Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 00:11:15 Player: the Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (3375) 3375 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 12924 Bonus ------- Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 99/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Matter Compressor (129) Bomb Factory No. 2 Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Deuterium Engine Linear Gravjet Combat Gravmag System Improved Gyrokinetic Inverter Matter Compressor Authchip [Propulsion] Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Advanced Trap Extractor Advanced Trap Extractor Bomb Factory No. 2 Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 147] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 1 . . . . . . . 2 1 . Utility 4 | . . . . . 3 1 . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 . . . . . . . Parts Attached 157 | 9 12 2 3 7 9 12 7 19 12 7 4 8 8 14 9 15 Power 14 | 1 . . 1 1 1 4 . . 3 . . . 1 . . 2 Engine 8 | 1 . . 1 1 . 3 . . 1 . . . 1 . . . Core 3 | . . . . . 1 1 . . 1 . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . . . . 2 Propulsion 41 | 4 4 . . 1 1 3 2 5 1 1 2 . 1 9 3 4 Treads 5 | . . . . . . . 2 1 . . 1 . . . . 1 Leg 9 | 2 . . . . . 3 . 2 1 . . . . 1 . . Wheel 13 | 2 4 . . 1 1 . . 2 . 1 1 . 1 . . . Hover 12 | . . . . . . . . . . . . . . 6 3 3 Flight 2 | . . . . . . . . . . . . . . 2 . . Utility 56 | 2 2 . 2 3 4 2 3 6 5 2 2 8 5 2 5 3 Device 31 | 1 1 . . 2 1 2 1 1 2 1 2 7 4 . 4 2 Storage 6 | 1 1 . 1 . . . . . . . . . . 2 1 . Processor 6 | . . . . . 2 . 1 . 2 1 . . . . . . Hackware 3 | . . . . . 1 . . 1 . . . . . . . 1 Protection 10 | . . . 1 1 . . 1 4 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 6 2 . 2 3 3 2 8 3 4 . . 1 3 1 6 Energy Gun 15 | 1 . . . . 1 2 2 . . 4 . . . 1 . 4 Energy Cannon 15 | . 5 1 . 1 1 . . 4 . . . . . 1 1 1 Ballistic Gun 7 | 1 . . . . 1 . . 1 3 . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . 1 1 . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 1 2 1 . . . 4 . 3 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . . . . 7 . . . Parts Lost 36 | . . . . . . 8 1 6 1 2 . . 1 8 . 9 Power 3 | . . . . . . . . . 1 . . . . . . 2 Propulsion 13 | . . . . . . 4 . 2 . 1 . . 1 2 . 3 Utility 11 | . . . . . . 3 . 3 . . . . . 2 . 3 Weapon 9 | . . . . . . 1 1 1 . 1 . . . 4 . 1 Highest Loss Streak 8 | . . . . . . 8 1 6 1 1 . . 1 6 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 17 | 4 14 20 20 19 17 17 18 17 18 17 17 18 17 14 13 13 Power 1 | . 1 2 1 2 2 1 1 2 1 1 1 1 1 1 . . Propulsion 3 | 1 4 5 4 2 . . . 2 3 4 4 4 4 2 3 2 Utility 7 | . 2 6 9 9 6 5 6 5 5 8 9 11 10 10 8 7 Weapon 3 | 1 4 3 3 3 5 8 8 5 5 3 2 2 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | 2 3 . 1 2 1 2 4 2 1 . . 1 1 3 4 9 Power 3 | . 1 . . . . . . 1 . . . . 1 . . . Propulsion 7 | 2 1 . . . . . . . . . . . . 1 2 1 Utility 15 | . . . 1 2 . 1 2 1 . . . 1 . 2 1 4 Weapon 10 | . 1 . . . 1 . 2 . 1 . . . . . 1 4 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 99 89 49 80 88 90 95 97 96 78 86 87 Engine 7 | . 14 14 14 14 7 . 1 7 4 6 6 6 6 3 5 1 Treads 2 | . . . . . . . 3 10 . . 1 6 5 1 . . Leg 2 | . 10 . . . . 6 5 . 2 6 5 . . 10 . . Wheel 14 | . 17 28 28 28 27 18 . 4 13 11 13 20 17 2 . . Hover 4 | . . . . . . . . . . . . . . 9 35 32 Device 11 | . 