Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 14:14:30 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (151) 755 Value Destroyed (4511) 4511 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3281) 3281 TOTAL SCORE: 15367 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 1373 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 929/1000 Matter 300/300 Energy 157/160 System Corruption 3% Temperature Cool (6) Movement Hovering (44) Location -5/Extension Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Improved Hover Unit Improved Hover Unit Zionite Glidesys I Antigrav System Antigrav System > --- UTILITY (9) ------ Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Layered Medium Armor Plating > --- WEAPON (2) ------- Impact Mace Impact Mace > --- INVENTORY (15) --- Neutrino Core Neutrino Core Improved Hover Unit Experimental Heat Sink Makeshift Cloaking Device Improved Component Analysis Suite Advanced Plasma Cannon KE Penetrator Scatter Rocket Array Plasma Cutter Spear CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aerolev Unit Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Reaction Control System > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Neutrino Core Improved Hover Unit Improved Hover Unit Zionite Glidesys I Makeshift Cloaking Device Layered Medium Armor Plating Improved Component Analysis Suite Advanced Plasma Cannon KE Penetrator Scatter Rocket Array Plasma Cutter Spear CR-A16's Behemoth Slayer [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 1 . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 8 6 2 19 3 26 15 . . . 5 2 1 13 6 2 . 1 12 12 Power 11 | 1 . 1 2 . 2 1 . . . . . . 1 1 . . . . 2 Engine 3 | 1 . 1 1 . . . . . . . . . . . . . . . . Core 8 | . . . 1 . 2 1 . . . . . . 1 1 . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 52 | 4 . 1 10 2 9 6 . . . 2 . . 4 3 . . 1 5 5 Treads 22 | 2 . . 10 2 8 . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . Hover 27 | . . . . . 1 6 . . . 2 . . 4 3 . . 1 5 5 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 40 | 1 3 . 4 . 7 4 . . . 1 2 1 6 1 1 . . 4 5 Device 20 | . 1 . 2 . 4 2 . . . . . 1 3 . . . . 3 4 Storage 5 | 1 2 . . . . . . . . . . . 1 . . . . 1 . Processor 10 | . . . 2 . 2 2 . . . . 2 . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 . . . . 1 . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 . 3 1 8 4 . . . 2 . . 2 1 1 . . 3 . Energy Gun 9 | 2 2 . . . 5 . . . . . . . . . . . . . . Energy Cannon 6 | . . . 3 . 1 . . . . . . . 1 . . . . 1 . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . 1 . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 5 1 . . . . . 1 . . 1 . . 2 2 Parts Lost 26 | . 1 . . . 2 1 . . . . . . 7 1 1 . . 2 11 Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 16 | . . . . . 2 1 . . . . . . 4 1 1 . . 2 5 Utility 7 | . . . . . . . . . . . . . 2 . . . . . 5 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . . . 2 1 . . . . . . 6 1 1 . . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 12 17 24 25 24 15 15 15 15 14 14 15 13 14 14 14 14 14 13 Power 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Propulsion 6 | 2 4 5 8 11 9 4 4 4 4 4 4 4 2 2 2 2 1 1 2 Utility 6 | . 4 6 8 7 8 5 4 4 4 4 2 2 3 4 4 4 4 4 3 Weapon 4 | . 2 3 5 5 4 3 5 5 5 4 6 6 5 5 5 6 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 1 8 . 14 3 . . 1 1 . 2 4 2 . . . 1 7 Power 6 | . . . 1 . 1 1 . . . . . . 1 1 . . . . 1 Propulsion 14 | . . 1 2 . 7 . . . . . . . . . . . . . 4 Utility 12 | . . . 4 . 4 1 . . . . . 1 . 1 . . . 1 . Weapon 12 | . 1 . 1 . 2 1 . . 1 1 . 1 3 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 99 99 99 97 100 100 100 100 98 99 95 93 93 93 93 96 96 Engine 3 | . 14 14 5 . . . . . . . . . . . . . . . . Core 5 | . . . 5 11 9 7 7 7 7 7 6 6 5 6 6 6 6 5 4 Treads 18 | . 27 16 32 32 35 2 . . . . . . . . . . . . . Wheel 1 | . . 11 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 34 38 38 38 38 33 33 32 33 32 33 33 28 28 Device 11 | . 12 14 11 11 14 7 7 7 7 5 6 5 5 5 5 6 5 15 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 Processor 15 | . . . 