Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 03:10:38 Player: Komeiji O. Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (159) 795 Value Destroyed (6929) 6929 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4297) 4297 TOTAL SCORE: 19381 Bonus ------- High Alert Combat Kills 1006 Follower Combat Kills 1039 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1010 Friendly Fire -358 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Graphene Brace (fused) > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (5) ---- Vortex Driver (30) Hardcell Cannon Vortex Catalyst Activator (1) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Targeting Computer Improved Target Analyzer Advanced Reaction Control System Improved Phase Shifter Advanced Thermal Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Fission Core Flexi-carbon Leg Myomer Leg Advanced Power Amplifier Matter Compressor ECM Suite Experimental Shock Absorption System Minesniffer Drone Bay High-powered Shock Rifle Long-range Proton Cannon Phase Cannon Vortex Driver Vortex Driver Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hardcell Cannon Improved Proton Missile Launcher Vortex Catalyst Activator Makeshift Sword [Rating: 129] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Army-in-a-Box Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . 1 . . . . 1 . Utility 8 | . . . . . 3 2 2 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 249 | 10 12 6 . 4 37 16 13 3 . 2 2 16 16 9 19 20 63 1 Power 24 | 1 . . . 1 9 1 3 . . . . . 1 . . 2 6 . Engine 14 | 1 . . . 1 7 1 1 . . . . . 1 . . 2 . . Core 8 | . . . . . 2 . 2 . . . . . . . . . 4 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 40 | 2 10 4 . 1 4 3 1 1 . . . 2 3 . . 3 6 . Treads 19 | 2 4 3 . 1 . 2 . . . . . 1 3 . . 2 1 . Leg 7 | . . . . . . 1 . . . . . . . . . 1 5 . Wheel 13 | . 6 1 . . 3 . 1 1 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . Utility 81 | 2 1 . . . 9 8 4 . . 2 . 7 7 4 6 7 24 . Device 51 | 1 . . . . 6 4 2 . . 2 . 3 4 2 6 3 18 . Storage 7 | 1 1 . . . . . 1 . . . . . . 2 . 1 1 . Processor 7 | . . . . . 2 1 . . . . . . 1 . . 3 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 15 | . . . . . 1 3 1 . . . . 4 1 . . . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 104 | 5 1 2 . 2 15 4 5 2 . . 2 7 5 5 13 8 27 1 Energy Gun 7 | 1 1 . . . 3 . . . . . . . . . . 1 1 . Energy Cannon 18 | . . . . . . . . . . . . 2 2 2 5 4 3 . Ballistic Gun 14 | 4 . 2 . . 5 2 1 . . . . . . . . . . . Ballistic Cannon 25 | . . . . . 3 . 2 1 . . 1 3 . 1 1 . 12 1 Launcher 23 | . . . . 1 . 1 . 1 . . 1 2 3 2 4 2 6 . Special Weapon 3 | . . . . . . . . . . . . . . . 2 1 . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 1 2 . . . . . . . 1 . 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 7 . . . . 1 . . . . 5 . 2 . Parts Lost 60 | . . 2 . . 7 3 . . . . . 2 2 1 1 16 26 . Power 7 | . . . . . 1 . . . . . . . . . . 2 4 . Propulsion 14 | . . 1 . . 1 2 . . . . . 1 . . . 4 5 . Utility 29 | . . . . . 4 1 . . . . . 1 2 1 1 6 13 . Weapon 10 | . . 1 . . 1 . . . . . . . . . . 4 4 . Highest Loss Streak 9 | . . 2 . . 2 2 . . . . . 2 2 1 1 7 9 . To Critical Strikes 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Average Slot Usage (%) 83 | . 100 99 100 100 98 86 62 60 60 60 60 62 83 93 93 75 89 10 Engine 5 | . 14 14 14 14 7 5 1 . . . . . 3 5 5 4 1 . Core 1 | . . . . . . 1 4 6 6 6 6 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 7 . Treads 10 | . 6 25 28 28 11 2 2 . . . . 2 19 23 23 11 1 . Leg 3 | . . . . . . 1 . . . . . . . . . 2 19 . Wheel 6 | . 21 2 . . 15 10 11 13 13 13 13 13 1 . . . . . Device 15 | . 