Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 19:42:13 Player: XorOwl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (202) 1010 Value Destroyed (8896) 8896 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1562) 1562 TOTAL SCORE: 19268 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 346 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 232/300 Energy 344/800 System Corruption 22% Temperature Cool (0) Movement Flying (30) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (14) ----- Compact Battery Advanced Energy Well Machine Analyzer > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [Brawler] (32) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Advanced Actuator Array Reaction Control System Improved Phase Shifter Improved Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Long-range Phase Cannon KE Penetrator Hypervelocity Mass Driver Power Sword > --- INVENTORY -------- Energy Well Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Improved System Restoration Module Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun [Rating: 146] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Targeting Computer Device Microactuators Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Makeshift Sword Energy Gun Wave Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 19 | . . 20 -1 . . . . . . . . . . . . . . . . Power 1 | . . 2 -1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 4 . . . . . . . . . . . . . . . . . Utility 12 | . . 12 . . . . . . . . . . . . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 297 | 6 12 34 8 24 7 17 8 8 18 . 6 20 31 17 22 21 9 12 17 Power 33 | 1 1 6 . 1 . 1 . . 2 . 2 2 6 5 2 3 1 . . Engine 7 | 1 1 3 . . . . . . 1 . 1 . . . . . . . . Core 12 | . . 3 . 1 . 1 . . 1 . 1 1 . 1 1 2 . . . Reactor 14 | . . . . . . . . . . . . 1 6 4 1 1 1 . . Propulsion 82 | 2 4 8 3 6 1 3 2 1 3 . 3 7 7 7 6 6 2 4 7 Treads 6 | . . . . . . 1 . . . . . . . . . 3 . 1 1 Leg 67 | . 4 8 3 6 1 2 2 1 2 . 3 7 7 7 6 3 2 2 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . 1 . . . . . . . . 1 4 Utility 117 | 1 2 14 3 7 3 5 2 3 9 . 1 10 16 3 10 8 5 7 8 Device 60 | . . 7 1 3 1 3 2 2 5 . . 8 10 2 6 1 4 2 3 Storage 15 | 1 2 2 . . 1 . . 1 . . . 1 . . . 2 . 3 2 Processor 25 | . . 3 2 2 1 1 . . 4 . . . 5 1 1 2 1 . 2 Hackware 9 | . . . . 1 . . . . . . 1 1 1 . 3 1 . 1 . Protection 8 | . . 2 . 1 . 1 . . . . . . . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 5 6 2 10 3 8 4 4 4 . . 1 2 2 4 4 1 1 2 Energy Gun 4 | 1 2 . . . . . . . 1 . . . . . . . . . . Energy Cannon 4 | . . 1 . 1 1 . . . . . . . 1 . . . . . . Ballistic Gun 28 | 1 2 5 2 4 1 2 2 1 . . . . . 1 2 3 . . 2 Ballistic Cannon 5 | . . . . 1 . 2 . 1 . . . . . . 1 . . . . Launcher 10 | . . . . 2 . 3 2 2 . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 1 . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 1 1 . . 3 . . . 1 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . . . . . . 1 1 . . . . 5 . Parts Lost 134 | . 3 2 3 6 . 7 6 6 16 . 3 6 6 10 13 16 2 . 29 Power 15 | . 1 . . 1 . 1 . 1 . . 1 1 2 1 2 2 1 . 1 Propulsion 35 | . 2 . . . . 3 2 3 4 . 1 2 1 4 3 3 . . 7 Utility 59 | . . 1 3 4 . 3 2 2 8 . . 3 1 4 5 7 . . 16 Weapon 25 | . . 1 . 1 . . 2 . 4 . 1 . 2 1 3 4 1 . 5 Highest Loss Streak 22 | . 2 2 1 2 . 5 3 5 13 . 3 6 3 7 4 14 2 . 22 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 83 77 97 90 97 87 90 82 66 84 85 95 98 88 94 82 92 91 56 Engine 1 | . 13 5 . . . . . . 1 3 . . . . . . . . . Core 3 | . . 3 7 7 7 6 5 1 1 3 6 3 1 1 . 3 1 . . Reactor 1 | . . . . . . . . . . . . 2 4 5 5 1 1 3 2 Leg 17 | . 24 14 23 23 22 14 17 15 4 7 9 22 22 21 22 14 15 14 7 Device 15 | . . 15 26 20 17 18 22 20 15 23 23 17 14 14 13 6 12 14 7 Storage 6 | . 