Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.23 @ 13:14:54 Player: PhenomPhear Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3490) 3490 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 7316 Bonus ------- High Alert Combat Kills 598 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Matter Pod (0) Hardened Medium Armor Plating Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Katana [Rating: 37] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 113 | 6 6 1 5 23 33 39 Power 10 | 1 . . 2 1 2 4 Engine 5 | 1 . . 2 . . 2 Core 4 | . . . . . 2 2 Reactor 1 | . . . . 1 . . Propulsion 36 | 2 2 1 2 9 6 14 Treads 18 | 2 . . . 5 5 6 Leg 4 | . . . . 3 1 . Wheel 6 | . . . . . . 6 Hover 2 | . . . . . . 2 Flight 6 | . 2 1 2 1 . . Utility 21 | 1 1 . . 1 9 9 Device 7 | . 1 . . . 4 2 Storage 4 | 1 . . . . 2 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . . . 1 3 5 Artifact . | . . . . . . . Weapon 46 | 2 3 . 1 12 16 12 Energy Gun 15 | 2 3 . . 4 6 . Energy Cannon 9 | . . . . . 2 7 Ballistic Gun 8 | . . . . 4 4 . Ballistic Cannon . | . . . . . . . Launcher 12 | . . . 1 4 4 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 38 | . . 4 3 1 4 26 Power 4 | . . 1 . . . 3 Propulsion 16 | . . 1 3 . 1 11 Utility 6 | . . . . . 1 5 Weapon 12 | . . 2 . 1 2 7 Highest Loss Streak 6 | . . 4 3 1 1 6 Average Slot Usage (%) 86 | . 86 76 60 96 98 74 Engine 4 | . 14 4 1 . . 7 Core 2 | . . . . . 8 1 Reactor 5 | . . . . 11 9 1 Treads 24 | . 22 . . 25 34 20 Leg 2 | . . . . 12 . . Flight 2 | . 5 28 33 2 . . Device 6 | . 2 14 11 . 7 8 Storage 8 | . 14 14 11 11 9 5 Processor 1 | . . . . . . 3 Protection 8 | . . . . 10 10 8 Energy Gun 6 | . 27 14 . 7 9 . Energy Cannon 5 | . . . . . 4 10 Ballistic Gun 3 | . . . . 13 2 . Launcher 1 | . . . 4 1 . 1 Naked Turns 34 | . . . . . . 34 Heaviest Build 87 | 11 11 11 9 29 74 87 Greatest Support 80 | 40 40 14 16 80 80 80 Greatest Overweight (x) 8 | . . . . 1 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 8 8 13 16 Most Carried 17 | 1 7 8 8 7 12 17 Average Carried 7 | . 1 6 7 5 7 9 Final Capacity 20 | 8 8 8 8 8 20 5 Final Carried 12 | 1 6 8 8 6 12 4 Class Distribution -------------------- 70% | Scavenger-Mutant 24% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1921 | 211 99 . 57 458 492 604 Remotely . | . . . . . . . Salvage Created 4150 | . 110 . 16 766 1135 2123 Parts 206 | . 9 . 3 41 44 109 Haulers Intercepted 3 | . . . . 1 1 1 Recyclers Shooed 4 | . 1 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 78 | . 3 . 2 18 21 34 Melee 2 | . . . . . . 2 Guns 18 | . 3 . . 7 8 . Cannons 15 | . . . . . 1 14 AOE 34 | . . . 2 11 7 14 Classes Destroyed 11 | . 2 . . 6 1 2 Worker 7 | . . . . 2 1 4 Builder 8 | . . . . 1 . 7 Tunneler 1 | . . . . . . 1 Hauler 3 | . . . . 1 1 1 Recycler 8 | . 1 . . 2 2 3 Swarmer 11 | . 3 . 2 . 3 3 Grunt 48 | . . . . 14 11 23 Duelist 3 | . . . . 1 1 1 Sentry 13 | . . . . 3 5 5 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 15 | . 3 . 2 6 5 15 Combat Bots Only 6 | . 3 . 2 3 5 6 Max Kills in Single Turn 5 | . 2 . 2 3 2 5 Gunslinging . | . . . . . . . Exploded 5 | . . . 2 2 2 5 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 5529 | . 71 312 175 690 1031 3250 Core 1098 | . 9 90 41 120 138 700 Absorbed by Shields 394 | . . . . . . 394 Core Remaining (%) 73 | 100 . 60 . 59 74 . Volleys Fired 209 | . 12 . 2 55 54 86 Largest 2 | . 2 . 1 2 2 2 Hottest 119 | . 80 . 33 79 112 119 Shots Fired 341 | . 24 . 2 90 95 130 Gun 163 | . 24 . . 71 68 . Cannon 112 | . . . . . 14 98 Launcher 66 | . . . 2 19 13 32 Special . | . . . . . . . Kinetic 53 | . . . . 46 7 . Thermal 90 | . 12 . . 17 61 . Explosive 54 | . . . 2 19 8 25 Electromagnetic 144 | . 12 . . 8 19 105 Robot Hit Streak 35 | . 3 . . 8 15 35 Robot Miss Streak 5 | . 3 . 1 5 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 247 | . 10 . . 50 70 117 Core Hits 182 | . 4 . 3 37 42 96 Critical Hits 5 | . . . . . 1 4 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks 44 | . . . . . . 44 Impact . | . . . . . . . Slashing 44 | . . . . . . 44 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10153 | . 122 . 46 1687 2217 6081 Guns 1558 | . 122 . . 540 896 . Cannons 2062 | . . . . . 273 1789 Explosions 5544 | . . . 46 1147 1035 3316 Melee 910 | . . . . . . 910 Ramming 79 | . . . . . 