14 14 14 14 22 19 7 13 13 13 13 11 20 18 16 15 21 5 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 9 11 13 5 . Processor 6 | . . . . . 10 4 6 6 6 6 6 . 2 5 5 12 15 . Protection 4 | . . . . . 2 16 5 . . . . 10 9 11 11 . 4 . Energy Gun 2 | . 7 14 14 4 3 . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . 4 4 4 3 5 . . Ballistic Gun 5 | . 20 14 14 8 9 5 3 6 6 6 6 1 . . . . . . Ballistic Cannon 3 | . . . . . 1 7 6 5 6 6 5 3 5 4 5 . 6 5 Peak Build Rating 129 | 7 9 9 14 15 34 45 93 93 94 94 93 115 113 99 108 99 129 17 Average Rating 68 | 5 7 8 12 14 27 39 86 92 93 92 93 108 95 98 101 72 108 17 On Entrance 57 | . 7 9 9 14 15 34 44 93 93 94 93 93 113 95 99 99 72 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 14 50 50 50 50 61 77 151 147 147 147 147 173 168 108 117 106 115 11 Greatest Support 125 | 40 40 40 40 40 44 44 44 44 38 38 38 54 108 108 108 109 125 3 Greatest Overweight (x) 23 | . 1 4 1 1 3 4 9 3 3 3 3 6 5 . 1 23 3 3 Average Overweight (x) 1 | . . 1 1 1 1 3 3 3 3 2 3 3 . . . 1 . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 19 14 20 20 20 4 Average Carried 18 | 3 11 19 19 19 18 19 19 19 20 19 20 19 14 13 18 15 19 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 19 14 14 20 14 5 4 Class Distribution -------------------- 71% | Mutant 10% | Skirmisher 5% | Derelict-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Matter Collected 6213 | 340 171 162 . 70 656 346 137 147 201 5 380 301 355 134 736 503 1555 14 Remotely 1599 | . . . . . . . . . . . . 94 86 92 594 110 623 . Salvage Created 5699 | 117 180 211 . 88 621 486 127 33 . . 217 259 407 171 445 580 1736 21 Parts 249 | 6 11 8 . 15 27 33 1 3 . . 4 10 14 8 7 21 81 . Haulers Intercepted 4 | . . . . . 2 1 . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . 2 2 . 11 . 18 8 . 42 . 3 Prevented 11 | . . . . . . . . . . . 6 . 1 2 . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 132 | . 4 7 . 10 12 12 . 3 . . 3 3 8 6 9 13 42 . Melee 2 | . . . . . 2 . . . . . . . . . . . . . Guns 25 | . 4 7 . 3 7 3 . 1 . . . . . . . . . . Cannons 49 | . . . . . 3 6 . 1 . . . 2 7 2 3 4 21 . AOE 53 | . . . . 7 . 3 . 1 . . 3 1 . 4 6 7 21 . Classes Destroyed 20 | 2 2 1 . . 2 2 . 1 . . . . 1 . 2 . 6 1 Worker 1 | . . . . . . . . . . . . . . . . . 1 . Builder 6 | . . . . . . . . . . . . . . . . . 6 . Tunneler 4 | 2 . . . 1 . 1 . . . . . . . . . . . . Hauler 4 | . . . . . 2 1 . . . . . 1 . . . . . . Recycler 6 | 1 . . . . . 1 1 . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . . . . 1 . . . . 1 . Swarmer 37 | . . 3 . 10 . 4 . 3 . . . 2 . 4 1 1 9 . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . Grunt 46 | . 4 4 . . 11 4 . . . . 3 . 5 2 4 3 6 . Brawler 7 | . . . . . . . . . . . . . . . 2 3 2 . Duelist 5 | . . . . . 1 . . . . . . . . . 1 2 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 6 | . . . . . . 2 . . . . . . 1 . . 1 2 . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . Hunter 9 | . . . . . . . . . . . . . 2 . 1 2 4 . Programmer 16 | . . . . . . 2 . . . . . 1 . . . 1 12 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 1 2 3 . 5 3 4 1 3 . . 3 2 3 4 7 7 24 . Combat Bots Only 14 | . 2 3 . 4 3 4 . 3 . . 3 2 3 4 7 7 14 . Max Kills in Single Turn 8 | 1 1 1 . 3 2 2 1 1 . . 2 1 1 2 2 4 8 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . 3 . 1 . 1 . . 2 1 . 2 2 4 5 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 1295 | . 46 36 . 24 78 83 28 9 9 . 24 89 56 45 73 201 488 6 Missed 453 | . 16 10 . 10 19 28 10 6 3 . 11 25 19 12 24 70 189 1 Damage Taken 14778 | . 387 289 . 107 897 611 250 74 78 . 230 1361 753 467 736 2828 5620 90 Core 2393 | . 134 70 . 23 167 57 41 . 5 . 40 152 217 20 71 235 1131 30 Absorbed by Shields 407 | . . . . . . . . . . . . . . . 