Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 15:35:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (8772) 8772 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3910) 3910 TOTAL SCORE: 20072 Bonus ------- High Alert Combat Kills 2196 Follower Combat Kills 468 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -154 Cogmind --------- Core Integrity 1213/1300 Matter 300/300 Energy 140/570 System Corruption 1% Temperature Cool (75) Movement Treading (230) Ox1 Location -3/Garrison Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Armored Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (9) ------ Advanced Cooling System Improved Coolant Injector Huge Storage Unit Improved Targeting Computer Heavy Reflective Plating Improved Focal Shield Advanced Force Field > --- WEAPON (3) ------- Gamma Rifle Matter Neutralizer Nova Cannon > --- INVENTORY (25) --- Micro Antimatter Reactor Armored Treads Advanced Medium Treads Advanced Medium Treads Improved Coolant Injector Energy Well (350) Improved Energy Well (400) Advanced Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Medium Armor Plating EM Disruption Field Advanced Force Field Relay Coupler [NC] (35) Matter Neutralizer Matter Neutralizer Matter Neutralizer Heavy Proton Missile Launcher Heavy Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Huge Storage Unit Improved Targeting Computer Precision Energy Filter Hardened Heavy Armor Plating Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Antimatter Reactor Armored Treads Advanced Medium Treads Advanced Medium Treads Cooling System Energy Well Improved Energy Well Advanced Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating EM Disruption Field Advanced Force Field Advanced Force Field Relay Coupler [NC] Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Nova Cannon Heavy Proton Missile Launcher Heavy Missile Launcher Great Maul [Rating: 134] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Slots Evolved 14 | . . 2 . 2 2 . 2 2 . . 2 2 . Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . 1 1 . . . . . Utility 7 | . . 1 . 1 1 . 1 1 . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 224 | 1 17 27 . 12 2 14 31 4 20 54 5 21 16 Power 13 | . 1 3 . . 1 . 1 1 . 3 1 . 2 Engine 10 | . 1 3 . . 1 . 1 1 . 2 1 . . Core 2 | . . . . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 47 | . 4 11 . 3 . 7 5 1 2 7 1 6 . Treads 45 | . 2 11 . 3 . 7 5 1 2 7 1 6 . Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 72 | . 3 3 . 3 1 3 14 1 12 17 1 5 9 Device 37 | . 1 1 . 1 . . 5 1 8 12 . 3 5 Storage 4 | . 2 . . . . 1 . . . 1 . . . Processor 3 | . . 2 . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 28 | . . . . 2 . 2 9 . 4 4 1 2 4 Artifact . | . . . . . . . . . . . . . . Weapon 92 | 1 9 10 . 6 . 4 11 1 6 27 2 10 5 Energy Gun 33 | . 2 4 . . . . . . 2 16 1 6 2 Energy Cannon 31 | . . 1 . 4 . 3 7 1 2 8 . 3 2 Ballistic Gun 10 | 1 6 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 17 | . 1 1 . 2 . 1 4 . 2 3 1 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 . . . . . . . 6 . . . Parts Lost 16 | . 3 2 . . . 1 4 . . . . 1 5 Power . | . . . . . . . . . . . . . . Propulsion 5 | . 1 1 . . . 1 2 . . . . . . Utility 6 | . . . . . . . 2 . . . . 1 3 Weapon 5 | . 2 1 . . . . . . . . . . 2 Highest Loss Streak 5 | . 2 2 . . . 1 3 . . . . 1 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 99 100 98 100 99 99 94 94 97 100 94 95 Engine 11 | . 14 10 11 9 15 15 13 11 11 9 10 9 6 Treads 30 | . 20 32 33 36 30 30 33 35 35 34 31 28 28 Leg 1 | . 7 . . . . . . . . . . . . Device 11 | . 9 2 11 8 7 7 12 17 13 18 16 18 22 Storage 7 | . 14 11 11 9 7 7 6 5 5 5 5 4 4 Processor 6 | . . 19 11 9 15 15 6 5 5 5 5 4 4 Protection 6 | . . . . 9 7 6 12 5 8 8 8 8 7 Energy Gun 5 | . 9 7 . . . . . . 