Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.12 @ 22:50:08 Player: deadnoob Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (2714) 2714 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-579) -579 TOTAL SCORE: 7550 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 45 Met Data Miner 300 Friendly Fire -1056 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Proton Cannon Proton Cannon Phase Cannon Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Improved Airjet Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Layered Medium Armor Plating Thermal Shield > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Armored Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Large Battery Compact Battery Large Matter Pod Experimental Sensor Array Transport Network Coupler Light Armor Plating Hacking Suite Component Analysis Suite System Restoration Module High-powered Tractor Beam Phase Cannon Heavy Assault Rifle Shotgun Shotgun Makeshift Shrapnel Gun Heavy Flail Axe [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Mass Driver Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . Utility 3 | . . . . . 2 . . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 157 | . 5 11 . 16 45 7 1 . 1 12 36 13 10 Power 14 | . . 1 . 4 4 1 . . . 2 1 . 1 Engine 10 | . . 1 . 4 2 1 . . . 1 . . 1 Core 3 | . . . . . 2 . . . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 41 | . 2 1 . 3 16 2 . . 1 1 13 1 1 Treads 19 | . 2 . . 3 11 1 . . . . 1 . 1 Leg 7 | . . . . . 3 . . . . 1 3 . . Wheel 5 | . . 1 . . . . . . . . 4 . . Hover 7 | . . . . . 1 . . . 1 . 4 1 . Flight 3 | . . . . . 1 1 . . . . 1 . . Utility 51 | . 3 3 . 4 11 3 . . . 4 9 6 8 Device 24 | . . 3 . 3 4 1 . . . 3 5 3 2 Storage 3 | . 2 . . . 1 . . . . . . . . Processor 9 | . 1 . . . 2 2 . . . . 2 1 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection 14 | . . . . 1 4 . . . . 1 1 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 51 | . . 6 . 5 14 1 1 . . 5 13 6 . Energy Gun 5 | . . 4 . . 1 . . . . . . . . Energy Cannon 15 | . . . . . 5 . . . . . 8 2 . Ballistic Gun 14 | . . . . 4 3 . . . . 3 2 2 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 5 | . . 2 . . 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 3 . . . . 1 2 1 . Slashing Weapon 4 | . . . . 1 . 1 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . . 1 2 . . Corrupted Parts 8 | . . . . 4 4 . . . . . . . . System Corruption 61 | . . . . 13 48 . . . . . . . . Parts Lost 67 | . . 3 . 2 23 . . . . 9 17 6 7 Power 10 | . . . . 1 4 . . . . 1 3 . 1 Propulsion 29 | . . 1 . 1 12 . . . . 4 7 3 1 Utility 14 | . . . . . 4 . . . . 2 4 2 2 Weapon 14 | . . 2 . . 3 . . . . 2 3 1 3 Highest Loss Streak 11 | . . 2 . 1 6 . . . . 9 11 6 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 69 | . 90 99 100 96 93 69 76 76 81 37 66 47 63 Engine 5 | . 14 14 14 13 3 7 7 7 7 . 3 . 5 Treads 10 | . 9 26 14 14 27 15 15 15 15 . 1 . 5 Wheel 1 | . . 1 14 12 . . . . . . 7 . . Hover 2 | . . . . . 2 . . . 4 . 7 8 . Flight 1 | . . . . . 3 . 7 7 7 . 2 . . Device 5 | . . 12 14 5 6 7 7 7 7 6 8 1 1 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 Processor 9 | . 5 1 . . 9 15 15 15 15 7 8 12 12 Protection 4 | . . . . 8 9 . . . . 6 3 3 10 Energy Gun 4 | . 28 27 28 24 1 . . . . . . . . Energy Cannon 1 | . . . . . 5 . . . . . 4 2 . Ballistic Gun 4 | . . . . 2 6 . . . . 6 . 5 12 Ballistic Cannon 1 | . . . . . . . . . . . . 4 5 Slashing Weapon 1 | . . . . . . 7 7 7 7 . 2 . . Naked Turns 13 | . . . . . . . . . . . . . 