Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 21:48:55 Player: RNGesus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (346) 1730 Value Destroyed (13301) 13301 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (8785) 8785 TOTAL SCORE: 34916 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 253 Follower Combat Kills 1534 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 3000 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -602 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 43/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (16) ----- Assembled Suspension Frame > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Energy Well (500) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Particle Reactor GOLEM Unit [Rating: 205] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 2 . . . . 2 . . . . . 1 . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 6 11 4 14 5 2 8 16 18 7 . . 16 26 1 5 . 57 3 . 1 16 . 3 7 . 2 2 . Power 20 | 1 2 1 1 1 . 1 1 1 1 . . 1 4 . 1 . 3 1 . . . . . . . . . . Engine 11 | 1 2 1 1 . . . 1 1 1 . . 1 2 . . . . . . . . . . . . . . . Core 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . 1 . 3 1 . . . . . . . . . . Propulsion 59 | 2 4 2 3 2 . 2 5 3 . . . 6 2 . 1 . 16 1 . 1 3 . 1 4 . . 1 . Treads 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . . Leg 45 | 2 4 2 3 2 . 2 5 3 . . . 6 2 . 1 . 7 1 . . 2 . . 2 . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 2 . 4 1 . 1 1 8 2 . . 1 12 1 2 . 28 . . . 5 . 1 . . 2 1 . Device 27 | . . . . . . 1 . 4 2 . . . 4 1 1 . 11 . . . 1 . . . . 1 1 . Storage 15 | 1 2 . 1 . . . . . . . . . . . 1 . 8 . . . . . 1 . . 1 . . Processor 4 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . 2 1 . . 1 2 . . . 1 6 . . . 9 . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 3 1 6 1 2 4 9 6 4 . . 8 8 . 1 . 10 1 . . 8 . 1 3 . . . . Energy Gun 17 | 1 . . 1 . . 1 4 . . . . 3 2 . . . 4 . . . 1 . . . . . . . Energy Cannon 8 | . . . . . . . . 1 . . . 1 2 . . . 3 . . . . . 1 . . . . . Ballistic Gun 23 | 1 2 1 3 1 1 1 3 3 2 . . 2 . . . . . . . . 3 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Launcher 15 | . 1 . 2 . . 2 . . 2 . . 1 1 . 1 . 2 1 . . 2 . . . . . . . Special Weapon 5 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 1 . . . . 3 . . . 1 . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . . . 2 1 1 . . 1 4 . . . 13 . . . 5 . . . . 2 . . Parts Lost 155 | . 4 . 1 4 . 5 4 3 1 . . 12 3 . 1 . 22 1 2 8 15 1 2 15 1 23 7 20 Power 16 | . 2 . 1 1 . 1 1 . 1 . . 1 . . . . 1 . . . 2 . . 2 . 2 . 1 Propulsion 32 | . . . . 1 . 2 1 . . . . 5 . . 1 . 9 . . 2 2 . 1 3 . 3 . 2 Utility 77 | . . . . 1 . 1 . 3 . . . 1 3 . . . 9 1 1 5 7 1 1 7 1 15 6 14 Weapon 30 | . 2 . . 1 . 1 2 . . . . 5 . . . . 3 . 1 1 4 . . 3 . 3 1 3 Highest Loss Streak 20 | . 2 . 1 2 . 5 2 1 1 . . 7 1 . 1 . 6 1 2 2 8 1 1 11 1 12 5 20 Average Slot Usage (%) 90 | . 96 100 98 97 100 94 96 98 99 100 84 94 99 100 99 100 92 87 87 87 79 88 88 72 89 78 60 76 Engine 3 | . 13 14 10 10 . . 1 7 6 7 7 6 4 6 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 6 5 5 5 5 4 5 5 4 5 3 3 2 Leg 18 | . 28 28 22 21 22 21 25 23 23 23 23 21 20 20 19 20 12 14 17 15 6 17 10 10 15 12 9 10 Device 14 | . . . . . . 8 9 8 15 15 15 15 14 13 12 13 15 20 22 22 17 19 22 27 36 29 24 34 Storage 14 | . 24 28 22 22 22 22 18 15 15 15 15 15 13 13 13 13 15 20 11 11 10 5 8 10 10 11 4 7 Processor 8 | . . . 10 11 11 . . 7 7 7 7 7 11 13 13 13 13 13 11 11 11 11 9 5 5 4 2 . Hackware 1 | . . . . . . . . 5 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . Protection 8 | . . . 10 9 11 11 15 12 7 7 7 5 12 13 13 13 8 . 4 5 10 14 15 5 5 7 8 12 Energy Gun 1 | . 2 . 1 . . 8 7 . . . . 5 5 . . . 2 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 3 6 6 6 6 11 11 11 5 4 8 5 10 7 5 7 Ballistic Gun 7 | . 25 28 20 22 21 11 9 14 14 15 . 3 . . . . . . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 9 56 60 64 62 65 62 74 79 74 74 68 75 87 87 96 92 96 92 122 111 117 89 103 103 90 96 100 100 Greatest Support 110 | 20 20 20 23 23 20 25 47 55 55 55 55 60 50 50 50 50 84 84 94 94 90 85 85 100 100 100 110 110 Greatest Overweight (x) 5 | . 2 2 2 2 3 5 2 1 1 1 1 3 1 1 1 1 3 1 1 3 3 1 3 2 . 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 2 . . . . . Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 4 8 8 8 8 4 4 Average Capacity 14 | 5 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 15 18 12 12 10 4 7 8 8 7 4 4 Most Carried 18 | 4 15 18 18 18 17 17 18 18 18 18 18 17 18 18 18 17 18 16 15 12 12 4 5 7 4 6 4 2 Average Carried 12 | 2 8 14 17 17 16 15 16 17 17 18 18 13 17 18 17 16 14 14 10 10 9 4 4 4 4 4 2 2 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 12 4 4 8 8 8 4 4 4 Final Carried 18 | 4 12 17 18 16 17 15 18 18 18 18 18 12 18 18 17 16 15 14 12 10 4 4 5 4 4 2 2 2 Class Distribution -------------------- 34% | Golem 32% | Scavenger-Mutant 28% | Mutant 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Golem | -5/Cetus Golem | -5/Archives Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -3/Research Golem | -2/Research Golem | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Matter Collected 5045 | 260 177 80 560 375 . 184 414 347 201 23 . 361 231 29 74 . 422 400 . 10 396 37 58 87 14 295 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15280 | . 513 87 1254 373 . 250 1308 608 369 . . 405 429 . 163 . 1420 509 696 1336 1371 . 896 607 287 1051 1133 215 Parts 749 | . 32 8 82 19 . 13 77 30 23 . . 7 19 . 4 . 70 25 34 43 64 . 43 24 11 50 63 8 Haulers Intercepted 10 | . . . 4 . . . 3 1 . . . . 1 . . . . . . . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 20 . . 9 . . 4 . . 20 . . . . . 41 11 . . . Prevented 6 | . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 285 | . 12 3 26 7 . 9 19 9 10 . . 7 6 . 4 . 54 14 12 15 29 . 12 8 4 10 14 1 Melee 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Guns 92 | . 12 3 22 7 . 3 16 9 4 . . 5 2 . . . 6 . . . 3 . . . . . . . Cannons 112 | . . . . . . . . . . . . 1 3 . 2 . 6 7 12 15 17 . 12 8 4 10 14 1 AOE 72 | . . . 4 . . 6 1 . 6 . . . . . 2 . 37 7 . . 9 . . . . . . . Classes Destroyed 18 | . 2 1 7 . . . 1 1 1 . . . . . . . 4 . . . . . . . . . . 1 Worker 12 | . . . 5 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . 2 1 . Builder 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Hauler 10 | . . . 4 . . . 3 1 . . . . 1 . . . . . . . . . 1 . . . . . Recycler 10 | . . . 1 1 . . 3 2 . . . . . . . . . . . 1 . . 1 . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . Watcher 7 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . 1 Swarmer 52 | . . 1 13 1 . 4 3 4 4 . . . . . . . . 4 4 . 10 . 4 . . . . . Grunt 95 | . 12 2 7 5 . 5 10 3 4 . . 3 . . 4 . . 6 1 4 9 . . 5 4 5 6 . Brawler 7 | . . . . . . . . . 1 . . . . . . . . 2 . . 3 . . . . . 1 . Duelist 7 | . . . 1 1 . . . . 1 . . 2 . . . . . . . . . . . 1 . . . 1 Sentry 32 | . . . 5 . . . 5 1 . . . 1 2 . . . . 1 3 8 . . 2 1 . 1 2 . Hunter 11 | . . . . . . . 1 . . . . . 1 . . . . . . 3 2 . 3 . . 1 . . Programmer 23 | . . . . . . . . 2 . . . 1 3 . . . . 1 4 . . . 3 1 . 3 5 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 39 | . 2 2 5 4 . 4 9 4 10 . . 2 2 . 3 . 39 7 4 3 7 . 3 3 4 5 6 2 Combat Bots Only 37 | . 2 2 4 3 . 4 3 4 10 . . 2 1 . 3 . 37 7 4 3 7 . 3 3 4 4 6 1 Max Kills in Single Turn 17 | . 1 1 3 1 . 2 1 1 5 . . 1 1 . 2 . 17 2 1 1 5 . 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 17 | . . . 2 . . 2 1 . 5 . . . . . 2 . 17 2 . . 5 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Damage Taken 31778 | . 557 176 826 331 . 475 792 649 423 . . 1707 908 . 418 . 3728 890 469 1589 4256 115 1746 2910 337 3313 1826 3337 Core 4919 | . 93 29 127 60 . 104 45 27 55 . . 185 118 . 55 . 362 165 28 186 529 29 150 428 95 578 170 1301 Absorbed by Shields 211 | . . . . . . . . 36 . . . . . . . . . . . 12 79 . . . . . . 84 Core Remaining (%) 51 | 100 . 51 . . . 27 91 . . . . 61 . . . . . 17 . . . 22 . . 41 55 . . Volleys Fired 1139 | . 42 9 93 21 . 20 62 38 20 . . 52 47 . 17 . 121 27 59 77 145 4 91 32 15 55 79 13 Largest 2 | . 2 2 2 2 . 2 2 2 2 . . 2 2 . 1 . 2 2 2 2 2 1 2 2 2 2 2 2 Hottest 129 | . 60 40 68 46 . 88 101 88 72 . . 117 129 . 90 . 90 50 50 50 50 25 50 50 50 50 50 50 Shots Fired 1647 | . 82 18 177 40 . 35 115 76 29 . . 67 58 . 17 . 125 36 94 127 159 4 97 51 23 86 111 20 Gun 699 | . 82 18 174 40 . 31 115 73 23 . . 49 32 . . . 44 . . . 18 . . . . . . . Cannon 891 | . . . . . . . . 3 . . . 15 26 . 15 . 66 29 94 127 127 4 97 48 23 86 111 20 Launcher 52 | . . . 3 . . 4 . . 6 . . 3 . . 2 . 15 7 . . 12 . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . Kinetic 558 | . 63 18 171 40 . 30 80 73 23 . . 42 . . . . . . . . 18 . . . . . . . Thermal 912 | . 19 . . . . 1 22 . . . . 15 47 . 15 . 27 29 94 127 127 4 97 48 23 86 111 20 Explosive 44 | . . . 3 . . 4 . . 1 . . . . . 2 . 15 7 . . 