Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 10:31:11 Player: satan5 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (221) 1105 Value Destroyed (10815) 10815 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2667) 2667 TOTAL SCORE: 22787 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 680 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1664 Friendly Fire -1381 Cogmind --------- Core Integrity 0/1300 Matter 177/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Walking (140) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Heavy Armored Exoskeleton Compact Wheel > --- UTILITY (8) ------ Advanced Visual Processing Unit Faulty Spectral Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Humpback Long-range Sensor Array Wave Gun Peak State ------------ > --- POWER ------------ Cooled Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Shock Absorption System Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Experimental Propulsion Shielding Advanced Thermal Shield Improved Hardlight Generator Advanced System Shield Advanced System Restoration Module Heavy Beamcaster Heavy Beamcaster Quantum Rifle Vortex Driver Vortex Driver Improved KE Penetrator Improved KE Penetrator [Rating: 121] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 2 . . . 1 . 1 . . . . . . . . . 1 Utility 6 | . . . . 2 1 . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 344 | 6 2 2 5 24 20 33 25 78 6 13 8 11 17 11 12 26 20 25 Power 30 | 1 . 1 . 2 2 4 2 7 1 1 1 1 . . . 3 2 2 Engine 8 | 1 . 1 . 1 1 1 1 2 . . . . . . . . . . Core 16 | . . . . 1 1 3 1 5 1 1 . 1 . . . 1 1 . Reactor 6 | . . . . . . . . . . . 1 . . . . 2 1 2 Propulsion 69 | 2 . . 3 7 4 6 7 16 1 2 . 1 5 3 . . 3 9 Treads 9 | . . . . . . . . 1 1 1 . . 3 3 . . . . Leg 50 | 2 . . 3 7 4 6 7 15 . 1 . 1 2 . . . 1 1 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . . . . 6 Flight 3 | . . . . . . . . . . . . . . . . . 2 1 Utility 168 | 1 . 1 2 7 9 13 13 49 4 4 6 6 10 8 11 13 4 7 Device 131 | . . 1 1 5 6 11 10 45 1 4 4 5 5 7 11 9 2 4 Storage 10 | 1 . . 1 . . 1 1 . 1 . 1 1 1 . . 2 . . Processor 19 | . . . . 1 2 1 2 4 2 . . . 3 . . 1 1 2 Hackware 3 | . . . . . . . . . . . . . 1 . . . 1 1 Protection 5 | . . . . 1 1 . . . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 2 . . 8 5 10 3 6 . 6 1 3 2 . 1 10 11 7 Energy Gun 14 | 1 . . . . . 4 . 1 . 1 . . . . . 1 5 1 Energy Cannon 24 | . 2 . . 2 1 2 3 4 . 1 . . 1 . 1 6 . 1 Ballistic Gun 18 | 1 . . . 3 3 1 . 1 . 1 . 2 1 . . 1 2 2 Ballistic Cannon 7 | . . . . . . 1 . . . . . . . . . . 4 2 Launcher 8 | . . . . 3 1 2 . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 3 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 . 3 . 4 . . 5 1 1 1 . 5 . 1 Parts Lost 95 | . . . 1 4 7 5 8 25 . 2 . 2 1 . 1 13 9 17 Power 15 | . . . . 1 1 2 2 4 . . . 1 . . . 2 1 1 Propulsion 38 | . . . . 3 1 . 3 14 . 2 . 1 . . . 5 2 7 Utility 21 | . . . 1 . 3 1 1 4 . . . . . . . 2 3 6 Weapon 21 | . . . . . 2 2 2 3 . . . . 1 . 1 4 3 3 Highest Loss Streak 10 | . . . 1 1 5 3 3 5 . 2 . 2 1 . 1 10 5 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 85 | . 85 72 86 97 96 98 99 97 50 73 81 79 90 94 94 91 15 27 Engine 2 | . 14 11 11 7 4 1 5 2 . . . . . . . . . . Core 5 | . . . . 1 9 10 6 7 1 8 8 4 5 5 5 4 . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 5 4 . . Treads 7 | . . . . . . . . . 7 10 11 8 9 21 26 24 . . Leg 17 | . 28 22 31 34 29 33 33 33 5 4 5 5 13 4 . . . . Device 11 | . . 6 11 22 11 12 12 16 11 11 10 10 10 9 10 9 3 4 Storage 5 | . 14 11 11 9 7 6 6 4 4 5 5 5 5 5 5 4 . . Processor 13 | . . . . 1 14 12 13 10 16 17 17 17 19 21 21 20 . 