Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 16:14:22 Player: Henry Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2616) 2616 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 5499 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Coolant Injector Improved Terrain Scan Processor Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Coolant Injector Improved Terrain Scan Processor Recoil Stabilizer Light Assault Rifle Heavy Assault Rifle Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 90 | 6 8 14 30 32 Power 7 | 1 . 2 1 3 Engine 5 | 1 . 2 . 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 36 | 2 3 10 15 6 Treads . | . . . . . Leg 26 | . . 5 15 6 Wheel 3 | 2 1 . . . Hover 7 | . 2 5 . . Flight . | . . . . . Utility 11 | 1 2 . 1 7 Device 3 | . . . . 3 Storage 4 | 1 1 . 1 1 Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 36 | 2 3 2 13 16 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 21 | 1 1 2 8 9 Ballistic Cannon 7 | . 2 . 3 2 Launcher 6 | . . . 2 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 42 | . 2 8 7 25 Power 4 | . . 1 . 3 Propulsion 18 | . 1 6 4 7 Utility 5 | . . . . 5 Weapon 15 | . 1 1 3 10 Highest Loss Streak 5 | . 1 5 3 5 Average Slot Usage (%) 89 | . 93 92 99 78 Engine 6 | . 14 10 3 5 Core 1 | . . . 5 . Leg 20 | . . 6 35 23 Wheel 4 | . 25 . . . Hover 4 | . 1 31 . . Device 2 | . . . . 6 Storage 9 | . 14 11 9 7 Processor 8 | . 9 11 9 6 Ballistic Gun 17 | . 8 6 33 12 Ballistic Cannon 8 | . 16 14 1 7 Impact Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 70 | 10 25 29 38 70 Greatest Support 60 | 20 26 40 50 60 Greatest Overweight (x) 23 | . 8 4 . 23 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 10 10 12 Average Capacity 10 | 5 8 10 10 11 Most Carried 12 | 3 10 10 10 12 Average Carried 8 | 1 6 8 9 8 Final Capacity 12 | 6 10 10 10 12 Final Carried 10 | 3 10 9 10 3 Class Distribution -------------------- 38% | Scavenger-Gunner 38% | Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2405 | 260 207 404 904 630 Remotely . | . . . . . Salvage Created 2598 | 64 261 448 1120 705 Parts 162 | 1 22 40 57 42 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 2 3 Parts Field Recycled 7 | . . . . 7 Retrieved Matter 121 | . . . . 121 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 8 12 21 25 Melee 3 | . . . . 3 Guns 31 | . 5 5 17 4 Cannons 11 | . 3 7 . 1 AOE 21 | . . . 4 17 Classes Destroyed 11 | 1 4 1 2 3 Builder 4 | . 1 . 1 2 Tunneler 1 | . . . . 1 Recycler 7 | 1 . 1 3 2 Mechanic 1 | . . . 1 . Watcher 6 | . 1 4 1 . Swarmer 26 | . 3 3 5 15 Grunt 21 | . 5 6 10 . Brawler 1 | . . . . 1 Sentry 10 | . . 3 3 4 Hunter 4 | . . . 3 1 Programmer 4 | . . . . 4 Best Kill Streak 7 | 1 6 4 5 7 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 4 | . . . 2 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5301 | 38 421 630 1437 2775 Core 949 | . 83 75 80 711 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 66 81 85 . Volleys Fired 198 | 2 33 50 68 45 Largest 4 | 1 2 2 4 4 Hottest 153 | 40 70 70 120 153 Shots Fired 515 | 2 62 89 263 99 Gun 392 | 2 44 39 253 54 Cannon 108 | . 18 50 7 33 Launcher 15 | . . . 3 12 Special . | . . . . . Kinetic 497 | . 61 89 260 87 Thermal . | . . . . . Explosive 15 | . . . 3 12 Electromagnetic 3 | 2 1 . . . Robot Hit Streak 9 | 1 5 8 9 6 Robot Miss Streak 12 | 1 3 2 4 12 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 331 | 1 37 58 150 85 Core Hits 162 | 1 14 22 64 61 Critical Hits 6 | . . 3 2 1 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 37 | . . . . 37 Impact 37 | . . . . 37 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6904 | 46 481 1002 1977 3398 Guns 2750 | 15 287 341 1507 600 Cannons 1294 | . 190 579 73 452 Explosions 1960 | 31 . . 397 1532 Melee 782 | . . . . 782 Ramming 118 | . 4 82 . 32 Kinetic 4029 | . 477 920 1580 1052 Thermal 31 | 31 . . . . Explosive 1862 | . . . 330 1532 Electromagnetic 82 | 15 . . 67 . Impact 782 | . . . . 782 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . 5 . 20 Average Corruption 12 | . . 5 . 14 Corruption Purged . | . . . . . Effects 79 | . . 8 . 71 Message Errors 11 | . . 2 . 9 Matter Fused 13 | . . 3 . 10 Heat Flow Errors 5 | . . . . 5 Energy Discharges 4 | . . . . 4 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 3 | . . 1 . 2 Misfires 3 | . . . . 3 Misdirections 8 | . . . . 8 Targeting Errors 23 | . . 2 . 21 Overload Shots . | . . . . . Overflow Damage 152 | . . 2 8 142 Projectiles . | . . . . . Explosions 24 | . . . 8 16 Melee 128 | . . 2 . 126 Knockbacks 8 | . 2 1 2 3 Impact 4 | . 1 1 . 2 Kinetic 4 | . 1 . 2 1 Secondary . | . . . . . Self-Inflicted Damage 176 | 38 2 41 . 95 Shots 4 | 1 . . . 3 Rammed 3 | . 1 2 . . Targets Rammed 4 | . 