Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 19:11:29 Player: arcadio rl Result: Destroyed by OQ-XVG(E) with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2712) 2712 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6897 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 58/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Expert System (Blank) A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Expert System System Shield System Restoration Module EM Pulse Gun Overtuned Pulse Rifle Bolt Gun Gauss Rifle Rocket Launcher Rocket Launcher Guided Missile Launcher Improved Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Expert System A0-MCA's Component Scanner Scrapoid Pod > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Expert System System Shield System Restoration Module Rocket Launcher Rocket Launcher Guided Missile Launcher Improved Datajack DRS Beacon [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon CPS Tube Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Ripteeth Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 98 | 6 18 2 24 9 10 3 . 26 Power 8 | 1 3 . 2 . 1 1 . . Engine 5 | 1 3 . 1 . . . . . Core 3 | . . . 1 . 1 1 . . Reactor . | . . . . . . . . . Propulsion 40 | 2 7 . 11 7 3 2 . 8 Treads 27 | . . . 10 7 3 2 . 5 Leg 2 | . . . . . . . . 2 Wheel 11 | 2 7 . 1 . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 5 . 5 2 2 . . 8 Device 4 | . 1 . . . . . . 3 Storage 5 | 1 2 . 2 . . . . . Processor 10 | . 1 . 1 2 2 . . 4 Hackware 1 | . . . . . . . . 1 Protection 3 | . 1 . 2 . . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 3 2 6 . 4 . . 10 Energy Gun 3 | 2 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 1 . 5 . . . . 4 Ballistic Cannon 3 | . . . . . 3 . . . Launcher 2 | . . 2 . . . . . . Special Weapon 3 | . . . . . . . . 3 Impact Weapon 2 | . 2 . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . 5 . 4 . 2 . . 10 Power 6 | . 2 . 1 . 2 . . 1 Propulsion 6 | . 1 . 1 . . . . 4 Utility 1 | . . . . . . . . 1 Weapon 8 | . 2 . 2 . . . . 4 Highest Loss Streak 10 | . 1 . 1 . 1 . . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 100 99 100 99 100 100 88 Engine 4 | . 11 14 8 9 3 . . . Core 4 | . . . 2 . 3 7 7 6 Treads 25 | . . . 30 36 30 30 30 29 Wheel 4 | . 27 28 2 . . . . . Device 2 | . 6 14 2 . . . . 2 Storage 8 | . 8 14 11 9 7 7 7 7 Processor 19 | . 5 . 8 27 30 30 30 22 Protection 2 | . 4 . 10 . . . . . Energy Gun 1 | . 6 . . . 2 . . . Ballistic Gun 5 | . 4 . 20 18 . . . 1 Ballistic Cannon 3 | . . . . . 19 23 23 . Special Weapon 6 | . . . . . . . . 14 Impact Weapon 2 | . 15 16 . . . . . . Peak Build Rating 63 | 6 9 9 19 28 42 43 43 63 Average Rating 31 | 4 6 9 18 26 39 42 43 42 On Entrance 21 | . 6 9 9 18 28 39 43 43 Naked Turns 33 | . 33 . . . . . . . Heaviest Build 96 | 13 30 32 96 31 45 46 46 46 Greatest Support 90 | 32 32 26 63 83 88 88 88 90 Greatest Overweight (x) 10 | . 1 1 1 . . . . 10 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 Most Carried 15 | 6 13 13 15 15 15 15 15 15 Average Carried 13 | 2 5 13 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 13 14 15 15 15 15 13 Class Distribution -------------------- 50% | Mutant 48% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Matter Collected 2740 | 207 347 2 755 186 539 165 . 539 Remotely . | . . . . . . . . . Salvage Created 2884 | . 763 18 1004 192 551 118 . 238 Parts 139 | . 28 4 67 8 17 2 . 13 Haulers Intercepted 6 | . 1 . 5 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Combat Hostiles Destroyed 69 | . 16 3 21 5 15 5 . 4 Melee 8 | . 