14 8 10 7 6 5 3 5 4 3 3 4 4 3 3 6 11 9 5 Processor 19 | . . 7 11 17 24 24 23 23 24 26 24 23 25 23 23 15 18 19 9 Hackware 2 | . . . . . . . . . . . 1 5 7 3 8 11 7 7 3 Protection 1 | . . 5 . . 3 2 3 1 . . . . . . . 2 . 1 1 Ballistic Gun 5 | . 18 10 11 12 6 3 4 2 . . . . . 1 3 6 9 7 3 Launcher 1 | . . . . . . . 3 8 . . . 1 3 1 . . . . . Slashing Weapon 3 | . . . . . 2 2 . . 7 11 11 11 7 3 3 2 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 18 59 52 53 53 50 53 51 62 62 62 54 77 77 79 61 52 47 45 Greatest Support 138 | 20 20 69 79 95 95 95 68 85 35 35 76 116 138 138 135 90 85 88 88 Greatest Overweight (x) 9 | . 3 1 . . . 1 1 1 9 1 1 . . 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 Most Carried 10 | 5 10 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 5 2 3 6 7 8 8 9 9 10 10 9 9 9 9 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 9 2 8 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 25% | Scavenger-Gunner 18% | Scavenger-Gladiator 15% | Derelict-Gladiator 8% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Hacker-Gunner 3% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Matter Collected 5193 | 225 194 464 511 424 314 481 262 169 467 . 139 185 295 170 325 233 90 140 105 Remotely 2038 | . . 187 501 424 314 219 262 131 . . . . . . . . . . . Salvage Created 10775 | . 540 880 970 493 204 484 269 128 389 . 130 387 1022 2465 987 596 224 372 235 Parts 456 | . 36 58 61 36 7 18 5 8 17 . 6 19 50 57 40 19 9 4 6 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . 3 15 . 6 27 . 5 . . . . 25 8 3 5 Prevented 4 | . . . . . . 3 . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 169 | . 14 18 19 9 4 13 5 6 9 . 2 5 14 21 12 10 3 . 5 Melee 76 | . . . . 1 1 3 . . 6 . 2 5 14 21 12 7 3 . 1 Guns 60 | . 14 9 13 8 1 3 2 3 . . . . . . . 3 . . 4 Cannons 25 | . . 9 6 . 1 5 2 1 1 . . . . . . . . . . AOE 8 | . . . . . 1 2 1 2 2 . . . . . . . . . . Classes Destroyed 18 | . 4 3 3 1 1 2 . 1 1 . . . . . 1 . . . 1 Worker 6 | . 1 . 1 2 . . . . . . . . . . 2 . . . . Builder 3 | . . . 2 1 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . Operator 4 | . . 2 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 15 | . 3 4 4 . . . . . . . . 2 1 . 1 . . . . Swarmer 42 | . 6 2 7 . . 4 3 4 3 . . . . 6 . 5 . . 2 Grunt 69 | . 8 9 9 3 2 6 1 1 5 . 1 2 8 9 2 . 2 . 1 Brawler 3 | . . . . . . 1 . . . . . . . . . 1 . . 1 Duelist 7 | . . . . . . 2 1 . . . . . 1 . . 2 1 . . Sentry 17 | . . 7 2 1 . . . . 1 . . 1 . 1 2 2 . . . Hunter 11 | . . . 1 2 1 . . . . . . . 1 3 3 . . . . Programmer 17 | . . . . 3 . . . . . . 1 2 4 2 5 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 7 10 3 2 8 3 4 6 . 1 2 5 7 3 4 3 . 3 Combat Bots Only 8 | . 3 3 8 3 2 8 3 4 6 . 1 2 5 7 2 4 3 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 1 2 2 . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 1 1 2 . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . 1 . 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 1595 | . 80 89 96 88 20 93 32 40 142 . 21 67 115 188 142 120 40 . 222 Missed 474 | . 23 27 28 32 6 21 12 12 41 . 9 14 32 49 34 41 14 . 79 Damage Taken 16370 | . 468 640 700 506 220 977 536 431 1490 . 298 1037 1263 1632 1563 1274 476 . 2859 Core 2328 | . 76 65 63 78 . 138 57 26 497 . 83 139 171 99 74 119 69 . 574 Absorbed by Shields 324 | . . . . . . . . . . . . . . 324 . . . . . Redirected to Shielding 234 | . . . . 21 14 68 . . . . . . . . . . . . 131 Ignored by Resistances 4668 | . 153 189 209 143 60 280 83 119 416 . 82 281 366 572 446 358 135 . 776 Core Remaining (%) 73 | 100 69 83 88 . . 69 . . . . 22 86 . . . . . . . Volleys Fired 263 | . 46 53 53 24 5 21 16 11 4 . . . . . 15 4 . . 11 Largest 4 | . 2 4 4 4 4 4 4 4 4 . . . . . 3 3 . . 2 Hottest 204 | . 60 123 126 160 160 146 146 145 147 . . . . . 