Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 18:26:43 Player: Blade Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (747) 747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4307 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Angular Momentum Engine Small Storage Unit 0b10 Decoder Chip [Generic] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Signal Interpreter Hacking Suite Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Structural Scanner 0b10 Decoder Chip [Generic] Heavy Assault Rifle Mini Grenade Launcher Axe Scrap Shield Fragment [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon . | . . . . . . . . . Parts Attached 40 | . 2 9 16 5 . 1 6 1 Power 6 | . . 1 3 1 . . . 1 Engine 4 | . . 1 2 . . . . 1 Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 8 | . . 3 5 . . . . . Treads 3 | . . 2 1 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . 1 4 . . . . . Utility 12 | . 2 1 4 2 . 1 2 . Device 5 | . 1 . . 1 . 1 2 . Storage 2 | . 1 . . 1 . . . . Processor 1 | . . 1 . . . . . . Hackware 2 | . . . 2 . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 14 | . . 4 4 2 . . 4 . Energy Gun 2 | . . . 2 . . . . . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 4 | . . 2 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 13 | . . 3 3 . . . . 7 Power 2 | . . 1 . . . . . 1 Propulsion 7 | . . 2 1 . . . . 4 Utility 3 | . . . 1 . . . . 2 Weapon 1 | . . . 1 . . . . . Highest Loss Streak 4 | . . 2 2 . . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 94 70 71 76 82 76 33 Engine 9 | . 14 14 3 3 . . . . Core 2 | . . . 5 3 7 7 7 . Treads 7 | . . 9 20 7 7 7 7 . Leg 11 | . 28 13 . . . . . . Flight 5 | . . . . 23 23 23 23 6 Device 5 | . 13 1 . . . 6 7 6 Storage 11 | . 14 14 9 7 7 7 7 . Processor 7 | . . 12 9 7 7 7 7 7 Hackware 3 | . . . 1 15 15 15 15 10 Energy Gun 9 | . 28 6 4 . . . . . Energy Cannon 8 | . . 19 6 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 10 16 29 51 13 12 13 16 12 Greatest Support 62 | 20 20 20 62 13 13 13 13 13 Greatest Overweight (x) 2 | . . 2 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 8 Average Capacity 9 | 8 9 10 10 9 8 8 8 5 Most Carried 10 | 6 8 10 9 5 5 6 8 7 Average Carried 7 | 6 7 8 7 4 5 5 6 5 Final Capacity 10 | 8 10 10 10 8 8 8 8 5 Final Carried 8 | 6 8 7 5 5 5 5 7 5 Class Distribution -------------------- 69% | Mutant 26% | Hacker-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Matter Collected 577 | 200 16 49 126 . . . 186 . Remotely . | . . . . . . . . . Salvage Created 934 | . 278 373 283 . . . . . Parts 49 | . 16 20 13 . . . . . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 4 . . . . 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 22 | . 7 8 7 . . . . . Guns 12 | . 7 . 5 . . . . . Cannons 9 | . . 8 1 . . . . . Classes Destroyed 5 | . 3 2 . . . . . . Hauler 2 | . 1 . 1 . . . . . Swarmer 6 | . 3 . 3 . . . . . Grunt 8 | . 4 . 4 . . . . . Artisan 1 | . . 1 . . . . . . Subdweller 8 | . . 8 . . . . . . Best Kill Streak 3 | . 3 2 3 . . . . . Combat Bots Only 3 | . 3 2 3 . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 297 | . 34 28 94 10 . 4 . 127 Missed 105 | . 10 10 16 7 . 2 . 60 Damage Taken 2513 | . 217 428 862 17 . 23 . 966 Core 944 | . 28 114 96 . . . . 706 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 729 | . 69 117 254 5 . 7 . 277 Core Remaining (%) 75 | 100 . 43 82 . . . . . Volleys Fired 125 | . 36 37 51 . 1 . . . Largest 2 | . 2 2 2 . 1 . . . Hottest 160 | . 80 160 105 . 30 . . . Shots Fired 192 | . 72 64 55 . 1 . . . Gun 139 | . 72 18 49 . . . . . Cannon 52 | . . 46 6 . . . . . Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 7 | . . 4 3 . . . . . Thermal 184 | . 72 60 52 . . . . . Explosive 1 | . . . . . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 18 17 22 . . . . . Robot Miss Streak 2 | . 2 1 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 140 | . 58 34 48 . . . . . Core Hits 47 | . 18 10 19 . . . . . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Meltdown 1 | . . . 1 . . . . . Melee Attacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Slashing 3 | . . . . . . . 