11 11 11 21 23 23 23 23 31 33 33 33 33 33 33 29 29 Energy Gun 7 | . 25 28 1 . 9 1 . . . . . . . . . . . . . Energy Cannon 5 | . . . 20 21 7 . . . . . . . 1 . . . . 1 . Impact Weapon 2 | . . . . . . 4 15 15 15 14 13 13 4 . . . . 2 7 Slashing Weapon 1 | . . . . . . 9 . . . . . . 2 5 5 6 5 2 1 Peak Build Rating 87 | 6 11 12 20 20 37 50 50 50 50 51 59 64 63 65 64 63 63 82 87 Average Rating 35 | 3 9 11 18 19 31 45 49 50 50 50 58 58 59 58 60 61 61 75 82 On Entrance 43 | . 6 11 12 20 20 37 50 50 50 50 51 59 59 59 62 61 63 62 79 Avg Prop Armor Cover (%) 11 | . . 13 . . . 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 92 92 97 96 103 91 32 32 32 42 32 32 46 40 40 40 40 47 52 Greatest Support 82 | 40 40 40 60 60 82 82 48 48 48 49 49 49 49 43 44 44 44 50 58 Greatest Overweight (x) 9 | . 4 9 1 2 2 1 . . . . . . 1 . 1 . . 1 1 Average Overweight (x) . | . 1 8 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 6 23 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 16 25 25 25 25 25 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 18 | 3 12 17 24 25 24 15 14 15 15 14 14 14 13 14 14 14 14 14 13 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 6 15 25 25 25 25 15 15 15 15 15 15 15 15 15 14 14 15 15 12 Class Distribution -------------------- 43% | Mutant 21% | Scout 18% | Scavenger-Mutant 5% | Scavenger-Scout 3% | Scavenger-Gladiator 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scientist-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Ninja | -5/Factory Scavenger-Gladiator | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Matter Collected 2614 | 229 136 20 190 50 347 237 54 20 . 218 20 20 180 65 110 . 110 356 252 Remotely 20 | . . . . . 20 . . . . . . . . . . . . . . Salvage Created 6795 | . 354 184 1368 163 1762 237 65 21 . 320 26 . 280 171 53 . 33 715 1043 Parts 358 | . 26 12 78 9 88 10 . . . 19 1 . 24 10 4 . 6 36 35 Haulers Intercepted 14 | . 1 . 6 . 4 1 . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 3 . 20 . . . 18 7 . 5 . . Prevented 8 | . . . . . . . . . . 6 . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 103 | . 9 3 22 2 30 3 . . . 8 . . 1 2 1 . 5 8 9 Melee 19 | . . . . . . 3 . . . 2 . . . 1 1 . . 5 7 Guns 21 | . 8 3 2 . 8 . . . . . . . . . . . . . . Cannons 39 | . . . 19 2 18 . . . . . . . . . . . . . . AOE 15 | . 1 . . . . . . . . 6 . . . . . . 5 3 . Classes Destroyed 15 | . 5 3 1 . 3 . . . . 2 . . 1 . . . . . . Worker 9 | . 2 1 . 1 1 . . . . . 1 . 2 . . . . 1 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . 1 Tunneler 3 | . . 1 . . 1 . . . . . . . 1 . . . . . . Hauler 14 | . 1 . 6 . 4 1 . . . . . . . . . . . . 2 Recycler 12 | . . 1 1 1 2 1 . . . . . . . . . . . 3 3 Operator 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 6 | . 1 . 1 . 1 . . . . . . . 2 . . . . . 1 Swarmer 29 | . 5 . 2 . 7 . . . . 3 . . . . . . 5 3 4 Grunt 39 | . 4 2 10 1 13 3 . . . 2 . . . . 1 . . 1 2 Brawler 3 | . . . . . 2 . . . . 1 . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . . . . . . Sentry 18 | . . 1 8 . 7 . . . . . . . . . . . . . 2 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 1 . . . 1 . . . 4 . Behemoth 4 | . . . . . . . . . . 1 . . 1 1 . . . . 1 Decomposer 4 | . . . . . . . 3 1 . . . . . . . . . . . Best Kill Streak 10 | . 5 3 5 1 10 2 . . . 4 1 . 1 2 1 . 5 6 5 Combat Bots Only 9 | . 3 2 3 1 9 2 . . . 4 . . 1 2 1 . 5 5 4 Max Kills in Single Turn 3 | . 2 1 2 1 2 1 1 1 . 2 1 . 1 1 1 . 3 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . 2 . . . . . . 3 2 . Melee 1 | . . . . . . 1 . . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 547 | . 44 22 71 18 142 17 . 27 . 25 . . 27 9 15 . 3 35 92 Missed 180 | . 8 6 24 4 31 6 . 20 . 9 . . 9 3 5 . 1 13 41 Hits 367 | . 36 16 47 14 111 11 . 7 . 16 . . 18 6 10 . 2 22 51 Melee 7 | . . . 4 3 . . . . . . . . . . . . . . . Projectile 360 | . 36 16 43 11 111 11 . 7 . 16 . . 18 6 10 . 2 22 51 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 15 | . . . 1 2 9 . . . . . . . 1 . . . . 2 . Damage Taken 5748 | . 341 212 655 220 1514 170 . 46 . 318 . . 479 150 153 . 29 420 1041 Core 733 | . 83 73 142 11 189 16 . . . 89 . . . . 59 . . . 