Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 18:57:50 Player: Judas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1275) 1275 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3330 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) High-capacity Storage Unit High-capacity Storage Unit Weapon (3) Inventory (20) High-capacity Storage Unit Particle Charger Particle Charger Improved Utility Shielding Light Armor Plating System Shield Particle Gun Particle Gun EM Pulse Cannon Light Assault Rifle Improved Datajack Mining Laser Heavy Mace Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Wheel Wheel Utility High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer Light Armor Plating Weapon EM Pulse Cannon Ion Cannon Light Assault Rifle Inventory Ion Engine Light Ion Engine High-capacity Storage Unit Particle Charger Improved Utility Shielding Light Armor Plating Medium Armor Plating Improved EM Shotgun Particle Gun Particle Gun Particle Gun EM Pulse Cannon Light Assault Rifle Improved Datajack Mining Laser Heavy Mace [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 58 | 7 5 6 16 24 Power 7 | 1 . 1 2 3 Engine 5 | 1 . . 1 3 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 13 | 3 2 . 4 4 Treads 8 | . 2 . 4 2 Leg . | . . . . . Wheel 5 | 3 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 2 5 Device 2 | . 1 . . 1 Storage 4 | 1 . 1 . 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 28 | 2 2 4 8 12 Energy Gun 8 | . . 1 4 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 9 | 2 2 1 1 3 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 3 1 Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . . 2 8 22 Power 5 | . . . 1 4 Propulsion 8 | . . . 2 6 Utility 5 | . . 1 1 3 Weapon 14 | . . 1 4 9 Highest Loss Streak 14 | . . 1 4 14 Average Slot Usage (%) 92 | . 96 94 89 93 Engine 5 | . 14 3 1 8 Core 6 | . . 10 8 . Treads 21 | . 22 28 21 11 Wheel 3 | . 5 . . 12 Device 4 | . 11 3 . 8 Storage 19 | . 14 18 22 18 Protection 5 | . . . 9 8 Energy Gun 6 | . . 2 13 5 Energy Cannon 1 | . . . . 5 Ballistic Gun 13 | . 28 20 6 9 Launcher 3 | . . 1 6 2 Special Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 88 | 12 13 30 41 88 Greatest Support 60 | 26 40 40 40 60 Greatest Overweight (x) 21 | . . . 1 21 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 20 | 6 6 12 12 20 Average Capacity 11 | 5 6 8 12 17 Most Carried 18 | 5 6 6 11 18 Average Carried 8 | 2 5 5 7 13 Final Capacity 20 | 6 6 12 12 20 Final Carried 13 | 5 6 6 10 13 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 924 | 264 92 154 222 192 Remotely . | . . . . . Salvage Created 1520 | 83 128 214 859 236 Parts 101 | 4 11 16 57 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 39 | . 5 7 19 8 Guns 20 | . 5 6 5 4 Cannons 1 | . . . . 1 AOE 18 | . . 1 14 3 Classes Destroyed 7 | 2 2 1 2 . Worker 2 | . . . 2 . Tunneler 2 | 1 . 1 . . Recycler 3 | 1 . . 2 . Operator 1 | . . . 1 . Swarmer 14 | . 3 3 4 4 Grunt 18 | . 2 2 11 3 Sentry 7 | . . 2 4 1 Best Kill Streak 7 | 2 3 3 7 4 Combat Bots Only 6 | . 3 3 6 4 Max Kills in Single Turn 6 | 1 1 1 6 3 Gunslinging . | . . . . . Exploded 3 | . . 1 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3792 | . 270 453 969 2100 Core 782 | . 75 49 99 559 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 75 . Volleys Fired 114 | 3 17 30 28 36 Largest 3 | 2 2 2 3 3 Hottest 143 | 40 40 100 130 143 Shots Fired 215 | 6 34 52 53 70 Gun 188 | 6 34 45 47 56 Cannon 12 | . . . . 12 Launcher 10 | . . 2 6 2 Special 5 | . . 5 . . Kinetic 142 | 6 34 38 13 51 Thermal 26 | . . 12 6 8 Explosive 10 | . . 2 6 2 Electromagnetic 37 | . . . 28 9 Robot Hit Streak 15 | 5 10 15 8 9 Robot Miss Streak 5 | . 3 3 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | 5 20 34 36 40 Core Hits 83 | 3 8 15 35 22 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2652 | 57 196 389 1325 685 Guns 1452 | 57 196 338 489 372 Cannons 137 | . . . . 137 Explosions 1055 | . . 51 828 176 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 894 | 57 196 250 64 327 Thermal 637 | . . 88 510 39 Explosive 602 | . . 51 375 176 Electromagnetic 511 | . . . 368 143 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . . . 11 16 Projectiles 11 | . . . . 11 Explosions 16 | . . . 11 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . . . 110 . Shots 4 | . . . 4 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 12 190 324 200 Average Temperature 61 | . 7 46 75 61 Received Heat Transfer 1263 | . 66 135 378 684 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1144 | . . 222 848 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 316 | 10 157 121 316 265 Average Influence 119 | 2 114 64 146 173 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 76 | . . . . . Level 1 23 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed 13 | . . . . 