13 14 14 9 7 12 11 9 5 2 6 11 18 15 12 16 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 8 4 Processor 6 | . . . . . 10 7 7 7 12 19 20 12 6 5 5 4 Hackware 3 | . . . . . 8 7 7 7 13 6 6 2 . . . . Protection 3 | . . . . 4 8 5 . 9 . 3 . 2 6 3 1 . Energy Gun 7 | . . . . . . 7 2 . . 16 26 26 25 6 4 11 Energy Cannon 7 | . 22 25 14 25 17 5 . 4 . . . . . . . . Ballistic Gun 2 | . . . . . . . . 2 21 9 . . . . . . Special Weapon 1 | . 4 1 14 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 4 . . . . 2 5 4 Peak Build Rating 147 | 7 12 12 13 17 35 48 75 71 69 67 67 71 70 109 115 147 Average Rating 53 | 5 10 12 12 15 31 43 47 59 62 62 63 65 66 73 108 123 On Entrance 46 | . 7 12 12 13 17 34 35 70 50 67 62 63 67 66 106 107 Naked Turns 26 | . . . . . . . . . . . . . . . . 26 Heaviest Build 112 | 14 52 52 54 58 60 61 76 80 80 79 68 105 112 95 98 86 Greatest Support 140 | 26 32 24 24 24 36 36 140 140 40 40 44 44 60 82 103 104 Greatest Overweight (x) 6 | . 2 2 2 2 1 1 1 1 1 6 2 2 3 4 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 . . 1 2 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 18 15 14 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Carried 18 | 4 14 19 19 19 18 19 18 19 19 18 18 19 19 15 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 5 Final Carried 20 | 5 20 20 20 20 20 16 20 20 20 18 20 20 20 15 15 5 Class Distribution -------------------- 47% | Mutant 11% | Pyromaniac-Skirmisher 7% | Pyromaniac-Tank 5% | Hacker-Assassin 4% | Pyromaniac-Gunner 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Assassin | -6/Factory Pyromaniac-Gunner | -6/Lower Caves Pyromaniac-Skirmisher | -6/Lower Caves Pyromaniac-Skirmisher | -6/Zion Pyromaniac-Tank | -5/Proximity Caves Mutant | -5/Factory Trapper-Mutant | -4/Factory Trapper-Ninja | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Matter Collected 6467 | 307 191 30 . 351 204 190 100 502 594 787 80 606 525 279 1476 245 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6121 | 121 588 77 . 346 552 389 . 840 879 448 . . 643 306 888 44 Parts 302 | 7 33 5 . 38 28 17 . 36 47 12 . . 24 19 33 3 Haulers Intercepted 10 | . 2 . . . 6 1 . . 1 . . . . . . . Recyclers Shooed 20 | 2 . . . . . 2 . 4 8 . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 9 . . 19 . . . Prevented 10 | . . . . . . . . . . 7 . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Combat Hostiles Destroyed 70 | . 11 3 . 7 4 2 . 14 4 9 . . 12 4 . . Melee 3 | . . . . . . . . 2 . . . . 1 . . . Guns 22 | . . . . . . 1 . . 4 9 . . 8 . . . Cannons 21 | . 10 3 . 2 4 1 . 1 . . . . . . . . AOE 7 | . . . . 5 . . . 1 . . . . . 1 . . Classes Destroyed 15 | 2 6 . . 1 2 . . 2 . 1 . . 1 . . . Worker 14 | . 1 . . 2 1 2 . . 3 . . . . 2 3 . Builder 17 | . . . . 5 . 2 . 3 4 . . . . 1 2 . Tunneler 8 | 2 1 1 . 3 . . . 1 . . . . . . . . Hauler 10 | . 2 . . . 6 1 . . 1 . . . . . . . Recycler 18 | 1 3 . . 2 . 3 . . 3 . . . . . 6 . Mechanic 2 | . . . . . . . . 1 . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 . . . . . . . . Watcher 6 | . 3 . . . 1 . . 1 1 . . . . . . . Swarmer 22 | . 9 3 . 4 . . . . . 3 . . 3 . . . Grunt 26 | . 2 . . 3 1 . . 7 . 5 . . 5 3 . . Brawler 2 | . . . . . . . . . . 1 . . 1 . . . Sentry 8 | . . . . . 2 1 . 4 . . . . 1 . . . Hunter 5 | . . . . . 1 . . 1 1 . . . 1 1 . . Programmer 5 | . . . . . . . . 