7 Hackware 1 | . . . . . . . . . . . . . 5 5 5 4 4 . Energy Gun 2 | . 12 . . . . 2 6 4 . 2 5 5 5 5 . . . . Energy Cannon 8 | . 2 22 22 12 1 14 13 11 . 2 5 5 5 5 9 9 . . Ballistic Gun 2 | . 12 . . 4 12 2 . . . 2 3 3 4 5 5 4 . . Naked Turns 59 | . . . . . . . . . . . . . . . . 14 45 . Heaviest Build 130 | 11 16 17 32 38 46 56 120 130 26 50 54 85 89 93 96 105 23 18 Greatest Support 192 | 20 20 20 40 45 78 108 98 118 56 56 56 56 103 192 192 192 20 90 Greatest Overweight (x) 3 | 1 . . 1 1 1 . 1 2 3 2 . 3 2 . . 1 3 . Average Overweight (x) . | . . . . . . . . . 1 . . 1 . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 25 25 10 10 10 20 20 20 20 35 5 5 Average Capacity 16 | 7 8 8 11 15 15 15 17 24 9 10 10 19 20 20 20 19 5 5 Most Carried 25 | 6 8 8 10 15 15 15 18 25 9 10 10 15 20 20 20 20 5 5 Average Carried 14 | 2 4 7 8 13 13 14 14 21 6 9 9 10 16 19 19 19 4 4 Final Capacity 25 | 8 8 8 15 15 15 15 25 5 10 10 10 20 20 20 20 5 5 5 Final Carried 20 | 3 8 8 10 15 15 15 18 5 8 10 10 14 20 20 20 5 5 4 Class Distribution -------------------- 48% | Scavenger-Skirmisher 15% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Mutant 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5284 | 242 25 30 66 368 729 487 235 702 123 173 107 180 231 206 183 425 384 388 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11893 | 19 . 106 241 1265 827 1117 2744 2855 . 112 326 310 470 262 411 261 271 296 Parts 480 | 2 . 14 16 85 34 40 82 108 . 6 2 5 22 9 16 10 9 20 Haulers Intercepted 14 | . . . . 2 . 2 4 4 . . . . 1 1 . . . . Recyclers Shooed 12 | 1 . . . 2 . 1 2 3 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 7 4 1 1 . 24 16 . 3 . Prevented 3 | . . . . . . . . . 1 . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 164 | . . 4 9 21 12 12 24 38 . 2 . 2 8 4 7 13 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 58 | . . . . 7 8 2 8 11 . 2 . 2 7 3 1 . 4 3 Cannons 80 | . . 4 9 8 2 7 15 20 . . . . 1 1 5 8 . . AOE 17 | . . . . 4 2 3 . 3 . . . . . . . 5 . . Classes Destroyed 20 | 1 . 3 3 5 1 1 1 . . . . . . . . 4 1 . Worker 10 | . . . 1 2 2 1 . 3 . . . . . . . . . 1 Builder 3 | . . . . 2 . . 1 . . . . . . . . . . . Tunneler 4 | 1 . . . . 1 . . 2 . . . . . . . . . . Hauler 14 | . . . . 2 . 2 4 4 . . . . 1 1 . . . . Recycler 14 | . . . . 3 3 2 4 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . . 1 . 4 1 . 2 2 . . . . 1 . . . . . Swarmer 36 | . . 3 3 6 . . 1 7 . . . . 5 4 2 2 3 . Grunt 60 | . . . 3 8 8 6 14 14 . . . . 1 . . 6 . . Brawler 4 | . . . . 1 1 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 18 | . . 1 . 5 1 1 7 1 . . . . . . 1 . . 1 Hunter 13 | . . . . 1 . 2 . 6 . 2 . . . . 2 . . . Programmer 24 | . . . . . 2 1 . 10 . . . 2 2 . 2 2 . 3 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Savage 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 19 | 1 . 4 3 7 7 5 19 12 . 2 . 2 5 3 3 8 3 1 Combat Bots Only 17 | . . 4 3 5 3 5 17 8 . 2 . 2 5 3 3 8 3 1 Max Kills in Single Turn 3 | 1 . 1 1 3 3 2 2 3 . 1 . 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 2 . 2 . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Warlord (-4/Warlord) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1374 | . . 12 23 104 97 73 182 283 2 36 . 19 29 22 49 175 88 180 Missed 406 | . . 2 6 33 24 27 58 84 1 7 . 4 8 5 12 45 25 65 Damage Taken 16856 | . . 72 213 962 1168 658 1494 3567 18 415 . 305 336 205 507 2701 1475 2760 Core 3415 | . . 17 67 108 42 71 108 461 . 58 . . 29 19 14 427 658 1336 Absorbed by Shields 437 | . . . . . . 52 43 236 . . . . 40 60 . . . 6 Reduced by Siege Mode 59 | . . . . . . . . . . . . . 4 . 