13 Distress Signals 13 | . . . . 13 Times Spotted 66 | . 7 8 27 24 Peak Tracking Total 9 | . 4 3 9 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 10 | . . 2 6 2 Max in Single Turn 2 | . . 2 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 . 4 2 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 3 . 10 6 Successful 11 | . 2 . 7 2 Failed 8 | . 1 . 3 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 14 | . 2 . 6 6 Terminals 16 | . 3 . 7 6 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Record 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 2 . 7 6 Terminals 6 | . 1 . 3 2 Botnet 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 4 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2306 | 74 190 772 634 636 Spaces Moved 1148 | 56 94 423 278 297 Core 4 | 3 . . . 1 Treads 821 | . 54 423 278 66 Legs . | . . . . . Wheels 323 | 53 40 . . 230 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 90 Average Speed 147 | 88 125 160 166 130 Slowest Speed 1100 | 100 160 160 180 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 16 79 27 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 14 | . . 5 . 9 Terrain Destroyed 128 | . . 35 72 21 Melee 9 | . . . . 9 Projectile 7 | . . 5 . 2 AOE 112 | . . 30 72 10 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1520 | 71 134 462 393 460 Wait 154 | . 16 . 63 75 Move 1144 | 55 93 422 277 297 Hop . | . . . . . Pick Up 30 | 5 2 2 7 14 Fast Attach 17 | 7 . 2 5 3 Attach 20 | . 1 1 6 12 Detach . | . . . . . Swap 21 | . 4 3 5 9 Drop 6 | 1 1 2 . 2 Fire 114 | 3 17 30 28 36 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered Mines 266 | -10/Mines | Learned location of Storage (-7) 301 | -10/Mines | Build established: Mutant 345 | -10/Mines | Learned Materials emergency access door positions 596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 782 | -10/Mines | Learned location of Zion (-7) 990 | -10/Mines | Discovered new exit (range 9) 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1098 | -9/Materials | Repaired Lgt. Nuclear Core 1624 | -9/Materials | Lost 4 parts (1p1n1u1w) 1647 | -9/Materials | Discovered new exit (range 16) 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -8/Materials | Lost 8 parts (1p3n4w) 2293 | -8/Materials | Core integrity fell below 50% 2305 | -8/Materials | Core integrity fell below 20% 2307 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02269_ Lgt. Assault Rifle destroyed. 02272_ Imp. Ion Engine destroyed. 02272_ W-25 Informer distress signal jammed. 02274_ EM Pulse Cannon destroyed. 02274_ W-25 Informer distress signal jammed. 02278_ Wheel destroyed. 02278_ Particle Gun destroyed. 02278_ W-25 Informer distress signal jammed. [Achievement: Total Silence] 02281_ W-25 Informer distress signal jammed. 02281_ Med. Armor Plating destroyed. 02282_ W-25 Informer distress signal jammed. 02282_ Lgt. Ion Engine destroyed. 02283_ W-25 Informer distress signal jammed. 02283_ Imp. EM Shotgun destroyed. 02294_ Ion Engine destroyed. 02300_ S-10 Pest destroyed. 02301_ Y-45 Defender IFF system glitched. 02301_ S-10 Pest misfires. 02303_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? /???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ?????## ##??????????????????????? #?????????????? | | ###### ??????????????????????? #?????????????? | | ?????????????????????? #? ???????????? | | ? ??????????????????##### + ???????????? | | # ?? ?????????????????? k;#????????????? | | # ?##+########?????????? #?????????????? | | # ## #?????????? #?????????????? | | # ## #?????????? #?????????????? | | # ## #?????????? #?????????????? | | # ## #??????????g ]]/ #?????????????? | | # ## #???????###gsg]// #?????????????? | | # ## #########;@% l]/ #?????????????? | | # ## + Ys sg #?????????????? | | # ## ########## r #?????????????? | | # #####"######????????######## #?????????????? | | # # #?????????????????????? #?????????????? | | # + #?????????????????????????????????????? | | # #""" #?????????????????????????????????????? | | # #""" #?????????????????????????????????????? | | # #""" #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # ########?????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ##########???????????????????????????????????? | | # + #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | + # """ #???????????????????????????????????? | | # # """ #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # """ ] #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # """ #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Total Silence Challenges ------------ None Game ------ Seed AlloyBombardmentPurifier Manual? 0 Play Time 00:34:29 Cumulative 10.8 hours Start 2019.11.06 @ 18:23:41 End 2019.11.06 @ 18:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5f7f032-89c9-4d24-a4bc-5b25f5fd6bd1