Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:41:15 Player: Skysub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1789) 1789 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 7858 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Power Amplifier Advanced Targeting Computer Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Experimental Heat Sink Advanced ECM Suite Phase Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Sensor Array Advanced Melee Analysis Suite Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Power Sword > --- INVENTORY -------- Stasis Canceller Advanced ECM Suite Hardlight Generator System Shield Cooled Particle Cannon [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun AWS/Thermal Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 6 | . . . . . 2 1 . 2 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 105 | 8 10 2 6 3 10 6 . 18 25 13 4 Power 10 | 1 1 . . . 2 . . 2 2 2 . Engine 5 | 1 1 . . . 1 . . 1 1 . . Core 4 | . . . . . 1 . . . 1 2 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 18 | 2 2 . 1 1 1 . . . 8 3 . Treads . | . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . 1 1 . Wheel 1 | . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . 2 . . Flight 11 | . 2 . 1 1 1 . . . 4 2 . Utility 44 | 3 3 2 2 . 3 4 . 11 11 4 1 Device 26 | 2 1 2 2 . 1 3 . 4 7 3 1 Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . . . . . 2 . . 2 . 1 . Hackware 7 | . 1 . . . . . . 2 4 . . Protection 4 | . . . . . . 1 . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 4 . 3 2 4 2 . 5 4 4 3 Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 21 | 2 2 . 1 1 2 2 . 2 3 4 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 2 . . . 1 . . Special Weapon 4 | . 2 . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 2 . . 2 1 . . Parts Lost 36 | . 2 . . . 4 . 1 8 . 18 3 Power 4 | . . . . . 1 . 1 . . 2 . Propulsion 9 | . . . . . . . . 1 . 8 . Utility 14 | . . . . . 2 . . 5 . 6 1 Weapon 9 | . 2 . . . 1 . . 2 . 2 2 Highest Loss Streak 10 | . 2 . . . 3 . 1 7 . 10 3 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 95 100 100 87 62 74 74 66 81 60 28 Engine 5 | . 14 14 14 14 4 7 6 2 1 . . Core 1 | . . . . . 2 . . . 1 2 . Leg 2 | . 16 . . . . . . . 2 2 . Hover 2 | . . . . . . . . . 9 3 . Flight 11 | . 10 28 28 28 8 7 7 5 9 7 . Device 11 | . 5 14 14 14 9 24 23 13 11 6 1 Processor 2 | . . . . . 16 . . 1 3 3 5 Hackware 17 | . 12 14 14 14 9 7 7 8 26 25 16 Protection 2 | . . . . . . 4 7 13 . . . Ballistic Gun 10 | . 24 14 14 2 3 23 22 13 9 4 . Launcher 2 | . . . . 13 8 . . . . 1 . Special Weapon 1 | . . 14 14 . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 15 19 7 7 10 15 21 21 44 23 24 5 Greatest Support 56 | 20 20 8 8 8 50 56 56 56 29 29 3 Greatest Overweight (x) 3 | 3 2 . 1 1 . . . . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 3 5 5 5 5 5 Average Carried 4 | 1 4 5 4 5 2 1 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 2 5 5 5 5 3 Class Distribution -------------------- 34% | Hacker-Mutant 16% | Scavenger-Scout 12% | Scout 11% | Scavenger-Mutant 10% | Wizard-Sprinter 9% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Matter Collected 2060 | 231 251 . 150 88 58 . . 510 216 532 24 Remotely . | . . . . . . . . . . . . Salvage Created 1821 | 89 251 . . 90 58 . . 462 269 527 75 Parts 98 | 7 21 . . 15 3 . . 14 13 21 4 Haulers Intercepted 3 | . 1 . . . . . . 2 . . . Recyclers Shooed 4 | . . . . 2 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 17 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 45 | . 7 . . 10 1 . . 4 7 13 3 Melee 1 | . . . . . . . . 1 . . . Guns 30 | . 7 . . . 1 . . 1 6 12 3 Cannons 2 | . . . . . . . . 