8 47 . . Ignored by Resistances 70 | . . . . . . . . 70 . . . . . . . . . . Regen/Repaired (Parts) 315 | . . . . . . 66 68 . . . . . 129 . . 52 . . Core Remaining (%) 72 | 100 100 . 79 80 94 . 78 . . . . 48 . . . . . . Volleys Fired 649 | 3 4 7 30 97 62 27 86 112 . 11 . 27 21 17 21 33 56 35 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 . 3 3 3 3 3 2 1 Hottest 273 | 70 70 136 136 136 105 225 235 273 . 179 . 179 212 212 229 233 138 88 Shots Fired 1452 | 6 8 14 60 194 123 81 248 334 . 23 . 43 56 45 55 65 62 35 Gun 563 | 6 8 . . 71 103 8 77 89 . 12 . 16 35 28 22 16 44 28 Cannon 865 | . . 14 60 119 14 67 171 245 . 11 . 27 21 17 33 41 18 7 Launcher 24 | . . . . 4 6 6 . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 322 | 3 4 . . 71 103 4 . . . 6 . 8 18 14 17 16 39 19 Thermal 1071 | 3 4 14 60 119 14 71 248 334 . 17 . 35 38 31 38 6 23 16 Explosive 24 | . . . . 4 6 6 . . . . . . . . . 8 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . . 35 . . Robot Hit Streak 29 | 5 6 6 8 18 11 29 25 19 . 6 . 13 9 11 16 15 9 14 Robot Miss Streak 6 | 1 3 4 3 6 4 2 5 3 . 1 . 2 2 2 3 3 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 3 | . . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 870 | 5 2 9 17 117 78 60 161 209 . 11 6 19 33 19 20 47 24 33 Core Hits 409 | 1 1 5 10 43 37 38 69 100 . 5 3 6 17 8 8 33 11 14 Critical Kills 7 | . . . . 2 . . . 1 . . . 1 1 . 1 . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Critical Strikes 32 | 1 . . . 2 . . 4 5 . . . 1 2 1 2 7 5 2 Burn 13 | 1 . . . . . . 4 4 . . . . . 1 . . 3 . Meltdown 3 | . . . . 1 . . . 1 . . . . . . 1 . . . Destroy 7 | . . . . 1 . . . . . . . 1 2 . 1 . 2 . Blast 1 | . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . 1 Sunder 7 | . . . . . . . . . . . . . . . . 7 . . Melee Attacks 10 | . . . . . . . . . . . 6 1 . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 6 1 . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29792 | 53 25 183 385 2753 2119 1978 4999 7300 . 272 420 626 890 526 584 4915 725 1039 Guns 8992 | 53 25 . . 791 1239 167 1625 1682 . 190 . 405 668 365 140 281 649 712 Cannons 15806 | . . 183 385 1488 210 1258 3374 5157 . 82 . 221 222 161 444 2323 66 232 Explosions 4469 | . . . . 474 670 553 . 461 . . . . . . . 2311 . . Melee 507 | . . . . . . . . . . . 420 . . . . . . 87 Ramming 18 | . . . . . . . . . . . . . . . . . 10 8 Kinetic 4068 | 16 . . . 791 1239 74 . . . 96 . 261 249 99 68 281 315 579 Thermal 18605 | 37 25 183 385 1488 210 1351 4999 6839 . 176 . 365 641 427 516 198 400 365 Explosive 4008 | . . . . 474 670 553 . . . . . . . . . 2311 . . Electromagnetic 461 | . . . . . . . . 461 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 420 | . . . . . . . . . . . 420 . . . . . . . Piercing 87 | . . . . . . . . . . . . . . . . . . 87 Entropic 2125 | . . . . . . . . . . . . . . . . 2125 . . Highest Corruption 14 | . 1 . 2 . 5 . . 3 3 3 3 4 3 3 . 4 9 14 Average Corruption 3 | . 1 . 2 . 4 . . 2 3 3 3 3 2 2 . 3 4 7 Corruption Purged 8 | . . . . . . . . 5 . . . . . 3 . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . 26 . . Effects 115 | . . . 4 . 4 . . 11 12 20 5 18 6 8 . 3 18 6 Message Errors 29 | . . . . . 1 . . 6 2 6 2 5 . 1 . . 6 . Matter Fused 30 | . . . 2 . 1 . . 2 3 5 1 7 . 3 . 1 3 2 Heat Flow Errors 14 | . . . . . . . . . . 3 . 2 3 . . 1 4 1 Energy Discharges 12 | . . . . . 1 . . 1 1 1 . 2 1 2 . 1 2 . Parts Rejected 4 | . . . 1 . . . . . 1 . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 12 | . . . 1 . . . . 1 2 1 2 1 1 1 . . 1 1 Data Loss (major) 8 | . . . . . . . . 1 1 2 . 1 . 1 . . 