1 2 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 208 | 12 122 119 144 208 Average Temperature 47 | 12 37 32 42 70 Received Heat Transfer 1227 | . 180 222 441 384 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 10 | . . 2 . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 458 | 5 182 167 330 458 Average Influence 185 | 1 61 53 164 309 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 55 | 100 100 100 64 11 Level 1 43 | . . . 35 84 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 2 3 5 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 10 | . 4 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . 2 3 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 16 24 37 37 Peak Tracking Total 6 | . 4 5 6 5 Tactical Retreats 8 | . 2 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 2 5 4 4 Terminals 15 | . 2 5 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 4 14 14 10 Successful 17 | . 3 4 7 3 Failed 25 | . 1 10 7 7 Catastrophic 7 | . . 1 3 3 Database Lockouts . | . . . . . Manual 41 | . 4 16 14 7 Terminals 42 | . 4 14 14 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 3 2 Record 2 | . . . . 2 Level Access Points 1 | . . . 1 . Unreport Threat 5 | . 2 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 3 4 1 Terminals 9 | . 1 3 4 1 Botnet 9 | . 1 3 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 5 4 4 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 21 | . . . . 21 Highest-Rated Ally 21 | . . . . 21 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 423 | . . . . 423 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3444 | 60 529 510 1017 1328 Spaces Moved 2274 | 56 470 485 591 672 Core 21 | 2 2 . . 17 Treads . | . . . . . Legs 1301 | . . 55 591 655 Wheels 514 | 54 460 . . . Hover 438 | . 8 430 . . Flight . | . . . . . Fastest Speed 48 | 50 80 48 120 120 Average Speed 108 | 78 87 67 120 146 Slowest Speed 1200 | 80 450 300 120 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 64 45 56 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 171 | 5 . . 31 135 Melee 5 | . . . . 5 Projectile 5 | . . . 2 3 AOE 161 | 5 . . 29 127 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2804 | 66 530 577 750 881 Wait 120 | . . 19 23 78 Move 2270 | 55 469 484 590 672 Hop . | . . . . . Pick Up 40 | 3 11 5 16 5 Fast Attach 25 | 6 5 4 5 5 Attach 33 | . 2 8 8 15 Detach 4 | . 1 1 . 2 Swap 32 | . 1 2 17 12 Drop 36 | . 7 2 23 4 Fire 198 | 2 33 50 68 45 Melee 37 | . . . . 37 Ram 3 | . 1 2 . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Identified exit to Materials 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Discovered new exit (range 4) 839 | -9/Materials | Identified exit to Storage 920 | -9/Materials | Discovered new exit (range 15) 1003 | -9/Materials | Lost 5 parts (4n1w) 1026 | -9/Materials | Identified exit to Materials 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Weapon x2 1383 | -8/Materials | Build established: Scavenger-Gunner 1678 | -8/Materials | Lost 3 parts (2n1w) 2048 | -8/Materials | Identified exit to Factory 2117 | -8/Materials | Entered Factory 2117 | -7/Factory | Evolved 2 slots: Utility x2 2421 | -7/Factory | Build established: Scavenger-Skirmisher 2444 | -7/Factory | System corruption reached 10% 2987 | -7/Factory | Lost 3 parts (1p1n1w) 3045 | -7/Factory | Lost 4 parts (2n2w) 3055 | -7/Factory | Discovered new exit (range 11) 3215 | -7/Factory | Core integrity fell below 50% 3245 | -7/Factory | Lost 5 parts (4n1u) 3292 | -7/Factory | Discovered new exit (range 14) 3372 | -7/Factory | Lost 4 parts (1p3w) 3431 | -7/Factory | Discovered new exit (range 12) 3435 | -7/Factory | Core integrity fell below 20% 3445 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03418_ System corrupted: Matter fused (-10). 03422_ U-05 Engineer builds a Wall. 03423_ The unstable cave ceiling collapses. 03423_ Acquired 32 matter. 03426_ U-05 Engineer lays Concrete. 03426_ W-25 Informer sends out distress signal. 03428_ U-05 Engineer builds a Wall. 03431_ EXIT=FOUND 03432_ U-05 Engineer lays Concrete. 03433_ System corrupted: Substantial component data lost. 03433_ U-05 Engineer lays Concrete. 03434_ U-05 Engineer builds a Wall. 03436_ The unstable cave ceiling collapses. 03437_ Power Maul destroyed. 03438_ U-05 Engineer lays Concrete. 03439_ K-01 Serf collects debris. 03439_ S-27 Virus destroyed. 03439_ Acquired 12 matter. 03439_ U-05 Engineer lays Concrete. 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Challenges ------------ None Game ------ Seed LaserMiniWell Manual? 0 Play Time 00:38:02 Cumulative 427.3 hours Start 2020.08.17 @ 22:07:56 End 2020.08.18 @ 16:14:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2ea41b-fa5a-4f67-a498-175840458f1f