12 . . . . . . . Electromagnetic 85 | . . . 3 . . . 13 3 5 . . 10 11 . . . 40 . . . . . . . . . . . Phasic 43 | . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . Robot Hit Streak 42 | . 18 10 13 15 . 8 12 7 11 . . 13 12 . 11 . 16 19 9 18 21 10 17 17 9 17 42 12 Robot Miss Streak 4 | . 1 1 4 3 . 2 3 4 1 . . 3 2 . 2 . 4 1 2 2 3 1 2 1 3 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 2 1 . 1 3 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1099 | . 62 14 119 29 . 25 87 42 19 . . 55 41 . 8 . 83 26 46 80 109 3 50 47 17 60 66 11 Core Hits 630 | . 32 8 55 14 . 16 46 24 16 . . 24 11 . 9 . 117 28 16 32 59 2 21 18 9 32 34 7 Critical Hits 5 | . . . 2 . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . Melee Attacks 40 | . . . . . . . 6 1 . . . . 14 . 2 . 9 . . . 4 . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 6 1 . . . . 14 . 2 . 9 . . . 4 . . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43930 | . 609 153 1991 430 . 898 1523 842 809 . . 1379 1787 . 890 . 6435 2222 2169 3902 5820 135 2457 1897 799 2942 3327 514 Guns 8045 | . 600 153 1807 430 . 317 1295 727 290 . . 818 364 . . . 924 . . . 320 . . . . . . . Cannons 26828 | . . . . . . . . 73 . . . 331 1165 . 486 . 1315 972 2169 3902 4447 135 2457 1826 799 2939 3309 503 Explosions 8512 | . . . 179 . . 581 56 . 519 . . 230 258 . 404 . 3995 1250 . . 1022 . . . . . 18 . Melee 475 | . . . . . . . 172 . . . . . . . . . 201 . . . 31 . . 71 . . . . Ramming 70 | . 9 . 5 . . . . 42 . . . . . . . . . . . . . . . . . 3 . 11 Kinetic 5989 | . 410 153 1758 430 . 317 904 727 290 . . 680 . . . . . . . . 320 . . . . . . . Thermal 27012 | . 190 . . . . 160 273 . . . . 278 1649 . 486 . 518 972 2169 3902 4447 135 2457 1826 799 2939 3309 503 Explosive 7689 | . . . 179 . . 421 . . 418 . . . . . 404 . 3995 1250 . . 1022 . . . . . . . Electromagnetic 1771 | . . . 49 . . . 174 73 101 . . 421 138 . . . 797 . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 475 | . . . . . . . 172 . . . . . . . . . 201 . . . 31 . . 71 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 924 | . . . . . . . . . . . . . . . . . 924 . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 5 5 5 6 . . . . . . . 4 4 4 5 10 10 4 5 13 Average Corruption 4 | . . . . . . . . 1 3 5 5 5 . . . . . . . 4 4 4 4 7 10 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 191 | . . . . . . . . 1 15 10 5 24 . . . . . . . 10 32 10 14 37 8 5 10 10 Message Errors 45 | . . . . . . . . . 3 2 1 6 . . . . . . . 6 9 3 1 9 2 2 . 1 Matter Fused 36 | . . . . . . . . . 2 4 1 4 . . . . . . . 1 5 2 3 8 2 1 . 3 Heat Flow Errors 29 | . . . . . . . . . 3 3 1 4 . . . . . . . 1 7 3 3 1 1 1 . 1 Energy Discharges 21 | . . . . . . . . . 1 . 1 2 . . . . . . . 1 4 . 1 5 . 1 3 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Data Loss (minor) 20 | . . . . . . . . . 3 1 1 2 . . . . . . . 1 2 2 . 2 1 . 3 2 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Misfires 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Targeting Errors 23 | . . . . . . . . 1 1 . . 4 . . . . . . . . 4 . 4 5 1 . 3 . Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Overload Shots 38 | . . . . . . . . . . . . . 14 . 15 . 9 . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1613 | . . . . . . 73 . 14 . . . 4 125 . 113 . 219 55 142 235 147 . 100 41 7 167 171 . Projectiles 1261 | . . . . . . . . . . . . 4 125 . 89 . 24 25 142 235 131 . 100 41 7 167 171 . Explosions 338 | . . . . . . 73 . . . . . . . . 24 . 195 30 . . 16 . . . . . . . Melee 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . 1 . 2 . . . . . . . . 28 27 . . . 138 . . . . . . . . . 55 5 Shots 7 | . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . 2 . Rammed 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Targets Rammed 9 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . 2 Kicked 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 109 9 52 15 . 12 1 88 227 196 165 268 384 . 103 . 389 . . 87 208 133 226 73 160 151 . 205 Average Temperature 61 | . 33 9 9 4 . 4 1 32 57 90 87 76 92 . 40 . 134 . . 56 84 70 95 44 82 83 . 121 Received Heat Transfer 6093 | . 306 87 282 111 . 225 333 93 63 . . 369 78 . 144 . 1023 225 72 300 725 9 36 435 72 300 315 490 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . 2 2 . . . 11 . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 21 | . 1 . . . . . 1 . . . . 1 4 . . . . 1 . 5 2 . . 2 . 2 2 . Heat Transferred 16569 | . 425 . . . . 150 605 . . . . 