1 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 2 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 764 | . . . . 27 28 . 3 166 . . 141 18 13 6 47 313 . 2 Projectiles 488 | . . . . 21 . . 3 163 . . . 18 13 6 47 215 . 2 Explosions 135 | . . . . 6 28 . . 3 . . . . . . . 98 . . Melee 141 | . . . . . . . . . . . 141 . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . . . 81 . . 34 . . . . . . . 306 4 3 Shots 10 | . . . . . 4 . . 1 . . . . . . . 5 . . Rammed 6 | . . . . . . . . . . . . . . . . . 3 3 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 3 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 50 60 330 180 114 206 395 404 362 . 271 . 135 224 288 270 59 173 74 Average Temperature 77 | 26 30 150 48 20 60 108 100 71 . 109 . 41 68 97 69 16 93 41 Received Heat Transfer 2636 | . . . 18 369 423 172 556 598 9 . . . . 12 . 199 . 280 Effects 12 | . . . . . . . 3 7 . . . . . . 2 . . . Shutdowns 3 | . . . . . . . 2 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . . 1 . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . 2 . 2 1 . . Total Turns 59 | . . . . . . . . . . . . . 15 . 18 26 . . Longest Duration 26 | . . . . . . . . . . . . . 11 . 16 26 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . 3 . 1 2 6 . . . . . . 1 . . . Combat Hostiles 8 | . . . . 2 . . 1 4 . . . . . . 1 . . . Parts Melted 85 | 1 . . . 4 1 2 29 34 . . . 5 1 2 2 . . 4 Heat Transferred 27767 | 185 74 333 703 2701 400 2347 7101 9206 . 259 . 444 890 731 761 300 814 518 Parts Sabotaged 13 | . . . . . . . . 6 . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 903 | 5 39 214 203 528 401 449 622 903 . . . . 168 . . . . 303 Initial 240 | . 3 16 83 8 240 194 172 197 . . . . . . . . . 159 Average 268 | 2 22 143 156 228 289 306 357 305 . . . . 48 . . . . 212 Maximum Alert Level 3 | . . 1 1 2 2 2 2 3 . . . . . . . . . 1 Low Security (%) 37 | 100 100 96 74 51 3 12 25 26 . . . . 100 . . . . 37 Level 1 45 | . . 3 25 37 95 82 27 61 . . . . . . . . . 62 Level 2 13 | . . . . 11 1 4 46 2 . . . . . . . . . . Level 3 2 | . . . . . . . . 10 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 3 4 . 4 15 . . . . 2 . . . . 2 Investigation 4 | . . . . . . . 3 1 . . . . . . . . . . Extermination 8 | . . . . . 2 . . 3 . . . . 2 . . . . 1 Reinforcement 12 | . 1 . . . 2 . 1 8 . . . . . . . . . . Assault 3 | . . . . . . . . 3 . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 21 | . 1 2 1 8 2 . 2 3 . . . . . 1 . 1 . . Communications Jammed 19 | . . . . . . . . 19 . . . . . . . . . . Distress Signals 19 | . . . . . . . . 19 . . . . . . . . . . Times Spotted 307 | . 3 8 9 32 14 12 46 65 5 3 . 2 9 10 7 39 13 30 Peak Tracking Total 17 | . 2 5 3 6 6 5 7 17 5 2 . 2 5 5 3 10 4 15 Tactical Retreats 23 | . 1 1 . . . . 2 2 . 1 . . . 3 1 2 4 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 . . . . 1 4 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . 1 . . . 1 . . . 24 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 32 | . . . . 2 2 . 4 20 . . . 1 . . . 3 . . Max in Single Turn 6 | . . . . 1 1 . 1 6 . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 67 | . 1 3 . 2 1 5 18 9 . 2 8 1 2 3 1 9 . 2 Terminals 33 | . 1 3 . 2 . 3 17 5 . 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . 1 1 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Total Hacks 175 | . 6 9 . 7 2 10 42 19 . 2 47 1 4 6 1 16 . 3 Successful 115 | . 1 3 . 5 2 5 16 6 . 2 47 1 3 6 1 16 . 1 Failed 60 | . 5 6 . 2 . 5 26 13 . . . . 1 . . . . 2 Catastrophic 12 | . 1 . . . . . 7 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 12 | . 2 1 . . . . 4 5 . . . . . . . . . . Terminals 76 | . 6 9 . 7 . 7 37 8 . 1 . . . . . . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . Repair Stations 14 | . . . . . . 2 5 5 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 2 . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . . . . . . 2 Terminal Hacks 99 | . 1 3 . 5 . 2 13 1 . 2 47 1 . 6 1 16 . 1 Record 56 | . . . . . . . . . . 1 35 1 . 4 . 15 . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 1 . 1 . 1 . . . . 4 . . . . . . . Open Door 13 | . . . . . . . 8 . . 1 . . . 2 1 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . 1 . 1 1 . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 3 2 . . . . 2 . . . . . Scan Component 6 | . . . . . . 1 2 2 . . . . 1 . . . . . Repair 3 | . . . . . . 1 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 1 . . . . 1 . . . . . Insert Component 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 3 . 2 1 4 15 8 . . . . 2 . . . . 1 Full Trace Events 3 | . . . . . . . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 1 . . . . . 1 . . . . . Time 138 | . . . . . . 32 50 . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 13 | . . . . . . . 13 . . . . . . . . . . . Largest Group 6 | . . . . . . . 6 2 . . . . . . . . . . Highest-Rated Group 322 | . . . . . . . 322 60 . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . 159 39 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . . 131 12 . . . . . . . . . . Total Damage 2703 | . . . . . . . 2546 157 . . . . . . . . . . Kills 25 | . . . . . . . 23 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 5 | . . . . . . . 1 . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . 9 . . . . . Traps 1 | . . . . . . . . . . . . . 1 . . . . . Items 7 | . . . . . . . . . . . . . 7 . . . . . Machines 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 15839 | 61 122 152 422 742 684 641 2272 2556 552 951 299 803 771 1014 775 1772 757 493 Spaces Moved 8951 | 43 84 98 241 303 358 373 1330 1090 356 554 168 261 360 562 376 795 1012 587 Core 782 | 18 . . . . . . . 108 239 . . . . . . 52 107 258 Treads 3059 | . . . . . . . . . 117 552 168 232 309 562 376 743 . . Legs 3897 | 25 84 98 241 303 358 373 1330 982 . 2 . 29 51 . . . 16 5 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 254 | . . . . . . . . . . . . . . . . . . 254 Flight 959 | . . . . . . . . . . . . . . . . . 889 70 Fastest Speed 39 | 50 120 120 120 120 120 120 120 50 50 160 160 160 160 160 164 50 40 39 Average Speed 136 | 91 120 120 125 125 127 123 138 179 149 161 160 274 166 163 164 156 46 53 Slowest Speed 400 | 120 120 120 190 190 190 126 194 263 200 260 160 400 260 165 164 246 200 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 44 | 4 27 16 41 33 9 13 96 33 73 70 63 49 8 70 46 96 72 18 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . 3 . . 1 1 . . . Known Exits Taken 4 | . . . . . . . 1 . . . . . 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 14 | . . . 1 . . . . . 3 2 . 1 . 2 . . 5 . Spaces Dug 37 | . . . . . . . . 9 . 2 . 2 1 4 13 . 6 . Terrain Destroyed 338 | . . . . 28 37 23 24 57 . 5 . 5 5 14 30 88 20 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . 3 24 49 . 5 . 5 5 14 30 24 20 2 AOE 157 | . . . . 28 37 20 . 8 . . . . . . . 64 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 11355 | 58 97 119 300 500 504 492 1568 1427 376 589 191 310 489 629 488 1257 1242 719 Wait 1050 | . 3 8 17 42 44 27 89 88 2 8 . . 69 16 79 373 131 54 Move 8929 | 42 83 97 240 302 357 372 1329 1089 355 553 167 260 359 561 375 794 1010 584 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 191 | 7 5 2 7 16 13 13 21 36 9 4 2 8 16 9 1 5 9 8 Fast Attach 91 | 2 . 1 . 9 1 11 3 8 1 4 6 . 