Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 10:14:56 Player: Schrodingersyndrome Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1667) 1667 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4449 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 27/400 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Matter Pod Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Core Analyzer Hardened Light Armor Plating Beam Rifle Particle Cannon Mining Laser [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . . . 1 . Parts Attached 78 | 7 . 19 6 2 44 Power 8 | 1 . 3 . . 4 Engine 7 | 1 . 3 . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 3 . 4 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 10 | 2 . 2 3 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 . 10 1 1 17 Device 14 | 1 . 7 1 1 4 Storage 3 | 1 . . . . 2 Processor 4 | . . 2 . . 2 Hackware . | . . . . . . Protection 10 | . . 1 . . 9 Artifact . | . . . . . . Weapon 28 | 2 . 4 2 1 19 Energy Gun 8 | 2 . 2 . . 4 Energy Cannon 9 | . . 2 1 1 5 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 31 | . . 2 2 . 27 Power 3 | . . . . . 3 Propulsion 8 | . . . 1 . 7 Utility 9 | . . . . . 9 Weapon 11 | . . 2 1 . 8 Highest Loss Streak 6 | . . 1 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 97 98 100 81 Engine 8 | . 14 10 11 9 5 Wheel 23 | . 28 31 31 27 17 Device 12 | . 14 9 11 18 12 Storage 10 | . 14 11 11 9 8 Processor 7 | . . 10 11 9 7 Protection 3 | . . 1 . . 7 Energy Gun 7 | . 28 13 . . 1 Energy Cannon 13 | . . 7 21 27 16 Peak Build Rating 32 | 7 8 18 19 23 32 Average Rating 18 | 4 7 12 18 22 24 On Entrance 12 | . 7 8 17 19 23 Naked Turns . | . . . . . . Heaviest Build 55 | 15 15 23 22 28 55 Greatest Support 44 | 32 32 42 44 44 44 Greatest Overweight (x) 8 | 2 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 8 7 8 7 8 Average Carried 6 | 2 7 5 7 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 7 8 6 . Class Distribution -------------------- 54% | Mutant 12% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Gunner 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 839 | 270 . 190 40 . 339 Remotely . | . . . . . . Salvage Created 2086 | 129 220 331 57 59 1290 Parts 125 | 9 20 22 2 3 69 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 3 5 . 1 25 Guns 12 | . 3 4 . . 5 Cannons 17 | . . . . 1 16 AOE 4 | . . . . . 4 Classes Destroyed 12 | 2 3 3 . . 4 Worker 4 | . 1 . . . 3 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . . 1 . 1 Watcher 5 | . 3 1 . . 1 Swarmer 5 | . . . . . 5 Grunt 17 | . 3 2 . . 12 Brawler 1 | . . 1 . . . Sentry 6 | . . 2 . 1 3 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 5 | 1 2 2 1 1 5 Combat Bots Only 3 | . 2 2 . 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 346 | . 11 39 . 2 294 Missed 94 | . 3 10 . 1 80 Damage Taken 3916 | . 109 369 261 15 3162 Core 868 | . 21 48 84 . 715 Absorbed by Shields 20 | . . . . . 20 Core Remaining (%) 89 | 100 91 . 67 100 . Volleys Fired 126 | 4 14 30 2 3 73 Largest 3 | 2 2 2 2 3 3 Hottest 216 | 80 80 136 136 204 216 Shots Fired 271 | 5 27 58 3 9 169 Gun 106 | 5 27 46 . . 28 Cannon 151 | . . 12 2 9 128 Launcher 7 | . . . . . 7 Special 7 | . . . 1 . 6 Kinetic . | . . . . . . Thermal 193 | . . 19 3 9 162 Explosive 7 | . . . . . 7 Electromagnetic 71 | 5 27 39 . . . Robot Hit Streak 11 | 3 10 8 2 3 11 Robot Miss Streak 6 | 1 4 3 . 1 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 148 | 3 14 37 2 5 87 Core Hits 80 | 3 8 12 1 2 54 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 . 1 . . 2 Burn 3 | . . 1 . . 2 Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3220 | 40 248 596 41 102 2193 Guns 935 | 40 248 380 . . 267 Cannons 1891 | . . 125 41 102 1623 Explosions 394 | . . 91 . . 303 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2277 | . . 244 41 102 1890 Explosive 303 | . . . . . 303 Electromagnetic 640 | 40 248 352 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . 8 . 3 Average Corruption 2 | . 1 . 8 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 1 . 1 . 24 Message Errors 8 | . . . . . 8 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . 1 . 3 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 3 | . 1 . . . 2 Overload Shots . | . . . . . . Overflow Damage 6 | . . . . . 6 Projectiles 6 | . . . . . 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . . . 62 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 693 | 18 117 408 60 108 693 Average Temperature 142 | 12 33 86 33 49 187 Received Heat Transfer 780 | . 