2 3 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 2 . 4 2 7 . 5 4 3 . . 4 4 3 1 Combat Bots Only 4 | . 3 2 . 4 1 2 . 3 1 3 . . 4 2 . . Max Kills in Single Turn 3 | 1 2 1 . 3 1 1 . 3 2 1 . . 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . 3 . . . 1 . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Hostile Shots Fired 1069 | . 52 15 . 10 23 87 1 428 38 43 . . 85 36 13 238 Missed 353 | . 14 4 . . 8 21 . 140 7 17 . . 20 11 8 103 Hits 716 | . 38 11 . 10 15 66 1 288 31 26 . . 65 25 5 135 Melee 2 | . . . . . . . 1 . . . . . . . . 1 Projectile 714 | . 38 11 . 10 15 66 . 288 31 26 . . 65 25 5 134 Critical Strikes 25 | . . 1 . 1 2 2 . 2 2 1 . . . 2 . 12 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 10722 | . 310 92 . 133 233 1328 41 2611 770 473 . . 1169 859 127 2576 Core 2351 | . 64 . . 13 28 341 . 300 106 18 . . 161 169 . 1151 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . 124 Reduced by Siege Mode 23 | . . . . . . . . 23 . . . . . . . . Ignored by Resistances 245 | . . . . . . . . . . . . . 224 21 . . Regen/Repaired (Parts) 221 | . . . . . . . . . 221 . . . . . . . Core Remaining (%) 70 | 100 . . . 69 94 . . 8 . . . . 66 83 . . Volleys Fired 411 | 17 94 14 . 32 40 43 1 44 27 27 12 . 25 25 2 8 Largest 4 | 2 2 2 . 2 2 2 2 2 4 4 4 . 4 1 1 3 Hottest 340 | 60 136 120 . 120 128 160 150 126 100 340 340 . 340 225 75 195 Shots Fired 820 | 34 133 27 . 53 79 78 2 56 89 100 28 . 97 24 2 18 Gun 454 | 34 . . . . . 63 2 13 89 100 28 . 97 8 2 18 Cannon 278 | . 88 26 . 42 79 15 . 28 . . . . . . . . Launcher 42 | . . . . 11 . . . 15 . . . . . 16 . . Special 46 | . 45 1 . . . . . . . . . . . . . . Kinetic 216 | 17 . . . . . 10 . 13 89 87 . . . . . . Thermal 533 | . 133 27 . 42 79 68 2 16 . 13 28 . 97 8 2 18 Explosive 11 | . . . . 11 . . . . . . . . . . . . Electromagnetic 60 | 17 . . . . . . . 27 . . . . . 16 . . Robot Hit Streak 31 | 4 6 5 . 3 6 14 1 18 13 14 1 . 31 8 . . Robot Miss Streak 6 | 3 4 3 . 4 6 4 1 2 3 3 1 . 2 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . 1 3 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . 1 . . . Shots Hit Robots 508 | 18 46 18 . 18 38 73 1 65 77 69 1 . 57 11 15 1 Core Hits 234 | 4 21 5 . 27 17 44 . 23 28 24 1 . 23 9 8 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . . . . . . Critical Strikes 23 | . . . . . . . . 6 . . . . 12 . 4 1 Burn 11 | . . . . . . . . . . . . . 11 . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . Smash 5 | . . . . . . . . 5 . . . . . . . . Impale 6 | . . . . . . . . . . . . . 1 . 4 1 Melee Attacks 204 | . . 3 . . . 1 . 42 63 . . . 12 16 42 25 Impact 38 | . . . . . . . . 38 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 162 | . . . . . . . . 4 63 . . . 12 16 42 25 Sneak Attacks 34 | . . 2 . . . 1 . 3 10 . . . . 2 15 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13139 | 226 923 261 . 888 712 1154 41 2758 1969 1184 18 . 1137 710 1097 61 Guns 4556 | 198 . . . . . 933 41 233 994 1184 18 . 937 18 . . Cannons 2954 | . 875 261 . 333 712 221 . 552 . . . . . . . . Explosions 1956 | 28 . . . 553 . . . 719 83 . . . . 573 . . Melee 3623 | . . . . . . . . 1254 892 . . . 200 119 1097 61 Ramming 2 | . . . . 2 . . . . . . . . . . . . Kinetic 2546 | 61 . . . . . 164 . 233 994 1094 . . . . . . Thermal 4821 | 28 923 261 . 333 712 990 41 387 83 90 18 . 