Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 22:26:32 Player: Allouette Result: Destroyed by as-28246 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3990) 3990 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 7439 Bonus ------- High Alert Combat Kills 95 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Improved Heat Sink Large Battery (200) Compact Matter Pod (150) Advanced Weight Redist. System Advanced Targeting Computer Microactuators Weapon Shielding Improved Shield Generator High-powered Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Force Booster Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Aluminum Leg Carbon-fiber Leg Titanium Leg Compact Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Microactuators Reaction Control System Medium Reactive Plating Improved Shield Generator High-powered Tractor Beam Heavy Particle Gun Heavy Laser High-powered Shotgun Gauss Rifle Assault Cannon Rocket Launcher Powered Hammer Katana Greatsword [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Surge Thruster Utility Huge Storage Unit Device Force Booster Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 137 | 6 7 25 53 20 26 Power 12 | 1 . 2 5 1 3 Engine 6 | 1 . 2 1 1 1 Core 6 | . . . 4 . 2 Reactor . | . . . . . . Propulsion 42 | 2 3 11 14 6 6 Treads 1 | . . . . . 1 Leg 38 | 2 3 11 14 6 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 2 | . . . . . 2 Utility 27 | 1 2 3 14 2 5 Device 9 | . 1 2 4 . 2 Storage 3 | 1 . 1 . . 1 Processor 4 | . 1 . 1 2 . Hackware 3 | . . . 3 . . Protection 8 | . . . 6 . 2 Artifact . | . . . . . . Weapon 56 | 2 2 9 20 11 12 Energy Gun 16 | 1 . 4 6 1 4 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 16 | 1 2 1 7 4 1 Ballistic Cannon 7 | . . . 4 1 2 Launcher 5 | . . 2 2 1 . Special Weapon 2 | . . 1 . . 1 Impact Weapon 4 | . . . 1 1 2 Slashing Weapon 4 | . . . . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 71 | . . 15 21 14 21 Power 10 | . . 2 4 1 3 Propulsion 31 | . . 7 11 7 6 Utility 10 | . . 1 6 1 2 Weapon 20 | . . 5 . 5 10 Highest Loss Streak 9 | . . 4 3 5 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 96 98 98 92 61 Engine 5 | . 14 10 1 6 1 Core 3 | . . . 7 . 4 Leg 30 | . 27 43 35 36 1 Device 5 | . 12 10 3 4 4 Storage 8 | . 14 11 9 7 7 Processor 5 | . . . 6 10 9 Hackware 4 | . . . 7 7 2 Protection 3 | . . . 9 . 4 Energy Gun 6 | . . 8 8 . 6 Energy Cannon 1 | . . 3 . . 1 Ballistic Gun 7 | . 25 9 6 3 4 Ballistic Cannon 1 | . . . 1 . 4 Impact Weapon 1 | . . . . 3 2 Slashing Weapon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 117 | 13 13 93 107 106 117 Greatest Support 69 | 20 20 40 55 69 42 Greatest Overweight (x) 38 | 1 3 3 3 2 38 Average Overweight (x) 2 | . . 2 1 1 20 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 6 8 24 25 25 25 Most Carried 25 | 5 8 25 25 25 22 Average Carried 20 | 3 7 21 23 22 16 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 4 8 25 20 22 13 Class Distribution -------------------- 55% | Mutant 15% | Gladiator 12% | Gunner 10% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2806 | 248 154 343 1263 394 404 Remotely 283 | . . . 283 . . Salvage Created 4216 | . 433 1025 1747 514 497 Parts 242 | . 20 70 109 17 26 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 5 | . 3 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 104 | . 5 21 40 13 25 Melee 5 | . . . . 3 2 Guns 65 | . 5 11 31 9 9 Cannons 25 | . . 7 4 . 14 AOE 7 | . . 2 4 1 . Classes Destroyed 16 | . 3 3 6 2 2 Worker 7 | . . 4 2 1 . Builder 2 | . . . 2 . . Hauler 3 | . . 2 1 . . Recycler 5 | . 3 . 