5 . . . . . . 3 Guns 34 | . 7 . 21 5 . . . 1 Cannons 16 | . . . . . 12 4 . . AOE 7 | . . 3 . . 3 1 . . Classes Destroyed 15 | . 4 1 4 1 2 . . 3 Worker 2 | . . . 1 . . 1 . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . Hauler 6 | . 1 . 5 . . . . . Recycler 1 | . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 13 | . . 3 6 . 4 . . . Grunt 36 | . 16 . 6 3 8 3 . . Sentry 13 | . . . 9 1 2 1 . . Hunter 2 | . . . . 1 . 1 . . Programmer 1 | . . . . . 1 . . . Bolteater 3 | . . . . . . . . 3 Explorer 1 | . . . . . . . . 1 Scientist 1 | . . . . . . . . 1 Best Kill Streak 5 | . 3 3 5 2 4 4 . 3 Combat Bots Only 5 | . 3 3 5 2 4 3 . 3 Max Kills in Single Turn 4 | . 1 1 2 1 4 2 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 1 . . 3 1 . . Melee 1 | . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Hostile Shots Fired 632 | . 87 11 116 29 164 43 . 182 Missed 219 | . 19 2 37 12 74 14 . 61 Damage Taken 5448 | . 848 106 1039 285 911 405 . 1854 Core 988 | . 171 . 90 15 101 40 . 571 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 192 | . . . . . . 182 . 10 Core Remaining (%) 76 | 100 . 31 77 97 . . . . Volleys Fired 163 | . 44 4 60 12 27 10 . 6 Largest 3 | . 2 1 2 2 3 3 . 3 Hottest 152 | . 80 33 50 50 152 144 . 84 Shots Fired 354 | . 77 4 120 24 81 30 . 18 Gun 246 | . 77 . 120 24 7 . . 18 Cannon 104 | . . . . . 74 30 . . Launcher 4 | . . 4 . . . . . . Special . | . . . . . . . . . Kinetic 309 | . 43 . 120 24 74 30 . 18 Thermal 40 | . 33 . . . 7 . . . Explosive 3 | . . 3 . . . . . . Electromagnetic 2 | . 1 1 . . . . . . Robot Hit Streak 23 | . 22 1 14 8 17 21 . 23 Robot Miss Streak 5 | . 4 3 5 2 1 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 296 | . 89 1 89 22 45 24 . 26 Core Hits 135 | . 24 4 47 15 25 11 . 9 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 6 | . 6 . . . . . . . Critical Strikes 15 | . 7 . 1 . 5 2 . . Destroy 1 | . . . 1 . . . . . Blast 7 | . . . . . 5 2 . . Smash 7 | . 7 . . . . . . . Melee Attacks 63 | . 44 . . . . . . 19 Impact 44 | . 44 . . . . . . . Slashing 19 | . . . . . . . . 19 Piercing . | . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Follow-up Attacks 7 | . 6 . . . . . . 1 Damage Inflicted 6256 | . 1657 147 1742 398 1344 766 . 202 Guns 3043 | . 683 . 1742 398 53 . . 167 Cannons 1697 | . . . . . 1050 647 . . Explosions 507 | . . 147 . . 241 119 . . Melee 990 | . 974 . . . . . . 16 Ramming 19 | . . . . . . . . 19 Kinetic 4428 | . 424 . 1742 398 1050 647 . 167 Thermal 312 | . 259 . . . 53 . . . Explosive 487 | . . 127 . . 241 119 . . Electromagnetic 20 | . . 20 . . . . . . Impact 974 | . 974 . . . . . . . Slashing 16 | . . . . . . . . 16 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 4 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . . 5 . 34 Message Errors 11 | . . . . . . 4 . 7 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 4 | . . . . . . 1 . 3 Energy Discharges 6 | . . . . . . . . 6 Data Loss (minor) 6 | . . . . . . . . 6 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 252 | . 240 . . . . 12 . . Projectiles 12 | . . . . . . 12 . . Explosions . | . . . . . . . . . Melee 240 | . 240 . . . . . . . Knockbacks 17 | . . . . . 9 8 . . Impact . | . . . . . . . . . Kinetic 15 | . . . . . 8 7 . . Secondary 2 | . . . . . 1 1 . . Self-Inflicted Damage 79 | . . 33 . . . 46 . . Shots 2 | . . 1 . . . 1 . . Rammed 6 | . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . 8 Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . . 2 Highest Temperature 372 | . 139 . 17 17 372 235 . 227 Average Temperature 80 | . 