Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 17:22:22 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (3294) 3294 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 7943 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Wheel > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun EM Pulse Cannon > --- INVENTORY (24) --- Heavy Ion Engine Nuclear Core Light Treads Light Treads Wheel Armored Wheel Combat Airjet Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Medium Reactive Plating Heavy EM Pulse Gun Lightning Gun Guided Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun Gauss Rifle Shock Bomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Treads Wheel Wheel Armored Wheel Combat Airjet Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun Shock Bomb Launcher Flail [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 98 | 3 7 9 41 . 1 5 32 . Power 9 | . 1 2 6 . . . . . Engine 7 | . 1 2 4 . . . . . Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 34 | 3 2 3 18 . . 3 5 . Treads 18 | 2 1 2 9 . . 1 3 . Leg . | . . . . . . . . . Wheel 12 | 1 1 1 7 . . . 2 . Hover . | . . . . . . . . . Flight 4 | . . . 2 . . 2 . . Utility 12 | . 2 . 7 . . . 3 . Device 1 | . . . . . . . 1 . Storage 3 | . 2 . 1 . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 7 | . . . 5 . . . 2 . Artifact . | . . . . . . . . . Weapon 43 | . 2 4 10 . 1 2 24 . Energy Gun 13 | . . 2 2 . . . 9 . Energy Cannon 11 | . . 1 . . 1 . 9 . Ballistic Gun 13 | . 2 1 7 . . 1 2 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . Parts Lost 26 | . 4 8 13 . . . 1 . Power 7 | . 1 2 4 . . . . . Propulsion 8 | . 1 2 4 . . . 1 . Utility 1 | . . . 1 . . . . . Weapon 10 | . 2 4 4 . . . . . Highest Loss Streak 7 | . 2 7 4 . . . 1 . Average Slot Usage (%) 99 | . 99 93 99 100 100 99 99 84 Engine 10 | . 14 14 9 11 11 11 9 7 Treads 15 | . 14 14 12 11 11 10 19 15 Wheel 9 | . 13 8 9 11 11 11 7 7 Device 2 | . . . . . . . 6 7 Storage 29 | . 27 28 33 33 33 33 27 23 Protection 9 | . . . 10 11 11 11 11 7 Energy Gun 3 | . 1 10 2 . . . 5 7 Energy Cannon 3 | . . 1 . . 5 . 7 7 Ballistic Gun 12 | . 26 14 19 22 16 20 1 . Naked Turns . | . . . . . . . . . Heaviest Build 92 | 10 57 58 81 81 88 88 92 85 Greatest Support 63 | 20 16 40 40 10 10 20 63 10 Greatest Overweight (x) 9 | . 5 3 8 8 8 8 9 8 Average Overweight (x) 6 | . 4 2 6 8 8 6 6 8 Largest Inventory Capacity 24 | 6 18 18 24 24 24 24 24 24 Average Capacity 22 | 6 16 18 23 24 24 24 24 24 Most Carried 24 | 6 18 18 24 24 24 24 24 24 Average Carried 21 | 6 14 15 21 24 23 24 23 24 Final Capacity 24 | 6 18 18 24 24 24 24 24 24 Final Carried 24 | 6 18 15 24 24 24 24 24 24 Class Distribution -------------------- 80% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2147 | 228 364 124 819 . . 96 516 . Remotely . | . . . . . . . . . Salvage Created 4937 | . 831 225 1624 . . 191 2066 . Parts 295 | . 45 14 116 . . 15 105 . Haulers Intercepted 12 | . 2 . 4 . . . 6 . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 87 | . 16 5 30 . . 6 30 . Guns 62 | . 16 5 30 . . 4 7 . Cannons 19 | . . . . . . . 19 . AOE 5 | . . . . . . 2 3 . Classes Destroyed 13 | . 7 1 3 . . . 2 . Worker 4 | . . . 4 . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 1 | . . . . . . . 1 . Hauler 12 | . 2 . 4 . . . 6 . Recycler 8 | . 3 1 1 . . 2 1 . Operator 6 | . 1 . 2 . . . 3 . Watcher 10 | . 1 . 4 . . . 5 . Swarmer 24 | . 9 . 6 . . 6 3 . Grunt 39 | . 7 4 14 . . . 14 . Duelist 2 | . . . 1 . . . 1 . Sentry 19 | . . . 9 . . . 10 . Hunter 2 | . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 8 | . 8 2 8 . . 5 4 . Combat Bots Only 6 | . 3 2 6 . . 3 3 . Max Kills in Single Turn 2 | . 1 1 2 . . 2 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . . 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3743 | . 660 572 1747 . . 110 654 . Core 657 | . 79 164 256 . . 8 150 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 52 | 100 . 2 . . . 34 72 . Volleys Fired 343 | . 65 20 131 . 1 15 111 . Largest 2 | . 2 2 2 . 1 2 2 . Hottest 120 | . 60 85 85 . 120 46 120 . Shots Fired 582 | . 128 32 257 . 1 29 135 . Gun 504 | . 128 28 257 . . 28 63 . Cannon 77 | . . 4 . . 1 . 72 . Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 397 | . 114 19 223 . . 28 13 . Thermal 115 | . 14 13 33 . 1 . 54 . Explosive 1 | . . . . . . 1 . . Electromagnetic 69 | . . . 1 . . . 68 . Robot Hit Streak 17 | . 