72 176 159 . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . 10 . Redirected to Shielding 15 | . . . . . . . . . . . . . . . . . 15 . Ignored by Resistances 192 | . . . . . . . . . . . . 52 94 . . . 46 . Regen/Repaired (Parts) 282 | . . . . . . . 127 . . . . . . . 155 . . . Core Remaining (%) 64 | 100 . . . 9 69 91 . . . . 89 . . . . 30 . . Volleys Fired 469 | 10 31 16 . 10 55 28 8 5 . . 10 46 33 18 23 59 105 12 Largest 2 | 2 2 2 . 2 2 2 2 2 . . 2 2 2 2 2 2 2 1 Hottest 210 | 40 70 70 . 70 85 74 106 78 . . 78 177 177 177 100 210 195 65 Shots Fired 756 | 20 62 32 . 15 96 54 16 10 . . 16 66 48 27 36 82 164 12 Gun 253 | 20 62 32 . 10 83 22 2 5 . . 6 . . . . 2 9 . Cannon 436 | . . . . . 13 28 14 3 . . 6 63 44 23 22 65 143 12 Launcher 64 | . . . . 5 . 4 . 2 . . 4 3 4 4 13 13 12 . Special 3 | . . . . . . . . . . . . . . . 1 2 . . Kinetic 518 | 20 61 16 . 5 70 50 16 8 . . 12 18 32 17 22 22 137 12 Thermal 165 | . 1 16 . 5 26 . . . . . . 45 12 6 . 43 11 . Explosive 42 | . . . . 5 . 4 . 2 . . . . . 1 9 14 7 . Electromagnetic 23 | . . . . . . . . . . . 4 3 4 3 5 1 3 . Entropic 8 | . . . . . . . . . . . . . . . . 2 6 . Robot Hit Streak 19 | 4 7 5 . 2 10 19 9 11 . . 3 4 8 6 5 7 8 5 Robot Miss Streak 9 | 2 2 3 . 4 4 3 5 4 . . 5 9 6 3 4 5 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . . 2 . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 443 | 13 45 19 . 4 72 38 17 7 . . 11 13 28 13 20 46 90 7 Core Hits 333 | 5 14 12 . 15 36 43 6 6 . . 11 12 10 9 32 31 89 2 Critical Kills 3 | . . . . . . . . . . . . . 1 . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . 2 . . . . . . . 1 . . 2 20 . Burn 2 | . . . . . 2 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 . . 2 . . Blast 16 | . . . . . . . . . . . . . . . . . 16 . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Sunder 3 | . . . . . . . . . . . . . . . . . 3 . Melee Attacks 55 | . . . . 12 8 2 16 . . . . . . . . . 17 . Impact 13 | . . . . 12 1 . . . . . . . . . . . . . Slashing 37 | . . . . . 7 2 16 . . . . . . . . . 12 . Piercing 5 | . . . . . . . . . . . . . . . . . 5 . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . Damage Inflicted 22321 | 147 463 232 . 484 1138 1060 348 346 . . 564 720 1018 674 2255 3327 9266 279 Guns 2169 | 147 463 221 . 36 690 377 30 67 . . 46 . . . . . 92 . Cannons 8934 | . . . . . 227 436 246 37 . . 116 464 905 434 537 1681 3572 279 Explosions 10478 | . . . . 448 . 244 . 242 . . 402 191 113 240 1718 1568 5312 . Melee 393 | . . . . . 220 . 72 . . . . . . . . . 101 . Ramming 269 | . . 11 . . 1 3 . . . . . 65 . . . . 189 . Kinetic 8377 | 147 463 107 . 10 676 813 276 104 . . 162 175 568 265 537 551 3244 279 Thermal 3055 | . . 114 . 26 241 . . . . . . 326 337 169 239 1130 473 . Explosive 6184 | . . . . 448 . 244 . 242 . . . . . 103 1096 1553 2498 . Electromagnetic 1700 | . . . . . . . . . . . 402 154 113 137 383 15 496 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 471 | . . . . . 220 . 72 . . . . . . . . 78 101 . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 2265 | . . . . . . . . . . . . . . . . . 2265 . Highest Corruption 27 | . . . . . . 2 3 3 3 3 3 4 4 4 4 7 27 27 Average Corruption 5 | . . . . . . 1 2 3 3 3 2 2 4 4 4 5 8 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . 1 5 7 7 2 5 15 14 8 2 42 56 3 Message Errors 33 | . . . . . . . . 1 1 1 3 3 4 . 1 9 10 . Matter Fused 38 | . . . . . . . 1 4 3 . . 2 4 4 . 8 11 1 Heat Flow Errors 23 | . . . . . . . 2 1 1 . 2 1 2 . . 7 7 . Energy Discharges 23 | . . . . . . . . . 1 1 . 1 1 1 . 5 11 2 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 21 | . . . . . . 1 1 1 1 . . 2 2 1 . 6 6 . Data Loss (major) 7 | . . . . . . . 1 . . . . . . . . 