13 Heaviest Build 101 | 14 29 36 36 37 67 56 57 57 57 77 101 82 94 Greatest Support 90 | 20 40 40 16 48 90 40 40 40 40 40 50 49 23 Greatest Overweight (x) 28 | . . 2 2 2 2 1 1 1 1 20 9 27 28 Average Overweight (x) 2 | . . . 2 . . 1 1 1 1 16 1 7 3 Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 15 15 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 15 15 15 20 18 17 19 19 20 20 20 17 Average Carried 16 | . 7 14 14 14 17 16 17 18 18 18 19 17 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 14 15 15 19 17 17 19 18 20 20 17 5 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Tank 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 2370 | 192 8 181 . 65 736 46 45 . . 262 251 271 313 Remotely . | . . . . . . . . . . . . . . Salvage Created 3849 | . 204 328 . 127 1796 46 . . . 192 771 217 168 Parts 166 | . 12 17 . 16 59 6 . . . 5 24 13 14 Haulers Intercepted 4 | . . . . . 2 . . . . . 2 . . Recyclers Shooed 4 | . . . . 1 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 1 . . 5 . 11 13 Prevented 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 74 | . 2 13 . 8 34 . . . . 2 5 8 2 Melee 5 | . . . . . 4 . . . . 1 . . . Guns 33 | . 2 8 . 8 8 . . . . 1 . 5 1 Cannons 15 | . . . . . 7 . . . . . 5 2 1 AOE 8 | . . 5 . . 3 . . . . . . . . Classes Destroyed 16 | . 4 2 . . 4 1 . . . 1 1 2 1 Worker 3 | . 1 . . . 2 . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 4 | . . . . . 2 . . . . . 2 . . Recycler 6 | . 1 . . . 2 . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 24 | . . 6 . 8 . . . . . . 3 7 . Grunt 30 | . 2 4 . . 24 . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . Sentry 10 | . . . . . 8 . . . . 1 . . 1 Hunter 2 | . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . . 1 1 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . Assembled 5 | . . 3 . . . . . . . . 2 . . Thug 1 | . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 5 . 4 8 1 . . . 2 5 4 1 Combat Bots Only 5 | . 2 5 . 4 5 . . . . 2 5 4 1 Max Kills in Single Turn 3 | . 2 2 . 2 3 1 . . . 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Damage Taken 9092 | . 151 525 . 414 3316 131 21 . . 609 2388 698 839 Core 1497 | . 32 109 . 106 286 . . . . 112 490 69 293 Absorbed by Shields 159 | . . . . . 97 . . . . . 54 . 8 Redirected to Shielding 212 | . . . . 70 37 . . . . . 100 . 5 Core Remaining (%) 58 | 100 . . . 1 48 . . . . 84 . . . Volleys Fired 196 | . 13 31 . 16 81 . 1 2 . 3 19 18 12 Largest 3 | . 2 2 . 2 2 . 1 1 . 3 3 3 3 Hottest 192 | . 80 115 . 115 128 . 33 33 . 69 120 192 110 Shots Fired 362 | . 26 49 . 30 140 . 1 2 . 11 42 36 25 Gun 203 | . 26 45 . 30 55 . . . . 11 . 17 19 Cannon 145 | . . . . . 78 . . . . . 42 19 6 Launcher 14 | . . 4 . . 7 . 1 2 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 110 | . . . . . 40 . . . . 11 . 34 25 Thermal 203 | . . 36 . 30 93 . . . . . 42 2 . Explosive 14 | . . 4 . . 7 . 1 2 . . . . . Electromagnetic 35 | . 26 9 . . . . . . . . . . . Robot Hit Streak 22 | . 5 22 . 6 15 . . . . 9 4 3 5 Robot Miss Streak 8 | . 3 2 . 6 3 . . . . 1 4 8 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 269 | . 15 31 . 16 128 2 . . . 20 28 13 16 Core Hits 127 | . 7 24 . 9 54 . . . . 9 10 7 7 Critical Kills 2 | . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 8 | . . . . . 6 . . . . 1 . 1 . Critical Strikes 17 | . . 1 . 1 9 . . . . 3 . 3 . Burn 4 | . . 1 . 1 2 . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . 1 . Blast 1 | . . . . . . . . . . . . 1 . Smash 8 | . . . . . 6 . . . . 1 . 1 . Sever 2 | . . . . . . . . . . 2 . . . Melee Attacks 113 | . . . . . 63 9 11 3 4 11 11 1 . Impact 75 | . . . . . 