204 90 . . 60 Shots Fired 732 | . 92 157 203 91 15 45 43 29 10 . . . . . 24 8 . . 15 Gun 521 | . 92 104 157 76 6 21 25 5 4 . . . . . 8 8 . . 15 Cannon 172 | . . 53 46 14 7 21 14 4 4 . . . . . 9 . . . . Launcher 32 | . . . . 1 2 3 4 20 2 . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . 7 . . . . Kinetic 545 | . 52 104 157 84 11 42 39 9 8 . . . . . 16 8 . . 15 Thermal 148 | . 40 53 46 6 2 . . . . . . . . . 1 . . . . Explosive 23 | . . . . 1 2 2 2 14 2 . . . . . . . . . . Electromagnetic 9 | . . . . . . 1 2 6 . . . . . . . . . . . Robot Hit Streak 34 | . 11 32 34 27 11 18 11 21 27 . . . . . 31 6 . . 5 Robot Miss Streak 6 | . 3 1 3 5 1 2 3 2 . . . . . . 6 1 . . 1 Penetration Max 1 | . . . . 1 . . 1 1 . . . . . . . . . . . Secondary Targets 9 | . 6 . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 914 | . 71 114 142 78 20 49 33 23 27 . 11 25 52 130 67 35 10 6 21 Core Hits 390 | . 33 43 55 34 14 21 14 12 15 . 3 12 24 50 25 16 5 2 12 Critical Kills 4 | . . . . 1 . 1 . . . . . . . . 1 1 . . . Critical Parts Destroyed 6 | . 1 . 1 1 . . 1 . . . . . . . 2 . . . . Critical Strikes 100 | . 1 . 1 2 2 7 4 . 6 . 3 6 11 31 13 10 3 . . Destroy 10 | . 1 . 1 2 . 1 1 . . . . . . . 3 1 . . . Blast 4 | . . . . . . 1 3 . . . . . . . . . . . . Sever 86 | . . . . . 2 5 . . 6 . 3 6 11 31 10 9 3 . . Melee Attacks 453 | . 3 . . 14 13 15 3 . 26 . 11 34 68 134 72 30 12 8 10 Impact 3 | . 3 . . . . . . . . . . . . . . . . . . Slashing 450 | . . . . 14 13 15 3 . 26 . 11 34 68 134 72 30 12 8 10 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . 1 . . . 1 9 3 5 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 23 | . . . . . . . . . 6 . 2 9 6 . . . . . . Damage Inflicted 28658 | . 759 1519 2084 1529 867 1584 911 1007 1365 . 454 1019 2319 7644 2715 1347 381 530 624 Guns 5523 | . 618 638 1525 1116 122 337 472 91 88 . . . . . 91 162 . . 263 Cannons 2504 | . . 881 559 114 104 405 246 27 75 . . . . . 93 . . . . Explosions 1885 | . . . . 47 207 247 193 880 311 . . . . . . . . . . Melee 18737 | . 141 . . 252 434 595 . . 891 . 454 1019 2319 7644 2531 1185 381 530 361 Ramming 9 | . . . . . . . . 9 . . . . . . . . . . . Kinetic 6192 | . 321 638 1525 1192 209 742 718 118 163 . . . . . 141 162 . . 263 Thermal 1891 | . 297 881 559 38 17 . 56 . . . . . . . 43 . . . . Explosive 1539 | . . . . 47 207 172 51 751 311 . . . . . . . . . . Electromagnetic 290 | . . . . . . 75 86 129 . . . . . . . . . . . Impact 141 | . 141 . . . . . . . . . . . . . . . . . . Slashing 18596 | . . . . 252 434 595 . . 891 . 454 1019 2319 7644 2531 1185 381 530 361 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 1 7 7 7 7 7 7 . 1 . . . . . 24 Average Corruption 5 | . . . . 1 1 6 7 7 7 7 7 . 1 . . . . . 20 Corruption Purged 3 | . . . . . . . . . . . . . 1 . . . . . 2 Corruption Blocked 15 | . . . . . . . . . . . . . . 2 6 7 . . . Effects 188 | . . . . 13 11 42 11 37 35 7 18 . 2 . . . . . 12 Message Errors 48 | . . . . 2 4 10 4 8 12 2 2 . 2 . . . . . 2 Matter Fused 56 | . . . . 4 4 14 2 15 8 2 4 . . . . . . . 3 Heat Flow Errors 17 | . . . . . 1 2 . 5 5 1 3 . . . . . . . . Energy Discharges 20 | . . . . 2 1 7 . 1 4 1 3 . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . 1 Parts Fused 3 | . . . . 2 1 . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . 3 . 7 1 4 5 . 5 . . . . . . . 1 Data Loss (major) 4 | . . . . . . 1 1 . 1 . 1 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 3 . 1 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . 2 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . 40 8 11 47 52 73 6 12 84 . 11 54 3 376 66 76 . 152 51 Projectiles 28 | . . 8 11 . . 9 . . . . . . . . . . . . . Explosions 18 | . . . . . . . 6 12 . . . . . . . . . . . Melee 1076 | . 40 . . 47 52 64 . . 