2 4 . Misfires 6 | . . . . . . . . . . . . 1 . . . 3 2 . Alerts 8 | . . . . . . . . . . . . 4 1 1 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1189 | . . . . 6 29 . 45 4 . . . 11 43 35 34 163 727 92 Projectiles 580 | . . . . . . . 3 4 . . . . 43 32 29 112 265 92 Explosions 512 | . . . . 6 . . . . . . . 11 . 3 5 51 436 . Melee 97 | . . . . . 29 . 42 . . . . . . . . . 26 . Knockbacks 72 | . . . . . 9 8 6 1 . . 4 1 8 1 4 3 26 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 67 | . . . . . 8 6 6 1 . . 4 1 7 1 4 3 25 1 Secondary 5 | . . . . . 1 2 . . . . . . 1 . . . 1 . Self-Inflicted Damage 360 | . . . . . . 21 . 25 . . . 32 . 17 29 77 159 . Shots 10 | . . . . . . 1 . 1 . . . . . 1 2 2 3 . Rammed 6 | . . 2 . . 1 1 . . . . . 2 . . . . . . Targets Rammed 15 | . . 2 . . 1 1 . . . . . 2 . . . . 9 . Kicked 9 | . . . . . . . . . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 25 133 . 45 432 18 268 195 93 . 124 204 584 373 . 222 436 . Average Temperature 89 | . 8 43 . 23 232 9 94 51 49 . 37 52 164 177 . 55 110 . Received Heat Transfer 2161 | . 231 117 . . 549 111 30 . 27 . 30 129 153 126 15 445 189 9 Effects 11 | . . . . . 2 . . . . . . . 6 2 . . 1 . Shutdowns 3 | . . . . . 1 . . . . . . . 1 . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . Matter Decay 2 | . . . . . 1 . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . Total Turns 16 | . . . . . . . . . . . . . . . . . 16 . Longest Duration 16 | . . . . . . . . . . . . . . . . . 16 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . 1 . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 . . Parts Melted 9 | . . 3 . . 1 . . . . . . . 2 . . 2 1 . Heat Transferred 3822 | . . 333 . 74 851 . . . . . . 309 296 148 262 999 550 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . 2 . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Peak Influence 1503 | 15 145 153 . 113 127 269 89 . . . . 382 . . . . 1503 . Initial 213 | . 9 5 . . . 25 75 . . . . 213 . . . . . . Average 172 | 5 47 30 . 41 44 127 41 . . . . 223 . . . . 437 . Maximum Alert Level 4 | . . . . . . 1 . . . . . 1 . . . . 4 . Low Security (%) 70 | 100 100 100 . 100 100 86 100 . . . . 18 . . . . 26 . Level 1 10 | . . . . . . 13 . . . . . 81 . . . . 2 . Level 2 16 | . . . . . . . . . . . . . . . . . 61 . Level 3 1 | . . . . . . . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 1 4 4 . . . . 3 . . . 1 11 . Investigation 3 | . 1 . . . . 2 . . . . . . . . . . . . Extermination 10 | . . . . . . 2 2 . . . . 1 . . . . 5 . Reinforcement 8 | . . . . . 1 . 2 . . . . 2 . . . . 3 . Assault 4 | . . . . . . . . . . . . . . . . 1 3 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Distress Signals 12 | . 2 . . . 2 2 1 . . . . 2 . . 1 . 2 . Communications Jammed 166 | . . . . . . . . . . . . . . . . . 166 . Distress Signals 164 | . . . . . . . . . . . . . . . . . 164 . Times Spotted 273 | . 14 7 . 9 21 18 8 3 1 . 8 29 10 7 36 23 76 3 Peak Tracking Total 15 | . 4 3 . 4 4 4 2 3 1 . 4 9 4 4 10 8 15 3 Tactical Retreats 11 | . 2 . . . 3 2 . . . . . 1 . . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 5 | . 1 . . . . 2 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . 21 . . 2 Most Traps Carried 2 | . . 2 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 31 | . . . . . . 2 . . . . . 6 . . . 1 22 . Max in Single Turn 3 | . . . . . . 2 . . . . . 3 . . . 1 3 . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 54 | . 5 . 3 1 6 9 8 1 2 . . 4 . . 3 . 12 . Terminals 28 | . 5 . . 1 5 6 4 . . . . 1 . . . . 6 . Fabricators 6 | . . . . . . 1 2 . . . . 1 . . . . 2 . Repair Stations 3 | . . . . . . 1 1 . . . . 1 . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . 2 . Total Hacks 116 | . 12 . 7 2 13 19 16 1 5 . . 12 . . 5 . 24 . Successful 65 | . 9 . 7 2 8 8 7 1 5 . . 5 . . 5 . 8 . Failed 50 | . 2 . . . 5 11 9 . . . . 7 . . . . 16 . Catastrophic 11 | . . . . . 1 3 1 . . . . 2 . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 54 | . 9 . 1 . 12 11 6 . . . . 6 . . 1 . 8 . Terminals 64 | . 12 . . 2 12 14 9 . . . . 3 . . . . 12 . Fabricators 15 | . . . . . . 1 4 . . . . 6 . . . . 4 . Repair Stations 5 | . . . . . . 2 2 . . . . 1 . . . . . . Recycling Units 6 | . . . . . 1 . . . . . . . . . . . 5 . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . 2 . . . . 3 . Terminal Hacks 33 | . 6 . 7 2 2 . 2 1 5 . . 1 . . 5 . 2 . Record 14 | . . . 6 . . . . . 4 . . . . . 4 . . . Part Schematic 2 | . 1 . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . 1 1 . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Alert Level 2 | . . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . 1 2 . . . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 2 . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 21 | . 3 . . . 6 5 2 . . . . 2 . . . . 3 . Terminals 19 | . 3 . . . 5 5 2 . . . . 1 . . . . 3 . Track 6 | . . . . . 3 1 1 . . . . . . . . . 1 . Botnet 12 | . 3 . . . 2 3 1 . . . . 1 . . . . 2 . Operators 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . 1 5 8 6 . . . . 4 . . . . 12 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . 14 . . . . . . 1 . Parts Built 4 | . . . . . . 2 . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . 84 . . . . . 139 . . . . . . Total Part Build Rating 26 | . . . . . . 8 . . . . . 18 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total Allies 9 | . . 1 . 2 . . . . . 5 . . . . . 1 . . Largest Group 5 | . . 1 . 2 2 . . . . 5 4 . . . . 1 . . Highest-Rated Group 135 | . . 31 . 42 42 . . . . 135 115 . . . . 48 . . Highest-Rated Ally 48 | . . 31 . 31 31 . . . . 31 31 . . . . 48 . . Total Orders 51 | . . . . . . . 5 5 8 . 17 12 3 . . 1 . . EXPLORE 11 | . . . . . . . . 2 3 . 6 . . . . . . . RETURN 40 | . . . . . . . 5 3 5 . 11 12 3 . . 1 . . Ally Attacks 191 | . . 13 . . 17 . 25 . 10 . 47 54 22 . . 3 . . Total Damage 3316 | . . 145 . . 250 . 462 . 164 . 690 1226 299 . . 80 . . Kills 31 | . . . . . 4 . 4 . 1 . 8 10 2 . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . 3 . . 3 . 1 . . 2 . . Drone Launches 98 | . . . . . . . 9 3 10 . 27 29 15 . . 5 . . Drone Recoveries 81 | . . . . . . . 9 2 10 . 26 24 5 . . 5 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Turns Passed 20404 | 199 967 1262 870 1208 1654 1092 1393 531 507 1319 619 1353 636 426 1485 1546 3281 56 Spaces Moved 10447 | 99 497 536 361 474 685 598 758 370 373 973 434 765 312 221 656 466 1853 16 Core 49 | 5 . . . . . . . . . . . . . . . 4 24 16 Treads 3503 | 94 68 455 361 474 302 . . . . . . . 260 221 656 365 247 . Legs 1679 | . . . . . . . . . . . . . . . . 97 1582 . Wheels 5216 | . 429 81 . . 383 598 758 370 373 973 434 765 52 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 240 240 110 111 145 135 135 120 135 123 145 170 170 167 50 200 Average Speed 166 | 154 116 219 240 240 168 146 155 137 135 134 135 145 170 170 211 289 140 200 Slowest Speed 1200 | 160 240 240 240 240 320 160 235 145 135 135 135 190 175 170 250 1200 410 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 55 | 6 77 97 79 81 42 14 20 93 78 85 77 18 53 46 81 66 42 1 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 9 | . . . 1 . . . . 2 3 1 . . . . . 2 . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . . Scrap Searched 16 | . . 1 . 2 . . . 2 4 2 1 . 3 . . 1 . . Spaces Dug 95 | . . . . 6 1 2 15 11 . . . 26 1 . . 2 27 4 Terrain Destroyed 769 | . . . . 41 1 18 15 23 . . . 