11 9 17 . . 4 16 . Robot Miss Streak 6 | . 4 2 6 . . 4 3 . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 . 7 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 384 | . 84 24 197 . . 15 64 . Core Hits 239 | . 37 26 112 . . 9 55 . Critical Hits 4 | . 3 . . . . . 1 . Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Melee Attacks 13 | . . . . . . . 13 . Impact 13 | . . . . . . . 13 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7515 | . 1011 299 2369 . . 320 3516 . Guns 4628 | . 1010 247 2342 . . 193 836 . Cannons 2422 | . . 52 . . . . 2370 . Explosions 437 | . . . . . . 127 310 . Melee . | . . . . . . . . . Ramming 28 | . 1 . 27 . . . . . Kinetic 3267 | . 911 118 1886 . . 193 159 . Thermal 3018 | . 99 181 438 . . . 2300 . Explosive 127 | . . . . . . 127 . . Electromagnetic 1075 | . . . 18 . . . 1057 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 2 5 5 5 5 2 . Average Corruption 3 | . 2 2 5 5 5 5 1 . Corruption Purged . | . . . . . . . . . Effects 96 | . 7 3 44 . 15 7 20 . Message Errors 23 | . 3 . 8 . 7 . 5 . Matter Fused 16 | . . . 11 . 3 2 . . Heat Flow Errors 6 | . . . 5 . . . 1 . Energy Discharges 15 | . 1 1 4 . 2 2 5 . Data Loss (minor) 13 | . 2 1 4 . 1 1 4 . Data Loss (major) 2 | . . . 1 . 1 . . . Misfires 1 | . . . 1 . . . . . Targeting Errors 14 | . 1 . 9 . 1 2 1 . Weapon Failures 6 | . . 1 1 . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 119 | . . 5 . . . . 114 . Projectiles 119 | . . 5 . . . . 114 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 169 | . . . 13 . . . 156 . Shots 4 | . . . . . . . 4 . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 2 | . 1 . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | . 9 173 297 . 80 . 242 . Average Temperature 77 | . 3 56 87 . 48 . 73 . Received Heat Transfer 965 | . 177 113 576 . . . 99 . Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 5 | . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . Heat Transferred 5631 | . 225 276 540 . . . 4590 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 453 | . 252 70 453 149 . 161 383 151 Average Influence 202 | . 128 49 278 149 . 106 193 151 Maximum Alert Level 2 | . 1 . 2 . . . 1 . Low Security (%) 47 | 100 78 100 12 100 . 100 53 100 Level 1 49 | . 21 . 79 . . . 46 . Level 2 2 | . . . 7 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 5 . . . 6 . Investigation 5 | . . . 2 . . . 3 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 3 . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 2 . 3 . . . 7 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 24 10 46 . . 6 32 . Peak Tracking Total 6 | . 5 4 6 . . 3 4 . Tactical Retreats 4 | . . . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . 2 . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 5 . 6 . 2 . 11 . Terminals 20 | . 5 . 5 . . . 10 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 16 . 21 . 2 . 30 . Successful 35 | . 6 . 12 . 2 . 15 . Failed 33 | . 10 . 8 . . . 15 . Catastrophic 9 | . 1 . 1 . . . 7 . Database Lockouts 1 | . . . 1 . . . . . Manual 48 | . 11 . 13 . 1 . 23 . Terminals 60 | . 16 . 16 . . . 28 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 5 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 5 . 5 . 2 . 7 . Record 2 | . . . . . 1 . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 4 | . 1 . 1 . . . 2 . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . Unreport Threat 2 | . 1 . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . Zone Layout 4 | . 1 . 1 . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 4 | . . . 3 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 . 3 . . . 6 . Terminals 10 | . 1 . 3 . . . 6 . Botnet 9 | . 1 . 3 . . . 5 . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 5 . 5 . . . 11 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 1 . 1 . . . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6037 | 17 817 217 1840 52 471 183 2422 18 Spaces Moved 2831 | 13 434 100 788 33 292 73 1087 11 Core . | . . . . . . . . . Treads 316 | . . 35 72 . . 20 189 . Legs 3 | 3 . . . . . . . . Wheels 2512 | 10 434 65 716 33 292 53 898 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 80 80 130 140 160 160 150 160 160 Average Speed 156 | 89 125 147 159 160 160 180 165 160 Slowest Speed 240 | 120 130 180 220 160 160 240 180 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 68 32 68 11 55 38 94 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . . 7 . Terrain Destroyed 47 | . . . . . 1 11 35 . Melee 7 | . . . . . . . 7 . Projectile 2 | . . . . . 1 . 1 . AOE 38 | . . . . . . 11 27 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3843 | 16 578 139 1131 32 295 95 1546 11 Wait 420 | 1 44 6 116 . . . 253 . Move 2823 | 12 433 99 787 32 291 72 1086 11 Hop . | . . . . . . . . . Pick Up 84 | . 22 5 34 . 1 . 22 . Fast Attach 26 | . 1 . 13 . . 3 9 . Attach 31 | . 4 8 16 . . . 3 . Detach 2 | . . . 1 . . . 1 . Swap 41 | 3 2 1 12 . 1 2 20 . Drop 58 | . 6 . 20 . 1 3 28 . Fire 343 | . 65 20 131 . 1 15 111 . Melee 13 | . . . . . . . 13 . Ram 2 | . 1 . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Discovered new exit (range 13) 835 | -10/Materials | Entered Mines 862 | -10/Mines | Assembled infested the area 867 | -10/Mines | Assisted by a Guerilla fighting off Assembled 894 | -10/Mines | Identified exit to Materials 924 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Core integrity fell below 20% 995 | -10/Mines | Lost 7 parts (2p2n3w) 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Evolved 2 slots: Utility x2 1308 | -9/Materials | Lost 3 parts (1n2w) 1330 | -9/Materials | Discovered new exit (range 16) 1361 | -9/Materials | Build established: Hauler-Mutant 1490 | -9/Materials | Lost 3 parts (1p1u1w) 1702 | -9/Materials | Lost 4 parts (1p2n1w) 1704 | -9/Materials | Discovered new exit (range 10) 1896 | -9/Materials | Core integrity fell below 50% 2032 | -9/Materials | Identified exit to Mines 2032 | -9/Materials | Identified exit to Storage 2445 | -9/Materials | Discovered new exit (range 15) 2458 | -9/Materials | Central database locked down 2892 | -9/Materials | Entered Mines 2895 | -9/Mines | Received a Mining Laser from a helpful Derelict 2936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2937 | -9/Mines | Discovered new exit (range 5) 2944 | -9/Mines | Entered Exiles 2944 | -9/Exiles | Accompanied by 1 ally 2984 | -9/Exiles | Met 8R-AWN 3010 | -9/Exiles | Met EX-HEX 3077 | -9/Exiles | Met EX-DEC 3085 | -9/Exiles | Learned location of Zion (-6) 3114 | -9/Exiles | Met EX-BIN 3136 | -9/Exiles | Aligned with FarCom system 3138 | -9/Exiles | Given EX-Vault access code 3175 | -9/Exiles | Opened EX-Vault 3187 | -9/Exiles | Found Gui. Plasma Cannon 3228 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3394 | -9/Exiles | Discovered new exit (range 15) 3415 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3415 | -9/Exiles | Entered Mines 3562 | -8/Mines | Discovered new exit (range 15) 3598 | -8/Mines | Entered Materials 3598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4938 | -8/Materials | Discovered new exit (range 16) 5182 | -8/Materials | Discovered new exit (range 9) 5624 | -8/Materials | Discovered new exit (range 5) 6020 | -8/Materials | Entered Factory 6020 | -7/Factory | Evolved 2 slots: Utility x2 6038 | -7/Factory | Self-destructed Last Messages --------------- 05939_ Penetrated by Slug. 05942_ H-55 Commando system terminally corrupted. 05942_ Targeting Computer fried. 05942_ K-01 Serf collects debris. 05944_ Acquired 15 matter. 05945_ K-01 Serf collects debris. 05949_ Acquired Lgt. Treads. 05949_ K-01 Serf collects debris. 05950_ Dropped Imp. Assault Rifle. 05952_ Acquired Gauss Rifle. 05952_ K-01 Serf collects debris. 05961_ Dropped Wheel. 05961_ Acquired Wheel. 05963_ Acquired 10 matter. 05963_ K-01 Serf collects debris. 06003_ Connecting with Terminal... PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 06020_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????Y???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??#######???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????o???????????????????? | | ??# #???????????????????????????? | | ??# #????Y??????????????????????? | | ??# #???????????????????????????? | | ??# ##########+##???????????????? | | ??# @ ????????? | | ??# ????????? | | ??# ????????? | | ??# ?????????? | | ??# ?????????? | | ??# ################ ??????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# ????????????????????????????? | | ??#+#+##????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingUtilityAxe Manual? 0 Play Time 01:04:58 Cumulative 65.8 hours Start 2020.09.01 @ 10:32:03 End 2020.09.02 @ 17:22:22 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eb1b5ec-4fc6-419e-9f24-c18ae084f5b4