Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 12:11:51 Player: VR-DUX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (879) 879 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3839 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Flight Unit Improved Heat Sink Small Storage Unit Medium Storage Unit High-capacity Matter Pod (0) Advanced Visual Processing Unit Signal Interpreter AWS/Gauss Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Propulsion Shielding > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Deuterium Engine Improved Flight Unit Improved Heat Sink Small Storage Unit Medium Storage Unit High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Signal Interpreter Propulsion Shielding Tractor Beam AWS/Gauss Grenade Launcher Grenade Launcher Improved Grenade Launcher Datajack Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | . 13 1 . 4 18 Power 4 | . 1 . . . 3 Engine 4 | . 1 . . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 4 . . . 5 Treads 5 | . 2 . . . 3 Leg . | . . . . . . Wheel 3 | . 2 . . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | . 6 . . . 4 Device 5 | . 3 . . . 2 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 13 | . 2 1 . 4 6 Energy Gun 4 | . 1 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . 2 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . 2 1 . 1 17 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 4 | . 1 . . . 3 Weapon 9 | . 1 1 . 1 6 Highest Loss Streak 6 | . 2 1 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 92 100 99 54 Engine 12 | . 14 14 14 14 4 Treads 11 | . 8 14 14 14 10 Leg 3 | . 9 . . . . Wheel 10 | . 8 14 14 14 3 Device 2 | . 6 . . . 1 Storage 13 | . 14 14 14 14 9 Processor 2 | . 5 . . . 5 Protection 7 | . . 14 14 14 5 Energy Gun 7 | . 10 3 . 11 4 Ballistic Gun 13 | . 16 14 14 11 5 Launcher 4 | . . 4 14 4 4 Peak Build Rating 18 | 6 9 9 11 11 18 Average Rating 9 | 6 7 8 10 10 12 On Entrance 8 | 6 6 8 9 11 11 Naked Turns . | . . . . . . Heaviest Build 55 | 13 50 51 51 51 55 Greatest Support 40 | 20 20 10 10 10 40 Greatest Overweight (x) 17 | . 4 5 5 5 17 Average Overweight (x) 3 | . 2 4 5 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 15 20 20 20 20 Most Carried 19 | 6 15 18 19 19 19 Average Carried 14 | 6 9 15 18 18 15 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 6 14 17 19 18 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 867 | 203 259 131 . 27 247 Remotely 46 | . . . . . 46 Salvage Created 1014 | 94 479 136 . 101 204 Parts 56 | 4 24 4 . 7 17 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 5 | . 2 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 6 3 . 5 5 Guns 11 | . 6 2 . 1 2 AOE 8 | . . 1 . 4 3 Classes Destroyed 11 | 2 5 . . 1 3 Worker 1 | . . . . . 1 Builder 3 | . 1 1 . . 1 Tunneler 2 | 1 1 . . . . Hauler 3 | . 1 . . . 2 Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Grunt 16 | . 6 3 . 4 3 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 2 6 2 . 3 3 Combat Bots Only 3 | . 1 2 . 3 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 240 | . 53 20 . 18 149 Missed 70 | . 9 6 . 5 50 Damage Taken 2674 | 40 513 193 . 190 1738 Core 747 | . 94 80 . 12 561 Absorbed by Shields . | . . . . . . Redirected to Shielding 68 | . . 9 . 12 47 Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 145 | 3 80 12 . 15 35 Largest 2 | 2 2 2 . 1 2 Hottest 73 | 60 70 70 . 30 73 Shots Fired 218 | 6 144 15 . 15 38 Gun 190 | 6 144 12 . 3 25 Cannon . | . . . . . . Launcher 28 | . . 3 . 12 13 Special . | . . . . . . Kinetic 136 | 3 108 9 . 3 13 Thermal 49 | . 34 3 . . 12 Explosive 28 | . . 3 . 12 13 Electromagnetic 5 | 3 2 . . . . Robot Hit Streak 12 | 2 12 10 . 8 10 Robot Miss Streak 4 | 1 4 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | 3 76 12 . 9 25 Core Hits 68 | 3 22 8 . 12 23 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 4 | . . 2 . . 2 Burn 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2767 | 54 872 242 . 535 1064 Guns 1274 | 30 855 131 . 6 252 Cannons . | . . . . . . Explosions 1476 | 24 . 111 . 529 812 Melee . | . . . . . . Ramming 17 | . 17 . . . . Kinetic 915 | 18 622 104 . 6 165 Thermal 411 | 24 221 27 . . 139 Explosive 1400 | . . 111 . 529 760 Electromagnetic 24 | 12 12 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . . . 41 Projectiles . | . . . . . . Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 284 | 40 8 5 . 25 206 Shots 11 | 1 . 1 . 1 8 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | 32 252 93 . 4 256 Average Temperature 54 | 18 60 50 . 2 48 Received Heat Transfer 1203 | . 270 108 . 96 729 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1210 | 50 629 148 . . 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 209 | 10 209 91 . 89 196 Initial 29 | . 