13 66 Kinetic 380 | . . . . 323 57 . Thermal 2420 | . 65 . . 205 893 1257 Explosive 3625 | . . . 46 1147 538 1894 Electromagnetic 2739 | . 57 . . 12 716 1954 Impact . | . . . . . . . Slashing 910 | . . . . . . 910 Piercing . | . . . . . . . Highest Corruption 12 | . 3 7 . . 1 12 Average Corruption 3 | . 3 5 . . 1 4 Corruption Purged . | . . . . . . . Effects 33 | . . 2 . . 1 30 Message Errors 7 | . . . . . 1 6 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . 1 . . . 7 Data Loss (major) 3 | . . 1 . . . 2 Misdirections 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 540 | . . . . 39 49 452 Projectiles 6 | . . . . . . 6 Explosions 418 | . . . . 39 49 330 Melee 116 | . . . . . . 116 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 521 | . . . . . 173 348 Shots 16 | . . . . . 7 9 Rammed 13 | . . . . . 5 8 Targets Rammed 14 | . . . . . 6 8 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 300 | . 54 . 4 93 296 300 Average Temperature 70 | . 24 . 4 24 108 65 Received Heat Transfer 1661 | . 6 21 39 300 306 989 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 9 | . . . . . 4 5 Combat Hostiles 8 | . . . . . 4 4 Parts Fried 20 | . . . . . 4 16 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . 1 4 . Heat Transferred 3507 | . 150 . . 444 1913 1000 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . . 1 7 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 1556 | . 118 60 192 356 403 1556 Initial 150 | . . 45 7 80 150 122 Average 388 | . 60 31 84 174 235 721 Maximum Alert Level 4 | . . . . 1 2 4 Low Security (%) 44 | 100 100 100 100 66 37 17 Level 1 27 | . . . . 33 57 12 Level 2 7 | . . . . . 5 15 Level 3 12 | . . . . . . 31 Level 4 8 | . . . . . . 22 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . 2 . 1 4 3 19 Investigation 3 | . . . . . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 14 | . 2 . 1 3 2 6 Assault 4 | . . . . . . 4 Garrison 5 | . . . . 1 . 4 Intercept . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 14 | . . . . 5 2 7 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 200 | . 11 21 17 26 34 91 Peak Tracking Total 19 | . 5 19 13 4 7 11 Tactical Retreats 29 | . . 2 2 2 3 20 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 2 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 3 | . . . . 3 . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 18 | . . . 1 3 1 13 Max in Single Turn 4 | . . . 1 1 1 4 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 19 | . 1 . 1 7 3 7 Terminals 15 | . 1 . 1 6 3 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 5 . 2 19 7 14 Successful 22 | . 4 . 1 9 5 3 Failed 25 | . 1 . 1 10 2 11 Catastrophic 4 | . . . 1 2 . 1 Database Lockouts . | . . . . . . . Manual 7 | . 3 . 2 2 . . Terminals 41 | . 5 . 2 18 7 9 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . 2 . 1 8 5 2 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 3 | . . . . . 2 1 Locate Traps 2 | . . . . 1 1 . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 4 | . 1 . . 1 2 . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Track 1 | . 1 . . . . . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 1 . 1 5 3 7 Full Trace Events 3 | . . . . 1 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Matter 219 | . . . . . . 219 Time 58 | . . . . . . 58 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 2 | . . . . . . 2 Highest-Rated Group 38 | . . . . . . 38 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage 31 | . . . . . . 31 Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 4158 | 73 335 59 77 930 1053 1631 Spaces Moved 2573 | 42 281 168 211 474 478 919 Core 322 | 3 . . . . . 319 Treads 1447 | 39 141 . . 336 478 453 Legs 90 | . . . . 90 . . Wheels 125 | . . . . . . 125 Hover 22 | . . . . . . 22 Flight 567 | . 140 168 211 48 . . Fastest Speed 26 | 50 32 32 26 35 160 50 Average Speed 121 | 152 96 32 30 153 167 123 Slowest Speed 570 | 160 160 32 35 260 260 570 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 19 | . 1 16 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 39 34 34 58 50 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 61 | . . . . 19 24 18 Terrain Destroyed 428 | . . . 14 139 64 211 Melee 13 | . . . . . . 13 Projectile . | . . . . . . . AOE 415 | . . . 14 139 64 198 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3158 | 48 319 156 218 584 621 1212 Wait 163 | . 