575 1433 . 450 . 282 525 1175 2175 2449 75 1275 1050 425 1550 1675 275 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Peak Influence 1684 | . 240 169 444 171 . 128 321 458 . . . . 144 . . . . . 291 328 482 262 371 . . 327 311 1684 Average Influence 185 | . 86 82 192 88 . 60 177 328 . . . . 54 . . . . . 91 144 306 183 248 . . 175 99 1607 Maximum Alert Level 5 | . 1 . 2 . . . 1 2 . . . . . . . . . . 1 1 2 1 1 . . 1 1 5 Low Security (%) 66 | 100 89 100 55 100 . 100 52 24 . . . . 100 . . . . . 99 77 10 64 34 . . 68 84 . Level 1 24 | . 10 . 31 . . . 47 29 . . . . . . . . . . . 22 69 35 65 . . 31 15 . Level 2 8 | . . . 12 . . . . 46 . . . . . . . . . . . . 19 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 46 | . 2 . 4 . . . 1 3 . . . 1 5 . . . . . 4 3 . . 2 . . 4 4 13 Investigation 5 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . . Extermination 12 | . . . . . . . . 2 . . . . 2 . . . . . 2 . . . 2 . . 2 2 . Reinforcement 15 | . 1 . 4 . . . 1 . . . . . 3 . . . . . 1 2 . . . . . 1 2 . Assault 14 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Distress Signals 18 | . 1 . 7 . . . 1 1 . . . . 2 . . . . . . 1 2 . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 22 9 46 10 . 10 27 19 9 . . 13 19 . 4 . 50 15 18 25 53 4 34 17 4 27 18 48 Peak Tracking Total 36 | . 3 3 6 4 . 4 7 5 9 . . 5 3 . 4 . 36 7 3 5 7 1 5 7 4 5 5 30 Tactical Retreats 49 | . 3 . . 1 . 1 2 2 . . . 2 1 . . . 8 1 5 . 8 . 8 1 . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Traps Triggered 10 | . 1 . . . . . . 3 . . . . 1 . . . . . 3 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Machines Disabled 21 | . . . . . . 2 1 1 . . . 3 2 . . . 1 . 3 . 3 . 2 . . . 3 . Max in Single Turn 2 | . . . . . . 2 1 1 . . . 2 1 . . . 1 . 1 . 1 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Machines Accessed 28 | . . . 2 . 1 1 2 5 . . 4 . 2 . . 1 . . 3 1 2 1 1 . . 1 1 . Terminals 16 | . . . 2 . . 1 1 2 . . . . 1 . . . . . 3 1 2 . 1 . . 1 1 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . . . 5 . 1 3 3 8 . . 27 . 4 . . 6 . . 5 2 5 7 2 . . 2 1 . Successful 57 | . . . . . 1 1 2 5 . . 27 . 3 . . 6 . . 1 . 3 7 1 . . . . . Failed 24 | . . . 5 . . 2 1 3 . . . . 1 . . . . . 4 2 2 . 1 . . 2 1 . Catastrophic 11 | . . . 3 . . . . 2 . . . . . . . . . . 2 2 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . 5 . 1 . 1 1 . . . . 3 . . 4 . . 2 2 2 3 2 . . . . . Terminals 32 | . . . 5 . . 3 1 3 . . . . 3 . . . . . 5 2 5 . 2 . . 2 1 . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . . . . 1 1 1 1 . . 27 . 2 . . 6 . . 1 . 3 7 1 . . . . . Record 20 | . . . . . . . . . . . 11 . . . . . . . . . 2 7 . . . . . . Part Schematic 14 | . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . 1 1 2 . . . . 1 . . . . . 3 1 1 . 1 . . 1 1 . Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . . 8 . . . . 6 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Matter 402 | . . . . . . . . 168 . . . . 234 . . . . . . . . . . . . . . . Time 86 | . . . . . . . . 28 . . . . 58 . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . 8 . . . . 14 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 2 . . . 1 . . . . . . . 19 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Total Allies 34 | . . 3 . . . . . 2 . . . 2 . . . . . . . 21 3 . . 3 . . . . Largest Group 12 | . . 3 1 . . . . 2 1 . . 1 . . . . . . . 12 3 3 2 2 1 . . . Highest-Rated Group 492 | . . 40 16 . . . . 44 32 . . 94 . . . . . . . 492 213 134 108 73 43 . . . Highest-Rated Ally 156 | . . 16 16 . . . . 32 32 . . 94 . . . . . . . 156 156 54 54 47 43 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . 21 2 . . . . 9 4 . . 15 . . . . . . . 50 37 14 9 17 . . . . Total Damage 4760 | . . 195 . . . . . 237 115 . . 635 . . . . . . . 1001 813 582 593 589 . . . . Kills 43 | . . 6 . . . . . 2 1 . . 3 . . . . . . . 8 8 4 6 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 2 . 1 . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Turns Passed 25781 | 74 1013 865 1401 936 629 770 1015 2080 784 452 123 755 1389 355 552 1005 1638 674 1456 1433 1346 370 1135 1091 201 796 1198 245 Spaces Moved 12770 | 54 488 454 592 477 347 384 493 1208 353 258 79 380 714 236 295 670 1234 355 723 606 489 113 450 246 113 431 357 171 Core 137 | 4 . . . . . . . . . . . . . . . . . . . . . . . 9 . 84 18 22 Treads 751 | . . . . . . . . . . . . . . . . . . . . 24 358 . 