78 24 29 92 186 257 5 Melee 33 | . . . . 6 1 2 15 . . . . . . . . . 9 . Projectile 171 | . . . . . . . . . . . . 39 24 16 8 30 49 5 AOE 565 | . . . . 35 . 16 . 23 . . . 39 . 13 84 156 199 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total 12626 | 122 826 591 369 509 1079 763 938 390 377 980 452 939 373 249 711 579 2350 29 Wait 1082 | . 267 15 . 5 257 107 97 1 3 . . 94 4 1 1 5 225 . Move 10428 | 98 496 535 360 473 684 597 757 369 372 972 433 764 311 220 655 464 1852 16 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 138 | 4 17 9 2 2 18 3 17 6 1 2 . 9 1 1 7 4 35 . Fast Attach 56 | 7 . . . . 6 11 2 . . 2 . 1 2 1 4 8 12 . Attach 63 | . . 2 . . 16 1 2 . . . . 3 7 1 1 9 20 1 Detach 22 | . . . . . 7 1 1 . . . . . 1 . 3 . 9 . Swap 130 | 3 12 4 . 4 15 4 9 3 . . 2 12 7 7 14 3 31 . Drop 121 | . 3 7 7 3 14 8 21 6 1 4 . 8 . . 3 1 35 . Fire 469 | 10 31 16 . 10 55 28 8 5 . . 10 46 33 18 23 59 105 12 Melee 53 | . . . . 12 6 2 16 . . . . . . . . . 17 . Ram 3 | . . . . . . 1 . . . . . 2 . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . 9 . Crush 3 | . . 2 . . 1 . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 8 . . . . . . . . 1 . . Rewire 38 | . . . . . . . . . . . 7 . 7 . . 24 . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Central database locked down 755 | -10/Materials | Discovered new exit (range 11) 1167 | -10/Materials | Entered Mines 1228 | -10/Mines | Received a Mining Laser from a helpful Derelict 1333 | -10/Mines | Identified exit to Materials 1408 | -10/Mines | Learned 2 Materials zone layouts 1455 | -10/Mines | Core integrity fell below 20% 1850 | -10/Mines | Found a hidden stash of uninstalled traps 1959 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2013 | -10/Mines | Discovered exit to Materials (range 7) 2419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2419 | -10/Mines | Discovered new exit (range 5) 2429 | -10/Mines | Entered Exiles 2487 | -10/Exiles | Met 8R-AWN 2523 | -10/Exiles | Met EX-HEX 2595 | -10/Exiles | Met EX-BIN 2624 | -10/Exiles | Aligned with FarCom system 2626 | -10/Exiles | Given EX-Vault access code 2686 | -10/Exiles | Opened EX-Vault 2747 | -10/Exiles | Found Army-in-a-Box 2891 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2961 | -10/Exiles | Met EX-DEC 2975 | -10/Exiles | Learned location of Zion (-6) 3072 | -10/Exiles | Visited The Gauntlet 3280 | -10/Exiles | Discovered new exit (range 10) 3299 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3299 | -10/Exiles | Entered Mines 3506 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3550 | -9/Mines | Learned 2 Materials zone layouts 4150 | -9/Mines | Discovered new exit (range 8) 4415 | -9/Mines | Learned location of 1 exit from Materials 4485 | -9/Mines | Discovered new exit (range 11) 4507 | -9/Mines | Entered Materials 4507 | -8/Materials | Accompanied by 2 allies 4507 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4508 | -8/Materials | Identified exit to Factory 4512 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5315 | -8/Materials | Build established: Scavenger-Skirmisher 6128 | -8/Materials | Build established: Mutant 6161 | -8/Materials | Entered Factory 6161 | -7/Factory | Evolved 2 slots: Utility x2 6636 | -7/Factory | Discovered new exit (range 15) 7100 | -7/Factory | Fabricated Xenon Bombardment Thruster? 7104 | -7/Factory | Discovered new exit (range 14) 7253 | -7/Factory | Entered another Factory area 7253 | -6/Factory | Evolved 2 slots: Utility x2 7584 | -6/Factory | Repaired Imp. Medium Armor Plating? 