71 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 96 | . . . . . . . . . 96 . . . . . . . . . . Core Remaining (%) 73 | 100 . 37 . 61 65 . . . . 85 . . . . . . 93 . . Volleys Fired 246 | . 20 11 67 18 111 . . . . 6 . . 4 . 3 . 2 4 . Largest 2 | . 2 2 2 2 2 . . . . 1 . . 1 . 1 . 1 1 . Hottest 136 | . 130 130 136 136 136 . . . . 36 . . 90 . 36 . 36 98 . Shots Fired 453 | . 37 22 134 30 211 . . . . 6 . . 4 . 3 . 2 4 . Gun 155 | . 37 22 16 . 80 . . . . . . . . . . . . . . Cannon 279 | . . . 118 30 125 . . . . . . . 4 . . . . 2 . Launcher 19 | . . . . . 6 . . . . 6 . . . . 3 . 2 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 405 | . 8 22 134 30 205 . . . . . . . 4 . . . . 2 . Explosive 19 | . . . . . 6 . . . . 6 . . . . 3 . 2 2 . Electromagnetic 29 | . 29 . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 9 11 5 17 . . . . 5 . . . . . . . . . Robot Miss Streak 6 | . 4 6 5 3 4 . . . . 1 . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 385 | . 27 18 91 13 140 12 3 1 . 6 1 . 13 3 2 . . 21 34 Core Hits 209 | . 21 27 43 5 51 4 1 . . 17 1 . 4 1 1 . 6 16 11 Critical Kills 7 | . . . 3 . 1 . . . . 1 . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 26 | . 1 . 3 . 8 . . . . 2 . . . 1 . . . 4 7 Burn 7 | . . . . . 7 . . . . . . . . . . . . . . Meltdown 4 | . . . 3 . 1 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . 1 . . . . . . . . 6 Sever 2 | . . . . . . . . . . . . . . . . . . 1 1 Impale 5 | . . . . . . . . . . 1 . . . 1 . . . 3 . Melee Attacks 144 | . . . . 1 2 16 4 3 1 6 1 . 22 3 2 . 2 41 40 Impact 56 | . . . . . . 2 4 3 1 4 1 . 7 . . . . 16 18 Slashing 66 | . . . . 1 2 14 . . . . . . 8 1 2 . 2 14 22 Piercing 22 | . . . . . . . . . . 2 . . 7 2 . . . 11 . Sneak Attacks 25 | . . . . . 1 2 3 1 . 1 1 . 4 . . . . 6 6 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . 1 . . . . . . . . . . . 2 1 Damage Inflicted 13623 | . 485 263 1922 284 2972 543 335 124 . 911 129 . 948 157 335 . 301 1575 2339 Guns 1978 | . 366 263 209 . 1140 . . . . . . . . . . . . . . Cannons 3726 | . . . 1681 284 1761 . . . . . . . . . . . . . . Explosions 1427 | . 119 . . . . . . . . 578 . . . . 218 . 301 211 . Melee 6460 | . . . . . 71 543 335 124 . 333 129 . 948 157 117 . . 1364 2339 Ramming 32 | . . . 32 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 5541 | . 203 263 1890 284 2901 . . . . . . . . . . . . . . Explosive 1308 | . . . . . . . . . . 578 . . . . 218 . 301 211 . Electromagnetic 282 | . 282 . . . . . . . . . . . . . . . . . . Impact 2853 | . . . . . . 109 335 124 . 247 129 . 207 . . . . 395 1307 Slashing 2877 | . . . . . 71 434 . . . . . . 593 112 117 . . 518 1032 Piercing 730 | . . . . . . . . . . 86 . . 148 45 . . . 451 . Highest Corruption 3 | . . . 2 2 . . . . . . . . . . . . . 3 3 Average Corruption 2 | . . . 2 2 . . . . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . 6 14 . . . . . . . . . . . . . 5 15 Message Errors 11 | . . . 3 2 . . . . . . . . . . . . . 2 4 Matter Fused 8 | . . . . 1 . . . . . . . . . . . . . . 7 Heat Flow Errors 3 | . . . 1 2 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . 2 5 . . . . . . . . . . . . . 3 3 Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1581 | . . . 32 . 11 89 242 113 . . . . 333 99 43 . . 152 467 Projectiles 26 | . . . 15 . 11 . . . . . . . . . . . . . . Explosions 47 | . . . . . . . . . . . . . . . 42 . . 5 . Melee 1508 | . . . 17 . . 89 242 113 . . . . 333 99 1 . . 147 467 Knockbacks 5 | . . . 1 . . . . . . . . . 1 . . . . . 3 Impact 4 | . . . 1 . . . . . . . . . 1 . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 69 | . . . . . 69 . . . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 94 252 315 300 324 . . . . 21 . . 80 . 4 . . 44 27 Average Temperature 72 | . 40 81 80 122 100 . . . . 5 . . 34 . 2 . . 25 5 Received Heat Transfer 1587 | . 84 99 219 66 720 99 . 12 . 75 . . 72 . 18 . . . 123 Effects 3 | . . . 2 . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 1 . . . . . 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fried 10 | . . . . . . 1 . . . . . . 3 . . . . . 6 Impact Corruptions 26 | . . . 1 . . 1 7 2 . . . . 2 . . . . 2 11 Robots Melted 9 | . . . 