2 . . . AOE 12 | . . . . 10 . . . . 1 1 . Classes Destroyed 13 | 2 4 . . 2 1 . . 3 1 . . Worker 1 | . . . . 1 . . . . . . . Builder 3 | . . . . . . . . 2 1 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 2 . . . Recycler 2 | 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 25 | . 6 . . 7 . . . . 3 6 3 Grunt 7 | . 1 . . 2 . . . . 3 1 . Brawler 4 | . . . . 1 . . . . 1 2 . Sentry 3 | . . . . . . . . 1 . 2 . Hunter 5 | . . . . . 1 . . 2 . 2 . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 1 6 . . 8 1 . . 4 4 4 3 Combat Bots Only 7 | . 6 . . 7 1 . . 2 3 4 3 Max Kills in Single Turn 5 | 1 1 . . 5 1 . . 1 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 4 | . . . . 4 . . . . 1 1 . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 471 | . 47 . . 9 8 . 21 172 29 150 35 Missed 194 | . 18 . . 3 4 . 13 77 18 48 13 Damage Taken 5608 | . 486 . . 90 871 . 197 1677 182 1784 321 Core 1889 | . 170 . . 20 332 . . 359 46 821 141 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 24 39 . 100 57 . . . Volleys Fired 146 | 9 34 . . 7 12 . . 28 10 35 11 Largest 3 | 2 2 . . 1 2 . . 2 3 3 1 Hottest 101 | 40 100 . . 33 58 . . 58 101 101 33 Shots Fired 241 | 18 62 . . 7 15 . . 41 18 69 11 Gun 206 | 18 59 . . . 8 . . 33 17 61 10 Cannon 8 | . . . . . . . . 8 . . . Launcher 23 | . . . . 7 7 . . . 1 8 . Special 4 | . 3 . . . . . . . . . 1 Kinetic 206 | 18 59 . . . 8 . . 33 17 61 10 Thermal 11 | . 3 . . . . . . 8 . . . Explosive 23 | . . . . 7 7 . . . 1 8 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 2 5 . . 3 8 . . 10 5 23 7 Robot Miss Streak 6 | 3 5 . . 1 . . . 6 1 4 5 Penetration Max 1 | . . . . . . . . 1 1 1 1 Secondary Targets 3 | . . . . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . Shots Hit Robots 149 | 9 28 . . 5 5 . . 34 13 46 9 Core Hits 92 | 3 13 . . 13 3 . . 13 17 27 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . 1 Critical Strikes 5 | . . . . . . . . 4 . . 1 Destroy 2 | . . . . . . . . 1 . . 1 Sever 3 | . . . . . . . . 3 . . . Melee Attacks 15 | . . . . . . . . 15 . . . Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . 15 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5215 | 123 370 . . 728 62 . . 1255 1022 1420 235 Guns 2470 | 123 370 . . . 62 . . 495 275 910 235 Cannons 115 | . . . . . . . . 115 . . . Explosions 1985 | . . . . 728 . . . . 747 510 . Melee 644 | . . . . . . . . 644 . . . Ramming 1 | . . . . . . . . 1 . . . Kinetic 2470 | 123 370 . . . 62 . . 495 275 910 235 Thermal 831 | . . . . 168 . . . 115 548 . . Explosive 1269 | . . . . 560 . . . . 199 510 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 644 | . . . . . . . . 644 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . 5 5 5 5 8 . . 1 . 14 14 Average Corruption 8 | . 5 5 5 5 6 . . 1 . 13 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . 2 . 5 8 . . . 2 . 18 8 Message Errors 12 | . . . 1 4 . . . 2 . 3 2 Matter Fused 6 | . 1 . 2 1 . . . . . 2 . Heat Flow Errors 6 | . . . 2 2 . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . 2 1 Data Loss (minor) 9 | . 1 . . 1 . . . . . 5 2 Data Loss (major) 3 | . . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 147 | . . . . 17 63 . . 29 38 . . Projectiles 4 | . . . . . . . . 4 . . . Explosions 118 | . . . . 17 63 . . . 38 . . Melee 25 | . . . . . . . . 25 . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . 31 134 . . . 12 . . Shots 5 | . . . . 2 2 . . . 1 . . Rammed 5 | . . . . . . . 1 4 . . . Targets Rammed 5 | . . . . . . . 1 4 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 281 | . 72 . 205 281 183 . . 19 26 251 236 Average Temperature 61 | . 33 . 100 100 41 . . 5 13 34 136 Received Heat Transfer 165 | . 