2 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 5 | . 1 2 2 . . Swarmer 14 | . . . 8 3 3 Cutter 4 | . . . . . 4 Grunt 49 | . 5 16 20 8 . Duelist 1 | . . . . 1 . Sentry 15 | . . 5 8 . 2 Hunter 3 | . . . 3 . . Programmer 3 | . . . . 1 2 Heavy 1 | . . . 1 . . Assembled 14 | . . . . . 14 Best Kill Streak 12 | . 4 9 12 3 5 Combat Bots Only 10 | . 2 5 10 3 5 Max Kills in Single Turn 4 | . 1 3 4 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 1 2 1 . Melee 2 | . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 848 | . 28 161 329 120 210 Missed 207 | . 12 40 82 25 48 Damage Taken 9202 | . 225 1644 3462 1693 2178 Core 1539 | . 54 274 510 182 519 Absorbed by Shields . | . . . . . . Ignored by Resistances 264 | . . . 144 . 120 Core Remaining (%) 54 | 100 78 31 7 . . Volleys Fired 353 | . 41 74 131 51 56 Largest 3 | . 2 2 2 2 3 Hottest 159 | . 40 156 110 97 159 Shots Fired 611 | . 82 126 232 62 109 Gun 486 | . 82 91 193 59 61 Cannon 104 | . . 25 33 . 46 Launcher 18 | . . 9 6 3 . Special 3 | . . 1 . . 2 Kinetic 327 | . 82 41 128 46 30 Thermal 261 | . . 76 98 13 74 Explosive 18 | . . 9 6 3 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 16 | . 7 8 16 16 10 Robot Miss Streak 25 | . 4 6 25 2 5 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . . 7 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 416 | . 47 71 183 55 60 Core Hits 272 | . 25 54 125 26 42 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 4 1 . Burn 4 | . . 1 3 . . Destroy 2 | . . 1 . 1 . Blast 1 | . . . 1 . . Melee Attacks 8 | . . . . 6 2 Impact 1 | . . . . . 1 Slashing 7 | . . . . 6 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 9095 | . 422 1394 4138 1691 1450 Guns 5861 | . 422 678 3023 1053 685 Cannons 1439 | . . 193 569 . 677 Explosions 1385 | . . 499 546 340 . Melee 386 | . . . . 298 88 Ramming . | . . . . . . Kinetic 4142 | . 422 272 2211 867 370 Thermal 3279 | . . 623 1381 283 992 Explosive 1288 | . . 499 546 243 . Electromagnetic . | . . . . . . Impact 68 | . . . . . 68 Slashing 318 | . . . . 298 20 Piercing . | . . . . . . Highest Corruption 8 | . . . 2 7 8 Average Corruption 4 | . . . 2 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . . . 27 22 49 Message Errors 26 | . . . 8 9 9 Matter Fused 26 | . . . 7 5 14 Heat Flow Errors 7 | . . . 1 . 6 Energy Discharges 14 | . . . 3 5 6 Parts Rejected 2 | . . . 1 . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 13 | . . . 5 2 6 Data Loss (major) 3 | . . . . 1 2 Misfires 2 | . . . 1 . 1 Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 209 | . . . 6 128 75 Projectiles 48 | . . . 1 . 47 Explosions 122 | . . . 5 117 . Melee 39 | . . . . 11 28 Knockbacks 8 | . . . 6 . 2 Impact . | . . . . . . Kinetic 7 | . . . 5 . 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 196 | . . 24 18 154 . Shots 7 | . . 2 1 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 584 | . 15 128 486 165 584 Average Temperature 130 | . 8 38 142 48 156 Received Heat Transfer 3377 | . 126 783 1566 354 548 Effects 32 | . . . 20 . 12 Shutdowns 8 | . . . 7 . 1 Energy Bleed 7 | . . . 5 . 2 Interference 1 | . . . . . 1 Short Circuit 4 | . . . 1 . 3 Damage (minor) 3 | . . . 2 . 1 Damage (major) 9 | . . . 5 . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 12 | . . 4 4 1 3 Heat Transferred 6367 | . . 1523 2640 383 1821 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 819 | . 196 442 678 315 819 Initial 240 | . . . 172 240 115 Average 221 | . 62 148 222 136 444 Maximum Alert Level 3 | . . 2 2 1 3 Low Security (%) 52 | 100 100 59 50 69 16 Level 1 35 | . . 