4 . 5 . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 . 4 . . . . . . . . . . . . . . Parts Melted 26 | . . 1 7 2 15 . . . . . . . . 1 . . . . . Heat Transferred 10236 | . 300 320 3289 518 5809 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Maximum Alert Level 2 | . . . 2 . 1 . . . . . . . . . . . . . 1 Low Security (%) 83 | 100 100 100 69 100 64 100 . . . . 100 100 100 . . . . 100 68 Level 1 15 | . . . 24 . 35 . . . . . . . . . . . . . 31 Level 2 1 | . . . 5 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 417 | . 125 50 417 151 379 155 . . . . 121 40 30 . . . . 127 249 Initial 155 | . . . . 151 . 155 . . . . 121 40 . . . . . . 53 Average 107 | . 26 5 194 42 195 115 . . . . 118 11 8 . . . . 41 148 Influence Increases 4887 | . 314 111 1035 150 1033 74 45 15 . 583 5 . 150 139 104 . 110 265 754 Destroy 0b10 Robot/C 2880 | . 180 80 600 120 600 60 . . . 340 . . 20 100 80 . 100 160 440 Destroy 0b10 Robot/NC 255 | . 20 15 40 10 50 10 . . . . 5 . 35 . . . . 20 50 Destroy Leader 560 | . 34 10 174 10 150 2 . . . 40 . . 14 20 10 . 10 30 56 Allied During Kill 383 | . . 6 48 9 . . . . . 143 . . . 19 14 . . . 144 Successful Hack 81 | . 9 . 36 . 24 . . . . . . . 12 . . . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . Disable Machine 120 | . . . 45 . 60 . . . . . . . 15 . . . . . . Destroy Structure 143 | . 11 . 2 1 44 2 . . . . . . 9 . . . . 40 34 Partial Spotted 90 | . . . . . . . . . . . . . 45 . . . . 15 30 Lose Combat Pursuer 255 | . . . 30 . 105 . 45 15 . 60 . . . . . . . . . Influence Decreases 4692 | . 314 111 645 540 690 338 124 15 . 390 82 116 150 126 66 51 110 154 670 Entered New Map 718 | . . . . 239 . 188 30 . . . 72 76 . . 4 51 . . 58 Time Decay 3404 | . 304 111 585 281 670 140 94 15 . 230 10 40 150 126 62 . 110 134 342 Lost Part 170 | . 10 . . . 20 10 . . . . . . . . . . . 20 110 Lost Ally 400 | . . . 60 20 . . . . . 160 . . . . . . . . 160 Squads Dispatched 17 | . 2 . 3 1 3 1 . . . 1 . . 2 . . . . 3 1 Investigation 7 | . 2 . 3 . 1 . . . . . . . 1 . . . . . . Extermination 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . Reinforcement 4 | . . . . . 1 . . . . . . . . . . . . 2 1 Assault 2 | . . . . 1 . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Distress Signals 10 | . . . 1 . 5 . . . . . . . . . . . . 1 3 Communications Jammed 7 | . . . . . . . . . . . . . 7 . . . . . . Distress Signals 7 | . . . . . . . . . . . . . 7 . . . . . . Times Spotted 187 | . 16 4 34 5 50 3 3 1 . 16 . . 6 5 4 . 5 12 23 Peak Tracking Total 8 | . 4 2 7 4 7 2 3 1 . 8 . . 1 3 3 . 5 7 6 Tactical Retreats 8 | . . . 2 . 3 . 1 1 . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Traps Triggered 8 | . 2 . 1 . . . . . . . 1 . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Machines Disabled 9 | . . . 3 . 4 . . . . 1 . . 1 . . . . . . Max in Single Turn 2 | . . . 1 . 2 . . . . 1 . . 1 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Machines Accessed 47 | . 8 . 12 1 9 3 1 1 1 . . . 4 . . 4 . 3 . Terminals 24 | . 6 . 8 1 7 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . 1 . . . . . . Scanalyzers 9 | . . . 2 . 2 1 . . . . . . 1 . . . . 3 . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . Total Hacks 121 | . 14 . 25 1 19 5 1 2 8 . . . 9 . . 30 . 7 . Successful 83 | . 9 . 14 1 11 3 1 2 8 . . . 1 . . 30 . 3 . Failed 38 | . 5 . 11 . 8 2 . . . . . . 8 . . . . 4 . Catastrophic 8 | . 1 . 3 . . 1 . . . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 74 | . 14 . 20 . 14 2 . . . . . . 14 . . . . 6 4 Terminals 49 | . 12 . 17 1 15 2 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . Recycling Units 7 | . 2 . 3 . . . . . . . . . 2 . . . . . . Scanalyzers 21 | . . . 5 . 4 2 . . . . . . 3 . . . . 7 . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . Terminal Hacks 47 | . 1 . 2 1 2 . 1 2 8 . . . . . . 30 . . . Record 13 | . . . . . . . . 2 . . . . . . . 11 . . . Part Schematic 18 | . . . . . . . . . 8 . . . . . . 10 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . 3 2 . . . . . . . . . . . 3 . Retrieve Study 12 | . . . 4 . 3 2 . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 8 . 8 . 