3 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1804 | . 651 520 633 . . . . . Guns 1212 | . 627 46 539 . . . . . Cannons 554 | . . 474 80 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 38 | . 24 . 14 . . . . . Kinetic 42 | . . . 42 . . . . . Thermal 1724 | . 627 520 577 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . 5 . . . . . Projectiles 5 | . . . 5 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 6 | . 4 . 2 . . . . . Kicked 4 | . 4 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . 246 240 189 . . . . . Average Temperature 64 | . 85 55 46 . . . . . Received Heat Transfer 768 | . 141 60 513 6 . . . 48 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 6 | . 4 . 2 . . . . . Heat Transferred 3425 | . 1450 729 1246 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Peak Influence 122 | . 122 . 116 88 . . . . Initial 43 | . . . . 43 . . . . Average 54 | . 55 . 51 62 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 18 8 16 2 . 2 . 12 Peak Tracking Total 7 | . 4 2 7 1 . 5 . 7 Tactical Retreats 9 | . . . 1 1 . 2 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Traps Triggered 2 | . . 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . . . 2 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Accessed 5 | . 1 1 3 . . . . . Terminals 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 14 | . 2 4 8 . . . . . Successful 7 | . . 4 3 . . . . . Failed 7 | . 2 . 5 . . . . . Catastrophic 4 | . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . 5 . . . . . Terminals 9 | . 2 . 7 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 6 | . . 4 2 . . . . . Record 4 | . . 4 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Turns Passed 5360 | 2 1230 2049 736 183 124 142 635 259 Spaces Moved 4933 | 2 900 999 354 333 234 269 1153 689 Core 54 | . . . . . . . . 54 Treads 614 | . . 277 337 . . . . . Legs 1624 | 2 900 722 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2641 | . . . 17 333 234 269 1153 635 Fastest Speed 35 | 120 120 120 52 52 52 52 52 35 Average Speed 99 | 120 120 192 168 52 52 52 53 36 Slowest Speed 260 | 120 120 260 240 52 52 52 128 129 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . 3 . 4 . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 97 41 29 9 50 41 81 87 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 5 | . . 2 . . . . 3 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 8 | . . 1 . . 1 1 3 2 Spaces Dug 16 | . . 2 . . 14 . . . Terrain Destroyed 19 | . . 3 2 . 14 . . . Melee . | . . . . . . . . . Projectile 5 | . . 3 2 . . . . . AOE 14 | . . . . . 14 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total 5178 | 1 979 1058 436 339 234 266 1172 693 Wait 32 | . 31 . . . . . 1 . Move 4909 | 1 899 998 353 326 233 260 1152 687 Hop 8 | . . . . 3 . 4 . 1 Pick Up 21 | . 4 6 5 1 . 1 2 2 Fast Attach 12 | . 1 2 5 3 . . 1 . Attach 17 | . . 3 8 1 . 1 4 . Detach 8 | . . . 2 1 . . 5 . Swap 11 | . 1 4 3 1 . . 1 1 Drop 25 | . 3 7 7 3 . . 3 2 Fire 125 | . 36 37 51 . 1 . . . Melee 3 | . . . . . . . 3 . Ram . | . . . . . . . . . Kick 4 | . 4 . . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 6) 222 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 9) 649 | -10/Materials | Discovered new exit (range 7) 786 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Entered Subcaves 1237 | -10/Subcaves | Learned location of Zion (-7) 1309 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1397 | -10/Subcaves | Discovered new exit (range 15) 1458 | -10/Subcaves | Visited Clippyterm 1461 | -10/Subcaves | Learned Factory fabricator intel 1461 | -10/Subcaves | Learned Research security intel 1474 | -10/Subcaves | Identified exit to Materials 1570 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1627 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1839 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2371 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2561 | -10/Subcaves | Core integrity fell below 50% 2621 | -10/Subcaves | Discovered exit to Materials (range 10) 