55 . 4 12 101 108 . 58 Received Heat Transfer 1632 | . 525 . 360 81 300 75 . 291 Effects 5 | . . . . . 2 . . 3 Interference 5 | . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . 6 . . . . . . . Combat Hostiles 4 | . 4 . . . . . . . Parts Fried 9 | . 9 . . . . . . . Impact Corruptions 15 | . 15 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 686 | . 575 . . . 111 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Peak Influence 392 | . 384 217 392 307 338 378 87 . Initial 150 | . . 122 84 150 100 148 69 . Average 206 | . 195 190 251 217 164 243 80 . Maximum Alert Level 1 | . 1 1 1 1 1 1 . . Low Security (%) 50 | 100 49 34 37 39 69 50 100 . Level 1 49 | . 50 65 62 60 30 49 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . 2 . 7 2 . . Investigation 3 | . 1 . 1 . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 8 | . 1 . 1 . 4 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Distress Signals 7 | . 1 . 2 2 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 45 3 39 11 27 11 . 13 Peak Tracking Total 15 | . 5 3 8 5 7 6 . 15 Tactical Retreats 18 | . 9 . 4 4 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Traps Triggered 5 | . 1 . . . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 12 | . . . 12 . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed 6 | . . . 6 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Disabled 8 | . . . 1 . 5 1 . 1 Max in Single Turn 2 | . . . 1 . 2 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Machines Accessed 36 | . 5 . 9 3 4 7 1 7 Terminals 23 | . 5 . 8 3 2 4 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 127 | . 13 . 40 5 6 14 4 45 Successful 87 | . 7 . 23 2 1 8 1 45 Failed 40 | . 6 . 17 3 5 6 3 . Catastrophic 9 | . 1 . 2 1 3 2 . . Database Lockouts . | . . . . . . . . . Manual 25 | . 9 . 9 . 1 6 . . Terminals 67 | . 13 . 36 5 3 6 4 . Fabricators 1 | . . . . . 1 . . . Repair Stations 6 | . . . . . . 6 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 75 | . 5 . 17 2 1 4 1 45 Record 46 | . . . . . . 1 . 45 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 3 | . 1 . 1 1 . . . . Prototype ID Bank 6 | . 2 . 4 . . . . . Open Door 2 | . . . . . . 2 . . Branch Access Points 4 | . . . 1 1 1 1 . . Terminal Index 2 | . 1 . 1 . . . . . Alert Level 2 | . . . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . 1 . 3 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . 2 . . . . . Terminals 4 | . 2 . 2 . . . . . Botnet 3 | . 1 . 2 . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . 8 3 4 3 1 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Robot Analysis Total 3 | . 1 . 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Turns Passed 10639 | 71 1701 126 1461 589 1131 587 107 4866 Spaces Moved 6372 | 56 1443 108 720 282 591 293 65 2814 Core 78 | 1 67 . . . . . . 10 Treads 4693 | . . . 659 282 591 293 65 2803 Legs 1 | . . . . . . . . 1 Wheels 1600 | 55 1376 108 61 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 105 86 160 167 167 167 165 Average Speed 147 | 99 91 105 154 165 167 167 167 168 Slowest Speed 550 | 100 105 105 240 167 167 167 167 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 91 19 54 29 17 42 18 95 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 5 | . . . . . . . . 5 Spaces Dug 9 | . . . . . 9 . . . Terrain Destroyed 108 | . . 35 . . 58 15 . . Melee . | . . . . . . . . . Projectile 24 | . . . . . 20 4 . . AOE 84 | . . 35 . . 38 11 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Total 7218 | 68 1677 115 958 381 678 368 64 2909 Wait 364 | . 