3 6 . 15 6 15 Attach 119 | 4 . . 4 3 10 8 10 28 4 2 . 4 7 1 1 9 14 10 Detach 10 | . . . . . . . . . . . . . . . . 1 7 2 Swap 136 | . 2 1 1 12 9 14 12 42 1 7 3 8 7 4 11 2 . . Drop 150 | . . 3 1 19 8 18 15 19 4 . 7 2 7 15 . 25 5 2 Fire 649 | 3 4 7 30 97 62 27 86 112 . 11 . 27 21 17 21 33 56 35 Melee 10 | . . . . . . . . . . . 6 1 . . . . . 3 Ram 6 | . . . . . . . . . . . . . . . . . 3 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 2 3 5 . . . . . . . . 1 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 326 | -9/Materials | Discovered new exit (range 9) 336 | -9/Materials | Entered Mines 466 | -9/Mines | Discovered new exit (range 8) 493 | -9/Mines | Excavation squad dispatched 493 | -9/Mines | A large section of the Mines collapsed 703 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 758 | -9/Mines | Entered Materials 758 | -8/Materials | Evolved 2 slots: Utility x2 904 | -8/Materials | Build established: Scavenger-Mutant 1283 | -8/Materials | Garrison activated, responded to threat 1480 | -8/Materials | Discovered new exit (range 16) 1500 | -8/Materials | Entered Factory 1500 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1931 | -7/Factory | Lost 5 parts (1p3u1w) 2118 | -7/Factory | Discovered new exit (range 9) 2141 | -7/Factory | Build established: Mutant 2184 | -7/Factory | Entered another Factory area 2184 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2398 | -6/Factory | Lost 3 parts (1p1u1w) 2538 | -6/Factory | Repaired Rocket Launcher 2801 | -6/Factory | Discovered new exit (range 12) 2825 | -6/Factory | Entered Extension 2851 | -6/Extension | Build established: Scavenger-Gunner 3095 | -6/Extension | Rescued a captive Derelict 3096 | -6/Extension | Rescued a captive Derelict 3264 | -6/Extension | Rescued A7 3325 | -6/Extension | Disrupted transfer network 3356 | -6/Extension | Rescued a captive Derelict 3399 | -6/Extension | Rescued a captive Derelict 3413 | -6/Extension | Rescued a captive Derelict 3414 | -6/Extension | Rescued a captive Derelict 3622 | -6/Extension | Build established: Skirmisher 3687 | -6/Extension | Spotted B-75 Beast 3699 | -6/Extension | Destroyed B-75 Beast 3712 | -6/Extension | Spotted B-75 Beast 3731 | -6/Extension | Allies destroyed B-75 Beast 3795 | -6/Extension | Lost 6 allies 3849 | -6/Extension | Destroyed 17 combat bots 3856 | -6/Extension | Lost 3 parts (1p2n) 3934 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4265 | -6/Extension | Rescued a captive Derelict 4265 | -6/Extension | Rescued a captive Derelict 4274 | -6/Extension | Rescued a captive Derelict 4275 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Rescued a captive Derelict 4308 | -6/Extension | Rescued a captive Derelict 4369 | -6/Extension | Lost 3 allies 4423 | -6/Extension | Repaired Hvy. Plasma Cannon 4484 | -6/Extension | Discovered new exit (range 10) 4485 | -6/Extension | Discovered new exit (range 6) 4576 | -6/Extension | Build established: Scavenger-Skirmisher 4979 | -6/Extension | Build established: Scavenger-Gunner 5056 | -6/Extension | Identified exit to Factory 5064 | -6/Extension | Identified exit to Cetus 5097 | -6/Extension | Entered Factory 5097 | -5/Factory | Accompanied by 2 allies 5097 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5399 | -5/Factory | Build established: Scavenger-Skirmisher 5976 | -5/Factory | Cargo convoy interrupted 6960 | -5/Factory | Lost 3 parts (1p2w) 7223 | -5/Factory | Lost 4 parts (3n1w) 7428 | -5/Factory | Destroyed 8 combat bots 7497 | -5/Factory | First assault squad dispatched 7518 | -5/Factory | Lost 5 parts (1p2n2u) 7647 | -5/Factory | Discovered new exit (range 7) 7653 | -5/Factory | Entered Upper Caves 7739 | -5/Upper Caves | Learned location of 1 exit from Factory 7971 | -5/Upper Caves | Learned Factory terminal intel 7998 | -5/Upper Caves | Build established: Mutant 8122 | -5/Upper Caves | Discovered new exit (range 22) 8123 | -5/Upper Caves | Encountered a Warlord checkpoint 8197 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8205 | -5/Upper Caves | Entered another Upper Caves area 8314 | -5/Upper Caves | Build established: Scavenger-Mutant 8590 | -5/Upper Caves | Core integrity fell below 50% 8837 | -5/Upper Caves | Spotted B-75 Beast 8936 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9062 | -5/Upper Caves | Discovered new exit (range 16) 9156 | -5/Upper Caves | Entered Zhirov 9156 | -5/Zhirov | Discovered new exit (range 3) 9185 | -5/Zhirov | Met Zhirov 9216 | -5/Zhirov | Learned location of Quarantine (-3) 9216 | -5/Zhirov | Learned location of Testing (-2) 9216 | -5/Zhirov | Learned location of Command (-1) 9246 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9275 | -5/Zhirov | Found Alien Artifact 9275 | -5/Zhirov | Identified Integrated Dissipator 9275 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9455 | -5/Zhirov | Entered Proximity Caves 9747 | -4/Proximity Caves | Found Alien Artifact 9748 | -4/Proximity Caves | Identified Dimensional Node Initializer 9748 | -4/Proximity Caves | Initialized slip node 10248 | -4/Proximity Caves | Discovered new exit (range 6) 10258 | -4/Proximity Caves | Entered Factory 10258 | -4/Factory | Evolved 2 slots: Utility x2 10259 | -4/Factory | Identified exit to Upper Caves 10260 | -4/Factory | Loaded intel: 26 terminal locations 10976 | -4/Factory | Repaired KE Penetrator 11029 | -4/Factory | Entered Upper Caves 11116 | -4/Upper Caves | Learned Armory emergency access door positions 11116 | -4/Upper Caves | Learned Armory security intel 11116 | -4/Upper Caves | Learned Factory garrison access intel 11670 | -4/Upper Caves | Learned location of Armory (-3) 12019 | -4/Upper Caves | Discovered new exit (range 16) 12042 | -4/Upper Caves | Identified exit to Upper Caves 12043 | -4/Upper Caves | Entered another Upper Caves area 12225 | -4/Upper Caves | Spotted B-86 Titan 12763 | -4/Upper Caves | Discovered new exit (range 11) 12766 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12817 | -4/Upper Caves | Identified exit to Warlord 12818 | -4/Upper Caves | Entered Warlord 12905 | -4/Warlord | Discovered new exit (range 12) 13597 | -4/Warlord | Warlord's base attacked by MAIN.C 13602 | -4/Warlord | Met Warlord 13783 | -4/Warlord | Found Prototype Energy Cannon 13783 | -4/Warlord | Identified Vortex Driver 13789 | -4/Warlord | Found Vortex Driver 13947 | -4/Warlord | Warlord forces counterattacked 14272 | -4/Warlord | Warlord base infiltrated, sounded retreat 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Grunt warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14273 | -4/Warlord | Enhanced Demolisher warped into view 14328 | -4/Warlord | Found Prototype Device 14328 | -4/Warlord | Identified Exp. Shock Absorption System 14365 | -4/Warlord | Found Prototype Launcher 14365 | -4/Warlord | Identified Chain Missile Launcher 14390 | -4/Warlord | Spotted Striker 14405 | -4/Warlord | Attacked by Warlord forces 14406 | -4/Warlord | Spotted YQ-2TW(K) 14406 | -4/Warlord | Spotted H2-J0L(K) 14434 | -4/Warlord | Destroyed Warlord 14447 | -4/Warlord | Lost 3 parts (1p1n1u) 14450 | -4/Warlord | Lost 14 allies 14490 | -4/Warlord | Spotted Striker 14503 | -4/Warlord | Destroyed Striker 