937 18 . . Explosive 553 | . . . . 553 . . . . . . . . . . . . Electromagnetic 1594 | 137 . . . . . . . 884 . . . . . 573 . . Impact 1194 | . . . . . . . . 1194 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 2429 | . . . . . . . . 60 892 . . . 200 119 1097 61 Highest Corruption 8 | . . . . . 3 . . 5 2 2 2 2 8 1 . 6 Average Corruption 2 | . . . . . 3 . . 4 2 2 2 2 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 64 | . . . . . 11 . . 17 6 9 7 2 1 6 . 5 Message Errors 15 | . . . . . 3 . . 2 2 3 3 1 . . . 1 Matter Fused 13 | . . . . . 3 . . 4 1 1 . 1 . 2 . 1 Heat Flow Errors 6 | . . . . . 1 . . . 1 1 1 . . . . 2 Energy Discharges 12 | . . . . . 1 . . 5 2 . 2 . 1 . . 1 Parts Rejected 2 | . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . 1 . . 2 . . 1 . . 1 . . Data Loss (major) 3 | . . . . . . . . 1 . . . . . 2 . . Misfires 4 | . . . . . . . . 2 . 2 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . 1 . . . . 1 . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . 2 . . Overflow Damage 1002 | . 18 11 . 17 3 . . 463 91 . . . . 35 282 82 Projectiles 32 | . 18 11 . . 3 . . . . . . . . . . . Explosions 28 | . . . . 17 . . . 5 . . . . . 6 . . Melee 942 | . . . . . . . . 458 91 . . . . 29 282 82 Knockbacks 3 | . . . . . . . . 3 . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . 32 . . . . 227 . . . . 14 . . Shots 5 | . . . . 1 . . . . 3 . . . . 1 . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 502 | 40 390 220 . 270 300 221 69 187 240 400 326 . 168 234 89 502 Average Temperature 92 | 21 112 88 . 79 80 123 42 47 63 155 105 . 48 97 16 106 Received Heat Transfer 2316 | . 36 . . 33 72 513 . 657 . 153 . . 219 198 9 426 Effects 14 | . 5 . . . 1 . . . . 3 1 . . . . 4 Shutdowns 3 | . 1 . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . 1 Interference 6 | . 3 . . . . . . . . 3 . . . . . . Matter Decay 2 | . 1 . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . 1 . . . . . . . . Total Turns 8 | . . . . . . . . 8 . . . . . . . . Longest Duration 8 | . . . . . . . . 8 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 11 . . . . . 3 . . Combat Hostiles 13 | . . . . . . . . 10 . . . . . 3 . . Parts Fried 12 | 1 . . . . . . . 8 . 1 . . . 2 . . Impact Corruptions 17 | . . . . . . . . 17 . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . . . . 3 . . . Combat Hostiles 4 | . 1 . . . . . . . . . . . 3 . . . Parts Melted 23 | . 3 . . 3 4 . . 1 . . . . 12 . . . Heat Transferred 10830 | 50 1802 555 . 703 1406 1533 74 607 50 250 50 . 3700 50 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . 1 . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 100 57 Level 1 3 | . . . . . . . . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 322 | 5 97 76 . 189 48 44 9 142 154 . . . . 41 87 322 Initial 48 | . . 36 . . 48 7 9 . 25 . . . . 31 19 4 Average 33 | . 15 14 . 55 18 9 . 47 34 . . . . 7 18 129 Influence Increases 3920 | 15 396 136 . 270 195 139 . 515 380 315 . . 350 263 249 697 Destroy 0b10 Robot/C 1400 | . 220 60 . 140 80 20 . 280 80 180 . . 240 80 . 20 Destroy 0b10 Robot/NC 385 | 15 55 5 . 60 40 40 . 35 60 . . . . 15 55 5 Destroy Leader 352 | . 60 10 . 20 44 12 . 92 44 30 . . 30 10 . . Allied During Kill 5 | . . . . . . . . . . . . . 5 . . . Trap Triggered on 0b10 120 | . . . . . 20 . . 30 . . . . . 50 20 . Successful Hack 249 | . 