84 . 11 54 3 376 66 76 . 152 51 Knockbacks 10 | . . . . . 2 4 3 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 2 4 3 . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . . 68 . . . 28 . . 149 . . . . . . . Shots 6 | . . . . . 2 . . . 2 . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 162 231 491 394 80 262 255 237 235 121 215 21 26 26 129 . . . . Average Temperature 91 | . 48 57 151 102 35 100 103 97 93 60 106 8 13 10 56 . . . . Received Heat Transfer 4155 | . 270 360 396 198 36 297 117 69 518 . 12 450 273 422 275 108 96 . 258 Effects 15 | . . 3 8 1 . 3 . . . . . . . . . . . . . Shutdowns 4 | . . . 3 1 . . . . . . . . . . . . . . . Interference 9 | . . 3 3 . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 4 . . . . . . . 1 . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . . . . . . 1 . . . . Heat Transferred 3957 | . 675 1850 1184 74 37 . 100 . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Peak Influence 682 | . 279 242 422 180 . . 133 . . . . 329 165 682 509 . . . . Initial 310 | . . 14 81 111 . . . . . . . 18 94 78 310 . . . . Average 168 | . 81 121 206 74 . . 58 . . . . 168 63 395 378 . . . . Maximum Alert Level 2 | . 1 1 2 . . . . . . . . 1 . 2 2 . . . . Low Security (%) 68 | 100 92 79 38 100 . . 100 . . . . 69 100 24 . . . . . Level 1 21 | . 7 20 61 . . . . . . . . 30 . 27 64 . . . . Level 2 9 | . . . . . . . . . . . . . . 48 35 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 2 3 7 . . . . . . . 2 5 . 7 . 1 . . Investigation 11 | . 2 1 . 2 . . . . . . . . 3 . 3 . . . . Extermination 7 | . . . . 2 . . . . . . . 1 2 . 2 . . . . Reinforcement 8 | . . 1 2 3 . . . . . . . 1 . . 1 . . . . Assault 2 | . . . . . . . . . . . . . . . 1 . 1 . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 5 . 1 . . . . . . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . 2 . . 1 . . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . . . . . Times Spotted 278 | . 19 28 29 14 6 16 7 6 17 . 5 14 16 23 23 11 14 . 30 Peak Tracking Total 15 | . 4 3 6 3 2 6 3 4 7 . 3 4 4 7 5 5 15 . 14 Tactical Retreats 17 | . . . 2 . . 3 . . 3 . 1 . . 2 2 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 10 | . 2 1 1 1 . . . . . . . . 1 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 2 . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 20 | . . . . . 1 . 3 . 1 . . 4 1 1 9 . . . . Max in Single Turn 2 | . . . . . 1 . 2 . 1 . . 2 1 1 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 45 | . 7 3 2 4 1 1 1 . 2 4 1 2 4 1 1 1 1 9 . Terminals 23 | . 6 3 2 4 1 . 1 . 1 . 1 2 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Total Hacks 150 | . 18 4 4 8 1 1 1 . 8 30 1 6 13 1 4 1 1 48 . Successful 113 | . 7 1 1 1 1 1 1 . 8 30 1 2 6 1 2 1 1 48 . Failed 37 | . 11 3 3 7 . . . . . . . 4 7 . 2 . . . . Catastrophic 7 | . 4 1 . 2 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 35 | . 13 2 4 7 2 . . . . . . 2 1 . 2 2 . . . Terminals 54 | . 17 4 4 8 1 . 1 . 7 . 1 6 4 1 . . . . . Fabricators 6 | . . . . . . . . . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . . . . 2 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 106 | . 6 1 1 1 1 1 1 . 8 30 1 2 2 1 . 1 1 48 . Record 59 | . . . . . 1 . . . 7 11 1 1 1 . . 1 . 36 . Part Schematic 15 | . 1 . . . . . . . . 10 . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . 4 . Open Door 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . Open DSF 2 | . . . . 1 . . 1 . . . . . . . . . . . . Alert Level 3 | . 1 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . Report Inventory 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . 1 . . . . Tunnel 2 | . . . . . . . . . . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 2 1 3 . . . . . . . 2 2 1 . . . . . Full Trace Events 5 | . 