14505 | -4/Warlord | Spotted Executioner 14522 | -4/Warlord | Destroyed Executioner 14565 | -4/Warlord | Spotted Striker 14578 | -4/Warlord | Destroyed 8 combat bots 14590 | -4/Warlord | Entered Proximity Caves 14594 | -3/Proximity Caves | Lost 10 parts (1p4n1u4w) 14612 | -3/Proximity Caves | Spotted B-86 Titan 14678 | -3/Proximity Caves | Core integrity fell below 50% 14720 | -3/Proximity Caves | Lost 5 parts (1p1n1u2w) 14766 | -3/Proximity Caves | Core integrity fell below 20% 15081 | -3/Proximity Caves | Build established: Mutant 15266 | -3/Proximity Caves | Crushed by falling debris 15299 | -3/Proximity Caves | Crushed by falling debris 15301 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15320 | -3/Proximity Caves | Spotter reported a threat 15345 | -3/Proximity Caves | Discovered new exit (range 5) 15347 | -3/Proximity Caves | Entered Research 15347 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15396 | -3/Research | Garrison activated, responded to threat 15701 | -3/Research | Lost 4 parts (1n1u2w) 15728 | -3/Research | Found Prototype Processor 15728 | -3/Research | Identified Spectral Analyzer 15754 | -3/Research | Core integrity fell below 50% 15770 | -3/Research | System corruption reached 10% 15783 | -3/Research | Core integrity fell below 20% 15819 | -3/Research | Lost 8 parts (1p4n3u) 15823 | -3/Research | Found Enh. Force Lance 15840 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 15763_ System corrupted: Heat flow error (+140). 15779_ Slug penetrates Wall. 15785_ Penetrated by Slug. 15788_ Slammed into R-10 Processor. 15788_ Adv. Terrain Scan Processor destroyed. 15788_ System corrupted by crushing effect (+3). 15788_ Penetrated by Slug. 15788_ R-10 Processor destroyed. 15789_ Acquired 143 matter. 15790_ Acquired Unknown Wheel. 15790_ Identified Com. Wheel. 15791_ Penetrated by Slug. 15811_ System corrupted: Component data lost. 15815_ Acquired Hvy. Armored Exoskeleton. 15823_ Acquired Enh. Force Lance. 15830_ P-80 Master suffers critical hit (Impale). 15830_ P-80 Master destroyed. 15837_ System corrupted: Matter fused (-7). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????= | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ????########?????????????????????????????????????# | | ????# !#?????????????????????????????????????# | | ????# #???????????????#############?????????# | | ????# #???????######### #?????????# | | ????# #???????# # * #?????????# | | ????# ????????# # """ ########### | | ##### ??????????# ! # """ # + | | ##+############# ! g/ """ ! # # | | # [%!g# # # | | + """gp# # + | | # """l #########+### ! # | | ##+#########+#+# """@ #??????# + # | | # ###????????# # #??????# ## # | | # #??????????# # / [ ]#??????# ## # | | # #??????????# # #??????# ############ | | # #??????????# #########?????## ##?????????? | | # #??????????# #?????????????# ##########? | | # ################################ | | # ! ! | | ################################## | | ?????????????????????????????????# #######+## | | ?????????????????????????????????###+###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 25 Resistance: EM 20 Weapon Shielding 90 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Plasma Cannon | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PropulsionChargeBooster Manual? 0 Play Time 02:42:39 Cumulative 139.6 hours Start 2024.04.13 @ 22:41:30 End 2024.04.14 @ 10:31:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 36 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 56 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d25a1c9-064d-4125-9b2b-c8bbc61478f6