48 135 . 9 588 Effects 27 | . . . . . 27 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 5 | . . . . . 5 Damage (minor) 3 | . . . . . 3 Damage (major) 9 | . . . . . 9 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 5 | . 4 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . . . 8 Heat Transferred 4419 | . . 470 74 185 3690 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 469 | 10 217 263 59 76 469 Initial 91 | . 6 91 59 16 34 Average 146 | 6 120 179 56 35 178 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 68 | 100 87 53 100 100 57 Level 1 30 | . 12 46 . . 39 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 2 1 . 11 Investigation 4 | . 1 . 1 . 2 Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 2 . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 10 13 . 2 46 Peak Tracking Total 8 | . 3 8 . 1 6 Tactical Retreats 7 | . 1 2 . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 9 | . 2 . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . . . 1 1 3 Terminals 2 | . . . . 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 11 | . . . 1 3 7 Successful 5 | . . . 1 . 4 Failed 6 | . . . . 3 3 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . . . . 3 1 Terminals 6 | . . . . 3 3 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . . . 1 . 1 Record 1 | . . . . . 1 Open Door 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Unlock Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2475 | 74 318 513 296 90 1184 Spaces Moved 1844 | 47 245 363 282 81 826 Core 50 | 5 . . . . 45 Treads . | . . . . . . Legs 45 | . . . . . 45 Wheels 1749 | 42 245 363 282 81 736 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 86 85 96 50 Average Speed 97 | 102 100 87 86 96 104 Slowest Speed 450 | 150 100 93 96 96 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 27 | 4 43 21 61 11 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 91 | . . 7 1 . 83 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 90 | . . 7 . . 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2261 | 65 291 497 326 86 996 Wait 138 | . 27 67 32 1 11 Move 1838 | 46 244 362 280 80 826 Hop . | . . . . . . Pick Up 36 | 8 4 8 4 . 12 Fast Attach 30 | 5 . 6 . . 19 Attach 30 | 2 . 4 2 2 20 Detach 6 | . . . . . 6 Swap 18 | . . 9 4 . 5 Drop 26 | . 2 11 1 . 12 Fire 126 | 4 14 30 2 3 73 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . 1 . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Discovered new exit (range 5) 655 | -9/Materials | Identified exit to Mines 906 | -9/Materials | Entered Mines 1002 | -9/Mines | Assembled infested the area 1046 | -9/Mines | Met a Derelict shopkeep closing up shop 1107 | -9/Mines | Discovered new exit (range 6) 1109 | -9/Mines | Received a Mining Laser from a helpful Derelict 1162 | -9/Mines | Crushed by falling debris 1201 | -9/Mines | Identified exit to Materials 1202 | -9/Mines | Entered Materials 1202 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1286 | -8/Materials | Discovered new exit (range 7) 1291 | -8/Materials | Identified exit to Factory 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Utility x2 2057 | -7/Factory | Identified exit to Garrison 2113 | -7/Factory | Fabricated Imp. Recalibrator? 2159 | -7/Factory | Garrison activated, responded to threat 2190 | -7/Factory | Lost 5 parts (2n2u1w) 2222 | -7/Factory | Core integrity fell below 50% 2248 | -7/Factory | Lost 4 parts (1p1n2w) 2365 | -7/Factory | Lost 4 parts (1p3u) 2461 | -7/Factory | Core integrity fell below 20% 2476 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Particle Gun destroyed. K-01 Serf collects debris. K-01 Serf destroyed. S-27 Virus destroyed. K-01 Serf collects debris. Acquired 7 matter. Hvy. Missile Launcher destroyed. Acquired 7 matter. Hvy. Missile Launcher destroyed. R-06 Scavenger collects Sml. Matter Pod. The unstable cave ceiling collapses. R-06 Scavenger collects Aluminum Leg. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Nuclear Core. Aluminum Leg destroyed. Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. 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Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Unlikely Earthworm Challenges ------------ None Game ------ Seed MeleeSniperInterpreter Manual? 0 Play Time 00:53:00 Cumulative 4.7 hours Start 2024.10.10 @ 09:20:06 End 2024.10.10 @ 10:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6d6a2ad-1618-4efa-9578-691bbda3007f