6 1 . . . . . . . . . . . . . Terminals 19 | . 6 . 6 . 6 1 . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . Skim 15 | . 5 . 5 . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 9 . 6 2 . 1 . . . . 4 . . . . 3 . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 23 . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 . 3 2 . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Total Allies 32 | . . 3 . 2 . . . . 8 2 . . 3 . . . . 1 13 Largest Group 10 | . . 3 3 2 . . . . 8 8 1 1 3 2 2 . . 1 10 Highest-Rated Group 428 | . . 40 40 62 . . . . 292 292 43 43 199 170 170 . . 27 428 Highest-Rated Ally 85 | . . 16 16 31 . . . . 51 51 43 43 85 85 85 . . 27 85 Zionite Dispatches 5 | . . . . . . . . . . . . . 2 . . . . 1 2 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 240 | . . 5 35 32 . . . . . 55 . . . 10 3 . . . 100 Total Damage 5672 | . . 63 411 507 . . . . . 1168 . . . 715 132 . . . 2676 Kills 49 | . . 1 8 5 . . . . . 9 . . . 3 3 . . . 20 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 6179 | . . . . . 872 287 290 424 515 493 32 175 501 429 317 33 361 673 777 Optics 6179 | . . . . . 872 287 290 424 515 493 32 175 501 429 317 33 361 673 777 Sensors 4051 | . . . . . . 216 289 420 515 389 32 172 397 414 301 31 360 446 69 Traps 481 | . . . . . . . . . . . . . 16 . . . . 399 66 Cloaking 57 | . . . . . . . . . . . . . . . . . . 51 6 Jamming 204 | . . . . . . . . . . . . . 21 . . . . 167 16 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 2 1 2 . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Turns Passed 13794 | 96 1389 1333 1896 1078 2695 287 290 424 515 493 32 175 501 429 317 33 361 673 777 Spaces Moved 11541 | 54 383 560 794 500 868 390 630 823 864 795 58 375 768 815 545 79 767 757 716 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 2660 | 43 383 69 794 500 868 3 . . . . . . . . . . . . . Legs 7 | 7 . . . . . . . . . . . . . . . . . . . Wheels 491 | . . 491 . . . . . . . . . . . . . . . . . Hover 8379 | . . . . . . 387 630 823 864 795 58 375 768 815 545 79 767 757 716 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 215 200 200 200 44 44 44 44 44 44 44 40 40 40 40 40 40 42 Average Speed 91 | 146 292 227 201 200 217 46 44 44 44 44 44 44 43 40 40 40 40 40 43 Slowest Speed 480 | 160 480 320 240 240 240 231 44 44 44 44 44 44 112 40 103 40 40 100 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 76 95 70 92 71 15 76 82 90 78 3 97 20 79 78 73 84 20 60 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 13 | . 3 . 3 . 3 . . . 3 . . . . . . 1 . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 1 . . 1 4 2 4 . . . 5 . . 4 . . Spaces Dug 37 | . . . . 1 1 2 . 1 . 1 . . 8 . . . 2 19 2 Terrain Destroyed 203 | . 11 . . 1 87 2 . 1 . 27 . . 9 . 25 . 18 20 2 Melee 33 | . . . . 1 1 2 . 1 . 1 . . 5 . . . 2 18 2 Projectile 6 | . . . . . . . . . . . . . 4 . . . . 2 . AOE 164 | . 11 . . . 86 . . . . 26 . . . . 25 . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Total 14105 | 67 617 596 969 545 1473 475 636 880 997 915 63 385 888 914 634 79 816 1048 1108 Wait 1575 | . 191 13 42 19 390 24 . 53 131 82 . . 41 73 68 . 30 186 232 Move 11522 | 53 382 559 793 499 867 389 629 822 863 794 58 374 767 814 544 78 766 756 715 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 6 11 10 16 . 25 9 1 1 1 1 2 2 13 7 3 . 6 13 13 Fast Attach 56 | 6 6 . 5 2 16 3 . . . 1 . 2 5 1 2 . . 4 3 Attach 66 | . 2 . 3 . 3 11 . . . . 2 . 10 4 4 . 4 11 12 Detach 6 | . . . 2 . . . . . . . . . 2 . . . . 1 1 Swap 99 | 2 1 2 12 4 16 6 2 1 . 13 . . 6 3 3 1 1 19 7 Drop 163 | . 4 1 28 2 43 18 1 1 1 5 . 4 11 9 5 . 5 16 9 Fire 246 | . 20 11 67 18 111 . . . . 6 . . 4 . 3 . 2 4 . Melee 136 | . . . . 1 2 15 3 2 1 6 1 . 21 3 2 . 2 38 39 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 8 . . . . . 16 Rewire 71 | . . . . . . . . . . 7 . 3 . . . . . . 