38 41 30 37 Level 2 8 | . . 2 7 . 28 Level 3 3 | . . . . . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . 5 10 7 . Investigation 7 | . . 3 1 3 . Extermination 2 | . . . . 2 . Reinforcement 7 | . . 2 4 1 . Assault . | . . . . . . Garrison 6 | . . . 5 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 165 | . 12 32 59 24 38 Peak Tracking Total 9 | . 5 5 9 5 5 Tactical Retreats 10 | . . 2 2 3 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . 2 1 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 1 2 2 1 Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 18 | . 1 5 8 4 . Terminals 14 | . 1 5 6 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 56 | . 3 18 24 11 . Successful 29 | . 3 9 13 4 . Failed 27 | . . 9 11 7 . Catastrophic 5 | . . 2 3 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 49 | . 3 18 22 6 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Terminal Hacks 25 | . 3 9 11 2 . Record 3 | . . . 1 2 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 4 | . . 2 2 . . Alert Level 5 | . . 2 3 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . 1 . . . Surveillance Status 1 | . . . 1 . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 4 3 4 . Full Trace Events 7 | . . 2 2 3 . Feedback Events 2 | . . . 1 1 . Corruption 1 | . . . . 1 . Hackware Fried 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 7 | . . . . . 7 Machine Destruction 3 | . . . . . 3 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 160 | . . . . . 160 Highest-Rated Ally 80 | . . . . . 80 Total Orders . | . . . . . . Ally Attacks 45 | . . . . . 45 Total Damage 1521 | . . . . . 1521 Kills 27 | . . . . . 27 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 8280 | 67 433 1914 2605 1644 1617 Spaces Moved 2610 | 43 236 613 857 740 121 Core 70 | 7 3 . . . 60 Treads 26 | . . . . . 26 Legs 2502 | 36 233 613 857 740 23 Wheels . | . . . . . . Hover 11 | . . . . . 11 Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 260 190 192 263 Average Speed 264 | 115 121 260 247 194 1171 Slowest Speed 1950 | 190 200 330 330 263 1950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 58 44 74 20 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 153 | . . 52 55 46 . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 150 | . . 52 52 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3404 | 60 321 817 1109 872 225 Wait 113 | 2 16 50 15 25 5 Move 2606 | 42 235 612 856 740 121 Hop . | . . . . . . Pick Up 142 | 10 16 45 36 22 13 Fast Attach . | . . . . . . Attach 95 | 6 5 19 29 15 21 Detach 4 | . . . 1 2 1 Swap 42 | . 2 6 24 5 5 Drop 42 | . 6 11 17 6 2 Fire 353 | . 41 74 131 51 56 Melee 7 | . . . . 6 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x2 1234 | -9/Materials | Lost 4 parts (1p1n2w) 1493 | -9/Materials | Build established: Scavenger-Mutant 1632 | -9/Materials | Lost 3 parts (2n1w) 1691 | -9/Materials | Core integrity fell below 50% 1755 | -9/Materials | Lost 4 parts (1p1n1u1w) 2109 | -9/Materials | Discovered new exit (range 11) 2373 | -9/Materials | Build established: Mutant 2415 | -9/Materials | Entered another Materials area 2415 | -8/Materials | Evolved 2 slots: Utility x2 3164 | -8/Materials | Discovered new exit (range 4) 3248 | -8/Materials | System Shield fried by hacking feedback 3751 | -8/Materials | Lost 3 parts (1p1n1u) 3823 | -8/Materials | Discovered new exit (range 13) 4122 | -8/Materials | Core integrity fell below 50% 4156 | -8/Materials | Build established: Hacker-Mutant 4455 | -8/Materials | Garrison activated, responded to threat 4497 | -8/Materials | Lost 3 parts (2n1u) 4561 | -8/Materials | Discovered new exit (range 7) 4665 | -8/Materials | Lost 3 parts (1p1n1u) 4736 | -8/Materials | Build established: Mutant 4795 | -8/Materials | Garrison activated, responded to threat 4815 | -8/Materials | Core integrity fell below 20% 4858 | -8/Materials | Lost 3 parts (1p2n) 4868 | -8/Materials | Destroyed 10 combat bots 5020 | -8/Materials | Entered Factory 5020 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5351 | -7/Factory | Build established: Gladiator 5409 | -7/Factory | Discovered new exit (range 14) 6035 | -7/Factory | Lost 5 parts (1p2n1u1w) 6342 | -7/Factory | Discovered new exit (range 6) 6463 | -7/Factory | Lost 3 parts (2n1w) 6575 | -7/Factory | Garrison activated, responded to threat 6588 | -7/Factory | Build established: Mutant 6643 | -7/Factory | Lost 3 parts (2n1w) 6664 | -7/Factory | Identified exit to Garrison 6664 | -7/Factory | Entered Garrison 6712 | -7/Garrison | Lost 4 parts (2n2w) 6902 | -7/Garrison | Assembled breached garrison interior 6988 | -7/Garrison | Lost 3 parts (2n1w) 7135 | -7/Garrison | Core integrity fell below 50% 7205 | -7/Garrison | Lost 5 parts (2p1n2w) 7367 | -7/Garrison | Found embedded Infiltrators 7542 | -7/Garrison | Build established: Gunner 7586 | -7/Garrison | Garrison Relay disabled 8260 | -7/Garrison | Core integrity fell below 20% 8281 | -7/Garrison | Destroyed by as-28246 with Assembled Rifle Last Messages --------------- Assault Cannon destroyed. Overheating: Energy bleed (-9). Overheating: Powered Hammer damaged (-2). Broken Lgt. Nuclear Core destroyed. Med. Reactive Plating destroyed. Reaction Control System broken. Overheating: Short circuit. Broken Reaction Control System destroyed. as-33078 destroyed. Powered Hammer follow-up attack on as-60782. Destroyed Asb. Hover Unit. as-60782 system corrupted by crushing effect. as-60782 destroyed. [Achievement: Ambidextrous] Core Analyzer broken. Overheating: Short circuit. Powered Hammer destroyed. Acquired 13 matter. RHOUGR#TQS2XHI4DY/CA OH2TSGOXA2WKMR G Blade Saw destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????#????????# #??????????????????? | | ???????????????????# ???????# #???#??????????????? | | ???????????????????#=%??????# #?? #??????????????? | | ???????????????????# %%###### ###;################ | | ???????????????????# aa% % % %[ =% | | ???????????????????# % @ % %%% % = %* | | ???????????????????# a%[!!%[% = % | | ???????????????????##########%%############## #### | | ????????????????????????????#%### #?????????###??? | | ????????????????????????????#%#?# #??????????????? | | ????????????????????????????# ###"##?????????????? | | ????????????????????????????#|## #?????????????? | | ????????????????????????????#%%#% #######???????? | | ????????????????????????????#! %%% !! #???????? | | ????????????????????????????##%##+#### ! #???##### | | ?????????????????????????????#### #??# ##### !!# | | ???????????????????????????????# #??# %+ !# | | ???????????????????????????????# ##??#" %#"###!!!# | | ???????????????????????????????###???#" ## ###### | | ?????????????????????????????????????#"""#?##????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 1 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Hey, That's Mine! It's Just You Shopping List Use The Force Challenges ------------ None Game ------ Seed OpticalMyomerStorage Manual? 0 Play Time 01:11:14 Cumulative 6.3 hours Start 2024.05.13 @ 21:14:40 End 2024.05.13 @ 22:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04c6122e-209f-4359-bcae-230328681630