12 . . 18 . . . 18 18 99 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 748 | . . . . 200 . . . 148 400 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Peak Influence 452 | 10 156 58 . 404 208 80 88 179 452 . . Initial 80 | . 6 58 . . 77 80 58 40 9 . . Average 115 | 3 93 58 . 260 127 80 58 60 109 . . Maximum Alert Level 2 | . . . . 2 1 . . . 2 . . Low Security (%) 87 | 100 100 100 . 49 91 100 100 100 88 . . Level 1 11 | . . . . 47 8 . . . 10 . . Level 2 . | . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 3 3 1 . . Investigation 1 | . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . . . . . . 3 2 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Distress Signals 3 | . . . . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 9 . . 9 4 . 10 10 19 22 5 Peak Tracking Total 10 | . 3 . . 7 1 . 10 5 5 7 5 Tactical Retreats 11 | . . . . 1 . . 1 1 5 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Traps Triggered 2 | . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . 5 . . Exploded 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Machines Disabled 14 | . 1 . . 6 3 . . . 4 . . Max in Single Turn 6 | . 1 . . 6 1 . . . 4 . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Machines Accessed 19 | . 4 . . . 2 2 . 3 6 1 1 Terminals 11 | . 3 . . . 1 1 . 1 5 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 71 | . 12 . . . 9 4 . 7 37 1 1 Successful 43 | . 8 . . . 5 3 . 4 21 1 1 Failed 28 | . 4 . . . 4 1 . 3 16 . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 5 . 1 . . . . . 8 . . Terminals 47 | . 9 . . . 5 2 . 1 30 . . Fabricators 7 | . . . . . . . . . 7 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 10 | . 3 . . . . 2 . 5 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 28 | . 5 . . . 3 1 . 1 16 1 1 Record 2 | . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . Open Door 2 | . . . . . . . . . . 1 1 Open DSF 2 | . . . . . . 1 . 1 . . . Level Access Points 2 | . 1 . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . 2 . . Unreport Threat 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . 1 . . . 2 . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . 2 . 3 . . . Process 2 | . 1 . . . . . . 1 . . . Report Inventory 3 | . 1 . . . . 1 . 1 . . . Retrieve Matter 2 | . . . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . 3 . . Terminals 4 | . 1 . . . . . . . 3 . . Assimilate 1 | . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . 1 . . Operators 2 | . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 13 | . 4 . . . 2 1 . 1 5 . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 93 | . 81 . . . . . . 12 . . . Retrieved Matter 12 | . . . . . . . . 12 . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Total Allies 4 | . . . . 2 . . . . 2 . . Largest Group 2 | . . . . 2 1 . . . 2 . . Highest-Rated Group 41 | . . . . 41 31 . . . 28 . . Highest-Rated Ally 31 | . . . . 31 31 . . . 14 . . Total Orders 1 | . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . 1 . . Ally Attacks 9 | . . . . . 7 . . . 2 . . Total Damage 106 | . . . . . 106 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Turns Passed 3666 | 133 321 26 245 432 222 61 180 453 815 580 198 Spaces Moved 4569 | 73 293 46 618 537 281 100 75 521 799 972 254 Core 674 | 4 . . . . . . . 30 61 325 254 Treads . | . . . . . . . . . . . . Legs 198 | 69 73 . . . . . . . . 56 . Wheels . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . 2 3 . Flight 3692 | . 220 46 618 537 281 100 75 491 736 588 . Fastest Speed 30 | 50 37 37 37 37 50 50 50 50 30 30 50 Average Speed 48 | 126 62 37 37 44 50 50 50 50 42 46 67 Slowest Speed 200 | 200 200 37 120 117 50 50 50 50 71 200 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . 2 . . 4 . . 6 5 13 . . Cave-ins Triggered 3 | . 1 . . . 2 . . . . . . Exploration Rate (%) 43 | 5 50 22 91 95 19 3 53 14 28 88 51 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 . 1 . Scrap Searched 8 | . . . . 3 . . . . . 3 2 Spaces Dug 85 | . 3 . . . 82 . . . . . . Terrain Destroyed 319 | . 3 . . 65 110 . . 3 50 87 1 Melee . | . . . . . . . . . . . . Projectile 7 | . 3 . . . . . . 3 . . 1 AOE 312 | . . . . 65 110 . . . 50 87 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Total 5699 | 92 361 54 634 718 347 109 210 634 1236 1034 270 Wait 799 | . 11 4 . 172 37 2 138 29 400 5 1 Move 4497 | 72 287 45 617 528 278 99 63 510 773 971 254 Hop 28 | . 2 . . 4 . . 5 5 12 . . Pick Up 34 | 2 7 1 1 . 4 2 3 8 4 2 . Fast Attach 55 | 8 4 1 6 2 3 1 . 7 17 4 2 Attach 27 | . 2 . . . 3 4 . 7 2 7 2 Detach 16 | 1 3 . . . 1 . . 2 3 6 . Swap 23 | . 4 1 . 1 4 1 . 4 6 2 . Drop 46 | . 6 2 10 4 3 . . 10 9 2 . Fire 146 | 9 34 . . 7 12 . . 28 10 35 11 Melee 15 | . . . . . . . . 15 . . . Ram 5 | . . . . . . . 1 4 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . 1 . . . 2 . . 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Crushed by falling debris 402 | -10/Materials | Core integrity fell below 50% 455 | -10/Materials | Entered Mines 464 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 466 | -10/Mines | Found Prototype Device 466 | -10/Mines | Identified Exp. Sensor Array 480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 480 | -10/Mines | Discovered new exit (range 5) 481 | -10/Mines | Entered Exiles 486 | -10/Exiles | Discovered new exit (range 15) 491 | -10/Exiles | Met 8R-AWN 497 | -10/Exiles | Met EX-HEX 508 | -10/Exiles | Met EX-BIN 513 | -10/Exiles | Aligned with FarCom system 513 | -10/Exiles | Given EX-Vault access code 526 | -10/Exiles | Opened EX-Vault 533 | -10/Exiles | Found Prototype Device 533 | -10/Exiles | Identified Trap Reconfigurator 541 | -10/Exiles | Found Prototype Energy Gun 541 | -10/Exiles | Identified AWS/Thermal 550 | -10/Exiles | Found Prototype Flight Unit 559 | -10/Exiles | Warned to stay clear of 0b10 Research branches 570 | -10/Exiles | Met EX-DEC 604 | -10/Exiles | Discovered new exit (range 14) 609 | -10/Exiles | Build established: Scavenger-Mutant 631 | -10/Exiles | Visited The Gauntlet 726 | -10/Exiles | Left Exiles lab with Flying Fortress v7 726 | -10/Exiles | Entered Mines 740 | -9/Mines | Learned 2 Materials zone layouts 832 | -9/Mines | Destroyed 7 combat bots 1014 | -9/Mines | Discovered new exit (range 9) 1106 | -9/Mines | Build established: Scavenger-Scout 1158 | -9/Mines | Entered Materials 1158 | -8/Materials | Accompanied by 1 ally 1158 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1159 | -8/Materials | Identified exit to Factory 1160 | -8/Materials | Identified Flying Fortress v7 1163 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1375 | -8/Materials | Crushed by falling debris 1376 | -8/Materials | Core integrity fell below 50% 1378 | -8/Materials | Crushed by falling debris 1380 | -8/Materials | Entered Factory 1380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1409 | -7/Factory | Lost 3 parts (2u1w) 1428 | -7/Factory | Discovered new exit (range 10) 1441 | -7/Factory | Identified exit to DSF 1441 | -7/Factory | Entered DSF 1464 | -7/DSF | Additional patrols routed to DSF 1605 | -7/DSF | Discovered new exit (range 13) 1621 | -7/DSF | Entered Factory 1621 | -6/Factory | Evolved 2 slots: Utility x2 2061 | -6/Factory | Discovered new exit (range 16) 2074 | -6/Factory | Lost 7 parts (1n4u2w) 2074 | -6/Factory | Entered another Factory area 2074 