6 9 11 12 7 Energy Cannon 5 | . . 2 11 11 15 14 12 11 4 1 . 1 4 Ballistic Gun 4 | . 17 10 11 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 199 | 13 89 96 96 105 113 117 143 148 161 161 176 193 199 Greatest Support 170 | 20 40 60 60 80 80 100 140 160 163 156 160 170 170 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 22 | 6 13 23 25 24 23 23 24 24 24 24 23 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 25 25 25 23 25 24 25 25 25 25 25 21 Class Distribution -------------------- 55% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Matter Collected 3380 | 200 346 404 . 244 . 110 631 47 271 397 257 252 221 Remotely . | . . . . . . . . . . . . . . Salvage Created 10328 | . 757 900 . 596 . 297 1379 123 1421 1881 408 1527 1039 Parts 494 | . 47 61 . 35 . 23 74 3 68 67 16 60 40 Haulers Intercepted 13 | . 2 2 . 4 . 1 . . . 4 . . . Recyclers Shooed 14 | . 4 2 1 1 . . 5 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Combat Hostiles Destroyed 171 | . 18 20 . 18 . 6 29 1 26 18 4 16 15 Melee 2 | . . 2 . . . . . . . . . . . Guns 45 | . 15 10 . 1 . . . . 6 7 . 2 4 Cannons 42 | . . 4 . 5 . 3 14 1 6 8 . 1 . AOE 54 | . 3 4 . 12 . 3 11 . 7 1 2 4 7 Classes Destroyed 14 | . 5 3 . . . 1 3 1 . 1 . . . Worker 9 | . . 2 . . . . 5 . . . 2 . . Builder 7 | . . 1 . . . . 4 . . . 1 1 . Hauler 13 | . 2 2 . 4 . 1 . . . 4 . . . Recycler 9 | . 1 3 . . . . 2 . . 2 . 1 . Operator 3 | . 1 . . . . . 1 . . . . 1 . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 57 | . 6 11 . 10 . 3 16 . 6 . . . 5 Grunt 73 | . 12 3 . 5 . 2 7 . 14 8 4 11 7 Brawler 1 | . . . . . . . . . . 1 . . . Sentry 18 | . . 6 . 3 . . 1 1 3 . . 4 . Hunter 5 | . . . . . . . . 1 1 1 . . 2 Programmer 13 | . . . . . . . 3 . 1 8 . 1 . Heavy 2 | . . . . . . 1 1 . . . . . . Behemoth 3 | . . . . . . . 1 . 1 . . . 1 Best Kill Streak 13 | . 6 7 . 9 . 5 13 1 5 5 6 11 5 Combat Bots Only 9 | . 5 6 . 9 . 5 6 1 5 3 4 9 5 Max Kills in Single Turn 4 | . 2 2 . 3 . 2 3 1 3 1 2 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . 2 2 . 3 1 2 3 3 Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Damage Taken 8998 | . 721 1094 . 591 . 552 1827 109 678 596 40 995 1795 Core 649 | . 168 169 . 53 . . 113 18 34 7 . 15 72 Absorbed by Shields 3287 | . . . . . . . 827 41 485 546 43 511 834 Regen/Repaired (Parts) 313 | . 109 . . 31 . . 173 . . . . . . Core Remaining (%) 82 | 100 32 . 57 90 . 100 86 . . 94 100 . . Volleys Fired 475 | . 63 51 . 45 . 19 83 4 80 52 4 26 48 Largest 3 | . 2 2 . 2 . 2 2 2 2 2 3 3 3 Hottest 315 | . 70 113 . 136 . 136 160 178 178 210 225 315 225 Shots Fired 902 | . 124 98 . 81 . 34 152 8 145 99 6 66 89 Gun 507 | . 122 74 . 24 . . . . 100 63 3 51 70 Cannon 340 | . . 21 . 48 . 30 138 8 40 32 . 9 14 Launcher 55 | . 2 3 . 9 . 4 14 . 5 4 3 6 5 Special . | . . . . . . . . . . . . . . Kinetic 177 | . 107 46 . 24 . . . . . . . . . Thermal 382 | . 15 48 . 48 . 30 138 8 40 32 . 9 14 Explosive 43 | . 2 3 . 9 . 4 14 . 5 1 . . 5 Electromagnetic 300 | . . 1 . . . . . . 100 66 6 57 70 Robot Hit Streak 16 | . 15 10 . 12 . 13 13 13 13 16 3 11 16 Robot Miss Streak 4 | . 2 3 . 3 . 2 4 1 2 3 1 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 . Shots Hit Robots 586 | . 89 72 . 53 . 23 93 5 73 68 5 51 54 Core Hits 353 | . 37 37 1 35 . 14 69 2 47 35 8 35 33 Critical Kills 5 | . 1 . . . . . 4 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 9 | . 1 1 . . . . 4 . . . . 1 2 Meltdown 4 | . . . . . . . 4 . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . 1 2 Melee Attacks 10 | . . 10 . . . . . . . . . . . Impact 10 | . . 10 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20732 | . 1083 1477 7 1950 . 677 4210 140 2784 2553 571 2533 2747 Guns 7161 | . 870 825 . 261 . . . . 1507 1396 55 1106 1141 Cannons 6114 | . . 287 . 738 . 