314 55 . . . . Legs 11216 | 50 488 454 592 477 347 384 493 1208 353 258 79 380 714 236 295 670 568 355 723 582 131 113 136 182 113 347 339 149 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 666 | . . . . . . . . . . . . . . . . . 666 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 180 150 153 156 156 156 153 150 150 150 150 52 169 169 169 130 140 163 135 140 50 50 50 Average Speed 155 | 114 166 180 180 180 180 180 155 155 156 156 156 155 150 150 150 150 100 169 169 171 175 141 202 164 140 124 123 110 Slowest Speed 270 | 120 180 180 180 180 210 270 180 156 156 156 156 220 153 150 150 150 270 170 169 220 210 160 220 200 140 170 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 3 92 88 56 96 83 71 44 30 56 49 68 48 25 50 53 77 91 50 31 65 94 86 11 50 15 18 9 25 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 4 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 3 . 2 . . . . . 2 . 1 . 1 1 4 . 2 . . . . . 2 . . . . Spaces Dug 179 | . . . 5 . . . . 1 . . . . 14 . 14 . 8 18 28 23 5 . 27 . 1 2 27 6 Terrain Destroyed 615 | . . . 5 . . 52 4 1 2 . . 1 40 . 28 . 60 75 67 38 123 1 41 6 6 18 38 9 Melee 17 | . . . . . . . . 1 . . . . 14 . 2 . . . . . . . . . . . . . Projectile 247 | . . . . . . . . . . . . 1 1 . 5 . 19 8 39 38 17 1 41 6 6 18 38 9 AOE 351 | . . . 5 . . 52 4 . 2 . . . 25 . 21 . 41 67 28 . 106 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Fac Upp Upp Res Res Tes Total 17116 | 63 613 486 769 516 349 424 656 1371 571 308 80 492 972 237 382 670 1498 391 865 871 810 321 579 875 133 604 1002 208 Wait 2474 | . 50 12 50 9 . 11 52 54 190 51 . 37 126 . 64 . 17 4 69 40 140 202 31 580 6 111 563 5 Move 12742 | 53 487 453 591 476 346 383 492 1207 352 257 78 379 713 235 294 669 1233 354 722 605 488 112 449 245 112 430 356 171 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 112 | 4 14 4 7 3 1 2 15 15 1 . . 2 17 . . . 15 . 1 . 6 . 1 1 . 1 2 . Fast Attach 77 | 6 1 1 3 1 . 1 4 4 1 . . 5 8 . . . 28 . . 1 6 . 3 2 . 1 1 . Attach 69 | . 4 . 2 3 . 4 3 6 1 . . 9 5 . 1 . 16 3 . . 6 . . 4 . 1 1 . Detach 42 | . . 1 . . . . . 2 . . . . 2 . . . 16 3 1 1 6 . 2 5 . 2 . 1 Swap 86 | . 6 3 10 1 2 3 9 8 5 . . 2 13 1 4 . 13 . . . 4 . . 1 . 1 . . Drop 124 | . 7 3 12 2 . . 13 18 1 . 2 . 22 . . 1 28 . 3 1 5 3 2 1 . . . . Fire 1139 | . 42 9 93 21 . 20 62 38 20 . . 52 47 . 17 . 121 27 59 77 145 4 91 32 15 55 79 13 Melee 40 | . . . . . . . 6 1 . . . . 14 . 2 . 9 . . . 4 . . 4 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 8 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 10 . . . . 5 . . . . . 10 5 . . . . . . . 16 Rewire 156 | . . . . . . . . 6 . . . 6 . 1 . . 2 . . 141 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 10) 621 | -10/Materials | Discovered new exit (range 6) 682 | -10/Materials | Discovered new exit (range 7) 964 | -10/Materials | Discovered new exit (range 6) 1050 | -10/Materials | Discovered new exit (range 6) 1088 | -10/Materials | Entered Mines 1088 | -10/Mines | Discovered new exit (range 8) 1173 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1180 | -10/Mines | Found Prototype Device 1336 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1891 | -10/Mines | Discovered new exit (range 10) 1953 | -10/Mines | Entered Materials 1953 | -9/Materials | Accompanied by 1 ally 1953 | -9/Materials | Evolved 2 slots: Utility x2 1954 | -9/Materials | Identified exit to Mines 2330 | -9/Materials | Build established: Scavenger-Mutant 2875 | -9/Materials | Build established: Mutant 3354 | -9/Materials | Entered Mines 3363 | -9/Mines | Discovered new exit (range 9) 3440 | -9/Mines | Learned location of Zion (-6) 3493 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4230 | -9/Mines | Discovered new exit (range 6) 4282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4282 | -9/Mines | Discovered new exit (range 5) 4290 | -9/Mines | Entered Exiles 4291 | -9/Exiles | Identified exit to Mines 4335 | -9/Exiles | Met 8R-AWN 4364 | -9/Exiles | Met EX-HEX 4438 | -9/Exiles | Met EX-DEC 4477 | -9/Exiles | Visited The Gauntlet 4530 | -9/Exiles | Build established: Scavenger-Mutant 4658 | -9/Exiles | Met EX-BIN 4677 | -9/Exiles | Aligned with FarCom system 4679 | -9/Exiles | Given EX-Vault access code 4721 | -9/Exiles | Opened EX-Vault 4735 | -9/Exiles | Found Field Lobotomy Kit 4777 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4919 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4919 | -9/Exiles | Entered Mines 4921 | -8/Mines | Core integrity fell