7739 | -6/Factory | Identified exit to Lower Caves 7739 | -6/Factory | Identified exit to Extension 8646 | -6/Factory | Entered Lower Caves 8802 | -6/Lower Caves | Encountered a Warlord checkpoint 8971 | -6/Lower Caves | Discovered new exit (range 37) 9177 | -6/Lower Caves | Entered another Lower Caves area 9280 | -6/Lower Caves | Learned location of Extension (-6) 9280 | -6/Lower Caves | Learned Factory trap positions 9445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9604 | -6/Lower Caves | Discovered new exit (range 24) 9664 | -6/Lower Caves | Found DRS Beacon 9684 | -6/Lower Caves | Entered Zion 9760 | -6/Zion | Discovered new exit (range 8) 9813 | -6/Zion | System corruption cleaned by Quarantine Array 10082 | -6/Zion | Gained Derelict followers 10597 | -6/Zion | Rebuked by Imprinter 10791 | -6/Zion | Found Prototype Device 10791 | -6/Zion | Identified Bomb Factory No. 2 11003 | -6/Zion | Entered Proximity Caves 11003 | -5/Proximity Caves | Accompanied by 4 allies 11076 | -5/Proximity Caves | Learned 8 Factory zone layouts 11131 | -5/Proximity Caves | Spotter reported a threat 11260 | -5/Proximity Caves | Learned 4 Factory zone layouts 11313 | -5/Proximity Caves | P-70 Sage assimilated allied HC-W6D(g) 11349 | -5/Proximity Caves | Lost 3 allies 11579 | -5/Proximity Caves | Discovered new exit (range 26) 11622 | -5/Proximity Caves | Entered Factory 11622 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11623 | -5/Factory | Identified exit to Factory 11624 | -5/Factory | Loaded intel: 102 trap records 11665 | -5/Factory | Identified exit to Upper Caves 12184 | -5/Factory | Fabricated Enh. Nova Cannon? 12958 | -5/Factory | Discovered exit to Factory (range 12) 12975 | -5/Factory | Entered Upper Caves 12982 | -5/Upper Caves | Lost 4 allies 13081 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13141 | -5/Upper Caves | Learned 4 Factory zone layouts 13596 | -5/Upper Caves | Discovered new exit (range 8) 13611 | -5/Upper Caves | Entered another Upper Caves area 13630 | -5/Upper Caves | Discovered exit to Factory (range 12) 13984 | -5/Upper Caves | Discovered new exit (range 17) 14007 | -5/Upper Caves | Build established: Derelict-Mutant 14018 | -5/Upper Caves | Spotted B-75 Beast 14037 | -5/Upper Caves | Entered Warlord 14082 | -5/Warlord | Discovered new exit (range 12) 14122 | -5/Warlord | System corruption cleaned by Quarantine Array 14180 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14283 | -5/Warlord | Found Prototype Device 14284 | -5/Warlord | Identified Minesniffer Drone Bay 14290 | -5/Warlord | Found Minesniffer Drone Bay 14489 | -5/Warlord | Met Warlord 14500 | -5/Warlord | Warlord's base attacked by MAIN.C 14590 | -5/Warlord | Build established: Mutant 14811 | -5/Warlord | Found Prototype Energy Cannon 14811 | -5/Warlord | Identified Vortex Driver 14825 | -5/Warlord | Found Prototype Launcher 14827 | -5/Warlord | Identified Vortex Catalyst Activator 14832 | -5/Warlord | Found Vortex Driver 14850 | -5/Warlord | Warlord forces counterattacked 15121 | -5/Warlord | Found Prototype Special Weapon 15121 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15149 | -5/Warlord | Spotted Executioner 15175 | -5/Warlord | Warlord base infiltrated, sounded retreat 15323 | -5/Warlord | Spotted Striker 15326 | -5/Warlord | Spotted Executioner 15341 | -5/Warlord | Found Prototype Device 15341 | -5/Warlord | Identified Exp. Shock Absorption System 15367 | -5/Warlord | Lost 3 allies 15368 | -5/Warlord | Spotted B-86 Titan 15378 | -5/Warlord | Spotted Striker 15378 | -5/Warlord | Spotted Striker 15392 | -5/Warlord | Destroyed I1-Z90(K) 15429 | -5/Warlord | Lost 7 allies 15468 | -5/Warlord | Destroyed 7 combat bots 15522 | -5/Warlord | Entered Proximity Caves 15559 | -4/Proximity Caves | Learned location of