61 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / Upp / *Ext x2) -5/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 471 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 14) 1256 | -10/Materials | Learned Storage stockpile data 1298 | -10/Materials | Learned location of 1 exit from Storage 1331 | -10/Materials | Learned location of Mines (-10) 1354 | -10/Materials | Identified exit to Materials 1385 | -10/Materials | Identified exit to Subcaves 1486 | -10/Materials | Entered Mines 2001 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2041 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2252 | -10/Mines | Learned 2 Materials zone layouts 2548 | -10/Mines | Core integrity fell below 50% 2819 | -10/Mines | Entered Materials 2819 | -9/Materials | Accompanied by 3 allies 2819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -9/Materials | Lost 3 allies 3357 | -9/Materials | Discovered new exit (range 14) 3684 | -9/Materials | Learned 2 Materials zone layouts 3734 | -9/Materials | Learned location of Zion (-7) 3754 | -9/Materials | Build established: Scavenger-Mutant 3773 | -9/Materials | Identified exit to Mines 3773 | -9/Materials | Identified exit to Materials 3804 | -9/Materials | Learned 4 Recycling zone layouts 3827 | -9/Materials | Learned location of 1 exit from Materials 3840 | -9/Materials | Learned 2 Materials zone layouts 3854 | -9/Materials | Learned Storage trap positions 3874 | -9/Materials | Learned Storage security intel 4715 | -9/Materials | Entered Mines 4750 | -9/Mines | Met a Derelict testing a Signal Generator 4797 | -9/Mines | Met a Derelict bent on vengeance 4875 | -9/Mines | Build established: Mutant 5394 | -9/Mines | Excavation squad dispatched 5394 | -9/Mines | A large section of the Mines collapsed 5425 | -9/Mines | Received a Mining Laser from a helpful Derelict 5445 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5463 | -9/Mines | Discovered exit to Materials (range 9) 5619 | -9/Mines | Discovered exit to Materials (range 3) 5793 | -9/Mines | Entered Materials 5793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5794 | -8/Materials | Identified exit to Factory 5919 | -8/Materials | Destroyed 9 combat bots 6097 | -8/Materials | Build established: Scavenger-Mutant 7009 | -8/Materials | Garrison activated, responded to threat 7138 | -8/Materials | Build established: Mutant 7439 | -8/Materials | Discovered exit to Factory (range 16) 8182 | -8/Materials | Learned Storage emergency access door positions 8237 | -8/Materials | Learned 2 Lower Caves zone layouts 8282 | -8/Materials | Learned Factory trap positions 8316 | -8/Materials | Learned location of 2 exits from Factory 8405 | -8/Materials | Learned location of 1 exit from Storage 8488 | -8/Materials | Entered Factory 8488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8489 | -7/Factory | Identified exit to Storage 8490 | -7/Factory | Identified exit to Factory 8491 | -7/Factory | Loaded intel: 125 trap records 8742 | -7/Factory | Discovered new exit (range 6) 8752 | -7/Factory | Identified exit to Lower Caves 8775 | -7/Factory | Entered Lower Caves 8948 | -7/Lower Caves | Build established: Scout 8951 | -7/Lower Caves | Encountered a Warlord checkpoint 8963 | -7/Lower Caves | Learned location of 1 exit from Factory 8999 | -7/Lower Caves | Discovered new exit (range 10) 9014 | -7/Lower Caves | Identified exit to Lower Caves 9065 | -7/Lower Caves | Entered another Lower Caves area 9113 | -7/Lower Caves | Learned 4 Factory zone layouts 9232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9449 | -7/Lower Caves | Learned 8 Factory zone layouts 9450 | -7/Lower Caves | Discovered new exit (range 9) 9489 | -7/Lower Caves | Identified exit to Zion 9489 | -7/Lower Caves | Entered Zion 9502 | -7/Zion | Given A8's code to call for help 9557 | -7/Zion | Visited the Megawrench Repair Shop 9557 | -7/Zion | Megawrench repaired 6 parts 9562 | -7/Zion | Discovered new exit (range 11) 9579 | -7/Zion | Found CR-A16's Pointy Stick 9593 | -7/Zion | Learned location of Quarantine (-2) 9631 | -7/Zion | Gained Derelict followers 9682 | -7/Zion | Learned location of Data Miner (-6) 9704 | -7/Zion | Met Imprinter 9711 | -7/Zion | Imprinted 9713 | -7/Zion | Declared Zion's savior 9769 | -7/Zion | Gained Derelict followers 9783 | -7/Zion | Learned location of Warlord (-5) 9873 | -7/Zion | Identified exit to Proximity Caves 