63 3 2 . . 4 2 1 . Slashing 38 | . . . . . . 6 9 3 4 7 9 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 2 . . . 3 7 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8328 | . 305 805 . 277 4144 225 . 2 . 600 1164 496 310 Guns 2084 | . 266 431 . 266 592 . . . . 153 . 143 233 Cannons 1959 | . . . . . 1081 . . . . . 590 211 77 Explosions 1147 | . 39 366 . . 740 . . 2 . . . . . Melee 3108 | . . . . . 1720 225 . . . 447 574 142 . Ramming 30 | . . 8 . 11 11 . . . . . . . . Kinetic 1208 | . . . . . 429 . . . . 153 . 316 310 Thermal 2562 | . 39 385 . 266 1244 . . . . . 590 38 . Explosive 1052 | . . 310 . . 740 . . 2 . . . . . Electromagnetic 368 | . 266 102 . . . . . . . . . . . Impact 2081 | . . . . . 1720 . . . . 101 118 142 . Slashing 1027 | . . . . . . 225 . . . 346 456 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 61 | . . . . 13 61 . . . . 6 11 7 3 Average Corruption 8 | . . . . 12 22 . . . . 5 8 5 1 Corruption Purged 12 | . . . . . . . . . . . 4 7 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . . . . 40 . . . . 48 11 11 7 Message Errors 25 | . . . . . 9 . . . . 9 2 3 2 Matter Fused 32 | . . . . . 7 . . . . 16 5 2 2 Heat Flow Errors 16 | . . . . . 7 . . . . 7 . 1 1 Energy Discharges 15 | . . . . . 4 . . . . 9 . 2 . Parts Rejected 5 | . . . . . 3 . . . . . 2 . . Data Loss (minor) 12 | . . . . . 3 . . . . 5 1 2 1 Data Loss (major) 3 | . . . . . 2 . . . . . . 1 . Misfires 4 | . . . . . 1 . . . . 2 . . 1 Misdirections 3 | . . . . . 2 . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . Overflow Damage 1006 | . 16 47 . . 423 150 . . . 50 168 152 . Projectiles 62 | . . . . . 45 . . . . . 7 10 . Explosions 66 | . 16 47 . . 3 . . . . . . . . Melee 878 | . . . . . 375 150 . . . 50 161 142 . Knockbacks 10 | . . . . . 7 . . . . . . 3 . Impact 7 | . . . . . 7 . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 114 . 5 18 . 22 . . . . . . Shots 5 | . . 3 . . 1 . 1 . . . . . . Rammed 7 | . . 3 . 2 2 . . . . . . . . Targets Rammed 7 | . . 3 . 2 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | . 144 180 . 324 297 . . . . 250 168 177 271 Average Temperature 72 | . 50 50 . 120 72 . . . . 96 52 67 79 Received Heat Transfer 2078 | . 36 129 . . 1140 45 . . . 174 488 12 54 Effects 4 | . . . . 1 3 . . . . . . . . Interference 4 | . . . . 1 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 17 | . 2 . . . 11 . . . . . 2 2 . Impact Corruptions 24 | . . . . . 18 . . . . 1 2 3 . Robots Melted 2 | . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . Parts Melted 11 | . . 1 . 1 5 . . . . . 1 3 . Heat Transferred 4743 | . 100 745 . 582 2405 . . . . . 861 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 564 | . 142 210 . 200 564 315 . . . . 135 . . Initial 228 | . . 55 . . 78 228 . . . . . . . Average 186 | . 52 124 . 142 350 250 . . . . 40 . . Maximum Alert Level 2 | . . 1 . 1 2 1 . . . . . . . Low Security (%) 53 | . 100 60 . 80 10 . . . . . 100 . . Level 1 35 | . . 39 . 19 57 100 . . . . . . . Level 2 10 | . . . . . 31 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . 14 2 . . . . 2 . 1 Investigation 6 | . . 1 . . 4 1 . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 9 | . 1 . . . 6 1 . . . . 1 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 7 | . 2 . . . 3 . . . . . 2 . . Communications Jammed 7 | . . . . . 7 . . . . . . . . Distress Signals 7 | . . . . . 7 . . . . . . . . Times Spotted 173 | . 9 15 . 8 59 5 . . . 7 47 11 12 Peak Tracking Total 10 | . 5 5 . 4 7 3 . . . 3 10 4 10 Tactical Retreats 32 | . 1 1 . 1 5 1 . . . 