14 1 . 17 38 93 Move 2534 | 41 278 140 206 473 477 919 Hop 14 | . 1 11 2 . . . Pick Up 22 | 1 4 3 . 3 5 6 Fast Attach 42 | 6 3 . 4 10 6 13 Attach 26 | . 2 1 1 4 6 12 Detach 6 | . 2 . 1 1 . 2 Swap 45 | . 1 . . 9 21 14 Drop 30 | . 2 . 2 9 8 9 Fire 209 | . 12 . 2 55 54 86 Melee 44 | . . . . . . 44 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 9 | . . . . . 6 3 Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap 3 | . . . . 3 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Entered Mines 416 | -10/Mines | Assembled infested the area 421 | -10/Mines | Assisted by a Guerilla fighting off Assembled 441 | -10/Mines | Found a hidden stash of uninstalled traps 464 | -10/Mines | Lost 4 parts (1p1n2w) 464 | -10/Mines | Discovered new exit (range 12) 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Propulsion x2 544 | -9/Materials | Discovered new exit (range 3) 545 | -9/Materials | Entered Storage 561 | -9/Storage | Lost 3 parts (3n) 941 | -9/Storage | Garrison activated, responded to threat 1030 | -9/Storage | Build established: Scavenger-Mutant 1318 | -9/Storage | Discovered new exit (range 5) 1475 | -9/Storage | Entered Materials 1475 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2500 | -8/Materials | Discovered new exit (range 10) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Utility x2 2655 | -7/Factory | Identified exit to Lower Caves 2849 | -7/Factory | Fabricated W-25 Informer (x2) 3026 | -7/Factory | Local fabrication network quarantined 3328 | -7/Factory | First assault squad dispatched 3428 | -7/Factory | Lost 3 parts (1n1u1w) 3548 | -7/Factory | Garrison activated, responded to threat 3579 | -7/Factory | Lost 3 parts (1p1n1w) 3640 | -7/Factory | Lost 4 parts (3n1u) 3804 | -7/Factory | Lost 6 parts (1p3n2w) 3877 | -7/Factory | System corruption reached 10% 3895 | -7/Factory | Core integrity fell below 50% 3912 | -7/Factory | Lost 6 parts (1n3u2w) 3994 | -7/Factory | Core integrity fell below 20% 4046 | -7/Factory | Build established: Mutant 4083 | -7/Factory | Garrison activated, responded to threat 4159 | -7/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- 04086_ W-25 Informer sends out distress signal. 04087_ R-06 Scavenger collects Gravmag System. 04089_ System corrupted: Hrd. Medium Armor Plating rejected. 04090_ R-06 Scavenger collects Hrd. Medium Armor Plating. 04091_ P-60 Hacker destroyed. 04093_ R-06 Scavenger collects Imp. Heat Sink. 04095_ R-06 Scavenger collects Target Analyzer. 04113_ Connecting with Fabricator... 04116_ System corrupted: Matter fused (-5). 04119_ K-01 Serf cleans the Matter Pump. 04128_ ALERT: Significant disruption in Zone 8O, assault forces dispatched. 04135_ UP% EJ >,PI8N&I#FSM2C=0TUUTY: 04137_ Acquired Arm. Huge Wheel. 04159_ Triggered Proton Bomb Trap. 04159_ A bubble of electromagnetic force engulfs the area. 04159_ Katana destroyed. 04159_ Proton Bomb Trap short circuited. 04159_ Door malfunctions. 04159_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###### ?????????????????????? | | #+#?????????????????? ???????????????????? | | # #??????????????? ????????????????? | | # #??????????????? #??????????????? | | # ###?????????????? #??????????????? | | +?????????????? #??????????????? | | #??????????????? #??????????????? | | ###+#######????? #??????????????? | | #??????????????? | | #######+#######??????# #??????????????? | | ???# #????????# #### ??????????? | | ???#! #????????# ?????????? | | ???# """" #????????# ?????????? | | ???# """" #????????# ????????? | | ???# """" ########## ????????? | | ???# """" + ????????? | | ???#] """" ########## @ ????????? | | ???# """" #????????# ##+########???????????? | | ???# #????????###/###?????????????????????? | | ???##########?????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????#!!????????????????????????? | | ??????????????????????#!?????????????????????????? | | ??????????????????????#!?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunBiocellElectrolaser Manual? 0 Play Time 00:54:09 Cumulative 1076.4 hours Start 2021.02.13 @ 19:45:08 End 2021.02.23 @ 13:14:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 669 Rogue 669 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 228cafc2-4c00-45cd-8712-fd5afd702fc6