1 . . 2 . . . . . . . . 2 . . . . . . Feedback Events 2 | . . . . 2 . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . 10 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . 6 . . . . Non-combat 6 | . . . . . . . . . . . . . . . 6 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . 6 . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . start_evac 1 | . . . . . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . . . . . . . 1 . . . . formatsys_low 3 | . . . . . . . . . . . . . . . 3 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . . . . 5 . . . . . Attached 2 | . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Total Allies 16 | . . . . 12 . . . . . . 1 . . . 3 . . . . Largest Group 8 | . . . . 8 . . . . . . 1 1 . . 3 1 1 . . Highest-Rated Group 192 | . . . . 192 . . . . . . 96 96 . . 38 19 19 . . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 96 . . 19 19 19 . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . PICKUP 1 | . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 40 | . . . . . . . . . . . 15 25 . . . . . . . Total Damage 1594 | . . . . . . . . . . . 517 1077 . . . . . . . Kills 10 | . . . . . . . . . . . 2 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . . . . 1 3 . . 1 . 2 . . . . 2 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Turns Passed 15398 | 34 970 1072 531 1127 1397 1420 441 1000 1456 173 442 635 993 764 993 840 474 345 291 Spaces Moved 9000 | 37 657 550 247 665 1071 806 220 554 636 92 225 373 437 360 597 564 349 244 316 Core 191 | 21 3 . . . . . . . 167 . . . . . . . . . . Treads 18 | . . . . . . . . . . . . . . . . 14 . . 4 Legs 8489 | . 588 550 247 665 1071 806 220 554 469 92 225 373 437 360 597 550 349 244 92 Wheels 82 | 16 66 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 220 | . . . . . . . . . . . . . . . . . . . 220 Fastest Speed 29 | 50 80 120 120 120 121 120 120 120 120 190 120 120 120 120 120 120 120 117 29 Average Speed 134 | 62 116 146 120 120 121 159 129 160 215 190 175 120 120 120 120 122 120 119 66 Slowest Speed 500 | 80 200 190 120 121 122 190 190 190 500 190 190 120 120 190 120 260 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 3 89 51 24 21 98 72 5 71 73 73 44 10 12 29 17 69 51 62 43 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . . . . . . . . . . 1 1 . 1 . 1 . 1 3 . Known Exits Taken 11 | . . . 1 1 1 1 . . 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 . 1 . 1 . . . . . . . Scrap Searched 24 | . . . . . 3 4 . 5 2 . 3 . . . . 3 1 . 3 Spaces Dug 34 | . . . . 8 2 . 3 . . . . 3 8 . 8 . . 2 . Terrain Destroyed 260 | . . . . 15 12 13 13 108 25 . . 54 8 . 9 1 . 2 . Melee 34 | . . . . 8 2 . 3 . . . . 3 8 . 8 . . 2 . Projectile 10 | . . . . 2 . 1 2 3 . . . . . . 1 1 . . . AOE 216 | . . . . 5 10 12 8 105 25 . . 51 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Gar Fac Upp Upp Zhi Pro Total 11245 | 47 777 721 361 911 1137 874 338 637 680 91 260 535 843 559 781 659 386 287 361 Wait 988 | . 36 46 40 153 35 . 84 55 . . 19 101 295 29 57 28 8 . 2 Move 8978 | 36 655 549 246 664 1070 805 218 553 635 91 224 372 437 359 596 563 348 243 314 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 162 | 5 17 26 12 16 5 9 8 5 5 . . 8 6 9 6 12 2 8 3 Fast Attach 94 | 1 2 . . . . 3 . 1 14 . 5 9 9 4 13 7 5 9 12 Attach 113 | 5 5 26 3 16 3 8 8 2 4 . . 3 . 6 3 13 1 2 5 Detach 14 | . . 3 . 4 2 2 . . . . . . 1 1 . . . . 1 Swap 92 | . 5 8 5 8 4 6 . 5 . . 1 8 22 7 6 1 3 3 . Drop 122 | . 8 10 2 12 . 5 . 4 1 . 2 13 18 10 13 1 7 14 2 Fire 263 | . 46 53 53 24 5 21 16 11 4 . . . . . 15 4 . . 11 Melee 416 | . 3 . . 14 13 15 3 . 17 . 