8 11 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 4 | . . . . 2 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 7 | . . 1 . 1 1 1 . . . . 3 . . Max in Single Turn 1 | . . 1 . 1 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 16 | . 2 1 1 1 6 . . . 4 . 1 . . Terminals 5 | . 2 . . . 3 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 60 | . 5 1 1 1 18 . . . 32 . 2 . . Successful 48 | . 3 1 1 1 9 . . . 32 . 1 . . Failed 11 | . 1 . . . 9 . . . . . 1 . . Catastrophic 2 | . . . . . 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 12 | . 5 . . . 7 . . . . . . . . Terminals 16 | . 5 . . . 11 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 43 | . 3 1 1 1 5 . . . 32 . . . . Record 12 | . . . 1 . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 4 . . . . . 1 . . Full Trace Events 2 | . . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 2 | . . 1 . . . . . . . 1 . . . Largest Group 1 | . . 1 . . . . . . . 1 . . . Highest-Rated Group 96 | . . 31 . . . . . . . 96 . . . Highest-Rated Ally 96 | . . 31 . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 . . . Total Damage 275 | . . . . . . . . . . 275 . . . Kills 2 | . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 11386 | . 238 983 283 386 1441 170 922 892 198 1808 940 1556 1569 Spaces Moved 4080 | 1 137 551 215 251 517 58 372 366 78 202 656 308 368 Core 335 | . . . . . . . . . . 194 . 110 31 Treads 2270 | . 38 489 . 13 517 58 372 366 78 2 . . 337 Legs 233 | 1 99 . . . . . . . . 6 127 . . Wheels 759 | . . 62 215 238 . . . . . . 244 . . Hover 483 | . . . . . . . . . . . 285 198 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 130 130 115 155 240 240 240 240 240 52 52 50 Average Speed 246 | 120 131 156 130 117 178 240 240 240 240 866 113 454 413 Slowest Speed 1450 | 120 160 160 130 160 320 240 240 240 240 1050 260 1400 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 2 31 81 59 41 49 3 64 62 70 32 22 46 58 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . . 2 1 . 2 . . . 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 8 | . . 3 . . . . 1 1 . 2 . 1 . Spaces Dug 76 | . . 13 . . 15 2 16 23 4 . 3 . . Terrain Destroyed 186 | . 2 25 . . 89 2 16 23 4 . 9 14 2 Melee 20 | . . . . . 2 2 9 3 4 . . . . Projectile 32 | . . . . . 7 . . . . . 9 14 2 AOE 134 | . 2 25 . . 80 . 7 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total 4915 | . 169 623 219 311 806 76 382 373 82 233 800 441 400 Wait 222 | . 7 3 . 10 64 2 . 1 . . 37 96 2 Move 4066 | . 136 550 214 250 515 57 371 365 77 201 655 307 368 Hop . | . . . . . . . . . . . . . . Pick Up 71 | . 5 14 3 6 19 3 . 2 . 3 15 1 . Fast Attach 63 | . 1 2 . 6 20 1 . . . 4 21 5 3 Attach 50 | . . 3 . 4 13 4 . . 1 5 10 6 4 Detach 21 | . . 2 . 1 2 1 . . . 3 8 4 . Swap 45 | . 4 6 . 6 13 2 1 . . 3 5 2 3 Drop 65 | . 3 9 2 10 13 . . . . . 19 1 8 Fire 196 | . 13 31 . 16 81 . 1 2 . 3 19 18 12 Melee 108 | . . . . . 63 6 9 3 4 11 11 1 . Ram 2 | . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . 3 . . 2 . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Central database locked down 220 | -10/Materials | Discovered new exit (range 11) 239 | -10/Materials | Entered Mines 337 | -10/Mines | Build established: Mutant 378 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 381 | -10/Mines | Found Prototype Device 402 | -10/Mines | Learned location of Recycling (-7) 405 | -10/Mines | Learned Materials garrison access intel 411 | -10/Mines | Received a Mining Laser from a helpful Derelict 708 | -10/Mines | Discovered new exit (range 8) 