6 . . . 29 Average 61 | 5 56 47 . 55 91 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 18 3 . 6 14 Peak Tracking Total 6 | . 3 2 . 3 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 5 1 2 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 11 1 2 . . Successful 7 | . 4 1 2 . . Failed 7 | . 7 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 11 | . 10 . 1 . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 2 . . Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2362 | 26 890 135 443 532 336 Spaces Moved 1291 | 15 480 72 285 345 94 Core 9 | . . . . . 9 Treads 31 | . . . . . 31 Legs 161 | 15 146 . . . . Wheels 1090 | . 334 72 285 345 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 140 155 140 140 Average Speed 149 | 120 131 144 155 143 255 Slowest Speed 900 | 120 140 155 155 155 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 81 14 70 73 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 180 | 3 . 17 . 85 75 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | 3 . 17 . 85 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1513 | 17 606 88 286 365 151 Wait 10 | . 9 . 1 . . Move 1286 | 14 479 71 284 344 94 Hop . | . . . . . . Pick Up 21 | . 15 4 1 1 . Fast Attach 13 | . 5 . . . 8 Attach 15 | . 5 1 . 1 8 Detach 1 | . . . . . 1 Swap 8 | . 3 . . 3 2 Drop 13 | . 9 . . 1 3 Fire 145 | 3 80 12 . 15 35 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Entered Mines 942 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Met a Derelict shopkeep closing up shop 1046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1046 | -10/Mines | Discovered new exit (range 5) 1052 | -10/Mines | Entered Exiles 1079 | -10/Exiles | Discovered new exit (range 15) 1093 | -10/Exiles | Met 8R-AWN 1118 | -10/Exiles | Met EX-HEX 1161 | -10/Exiles | Met EX-BIN 1181 | -10/Exiles | Aligned with FarCom system 1183 | -10/Exiles | Given EX-Vault access code 1218 | -10/Exiles | Opened EX-Vault 1251 | -10/Exiles | Found AWS/Gauss 1286 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1388 | -10/Exiles | Met EX-DEC 1421 | -10/Exiles | Learned location of Zion (-7) 1477 | -10/Exiles | Discovered new exit (range 14) 1495 | -10/Exiles | Left Exiles lab with AWS/Gauss 1495 | -10/Exiles | Entered Mines 1840 | -9/Mines | Learned location of Recycling (-8) 1997 | -9/Mines | Discovered new exit (range 5) 2027 | -9/Mines | Entered Materials 2027 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2175 | -8/Materials | Lost 5 parts (1p2n1u1w) 2269 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Lost 6 parts (1p2n1u2w) 2353 | -8/Materials | Core integrity fell below 20% 2363 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02344_ K-01 Serf collects debris. 02346_ Med. Laser destroyed. 02347_ Wheel destroyed. 02347_ K-01 Serf collects debris. 02349_ U-05 Engineer builds a Wall. 02350_ K-01 Serf collects debris. 02350_ Critical hit (Burn: +37). 02351_ K-01 Serf collects debris. 02351_ Tractor Beam destroyed. 02353_ K-01 Serf collects debris. 02353_ U-05 Engineer builds a Wall. 02357_ Critical hit (Burn: +37). 02358_ U-05 Engineer lays Concrete. 02360_ U-05 Engineer builds a Wall. 02360_ U-05 Engineer lays Concrete. 02361_ G-47 Trooper suffers critical hit (Burn). 02361_ U-05 Engineer lays Concrete. 02362_ Acquired Pulse Rifle. 02362_ U-05 Engineer lays Concrete. 02362_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????####? #????????????????????? | | ????????????????# ### #### #????????????????????? | | ????????????????#/###"""""# #????????????????????? | | ????????????????# "# #???#??#####?????????? | | ????????????? ?# "# #???# ??#??????? | | ?????????????""?#w ##/##### #??????? | | ??????????????" # # """ """ #??????? | | ??????????????? # "" # """ """ #??????? | | ??????????????? + R" # """ """ #??????? | | ??????????????? # *=" # #??????? | | ???????????????## ! = # ????????? | | ??????# # ??##### # [ # ??####### | | ??????# ####### # ######+######+####### | | ??????# g g! * ga a # | | ??????# u@ *= g # | | ??????# k g # | | ??????# #####;# ####;########## + | | ??????########## # # ####### # | | ???????????????# # # """##????# # | | ???????????????## # """##????# # | | ???????????????### #[ """##????##### | | ???????????????### [[= # #?????????####### | | ????????????????## [[ # #???????????????? | | ????????????????## [[ ########???????????????? | | ????????????????## #??????????????????????? | | ????????????????## #??????????????????????? | | ????????????????###########??????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFluxInjector Manual? 0 Play Time 00:19:57 Cumulative 259.5 hours Start 2024.09.01 @ 11:52:42 End 2024.09.01 @ 12:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15db780b-ebbe-4566-a30f-9c70fd35a26c