110 2 94 63 31 61 . 3 Move 6364 | 55 1442 107 719 281 590 292 64 2814 Hop . | . . . . . . . . . Pick Up 70 | 7 16 . 26 7 8 1 . 5 Fast Attach 39 | 5 8 . 3 . 4 . . 19 Attach 26 | 1 3 . 6 3 4 1 . 8 Detach 18 | . 1 . 2 1 3 . . 11 Swap 35 | . 7 2 15 6 2 2 . 1 Drop 65 | . 10 . 21 8 9 1 . 16 Fire 163 | . 44 4 60 12 27 10 . 6 Melee 54 | . 36 . . . . . . 18 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 5 | . . . . . . . . 5 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 12 | . . . 12 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Released all parts (4) 889 | -10/Materials | Core integrity fell below 50% 1115 | -10/Materials | Discovered new exit (range 14) 1773 | -10/Materials | Entered Mines 1781 | -10/Mines | Identified exit to Materials 1856 | -10/Mines | Assembled infested the area 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3057 | -9/Materials | Identified exit to Mines 3110 | -9/Materials | Discovered new exit (range 4) 3360 | -9/Materials | Entered another Materials area 3360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -8/Materials | Discovered new exit (range 16) 3949 | -8/Materials | Entered Factory 3949 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4170 | -7/Factory | Discovered new exit (range 16) 4234 | -7/Factory | Identified exit to Lower Caves 4252 | -7/Factory | Build established: Gunner 4633 | -7/Factory | Discovered new exit (range 16) 4828 | -7/Factory | Identified exit to Factory 4907 | -7/Factory | Identified exit to Storage 5080 | -7/Factory | Entered Storage 5156 | -7/Storage | Repaired Arm. Treads 5367 | -7/Storage | Found Prototype Launcher 5576 | -7/Storage | Identified exit to Recycling 5660 | -7/Storage | Used back door to open Recycling access 5667 | -7/Storage | Entered Recycling 5733 | -7/Recycling | Scanned before Scraplab entrance 5756 | -7/Recycling | Entered Scraplab 5771 | -7/Recycling | Discovered new exit (range 3) 5773 | -7/Recycling | Identified exit to Scraptown 5774 | -7/Recycling | Entered Scraptown 6078 | -7/Scraptown | Build established: Mutant 6145 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6158 | -7/Scraptown | Discovered new exit (range 3) 6162 | -7/Scraptown | Identified exit to Factory 6320 | -7/Scraptown | Visited Awakened 6370 | -7/Scraptown | Visited Cave Peace 6439 | -7/Scraptown | Visited UFD Registry 6482 | -7/Scraptown | Visited Shadow of the Wyrm 6517 | -7/Scraptown | Visited Observation Area 6609 | -7/Scraptown | Visited Comm Corps 6694 | -7/Scraptown | Visited Red Mages 6738 | -7/Scraptown | Visited Cyclists 7436 | -7/Scraptown | Build established: Gunner 8519 | -7/Scraptown | Registered with UFD as "Gaussrider" 8617 | -7/Scraptown | Visited Scrapoid Pod Storage 8633 | -7/Scraptown | Found Scrapoid Pod 8667 | -7/Scraptown | Visited Junk Repository 8727 | -7/Scraptown | Visited Abandonware Association 8764 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 8764 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 8807 | -7/Scraptown | Visited A0-MCA Data Center 8817 | -7/Scraptown | Given a B+ rating by A0-MCA 8821 | -7/Scraptown | Found A0-MCA's Component Scanner 8822 | -7/Scraptown | Identified Gui. Missile Launcher 8969 | -7/Scraptown | Found Scrap Suit 9072 | -7/Scraptown | Discovered exit to Factory (range 3) 9176 | -7/Scraptown | Visited Infowarlord's Domain 9296 | -7/Scraptown | Visited Derelict Rescue Squad 9341 | -7/Scraptown | Found DRS Beacon 9704 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9738 | -7/Scraptown | Found DCF Scrap (27 items) 10000 | -7/Scraptown | Visited LU-1G1's Boring Crew 10337 | -7/Scraptown | Entered Cyclist Reading Room 10521 | -7/Scraptown | Attacked by Scraptown defenders 10529 | -7/Scraptown | Found Expert System 10540 | -7/Scraptown | Found Expert System 10610 | -7/Scraptown | Core integrity fell below 50% 10638 | -7/Scraptown | Core integrity fell below 20% 10640 | -7/Scraptown | Destroyed by OQ-XVG(E) with Gauss Rifle Last Messages --------------- 10624_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 10624_ Mic. Nuclear Core destroyed. 