473 2381 140 507 886 . 223 479 Explosions 7060 | . 174 204 . 940 . 204 1774 . 770 229 485 1153 1127 Melee 119 | . . 119 . . . . . . . . . . . Ramming 278 | . 39 42 7 11 . . 55 . . 42 31 51 . Kinetic 1501 | . 758 482 . 261 . . . . . . . . . Thermal 6900 | . 112 607 . 738 . 473 2438 140 507 886 162 223 614 Explosive 5021 | . 174 204 . 940 . 204 1717 . 770 20 . . 992 Electromagnetic 6913 | . . 23 . . . . . . 1507 1605 378 2259 1141 Impact 119 | . . 119 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 . . 7 . 1 1 Average Corruption 2 | . . . . . . . 2 . . 5 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . 27 . . 13 . . 5 Message Errors 10 | . . . . . . . 4 . . 5 . . 1 Matter Fused 13 | . . . . . . . 9 . . 2 . . 2 Heat Flow Errors 6 | . . . . . . . 4 . . 2 . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . Parts Rejected 3 | . . . . . . . . . . 2 . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 4 . . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 394 | . . 5 . 66 . 21 82 . 2 59 29 80 50 Projectiles 144 | . . . . 20 . . 35 . . 59 . 30 . Explosions 250 | . . 5 . 46 . 21 47 . 2 . 29 50 50 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . 68 40 . 26 . 32 63 . 1 151 . . 87 Shots 14 | . 2 1 . 1 . 1 2 . 1 3 . . 3 Rammed 26 | . 7 5 1 2 . . 5 . . 3 1 2 . Targets Rammed 29 | . 8 7 1 2 . . 5 . . 3 1 2 . Kicked 1 | . 1 . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . Highest Temperature 404 | . 18 158 . 129 . . 297 114 250 404 147 393 193 Average Temperature 76 | . 4 41 . 58 . . 68 48 67 103 72 134 92 Received Heat Transfer 1950 | . 186 333 . 162 . 99 309 . 197 85 10 260 309 Effects 2 | . . . . . . . . . . 1 . 1 . Shutdowns 2 | . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . . . 7 4 2 9 5 Combat Hostiles 24 | . . . . . . . . . 7 2 2 9 4 Parts Fried 76 | . . . . . . . . 2 10 19 2 30 13 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 5 . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . Parts Melted 19 | . . . . 2 . 1 13 1 1 . . . 1 Heat Transferred 10556 | . 333 1221 . 1332 . 851 4200 250 850 740 50 185 544 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Peak Influence 1523 | . 280 341 132 450 209 303 557 294 1523 1183 702 870 1155 Initial 799 | . . . 132 51 204 146 158 259 207 799 579 368 645 Average 458 | . 88 160 132 265 204 232 236 262 917 974 668 540 978 Maximum Alert Level 4 | . 1 1 . 2 1 1 2 1 4 4 3 3 4 Low Security (%) 32 | 100 76 54 100 32 . 42 44 . . . . . . Level 1 27 | . 23 45 . 45 100 57 40 100 9 . . 32 . Level 2 11 | . . . . 21 . . 15 . 15 . 90 53 12 Level 3 20 | . . . . . . . . . 47 86 9 14 41 Level 4 8 | . . . . . . . . . 27 13 . . 46 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 1 . 1 . 1 12 . . 4 2 6 . Investigation 4 | . 2 . . 1 . . 1 . . . . . . Extermination 5 | . . . . . . . 3 . . 1 1 . . Reinforcement 15 | . 3 1 . . . 1 4 . . 2 1 3 . Assault 2 | . . . . . . . 1 . . 1 . . . Garrison 6 | . . . . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Distress Signals 13 | . 1 2 . 3 . . 3 . . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 31 23 . 25 . 10 47 8 34 26 4 21 19 Peak Tracking Total 10 | . 6 6 . 9 . 4 6 5 5 4 5 10 10 Tactical Retreats 9 | . . 2 . . . . 2 . 2 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Traps Triggered 16 | . 2 2 . 1 . . 3 . 2 4 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Machines Disabled 33 | . . 1 . . . . 11 1 3 8 . 4 5 Max in Single Turn 6 | . . 1 . . . . 2 . 1 6 . 1 1 Garrison Relay 3 | . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Machines Accessed 19 | . 4 3 . 2 1 . 5 1 1 1 . 1 . Terminals 12 | . 2 3 . 1 1 . 3 . 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . 1 . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 49 | . 14 6 . 8 1 . 