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -5/Factory | Identified exit to Upper Caves 2157 | -5/Factory | Identified exit to Factory 2236 | -5/Factory | Build established: Hacker-Mutant 2533 | -5/Factory | Fabricated E-15 Imp (x2) 2889 | -5/Factory | Entered Upper Caves 2890 | -5/Upper Caves | Encountered a Warlord checkpoint 2897 | -5/Upper Caves | Learned location of Warlord (-5) 2980 | -5/Upper Caves | Build established: Wizard-Sprinter 3024 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3047 | -5/Upper Caves | System corruption reached 10% 3096 | -5/Upper Caves | Lost 10 parts (1p5n3u1w) 3168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3337 | -5/Upper Caves | Build established: Hacker-Mutant 3384 | -5/Upper Caves | Core integrity fell below 50% 3404 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 3416 | -5/Upper Caves | Core integrity fell below 20% 3444 | -5/Upper Caves | Discovered new exit (range 10) 3469 | -5/Upper Caves | Entered another Upper Caves area 3494 | -5/Upper Caves | Discovered exit to Factory (range 12) 3588 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 3667 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Power Amplifier. CXR7OU>TA %MT YGF,G3ARM:D 58#C:DWV System corrupted: Heat flow error (+276). System corrupted: Energy discharge (-31). Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Hacking Suite destroyed. S-27 Virus suffers critical hit (Destroy). Destroyed VTOL Module. Slug penetrates S-27 Virus. Lgt. Nuclear Core fries itself beyond repair. Slug penetrates S-27 Virus. S-27 Virus destroyed. KE Penetrator destroyed. Destroyed VTOL Module. System corrupted: Component data lost. Imp. Remote Datajack destroyed. Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????## #?? ?????????????????????? | | ??????## ##### ????????????????????? | | ???????# ## ????????????????????? | | ????##### ?????????????????????? | | ???## ##### # ??????????????????????? | | ??## #??# ##? #?????????????????????????? | | ??# ### ## #? #?????????????????????????? | | ??# ##?# ##? ?#????????????????????????? | | ??# #???###?? ##???????????????????????? | | ??# ####????? ????????????????????????? | | ??# #????? ?????????????????????????? | | ??# ##???? #?????????????????????????? | | ?# ### ##??? ##??????? ????????????????? | | ?# #??# ## #### #?????? ????????????????? | | # #???# ### ## #??????? ????????????????? | | ????###?# #????????? ????????????????? | | ?????????## ###??????? ?????????????????? | | ???????????### #?????? ?????????????????? | | ??????????????#### #?????? ?????????????????? | | ?????????????????# #?????? #?????????????????? | | ??????????????????# #?????? ##????????????????? | | ????????????????????# #????? #????????????????? | | ???????????????????## ##???? #????????????????? | | ???????????????????# ##??? #???#????????????? | | ??????????????????## #### ## ##???????????? | | ??????????????????# @ %= ;#??????????? | | ??????????????????## %% #???????????? | | ???????????????????## s s ##???????????? | | ????????????????????# ##????????????? | | ???????????????????# #?????????????? | | ???????????????????## ### #?????????????? | | ????????????????????####?## ##?????????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 44 Defensive Hacking 22 Item Schematics ----------------- Antimissile System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance root@ Challenges ------------ None Game ------ Seed SupercompositeBombSuite Manual? 0 Play Time 01:28:35 Cumulative 30.9 hours Start 2024.04.14 @ 20:59:25 End 2024.04.14 @ 22:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2effdc66-d911-4143-9810-b8b434207762