10625_ Acquired Ripteeth. 10627_ 9L-QTY(p) destroyed. 10627_ Arm. Treads destroyed. 10630_ Critical hit (Burn: +50). 10630_ YN-HNX(j) Ovr. Pulse Rifle ripped off. 10632_ Ripteeth destroyed. 10632_ Slammed into K9-KZI(E). 10633_ Acquired 54 matter. 10633_ Penetrated by Slug. 10633_ OQ-XVG(E) suffers critical hit (Destroy). 10635_ 1W-LSO(E) destroyed. 10635_ Slug penetrates G1-4QV(E). 10635_ G1-4QV(E) suffers critical hit (Destroy). 10636_ Slammed into G1-4QV(E). 10640_ Rocket Booster destroyed. 10640_ Slammed into OQ-XVG(E). Map ----- +----------------------------------------------------+ | "##""|##"""#??## ##????# < #????????????????????? | | ##"" ##! "#### ###### ##???????????????????? | | #???????????????????? | | #???????????????????? | | ############### ###########???????????????????? | | ??????????????## ##?????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #?##########???????????????????? | | ?????########### #? # # #???????????????????? | | ?????#"""""""""# ## # """ # #???????????????????? | | ?????# " " " # ## # "#" # #???????????????????? | | ?????# # ## # """ # #???????????????????? | | ###### "# #" # ## #???????????????????? | | #! ## "#X#" # ## ####### #???????????????????? | | !#!!## "###" # ## # # #???????????????????? | | # ## """"" # ## # # #???????????????????? | | ## # ## # # #???????????????????? | | ## # ## #???????????????????? | | ########## ##### ## #########???????????????????? | | ########## ##### ## #############???????????????? | | """""""""" """"" " "## """""""""???????????????? | | "## ""=""""""#??????????????? | | "## ["= """"#??????????????? | | ##*j|E*!""""#??????????????? | | ##E!!|==""""#??????????????? | | EEE@!= """#??????????????? | | """""""""""""""" =#E """"""""#??????????????? | | """"""""""""""""c "## """" """"#??????????????? | | ##############"" "##""""""""""#??????????????? | | ##????????#"" "############???????????????? | | X"#????????#"" "#??????????????????????????? | | ##????????#"" "###########????????????????? | | " X"#??????###"" "## #????????????????? | | " ######### #"" "## #????????????????? | | #????????????????? | | "## #????????????????? | | " ######### #"" "## #????????????????? | | " ""#??????###"" "###########????????????????? | | ##????????#"" "#??????????????????????????? | | ""?????????#"" "##############?????????????? | | #?????????#"" "## """"""""#?????????????? | | ##############"" "## " " " "#?????????????? | | """""""""""""""" "## &"#?????????????? | | """""""""""""""" ! &"#?????????????? | | "## "#?????????????? | | "## ""#?????????????? | | "## " " " "#?????????????? | | ## """"""""#?????????????? | | #############?????????????? | | """"""""""" """""" ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Imp. Remote Datajack | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoNetworkShearcannon Manual? 0 Play Time 01:48:48 Cumulative 129.0 hours Start 2024.08.06 @ 17:11:06 End 2024.08.06 @ 19:11:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3085f6ea-4711-4d02-8f9b-950aac477226