14 1 2 2 . 1 . Successful 27 | . 10 1 . 5 1 . 6 1 1 1 . 1 . Failed 22 | . 4 5 . 3 . . 8 . 1 1 . . . Catastrophic 3 | . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 5 . . . . 3 . . . . . . Terminals 29 | . 6 6 . 4 1 . 8 . 2 2 . . . Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 13 | . 6 . . 4 . . 3 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Terminal Hacks 10 | . 3 1 . 1 1 . 2 . 1 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . . 2 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . 6 . . 4 . . 2 . . . . . . Scan Component 6 | . 3 . . 2 . . 1 . . . . . . Repair 6 | . 3 . . 2 . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . Unlock Access 2 | . . . . . . . . 1 . . . 1 . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 . 2 . . 4 1 1 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . . 2 . . 1 . . . . . . Time 189 | . 78 . . 89 . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . . 1 2 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 13 . . . . Machine Destruction 13 | . . . . . . . . . 13 . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 1 . . Autooverrided 3 | . . . . . . . . 1 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Total Allies 11 | . . . . . . . 5 2 4 . . . . Largest Group 4 | . . . . . . . 3 4 2 . . . . Highest-Rated Group 175 | . . . . . . . 87 168 175 . . . . Highest-Rated Ally 95 | . . . . . . . 37 49 95 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . 45 11 20 . . . . Total Damage 2414 | . . . . . . . 882 606 926 . . . . Kills 15 | . . . . . . . 7 . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Turns Passed 9880 | 2 1678 1378 18 729 65 262 1772 176 1622 1011 262 246 659 Spaces Moved 3593 | 1 668 463 7 199 27 75 607 94 718 392 101 52 189 Core . | . . . . . . . . . . . . . . Treads 3332 | . 408 463 7 199 27 75 607 94 718 392 101 52 189 Legs 261 | 1 260 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 240 162 163 161 160 240 229 149 Average Speed 209 | 120 201 240 240 240 240 242 233 163 177 178 241 237 218 Slowest Speed 320 | 120 320 320 240 240 240 245 244 163 241 243 243 240 229 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 88 37 4 29 1 82 24 6 92 15 4 2 36 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 115 | . . 20 . 9 . 5 37 . 12 9 . . 23 Terrain Destroyed 408 | . 16 29 . 48 . 19 109 2 79 31 8 1 66 Melee 3 | . . 3 . . . . . . . . . . . Projectile 11 | . . . . . . . . 2 . 7 . 1 1 AOE 394 | . 16 26 . 48 . 19 109 . 79 24 8 . 65 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Gar Fac Fac Res Gar Total 5054 | 1 884 614 9 374 28 126 803 109 932 586 111 115 362 Wait 467 | . 92 10 . 92 . . 44 2 72 58 . 3 94 Move 3583 | . 667 462 6 199 26 74 606 94 717 391 100 52 189 Hop . | . . . . . . . . . . . . . . Pick Up 128 | . 26 22 1 13 . 8 18 3 19 9 1 4 4 Fast Attach 38 | . 3 6 . 2 . 1 3 . 3 19 . . 1 Attach 45 | . 5 4 . 4 2 4 9 2 . 2 2 2 9 Detach 2 | . . . . . . . . . . . . . 2 Swap 141 | 1 9 17 . 6 . 9 19 2 17 33 3 19 6 Drop 132 | . 11 25 1 12 . 11 16 2 23 19 . 7 5 Fire 475 | . 63 51 . 45 . 19 83 4 80 52 4 26 48 Melee 10 | . . 10 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush 27 | . 7 7 1 1 . . 5 . . 3 1 2 . Escape Stasis 4 | . . . . . . . . . . . . . 