820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 820 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Learned location of Mines (-9) 1019 | -10/Mines | Found a hidden stash of uninstalled traps 1101 | -10/Mines | Met a Derelict shopkeep closing up shop 1104 | -10/Mines | Assembled infested the area 1133 | -10/Mines | Core integrity fell below 50% 1222 | -10/Mines | Entered Exiles 1254 | -10/Exiles | Met 8R-AWN 1277 | -10/Exiles | Met EX-HEX 1355 | -10/Exiles | Met EX-DEC 1377 | -10/Exiles | Learned location of Zion (-6) 1399 | -10/Exiles | Met EX-BIN 1493 | -10/Exiles | Discovered new exit (range 11) 1505 | -10/Exiles | Entered Mines 1559 | -9/Mines | Learned 4 Materials zone layouts 1611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1702 | -9/Mines | Core integrity fell below 20% 1767 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1820 | -9/Mines | Discovered new exit (range 6) 1830 | -9/Mines | Learned Materials emergency access door positions 1855 | -9/Mines | System corruption reached 10% 1891 | -9/Mines | Entered Materials 1891 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1892 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Loaded intel: 1 garrison access location 1938 | -8/Materials | Identified Exp. Sensor Array 2379 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Garrison activated, responded to threat 2520 | -8/Materials | Crushed by falling debris 2521 | -8/Materials | System corruption reached 10% 2551 | -8/Materials | Lost 4 parts (1p2n1w) 2703 | -8/Materials | Garrison activated, responded to threat 2833 | -8/Materials | Build established: Scavenger-Mutant 2835 | -8/Materials | Garrison activated, responded to threat 3079 | -8/Materials | System corruption reached 30% 3096 | -8/Materials | Lost 3 parts (2n1w) 3329 | -8/Materials | Core integrity fell below 50% 3332 | -8/Materials | Entered Factory 3332 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3361 | -7/Factory | Lost 6 parts (1p3n1u1w) 3416 | -7/Factory | Discovered new exit (range 14) 3484 | -7/Factory | Identified exit to Lower Caves 3502 | -7/Factory | Entered Lower Caves 3503 | -7/Lower Caves | Encountered a Warlord checkpoint 4412 | -7/Lower Caves | Discovered new exit (range 6) 4421 | -7/Lower Caves | Identified exit to Lower Caves 4424 | -7/Lower Caves | Entered another Lower Caves area 4810 | -7/Lower Caves | Encountered a Warlord checkpoint 4857 | -7/Lower Caves | Learned location of 1 exit from Factory 4891 | -7/Lower Caves | Learned Factory garrison access intel 5285 | -7/Lower Caves | Discovered new exit (range 15) 5314 | -7/Lower Caves | Identified exit to Data Miner 5316 | -7/Lower Caves | Entered Data Miner 5316 | -7/Data Miner | Discovered new exit (range 6) 5362 | -7/Data Miner | Met Data Miner 5421 | -7/Data Miner | Learned location of Section 7 (-3) 5421 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5442 | -7/Data Miner | Received God Mode back door access code from Data Miner 5512 | -7/Data Miner | Identified exit to Proximity Caves 5514 | -7/Data Miner | Entered Proximity Caves 5516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5576 | -6/Proximity Caves | Lost 9 parts (1p4n2u2w) 5938 | -6/Proximity Caves | Escorted by Enhanced Grunt 5971 | -6/Proximity Caves | Build established: Skirmisher 6334 | -6/Proximity Caves | Build established: Mutant 7084 | -6/Proximity Caves | Discovered new exit (range 12) 7275 | -6/Proximity Caves | Identified exit to Factory 7322 | -6/Proximity Caves | Entered Factory 7322 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7323 | -6/Factory | Identified exit to Lower Caves 7324 | -6/Factory | Loaded intel: 4 garrison access locations 7487 | -6/Factory | Discovered new exit (range 13) 7503 | -6/Factory | Identified exit to Factory 7849 | -6/Factory | Incoming assault squad redirected 7907 | -6/Factory | Lost 11 parts (2p5n2u2w) 7952 | -6/Factory | System corruption reached 10% 7989 | -6/Factory | Lost 3 parts (1n1u1w) 7994 | -6/Factory | Core integrity fell below 50% 8249 | -6/Factory | Lost 3 parts (1p1n1u) 8262 | -6/Factory | Entered Lower Caves 8452 | -6/Lower Caves | Spotted B-75 Beast 9036 | -6/Lower Caves | Lost 6 parts (3n2u1w) 9706 | -6/Lower Caves | Build established: Gunner 9740 | -6/Lower Caves | Discovered new exit (range 6) 9818 | -6/Lower Caves | Entered another Lower Caves area 9819 | -6/Lower Caves | Encountered a Warlord checkpoint 10014 | -6/Lower Caves | Discovered exit to Factory (range 4) 10169 | -6/Lower Caves | Build established: Scavenger-Tank 10813 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11339 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11371 | -6/Lower Caves | Core integrity fell below 20% 11374 | -6/Lower Caves | Released all parts (5) 11387 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11363_ Deuterium Engine destroyed. 11367_ Slug penetrates L-41 Fighter. 11369_ Imp. Treads destroyed. 11369_ Dropped Broken Exp. Sensor Array. 11369_ Autogun destroyed. 11370_ Autogun fries itself beyond repair. 11370_ Dropped Coolant Injector. 11371_ VTOL Module fries itself beyond repair. 11371_ Dropped Component Analysis Suite. 11372_ Dropped Hpw. Tractor Beam. 11372_ Dropped Thermal Shield. 11373_ Dropped Hacking Suite. 11373_ Dropped Energy Well. 11374_ Dropped Proton Cannon. 11374_ Released Utility Shielding. 11374_ Released Salvage Targeting Computer. 11374_ Released Adv. Targeting Computer. 11374_ Released Hcp. Storage Unit. 11374_ Released Lyr. Medium Armor Plating. 11384_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????######???????????????????????? | | ??????????????###### ###??#####??????????????? | | ??????????????# l ### #??????????????? | | ??????????????# l #???????????????? | | ??????????????# ###### gl ##???????????????? | | ??????????????###????#! ##????????????????? | | ????????????????????##p! ###?????????????????? | | ???????????????????##!ll! ##???????????????????? | | ????????????????#### ]Y!@ ##???????????????????? | | ???????????????## ! #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ### ##?????????????????? | | ???????????????# %##?####??????????????????# | | ???????????????## ####?????????????????????# | | ????????????????## ##?????#??? ???###???# | | ?????????????????## ###### #??# ### ##?# | | ??????????????????## #### ### | | ???????????????????# # | | ???????????????????# # | | ??????????????????## # ?# # | | ???????????????#### ## #??????# | | ???????????????# ## #??????# | | ??????????????## #??????# # | | ??????????????# ## #??????# ## | | ??????????????## ## #??????# ## | | ???????????????# ## ## ######## # | | ???????????????# ### | | ???????????????## ## #### | | ????????????????### ### | | ??????????????????## #### | | ???????????????????## ### #??? | | ????????????????????# ### ##?###??? | | ????????????????##### #?## ##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionPoweredJammer Manual? 0 Play Time 01:07:17 Cumulative 142.5 hours Start 2022.11.12 @ 21:40:03 End 2022.11.12 @ 22:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be3e1735-1362-48f6-8fc3-cebfb0f4e4d5