below 50% 5003 | -8/Mines | Lost 5 parts (1p2n1u1w) 5316 | -8/Mines | Discovered new exit (range 16) 5689 | -8/Mines | Entered Materials 5689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -8/Materials | Discovered new exit (range 9) 6704 | -8/Materials | Entered Factory 6704 | -7/Factory | Evolved 2 slots: Utility x2 6938 | -7/Factory | Discovered new exit (range 8) 6948 | -7/Factory | Identified exit to Factory 7052 | -7/Factory | Fabricated Gatling Laser (x2) 7204 | -7/Factory | Local fabrication network quarantined 7664 | -7/Factory | Build established: Mutant 8508 | -7/Factory | Discovered exit to Factory (range 5) 8656 | -7/Factory | Identified exit to Storage 8656 | -7/Factory | Identified exit to Lower Caves 8784 | -7/Factory | Entered Lower Caves 8784 | -7/Lower Caves | Accompanied by 1 ally 8788 | -7/Lower Caves | Identified Exp. Sensor Array 9164 | -7/Lower Caves | Destroyed 10 combat bots 9552 | -7/Lower Caves | Discovered new exit (range 10) 9567 | -7/Lower Caves | Identified exit to Lower Caves 9568 | -7/Lower Caves | Entered another Lower Caves area 9648 | -7/Lower Caves | Learned Factory stockpile data 9661 | -7/Lower Caves | Learned 4 Factory zone layouts 9950 | -7/Lower Caves | Encountered a Warlord checkpoint 10000 | -7/Lower Caves | Discovered new exit (range 12) 10019 | -7/Lower Caves | Identified exit to Data Miner 10020 | -7/Lower Caves | Entered Data Miner 10021 | -7/Data Miner | Discovered new exit (range 6) 10051 | -7/Data Miner | Met Data Miner 10096 | -7/Data Miner | Learned location of Section 7 (-2) 10096 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10106 | -7/Data Miner | Received God Mode back door access code from Data Miner 10142 | -7/Data Miner | Identified exit to Proximity Caves 10143 | -7/Data Miner | Entered Proximity Caves 10295 | -6/Proximity Caves | Escorted by Enhanced Grunt 10386 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10434 | -6/Proximity Caves | Lost 4 parts (2n2w) 10560 | -6/Proximity Caves | Lost 7 parts (1p3n3w) 10758 | -6/Proximity Caves | Learned Factory emergency access door positions 10817 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10862 | -6/Proximity Caves | Build established: Scavenger-Mutant 10892 | -6/Proximity Caves | Discovered exit to Factory (range 4) 10898 | -6/Proximity Caves | Entered Factory 10898 | -6/Factory | Evolved 2 slots: Utility x2 11132 | -6/Factory | Identified exit to Lower Caves 11634 | -6/Factory | Fabricated Hardcell Cannon (x2) 12287 | -6/Factory | Entered Lower Caves 12626 | -6/Lower Caves | Discovered new exit (range 15) 12641 | -6/Lower Caves | Identified exit to Lower Caves 12642 | -6/Lower Caves | Entered another Lower Caves area 13176 | -6/Lower Caves | Discovered new exit (range 10) 13188 | -6/Lower Caves | Learned Factory garrison access intel 13192 | -6/Lower Caves | Identified exit to Zion 13194 | -6/Lower Caves | Entered Zion 13247 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13272 | -6/Zion | Discovered new exit (range 12) 13394 | -6/Zion | Learned location of Armory (-3) 14166 | -6/Zion | Opened final containment barrier to the Deep Caves 14190 | -6/Zion | Discovered new exit (range 3) 14190 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14195 | -6/Zion | Identified exit to Deep Caves 14199 | -6/Zion | Entered Deep Caves 14405 | -6/Deep Caves | Attacked by Z-Imprinter 14417 | -6/Deep Caves | Destroyed Z-Imprinter 14526 | -6/Deep Caves | Found Prototype Device 14526 | -6/Deep Caves | Identified Zio. Metafield Generator 14601 | -6/Deep Caves | Z-Facility disabled 14662 | -6/Deep Caves | Lost 6 parts (3n1u2w) 14693 | -6/Deep Caves | Found Prototype Protection 14693 | -6/Deep Caves | Identified Zio. Heavy Carapace 14728 | -6/Deep Caves | Found Prototype Protection 14728 | -6/Deep Caves | Identified Zio. Weapon Casing 14949 | -6/Deep Caves | Found Zio. Weapon Casing 14953 | -6/Deep Caves | Lost 6 parts (2n4u) 14963 | -6/Deep Caves | Found Zio. Weapon Casing 15112 | -6/Deep Caves | Discovered new exit (range 7) 15115 | -6/Deep Caves | Identified exit to Proximity Caves 15148 | -6/Deep Caves | Spotted as-82178 15161 | -6/Deep Caves | Destroyed as-82178 15200 | -6/Deep Caves | Triggered Deep Caves wall 15220 | -6/Deep Caves | Core integrity fell below 50% 15226 | -6/Deep Caves | Spotted AS-93803 15228 | -6/Deep Caves | Spotted AS-68375 15238 | -6/Deep Caves | Destroyed AS-93803 15245 | -6/Deep Caves | Destroyed 37 combat bots 15250 | -6/Deep Caves | Lost 5 parts (1p2n2u) 15252 | -6/Deep Caves | Destroyed AS-68375 15268 | -6/Deep Caves | Exposed GOLEM chamber 15272 | -6/Deep Caves | Found GOLEM Unit 15277 | -6/Deep Caves | Found GOLEM Unit 15297 | -6/Deep Caves | Found GOLEM Unit 15304 | -6/Deep Caves | Found GOLEM Unit 15327 | -6/Deep Caves | Triggered Deep Caves wall 15332 | -6/Deep Caves | Found Mobile Assembly Unit 15364 | -6/Deep Caves | Spotted as-70719 15388 | -6/Deep Caves | Destroyed as-70719 15592 | -6/Deep Caves | Build established: Golem 15679 | -6/Deep Caves | Found Zio. Heavy Carapace 15800 | -6/Deep Caves | Spotted as-62152 15837 | -6/Deep Caves | Entered Proximity Caves 15873 | -5/Proximity Caves | Learned 8 Factory zone layouts 16118 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16267 | -5/Proximity Caves | Core integrity fell below 20% 16298 | -5/Proximity Caves | Destroyed 7 combat bots 16500 | -5/Proximity Caves | Discovered new exit (range 8) 16509 | -5/Proximity Caves | Identified exit to Factory 16511 | -5/Proximity Caves | Entered Factory 16511 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16512 | -5/Factory | Identified exit to Factory 16513 | -5/Factory | Loaded intel: 3 garrison access locations 17434 | -5/Factory | Discovered exit to Factory (range 16) 17817 | -5/Factory | Found Launcher Loader 17933 | -5/Factory | Discovered new exit (range 14) 17956 | -5/Factory | Identified exit to Extension 17967 | -5/Factory | Entered Extension 18687 | -5/Extension | Rescued a captive Derelict 18812 | -5/Extension | Build established: Commander-Golem 18815 | -5/Extension | Crushed by falling debris 19226 | -5/Extension | Rescued A7 19380 | -5/Extension | Discovered exit to Factory (range 10) 19382 | -5/Extension | Discovered new exit (range 6) 19391 | -5/Extension | Identified exit to Cetus 19400 | -5/Extension | Entered Cetus 19400 | -5/Cetus | Accompanied by 3 allies 19405 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19423 | -5/Cetus | Spotted Cetus Guard 19423 | -5/Cetus | Spotted Cetus Guard 19425 | -5/Cetus | Spotted Cetus Guard 19426 | -5/Cetus | Spotted Cetus Guard 19435 | -5/Cetus | Allies destroyed Cetus Guard 19438 | -5/Cetus | Destroyed Cetus Guard 19447 | -5/Cetus | Allies destroyed Cetus Guard 19456 | -5/Cetus | Allies destroyed Cetus Guard 19485 | -5/Cetus | Cetus Manufacturing Module disabled 19577 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 19580 | -5/Cetus | Found Prototype Protection 19681 | -5/Cetus | Discovered exit to Factory (range 16) 19699 | -5/Cetus | Build established: Golem 19824 | -5/Cetus | Destroyed 7 combat bots 19841 | -5/Cetus | Failed to start Cetus Manufacturing Module 20197 | -5/Cetus | Discovered new exit (range 15) 20222 | -5/Cetus | Identified exit to Archives 20343 | -5/Cetus | Spotted Cetus Guard 20344 | -5/Cetus | Spotted Cetus Guard 20351 | -5/Cetus | Spotted Cetus Guard 20353 | -5/Cetus | Destroyed Cetus Guard 20353 | -5/Cetus | Spotted Cetus Guard 20362 | -5/Cetus | Core integrity fell below 50% 20362 | -5/Cetus | Destroyed Cetus Guard 20393 | -5/Cetus | Destroyed Cetus Guard 20411 | -5/Cetus | Destroyed Cetus Guard 20431 | -5/Cetus | Lost 8 parts (2n4u2w) 20520 | -5/Cetus | Identified Med. Regenerative Plating 20571 | -5/Cetus | Assimilated P-70 Sage with FLK Orb 20574 | -5/Cetus | Assimilated P-70 Sage with FLK Orb 20576 | -5/Cetus | Sage 6b assimilated hostile G-50 Soldier 20614 | -5/Cetus | Discovered exit to Factory (range 15) 20622 | -5/Cetus | Met Revision 17 20746 | -5/Cetus | Entered Archives 20746 | -5/Archives | Accompanied by 3 allies 20869 | -5/Archives | Build established: Scavenger-Golem 20993 | -5/Archives | Unable to access archive contents 21005 | -5/Archives | Discovered exit to Factory (range 15) 21014 | -5/Archives | Unable to access archive contents 21028 | -5/Archives | Unable to access archive contents 21035 | -5/Archives | Discovered new exit (range 14) 21056 | -5/Archives | Identified exit to Hub_04(d) 21116 | -5/Archives | Entered Factory 21116 | -4/Factory | Accompanied by 2 allies 21116 | -4/Factory | Evolved 2 slots: Utility x2 21230 | -4/Factory | Build established: Golem 22079 | -4/Factory | Identified exit to Upper Caves 22251 | -4/Factory | Entered Upper Caves 22298 | -4/Upper Caves | Assimilated G-67 Veteran with FLK Orb 22325 | -4/Upper Caves | Lost 4 parts (1p1u2w) 22653 