4 Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 7) 47 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Repaired Lgt. Assault Rifle 553 | -10/Materials | Repaired Lgt. Assault Rifle 581 | -10/Materials | Repaired Grenade Launcher 918 | -10/Materials | Discovered new exit (range 14) 1681 | -10/Materials | Entered another Materials area 1681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Discovered new exit (range 15) 2440 | -9/Materials | Discovered new exit (range 11) 2615 | -9/Materials | Discovered new exit (range 3) 3059 | -9/Materials | Entered Mines 3059 | -9/Mines | Discovered new exit (range 5) 3066 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3077 | -9/Mines | Entered Materials 3077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -8/Materials | Repaired Adv. Beam Cannon 3366 | -8/Materials | Repaired Imp. Heat Sink 3610 | -8/Materials | Destroyed 9 combat bots 3768 | -8/Materials | Discovered new exit (range 16) 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3868 | -7/Factory | Identified exit to DSF 3871 | -7/Factory | Entered DSF 3927 | -7/DSF | Additional patrols routed to DSF 4099 | -7/DSF | Discovered new exit (range 12) 4133 | -7/DSF | Entered Factory 4133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4520 | -6/Factory | Build established: Mutant 5042 | -6/Factory | Garrison activated, responded to threat 5085 | -6/Factory | Spotted B-75 Beast 5104 | -6/Factory | Destroyed B-75 Beast 5724 | -6/Factory | Discovered new exit (range 12) 5771 | -6/Factory | Lost 3 parts (2n1u) 5832 | -6/Factory | Repaired Hrd. Heavy Armor Plating 5883 | -6/Factory | First assault squad dispatched 5905 | -6/Factory | Entered another Factory area 5905 | -5/Factory | Accompanied by 2 allies 5905 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6081 | -5/Factory | Identified exit to Garrison 6081 | -5/Factory | Entered Garrison 6154 | -5/Garrison | Triggered checkpoint 6154 | -5/Garrison | Triggered checkpoint 6222 | -5/Garrison | Triggered checkpoint 6263 | -5/Garrison | Garrison Relay disabled 6331 | -5/Garrison | Discovered new exit (range 3) 6457 | -5/Garrison | Build established: Scavenger-Mutant 6491 | -5/Garrison | Garrison Relay disabled 6698 | -5/Garrison | Found embedded Infiltrators 6906 | -5/Garrison | Discovered new exit (range 11) 6952 | -5/Garrison | Triggered checkpoint 7051 | -5/Garrison | Local machine network offline 7056 | -5/Garrison | Triggered checkpoint 7120 | -5/Garrison | Triggered checkpoint 7165 | -5/Garrison | Spotted B-75 Beast 7206 | -5/Garrison | Destroyed B-75 Beast 7438 | -5/Garrison | Triggered checkpoint 7503 | -5/Garrison | Installed Relay Interface Framework 7534 | -5/Garrison | Garrison Relay disabled 7670 | -5/Garrison | Discovered new exit (range 14) 7703 | -5/Garrison | Entered Factory 8603 | -5/Factory | First assault squad dispatched 8692 | -5/Factory | Discovered new exit (range 15) 8714 | -5/Factory | Entered another Factory area 8714 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8888 | -4/Factory | Discovered new exit (range 13) 8976 | -4/Factory | Entered Research 8976 | -3/Research | Evolved 2 slots: Utility x2 9088 | -3/Research | Garrison activated, responded to threat 9220 | -3/Research | Destroyed 9 combat bots 9222 | -3/Research | Identified exit to Garrison 9222 | -3/Research | Entered Garrison 9438 | -3/Garrison | Spotted B-86 Titan 9440 | -3/Garrison | Triggered checkpoint 9448 | -3/Garrison | Triggered checkpoint 9551 | -3/Garrison | Lost 5 parts (3u2w) 9575 | -3/Garrison | Destroyed B-86 Titan 9628 | -3/Garrison | Found Hvy. Reflective Plating 9881 | -3/Garrison | Self-destructed Last Messages --------------- 09616_ Dropped Rnf. Deuterium Engine. 09616_ Dropped Cooling System. 09623_ Acquired 2 matter. 09628_ Acquired Hvy. Reflective Plating. 09629_ Acquired 130 matter. 09634_ ALERT: Dispatching investigation squad to Research. 09640_ Acquired 14 matter. 09661_ System corrupted: Matter fused (-6). 09685_ The unstable cave ceiling collapses. 09692_ Acquired 6 matter. 09718_ The unstable cave ceiling collapses. 09802_ Destroyed Lgt. Antimatter Reactor. 09805_ G-67 Veteran system terminally corrupted. 09805_ Plasma Rifle fried. 09805_ Adv. Heat Sink fried. 09807_ Acquired 10 matter. 09819_ <4H2CIYJP76 O I2