9 21 55 134 72 30 12 8 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp / Ext x2) -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Discovered new exit (range 13) 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 20 slots: Power x2, Propulsion x4, Utility x12, Weapon x2 1234 | -9/Materials | Discovered new exit (range 5) 1576 | -9/Materials | Discovered new exit (range 13) 1788 | -9/Materials | Discovered new exit (range 4) 1842 | -9/Materials | Discovered new exit (range 6) 2077 | -9/Materials | Entered another Materials area 2077 | -8/Materials | Evolved -1 slots (calibrated): -Power x1 2212 | -8/Materials | Build established: Scavenger-Gunner 2429 | -8/Materials | Garrison activated, responded to threat 2496 | -8/Materials | Destroyed 8 combat bots 2533 | -8/Materials | Discovered new exit (range 10) 2550 | -8/Materials | Build established: Scavenger-Skirmisher 2607 | -8/Materials | Identified exit to Factory 2608 | -8/Materials | Entered Factory 2617 | -7/Factory | Hacking Suite fried by hacking feedback 2671 | -7/Factory | Identified exit to DSF 3722 | -7/Factory | Discovered new exit (range 5) 3726 | -7/Factory | Identified exit to Lower Caves 3735 | -7/Factory | Entered Lower Caves 3974 | -7/Lower Caves | Build established: Scavenger-Gunner 4024 | -7/Lower Caves | Learned location of 1 exit from Factory 4133 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4375 | -7/Lower Caves | Encountered a Warlord checkpoint 4437 | -7/Lower Caves | Build established: Scavenger-Assassin 4976 | -7/Lower Caves | Build established: Scavenger-Gladiator 5125 | -7/Lower Caves | Discovered new exit (range 5) 5128 | -7/Lower Caves | Identified exit to Lower Caves 5132 | -7/Lower Caves | Entered another Lower Caves area 5132 | -7/Lower Caves | Discovered new exit (range 17) 5188 | -7/Lower Caves | Learned Factory terminal intel 5203 | -7/Lower Caves | Identified exit to Factory 5606 | -7/Lower Caves | Lost 5 parts (3n2u) 5619 | -7/Lower Caves | Destroyed 8 combat bots 5794 | -7/Lower Caves | Learned Factory stockpile data 6552 | -7/Lower Caves | Entered Factory 6553 | -6/Factory | Identified exit to Factory 6555 | -6/Factory | Loaded intel: 26 terminal locations 6649 | -6/Factory | Crushed by falling debris 6680 | -6/Factory | Lost 3 parts (2u1w) 6820 | -6/Factory | Lost 3 parts (2n1w) 6981 | -6/Factory | Discovered new exit (range 10) 6993 | -6/Factory | Entered Lower Caves 7118 | -6/Lower Caves | Build established: Scavenger-Gunner 7315 | -6/Lower Caves | Spotted B-75 Beast 7366 | -6/Lower Caves | Destroyed B-75 Beast 7395 | -6/Lower Caves | Lost 5 parts (1p3n1u) 7931 | -6/Lower Caves | Discovered new exit (range 14) 7934 | -6/Lower Caves | Encountered a Warlord checkpoint 7993 | -6/Lower Caves | Entered another Lower Caves area 7994 | -6/Lower Caves | Encountered a Warlord checkpoint 8024 | -6/Lower Caves | Spotted B-75 Beast 8099 | -6/Lower Caves | Core integrity fell below 50% 8111 | -6/Lower Caves | Lost 13 parts (4n5u4w) 8355 | -6/Lower Caves | Build established: Mutant 8461 | -6/Lower Caves | Identified exit to Data Miner 8564 | -6/Lower Caves | Attracted the attention of an 0b10 base 8635 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 8635 | -6/Lower Caves | Learned location of 1 exit from Factory 8635 | -6/Lower Caves | Learned 8 Factory zone layouts 8635 | -6/Lower Caves | Learned Factory emergency access door positions 8635 | -6/Lower Caves | Learned Extension emergency access door positions 8635 | -6/Lower Caves | Learned Extension terminal intel 8651 | -6/Lower Caves | Lost 3 parts (3u) 8696 | -6/Lower Caves | Build established: Derelict-Gladiator 9449 | -6/Lower Caves | Entered Data Miner 9449 | -6/Data Miner | Discovered new exit (range 6) 9491 | -6/Data Miner | Met Data Miner 9548 | -6/Data Miner | Learned location of Section 7 (-3) 9548 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9577 | -6/Data Miner | Received God Mode back door access code from Data Miner 9622 | -6/Data Miner | Entered Proximity Caves 9921 | -5/Proximity Caves | Learned Factory trap positions 10010 | -5/Proximity Caves | Escorted by Enhanced Grunt 10056 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10064 | -5/Proximity Caves | Entered Factory 10064 | -5/Factory | Accompanied by 1 ally 10065 | -5/Factory | Identified exit to Extension 10066 | -5/Factory | Identified exit to Upper Caves 10068 | -5/Factory | Loaded intel: 87 trap records 10068 | -5/Factory | Lost 3 parts (1p1n1w) 10197 | -5/Factory | Lost 6 parts (1p2n3u) 10317 | -5/Factory | Found Prototype Device 10471 | -5/Factory | Identified Exp. Thermal Shield 10631 | -5/Factory | Discovered new exit (range 2) 10699 | -5/Factory | Entered another Factory area 10797 | -4/Factory | Lost 3 parts (1p1n1w) 10866 | -4/Factory | Discovered new exit (range 7) 11075 | -4/Factory | Build established: Scavenger-Gladiator 11692 | -4/Factory | Identified exit to Garrison 11692 | -4/Factory | Entered Garrison 11939 | -4/Garrison | Build established: Scavenger-Mutant 12045 | -4/Garrison | Learned Factory security intel 12074 | -4/Garrison | Triggered checkpoint 12196 | -4/Garrison | Lost 7 parts (1p4n1u1w) 12210 | -4/Garrison | Destroyed 7 combat bots 12250 | -4/Garrison | Triggered checkpoint 12290 | -4/Garrison | Garrison Relay disabled 12395 | -4/Garrison | Installed Relay Interface Framework 12424 | -4/Garrison | Discovered new exit (range 14) 12455 | -4/Garrison | Identified exit to Factory 12456 | -4/Garrison | Entered Factory 12591 | -4/Factory | Spotted B-86 Titan 12898 | -4/Factory | Discovered new exit (range 10) 12920 | -4/Factory | Build established: Scavenger-Gunner 12923 | -4/Factory | Identified exit to Upper Caves 13246 | -4/Factory | First assault squad dispatched 13253 | -4/Factory | P-70 Sage assimilated allied Engineer 7a 13349 | -4/Factory | Lost 4 parts (2n1u1w) 13449 | -4/Factory | Entered Upper Caves 13449 | -4/Upper Caves | Accompanied by 1 ally 13450 | -4/Upper Caves | Identified exit to Upper Caves 13454 | -4/Upper Caves | Lost 3 parts (1p1n1u) 13598 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13675 | -4/Upper Caves | Lost 14 parts (1p3n7u3w) 13856 | -4/Upper Caves | Encountered a Warlord checkpoint 13917 | -4/Upper Caves | Build established: Hacker-Mutant 14180 | -4/Upper Caves | Learned Research stockpile data 14207 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14289 | -4/Upper Caves | Entered another Upper Caves area 14289 | -4/Upper Caves | Accompanied by 1 ally 14290 | -4/Upper Caves | Identified exit to Zhirov 14294 | -4/Upper Caves | Discovered new exit (range 7) 14303 | -4/Upper Caves | Identified exit to Research 14489 | -4/Upper Caves | Build established: Hacker-Gunner 14571 | -4/Upper Caves | Learned location of Armory (-4) 14645 | -4/Upper Caves | Learned Research emergency access door positions 14646 | -4/Upper Caves | Learned Research emergency access door positions 14742 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14763 | -4/Upper Caves | Entered Zhirov 14763 | -4/Zhirov | Discovered new exit (range 3) 14817 | -4/Zhirov | Build established: Hacker-Mutant 14838 | -4/Zhirov | Learned location of Quarantine (-3) 14838 | -4/Zhirov | Learned location of Testing (-2) 14838 | -4/Zhirov | Learned location of Command (-1) 14878 | -4/Zhirov | Found Alien Artifact 14878 | -4/Zhirov | Identified Integrated Dissipator 14878 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14898 | -4/Zhirov | Found Alien Artifact 14898 | -4/Zhirov | Identified Transdimensional Reconstructor 14898 | -4/Zhirov | Warped through subspace 14899 | -4/Zhirov | Core