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22693 | -4/Upper Caves | Assimilated B-60 Warrior with FLK Orb 22694 | -4/Upper Caves | System corruption reached 10% 22696 | -4/Upper Caves | Assimilated L-61 Swordsman with FLK Orb 22748 | -4/Upper Caves | Lost 11 parts (1p3n6u1w) 23303 | -4/Upper Caves | Core integrity fell below 50% 23327 | -4/Upper Caves | Discovered new exit (range 8) 23334 | -4/Upper Caves | Identified exit to Upper Caves 23342 | -4/Upper Caves | Entered another Upper Caves area 23342 | -4/Upper Caves | Accompanied by 1 ally 23522 | -4/Upper Caves | Discovered new exit (range 10) 23538 | -4/Upper Caves | Identified exit to Research 23543 | -4/Upper Caves | Entered Research 23543 | -3/Research | Evolved 2 slots: Utility x2 23762 | -3/Research | Incoming investigation squad redirected 23941 | -3/Research | Found Prototype Device 23942 | -3/Research | Identified Adv. Kinecellerator 24044 | -3/Research | Discovered new exit (range 5) 24051 | -3/Research | Identified exit to Research 24233 | -3/Research | Lost 12 parts (1p1n8u2w) 24329 | -3/Research | Lost 9 parts (1p2n5u1w) 24339 | -3/Research | Entered another Research area 24339 | -2/Research | Evolved 2 slots: Utility x2 24581 | -2/Research | Build established: Mutant 24980 | -2/Research | Build established: Golem 25235 | -2/Research | Discovered new exit (range 10) 25508 | -2/Research | Lost 5 parts (4u1w) 25537 | -2/Research | Entered Testing 25538 | -2/Testing | Maximum security lockdown engaged 25550 | -2/Testing | Protovariant out of control (PD-YKDK9BRK37) 25760 | -2/Testing | Scanned by Researcher 25767 | -2/Testing | Spotted Investigator 25769 | -2/Testing | System corruption reached 10% 25775 | -2/Testing | Core integrity fell below 50% 25781 | -2/Testing | Core integrity fell below 20% 25782 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25769_ G-73 Enforcer destroyed. 25770_ Asb. Focal Cannon destroyed. 25773_ C-30 ARC bursts open, deploying its payload. 25773_ G-73 Enforcer unfolds itself. 25773_ B-74 Champion unfolds itself. 25773_ L-61 Swordsman unfolds itself. 25773_ E-15 Imp unfolds itself. 25773_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 25774_ Held in stasis. 25774_ Investigator is analyzing... 25774_ Asb. Nanovents destroyed. 25775_ Slammed into M-36 Artificer. 25777_ Held in stasis. 25777_ E-15 Imp destroyed. 25778_ Asb. Combat Suite destroyed. 25778_ GOLEM Unit destroyed. 25778_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 25781_ Held in stasis. 25781_ Investigator is analyzing... [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????########???????????? | | ??????????????????????????????#]*= ###########?? | | ??????????????????????????????#]== = + #?? | | ??????????????????????????????#*= #?# #?? | | ??????????????????????????????# #?# "" ### | | ????????????#?????????????????# !#?# T" | | #####????#?## ?????????????????? ??#! "" | | #????# ##;##+#################+##### = | | #????# | | ###### #####+##+##+ | | # ! p l # | | # bg=llg@ # | | # != ]!/ g%g m # | | + == g]!b lbpgg g # """ """ ] | | # = b!/mc *g########### # """ """ | | # %p ggi=!%m#?????????#= # """ """ | | #+### """"" """""b! #?????????# / %%" | | ] """"" """""=! #?????????+ # """ """ | | "%"%"""""" """""[ #?????????# # """%""" | | " " l #?????????# # """=""" | | #?????????# #"%g=[%[= | | #+######################?????????# " " l%**%*%/ | | ?????????????????????????????# g#####!##"### | | """ ???????????????????????????# #???#!####?? | | """ #??????????????????????????# #???# #????? | | """ #??????????????????????????# #???# #????? | | #??????????????????????????# #???# #????? | | #??????????????????????????# #???#"#????? | | "" ??????????????????????????? ?? #???? | | ""S""??????????????????????????h #???? | | """"???????????????????????????h """"""" #???? | | ###????????????????????????????### """"""" #???? | | ?????????????????????????????????# """"""" #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ??? #???? | | ???????????????????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Hardcell Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Boltbath Preemptive Strike Challenges ------------ None Game ------ Seed NullSuperchargedGravjet Manual? 0 Play Time 02:38:07 Cumulative 226.8 hours Start 2020.05.13 @ 17:51:05 End 2020.05.13 @ 21:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 559503cc-a7df-44b1-84bf-771a5e3a747a