 Play Time 00:37:59 Cumulative 206.3 hours Start 2025.10.14 @ 14:46:59 End 2025.10.14 @ 15:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: e641f7ba-75dc-4c8f-ab8e-9e44e1b63106