3067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3282 | -10/Subcaves | Entered Materials 3282 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4011 | -8/Materials | Discovered new exit (range 10) 4018 | -8/Materials | Identified exit to Factory 4018 | -8/Materials | Entered Factory 4018 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4019 | -7/Factory | Loaded intel: 6 fabricator locations 4192 | -7/Factory | Discovered new exit (range 5) 4194 | -7/Factory | Identified exit to Lower Caves 4201 | -7/Factory | Entered Lower Caves 4202 | -7/Lower Caves | Encountered a Warlord checkpoint 4238 | -7/Lower Caves | Build established: Hacker-Mutant 4315 | -7/Lower Caves | Discovered new exit (range 13) 4324 | -7/Lower Caves | Identified exit to Lower Caves 4325 | -7/Lower Caves | Entered another Lower Caves area 4385 | -7/Lower Caves | Identified exit to Factory 4456 | -7/Lower Caves | Discovered new exit (range 15) 4466 | -7/Lower Caves | Identified exit to Zion 4467 | -7/Lower Caves | Entered Zion 4631 | -7/Zion | Learned location of Testing (-2) 4717 | -7/Zion | Found Prototype Device 4717 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4752 | -7/Zion | Given A8's code to call for help 5020 | -7/Zion | Learned location of Data Miner (-6) 5030 | -7/Zion | Found Prototype Device 5096 | -7/Zion | Discovered new exit (range 13) 5102 | -7/Zion | Identified exit to Proximity Caves 5102 | -7/Zion | Entered Proximity Caves 5151 | -6/Proximity Caves | Lost 4 parts (1p3n) 5162 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5279 | -6/Proximity Caves | Core integrity fell below 50% 5321 | -6/Proximity Caves | Spotted B-75 Beast 5355 | -6/Proximity Caves | Core integrity fell below 20% 5361 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05201_ Searching scrap... 05201_ Found Mak. Laser. 05201_ Found 25 Matter. 05213_ Slug penetrates Wall. 05213_ Penetrated by Slug. 05214_ Slug penetrates Wall. 05215_ Penetrated by Slug. 05216_ Slug penetrates H-66 Slayer. 05216_ Slug penetrates Wall. 05219_ Hacking Suite destroyed. 05226_ Penetrated by Slug. 05226_ Slug penetrates Wall. 05229_ Penetrated by Slug. 05233_ Slug penetrates Wall. 05281_ Slug penetrates H-66 Slayer. 05282_ Slug penetrates Wall. 05334_ Imp. VTOL Module destroyed. 05354_ Penetrated by Slug. 05355_ Structural Scanner destroyed. 05360_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#########????????????? | | ???????????????????????#######;#######???#####???? | | ??????????????????????######## #;####?######???? | | ??????????????????????### ####### ##???? | | ??????????????????????## ##### ###??? | | ?????????????????????### % ### ###### | | ????????????????????###; ### ##### | | ????????????????????### #### % "# | | ??????###?????????#### #; BB#;# # | | ##????####???????##### BB # | | ##???? ##???????### # | | ##???? ##???????## @ ##""# # | | ##??? ###??????## ###### # | | ##??? ####?????## % #### ## # | | ##??? ####????## #### ## # | | ##??? ########## ### ## #### ### ## | | #### ### ##### ### ######## ###### | | ##### ### ######### ##### | | ## ###h ##????#### ###?? | | ### ## ###?????#### ##?? | | ## ########## #####??????##### ###? | | ## ?? ########## %#####????????##### ### | | ##?? ## #### ######?????????### ## | | ##?? ##### #########?####### ## | | ##?? ##### ############## ### | | ## ##### ##### ## #### | | # ##### ### #######? | | ### ### #### ## ######?? | | #### ### ############ ## ###???? | | ?### ###?######## #### ####??? | | ?### ######??### ######## ###??? | | ?### ######### ######### ##??? | | ### ###### #####????## ##??? | | ### ## #### ####?????### ##??? | | =### ## ##### ##???????### ##??? | | % ### ### #### ##????###### ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Microactuators | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyHardcellThruster Manual? 0 Play Time 00:38:20 Cumulative 59.5 hours Start 2024.05.27 @ 17:49:16 End 2024.05.27 @ 18:26:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 0 Adventurer 73 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 518df2c0-3ebb-4ee7-af46-e395c57e21ba