10004 | -7/Zion | Entered Proximity Caves 10004 | -6/Proximity Caves | Accompanied by 8 allies 10029 | -6/Proximity Caves | Learned location of 1 exit from Factory 10035 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10310 | -6/Proximity Caves | Spotted B-75 Beast 10356 | -6/Proximity Caves | Destroyed B-75 Beast 10428 | -6/Proximity Caves | Discovered exit to Factory (range 17) 10466 | -6/Proximity Caves | Learned Factory security intel 10497 | -6/Proximity Caves | Entered Factory 10497 | -6/Factory | Accompanied by 1 ally 10497 | -6/Factory | Evolved 2 slots: Utility x2 10498 | -6/Factory | Identified exit to Factory 10498 | -6/Factory | Identified exit to Lower Caves 10529 | -6/Factory | Sucked down chute 10529 | -6/Factory | Entered Waste 10529 | -6/Waste | The area was eerily silent 10544 | -6/Waste | 1 allies followed down the chute 10594 | -6/Waste | Discovered new exit (range 20) 10612 | -6/Waste | Identified exit to Factory 10704 | -6/Waste | Entered Factory 10873 | -6/Factory | Discovered exit to Lower Caves (range 3) 10941 | -6/Factory | Spotted B-75 Beast 11024 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 11027 | -6/Factory | Destroyed B-75 Beast 11057 | -6/Factory | Lost 6 parts (1p4n1u) 11104 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11117 | -6/Factory | Discovered exit to Lower Caves (range 5) 11128 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11152 | -6/Factory | Zion Heavy Resupply teleported in 11163 | -6/Factory | Zion Heavy squad teleported in 11201 | -6/Factory | P-60 Hacker assimilated allied 2M-XGF(A) 11205 | -6/Factory | Entered Lower Caves 11205 | -6/Lower Caves | Accompanied by 2 allies 11234 | -6/Lower Caves | Spotted B-75 Beast 11257 | -6/Lower Caves | Destroyed B-75 Beast 11329 | -6/Lower Caves | Learned Factory non-interactive machine intel 11426 | -6/Lower Caves | Learned 4 Factory zone layouts 11520 | -6/Lower Caves | Ambushed by research squad 11576 | -6/Lower Caves | Discovered new exit (range 5) 11619 | -6/Lower Caves | Identified exit to Lower Caves 11634 | -6/Lower Caves | Entered another Lower Caves area 11634 | -6/Lower Caves | Accompanied by 2 allies 11643 | -6/Lower Caves | Learned location of 1 exit from Factory 11645 | -6/Lower Caves | Discovered exit to Factory (range 12) 11794 | -6/Lower Caves | Learned Factory emergency access door positions 11924 | -6/Lower Caves | Discovered new exit (range 14) 11942 | -6/Lower Caves | Found Prototype Protection 11942 | -6/Lower Caves | Identified Zio. Weapon Casing 11951 | -6/Lower Caves | Identified exit to Data Miner 11951 | -6/Lower Caves | Entered Data Miner 11951 | -6/Data Miner | Discovered new exit (range 6) 11957 | -6/Data Miner | Met Data Miner 11966 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11966 | -6/Data Miner | Learned location of Section 7 (-2) 11973 | -6/Data Miner | Received God Mode back door access code from Data Miner 11983 | -6/Data Miner | Identified exit to Proximity Caves 11984 | -6/Data Miner | Entered Proximity Caves 12161 | -5/Proximity Caves | Build established: Scavenger-Scout 12295 | -5/Proximity Caves | Learned location of 1 exit from Factory 12309 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12345 | -5/Proximity Caves | Entered Factory 12345 | -5/Factory | Evolved 2 slots: Utility x2 12346 | -5/Factory | Identified exit to Extension 12347 | -5/Factory | Identified exit to Factory 12347 | -5/Factory | Identified exit to Upper Caves 12350 | -5/Factory | Loaded intel: 208 non-interactive machine locations 12351 | -5/Factory | Zion Explosive Resupply teleported in 12359 | -5/Factory | Found Prototype Launcher 12403 | -5/Factory | Identified Scatter Rocket Array 13018 | -5/Factory | Entered Extension 13103 | -5/Extension | Energy Cycler disabled 13103 | -5/Extension | Rescued a captive Derelict 13104 | -5/Extension | Rescued a captive Derelict 13104 | -5/Extension | Rescued a captive Derelict 13105 | -5/Extension | Rescued a captive Derelict 13106 | -5/Extension | Rescued a captive Derelict 13106 | -5/Extension | Rescued a captive Derelict 13106 | -5/Extension | Rescued a captive Derelict 13125 | -5/Extension | Zion Light squad teleported in 13138 | -5/Extension | Lost 7 parts (1p3n3u) 13148 | -5/Extension | Zion Heavy squad teleported in 13270 | -5/Extension | Lost 3 allies 13578 | -5/Extension | Lost 3 allies 13610 | -5/Extension | Spotted B-75 Beast 13696 | -5/Extension | Allies destroyed B-75 Beast 13697 | -5/Extension | Spotted B-75 Beast 13698 | -5/Extension | Discovered exit to Factory (range 19) 13756 | -5/Extension | Destroyed B-75 Beast 13771 | -5/Extension | Lost 5 allies 13795 | -5/Extension | Self-destructed Last Messages --------------- 13761_ Imp. Reaction Control System destroyed. 13762_ U-05 Engineer builds a Wall. 13763_ Y-64 Sentinel suffers critical hit (Smash). 13763_ Y-64 Sentinel destroyed. 13767_ Sneak attack on A-15 Conveyor. 13769_ U-05 Engineer builds a Wall. 13770_ Destroyed Adv. Weight Redist. System. 13770_ A-15 Conveyor system corrupted by crushing effect. 13777_ Impact Mace follow-up attack on A-15 Conveyor. 13785_ Destroyed Transport Network Coupler. 13785_ A-15 Conveyor system corrupted by crushing effect. 13789_ Destroyed Med. Treads. 13789_ A-15 Conveyor system corrupted by crushing effect. 13790_ A-15 Conveyor system terminally corrupted. Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????????????? | | ##% ##???????????????????????????????????????????? | | # #?????####??????????????????????????????????? | | %#%###?????# !#??????????????????????????????????? | | =!/#???????##[##?????????????????????????????????? | | %=[#???????#% #?????????????????????????????????? | | %[!##########+##?????????#???????????????????????? | | !%%%! *%[ #????????? ???????????????????????? | | ##+####*"##### #????????? ???????????????????????? | | !*[*! ####???# #????????? ???????????????????????? | | ===%! #??????# #????????# #??????????????????????? | | [ =* #??????# #????????# #??????????????????????? | | #??????# #????????# #??????????????????????? | | * #??????# #????????# #??????????????????????? | | #??????# #????????# #??????????????????????? | | #######??????# #????????# #??????????????????????? | | ?????????????# #????????# ??????????????????????? | | ?????????????# #????????# #??????????????????????? | | ?????????????# #????????# #????+##???????????????? | | ?????????????# #????????# #?? #???????????????? | | ?????????????? #????????# # = #???????????????? | | ?????????????# #????????#|+ [= #???????????????? | | ?????????????# #????????#|# = #???????????????? | | ?????????????#%#????????#%#?? #???????????????? | | ?????????????# #????????#|#???? #???????????????? | | ?????????????# #?#??????#@#??????#???????????????? | | ?????????????#%# ######?#|#??????????????????????? | | ???????????### ###%## ### ###????????????????????? | | ???????????# % *%= %""g""#????????????????????? | | ???????????# $ !!! " " #????????????????????? | | ???????????#!% % #????????????????????? | | ????????#??# = #????????????????????? | | ############ [%* #############????????? | | !!%*!%% ???????? | | !!%][ u ??????? | | =%!=== ] ???????? | | !!= !!] ]%= u ???????? | | % *!%%= * ???????? | | ############%! u##############???????? | | ???????????#= #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????######T# #######????????????????????? | | ??????????? ????### < #??##??????????????????????? | | ?????????? ????????####??????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 225 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Missile Launcher | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive G-67 Veteran | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Katana | -8/Materials | Hacked Airjet | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Spear | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageDiametricData Manual? 0 Play Time 01:41:40 Cumulative 487.3 hours Start 2026.09.27 @ 19:52:13 End 2026.09.28 @ 14:14:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 349 Adventurer 54 Explorer 0 Win Type - Total 27 Types 16/2/2/1/1/1/1/1/1/1 Lore% 85 Gallery% 73 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e308199-3291-4727-973d-fad02301e829