integrity fell below 50% 15107 | -4/Zhirov | Identified exit to Proximity Caves 15108 | -4/Zhirov | Entered Proximity Caves 15121 | -3/Proximity Caves | Spotter reported a threat 15122 | -3/Proximity Caves | Spotter reported a threat 15217 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15219 | -3/Proximity Caves | Build established: Hacker-Gunner 15240 | -3/Proximity Caves | System corruption reached 10% 15294 | -3/Proximity Caves | Lost 22 parts (4n14u4w) 15315 | -3/Proximity Caves | Core integrity fell below 20% 15399 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Acquired Med. Treads. Acquired 27 matter. Com. Battery destroyed. Acquired Com. Battery. S-43 Plague destroyed. Med. Treads destroyed. Mak. Shrapnel Gun destroyed. Acquired Hvy. Machine Gun. Lgt. Antimatter Reactor fries itself beyond repair. Imp. Medium Armor Plating destroyed. System corrupted: Component data lost. B-74 Champion destroyed. Cld. Nuclear Pulse Thruster destroyed. Acquired Xenon Bombardment Thruster. Penetrated by Slug. Slug penetrates Wall. S-43 Plague destroyed. Acquired 27 matter. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????# ## ### #????????## ##????????????? | | ???????# ########??# #?????????????? | | ???????# ### ??## #?????????????? | | ???????# #### #??# #?????????????? | | ???????# ##?# #### ##????????????? | | ???????#### # ####??# ## ##???????????? | | ??????????### %#?????# ##??????????? | | ????????????# %#?????# #??????????? | | ????????????#! #?????# # #???????? | | ????????????# #?????## ??# ## ???? | | ????????????# #???????????# ### ???? | | ???????????## ##??????????# #?# ###???? | | ????????#### ##????####?# #?## #?????? | | ???????## "#??## ### ###?# #?????? | | ???????# ##?# ;;;;s ##? ### ##?????? | | ???????# ####; ## #??###??????? | | ??????## ## ## #???????????? | | ??????# ###### Y s #???????????? | | ??????# #????## ###;; ####???????????? | | ??##### ##????####?##;g ##??????????????? | | ### #???????####; g #???????????????? | | #??????## & ## #???????????????? | | #?????## &m! ##?## #??????????????? | | ######?# %/#????####??????????????? | | ##### #"# ### %#??????????????????????? | | ?????## ### # @#??????????????????????? | | ####?### ####### s#??????????????????????? | | # ### #????# #??????????????????????? | | ##???# ???????????????????? | | #???## ### #????????????????? | | ! #??# #???? #????????????????? | | ##??# #??????????????????????? | | #" " ######???# #??????????????????????? | | ## %"# ###????????# #??????????????????????? | | ?# ## ###?????????? ??????????????????????? | | ?# ##### #??????????? ??????????????????????? | | ?# ##???# #?????????? ??????????????????????? | | ?# ##???# #?????????## ??????????????????????? | | ## ####? ##???????????#??????????????????????? | | ## ##???????????????????????????????????? | | ###????????????????????????????????????? | | ## #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #?### #??????????????????????????????????????? | | #????# ##??????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 37 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Corruption Block 15 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 26 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 12 Offensive Hacking 22 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 70 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Achiever Adventurer Alien Tech Brute Force Explorer Knowing Is Half The Battle Subspace Traveler The Oracle Challenges ------------ None Game ------ Seed HypercooledMetaBank Manual? 0 Play Time 03:52:25 Cumulative 25.7 hours Start 2024.04.10 @ 15:19:39 End 2024.04.10 @ 19:42:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eae33b3c-73f7-4a92-b0d8-b13558954b85