Testing (-2) 15647 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 15802 | -4/Proximity Caves | Learned location of Armory (-4) 16023 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16073 | -4/Proximity Caves | Destroyed 7 combat bots 16095 | -4/Proximity Caves | Activated DRS Beacon 16096 | -4/Proximity Caves | Core integrity fell below 50% 16162 | -4/Proximity Caves | Lost 7 parts (1p3n1u2w) 16594 | -4/Proximity Caves | Build established: Derelict-Mutant 16765 | -4/Proximity Caves | Crushed by falling debris 17035 | -4/Proximity Caves | Discovered exit to Factory (range 10) 17040 | -4/Proximity Caves | Build established: Scavenger-Mutant 17068 | -4/Proximity Caves | Entered Factory 17068 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17069 | -4/Factory | Identified exit to Armory 17651 | -4/Factory | Discovered new exit (range 11) 18170 | -4/Factory | Build established: Skirmisher 18272 | -4/Factory | Found Prototype Launcher 18272 | -4/Factory | Identified Tesla Bomb Launcher 18606 | -4/Factory | Identified exit to Upper Caves 19818 | -4/Factory | First assault squad dispatched 19893 | -4/Factory | Build established: Assassin 20070 | -4/Factory | System corruption reached 10% 20133 | -4/Factory | Lost 9 parts (1p3n3u2w) 20187 | -4/Factory | Lost 4 parts (1p1n2u) 20294 | -4/Factory | Build established: Mutant 20322 | -4/Factory | Cargo convoy interrupted 20337 | -4/Factory | Core integrity fell below 50% 20338 | -4/Factory | Crushed by falling debris 20343 | -4/Factory | Core integrity fell below 20% 20349 | -4/Factory | Entered Upper Caves 20350 | -4/Upper Caves | Destroyed 14 combat bots 20371 | -4/Upper Caves | Lost 9 parts (1p1n6u1w) 20399 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20405 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20345_ U-05 Engineer lays Concrete. 20345_ Penetrated by Slug. 20345_ Slug penetrates Wall. 20345_ Penetrated by Slug. 20345_ Slug penetrates Wall. 20345_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 20352_ Destroyed Com. Battery. 20356_ T5-Q0J(S) destroyed. 20358_ System corrupted: Matter fused (-7). 20362_ Destroyed Med. Treads. 20364_ 1R-SGJ(S) knocked back. 20366_ 1R-SGJ(S) destroyed. 20372_ Acquired 6 matter. 20374_ Acquired 8 matter. 20378_ System corrupted: Energy discharge (-36). 20395_ System corrupted: Energy discharge (-26). 20398_ Penetrated by Slug. 20399_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????? ????????????######????????????????? | | ????????????? ??????????? ; ?????????????????? | | ?????????????? ?????????? %%#??????????????????? | | ??????????????? ????????##s #??????????????????? | | ???????????????? ??????##;% #??????????????????? | | ?????????????????# ????## #??????????????????? | | ?????????????????? #??##@ ##??????????????????? | | ???????????????????# ### ##???????????????????? | | ????????????????????# # #????????????????????? | | ????????????????????#;s #????????????????????? | | ????????????????????#;#### ##????????????????????? | | ????????????????????##???###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 46 Energy Capacity 535 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Resistance: EX 75 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Component Analysis Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Antigrav System | -6/Zion | Archive Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Enh. Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostScanCycler Manual? 0 Play Time 03:41:06 Cumulative 124.0 hours Start 2024.10.27 @ 23:17:26 End 2024.10.28 @ 03:10:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 597c1092-71cb-4c7e-bcd7-7d24ad102dbe