33 . . . 9 65 . 34 58 . . . . 24 . 26 Disable Machine 120 | . . . . . . . . 30 60 . . . . . . 30 Destroy Structure 299 | . 28 1 . 50 2 2 . 14 78 . . . . 24 54 46 Partial Spotted 60 | . . . . . . . . . . . . . . . 30 30 Lose Combat Pursuer 930 | . . 60 . . . . . . . 105 . . 75 60 90 540 Influence Decreases 3642 | 15 303 229 . 145 303 128 28 462 285 410 53 . 299 273 279 430 Entered New Map 307 | . . 57 . . 77 10 19 . 28 56 11 . . 20 22 7 Time Decay 3004 | 15 303 172 . 145 226 113 9 408 240 334 42 . 269 208 257 263 Lost Part 231 | . . . . . . 5 . 54 7 20 . . 10 45 . 90 Lost Ally 100 | . . . . . . . . . 10 . . . 20 . . 70 Squads Dispatched 45 | . 2 . . 1 . 9 . 12 3 . . . . 7 3 8 Investigation 13 | . 1 . . 1 . 2 . 3 . . . . . 4 . 2 Extermination 14 | . . . . . . 1 . 3 3 . . . . 1 2 4 Reinforcement 9 | . 1 . . . . . . 3 . . . . . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . 6 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Distress Signals 9 | . 1 . . . 1 1 . 2 . . . . . 2 1 1 Communications Jammed 23 | . . . . . . . . . . . . . . . 1 22 Distress Signals 23 | . . . . . . . . . . . . . . . 1 22 Times Spotted 223 | . 15 13 . 4 10 15 1 30 13 18 . . 17 16 21 50 Peak Tracking Total 18 | . 3 18 . 4 2 3 1 5 5 4 . . 5 4 12 17 Tactical Retreats 21 | . . 3 . . . . . . . 2 . . 2 3 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Traps Triggered 16 | . . . . . . 1 . 8 1 . . . . . 1 5 Indirectly 4 | . . . . . . . . 4 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 16 | . . . . . 2 . . 3 . 1 . . 3 5 2 . Traps Extracted 11 | . . . . 6 . . . . . . . . 4 . 1 . Installed 22 | . . . . . 2 . . 3 . 1 . . 7 5 3 1 Triggered 16 | . . . . . 2 . . 3 . 1 . . 3 5 2 . Fabricated Traps 31 | . . . . . . . . . . . . 6 4 4 17 . Most Traps Carried 20 | . . . . 6 6 4 4 4 1 1 . 6 6 6 20 20 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Machines Disabled 8 | . . . . . . . . 2 4 . . . . . . 2 Max in Single Turn 3 | . . . . . . . . 1 3 . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Machines Accessed 44 | . 7 . 2 2 4 5 . 9 5 . . . 1 5 . 4 Terminals 24 | . 7 . . . 3 3 . 5 2 . . . 1 . . 3 Fabricators 3 | . . . . . . . . . . . . . . 2 . 1 Repair Stations 4 | . . . . . . . . 1 1 . . . . 2 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . . 2 . 2 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Total Hacks 121 | . 24 . 2 2 16 14 . 22 18 . . . 1 12 . 10 Successful 57 | . 10 . 2 2 10 5 . 8 9 . . . 1 5 . 5 Failed 64 | . 14 . . . 6 9 . 14 9 . . . . 7 . 5 Catastrophic 5 | . 2 . . . . 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 13 . 1 . 6 7 . 5 2 . . . . 4 . . Terminals 78 | . 24 . . . 15 8 . 14 8 . . . 1 . . 8 Fabricators 8 | . . . . . . . . . . . . . . 6 . 2 Repair Stations 9 | . . . . . . . . 2 3 . . . . 4 . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . Scanalyzers 17 | . . . . . . 6 . 4 7 . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . 2 . . Terminal Hacks 29 | . 8 . 2 2 6 1 . 5 1 . . . 1 . . 3 Record 3 | . . . 1 . . . . . . . . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . 1 . . 1 1 . . . . . . 1 Prototype ID Bank 5 | . 2 . . . 1 1 . 1 . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . 2 . . . 3 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 2 . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . 2 Load Schematic 3 | . . . . . . . . . . . . . . 2 . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . 1 2 . . . . 1 . . Scan Component 3 | . . . . . . . . 1 1 . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . 3 . . 4 . . . . . . . Insert Component 4 | . . . . . . 2 . . 2 . . . . . . . Analyze 3 | . . . . . . 1 . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 3 1 . 1 2 . . . . 2 . . Terminals 9 | . 2 . . . 3 1 . 1 2 . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 7 | . 2 . . . 2 1 . 1 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . Recompile 2 | . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 35 | . 7 . . . 3 5 . 9 5 . . . . 4 . 2 Full Trace Events 7 | . 1 . . . . 2 . 2 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 1 . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . 1 Time 106 | . . . . . . . . . . . . . . . . 106 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 39 | . . . . . . . . . 39 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 2 . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 3 | . . 2 . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . 3 . . . 1 . . . . . . . . . . parse_system 4 | . . 3 . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Total Allies 7 | . . . . . . . . . 1 . . 3 . . . 3 Largest Group 3 | . . . . . . . . . 1 . . 3 3 . . 3 Highest-Rated Group 150 | . . . . . . . . . 26 . . 65 65 . . 150 Highest-Rated Ally 56 | . . . . . . . . . 26 . . 31 31 . . 56 Total Orders 11 | . . . . . . . 1 . . . . . . 2 6 2 ROAM 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . RETURN 9 | . . . . . . . . . . . . . . 1 6 2 Ally Attacks 18 | . . . . . . . . . . . . . 13 . . 5 Total Damage 342 | . . . . . . . . . . . . . 157 . . 185 Kills 2 | . . . . . . . . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Active Infowar (turns) 10921 | 77 1297 849 477 . 507 538 511 1697 1192 733 391 977 . 423 528 724 Optics 118 | . . . . . 118 . . . . . . . . . . . Sensors 1326 | . . . . . . . . . . . 355 971 . . . . Terrain 2551 | . . . . . . . . . 951 296 . . . 423 528 353 Seismic 2700 | 77 1297 849 477 . . . . . . . . . . . . . T.N.C. 6311 | . . . . . 505 538 511 1697 1192 731 391 746 . . . . Cloaking 463 | . . . . . . . . . . . . . . . . 463 Jamming 624 | . . . . . . . . . . . . 1 . 3 77 543 ECM 74 | . . . . . . . . . . . . . . . 74 . Robot Analysis Total 4 | . . . . . 1 . . 1 1 . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 3 . . . . Drone Launches 11 | . . . . . . . 1 . . . . . . 1 6 3 Drone Recoveries 9 | . . . . . . . . . . . . . . 1 6 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Turns Passed 14836 | 176 1302 849 480 1257 508 538 511 1697 1192 746 391 1610 973 914 931 761 Spaces Moved 10636 | 93 752 643 396 913 275 303 206 949 779 465 246 1116 519 629 1140 1212 Core 40 | 2 . . . . . . . . . . . . . . . 38 Treads 625 | . . . . . . . 62 563 . . . . . . . . Legs 672 | 74 224 . . . . 20 144 30 . . . . . 180 . . Wheels 6678 | 17 528 643 396 913 275 283 . 356 779 465 246 1116 519 142 . . Hover 2621 | . . . . . . . . . . . . . . 307 1140 1174 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 100 120 120 120 105 105 160 110 110 110 111 111 111 35 15 16 Average Speed 102 | 113 119 120 120 120 105 114 222 140 110 130 123 114 121 86 41 36 Slowest Speed 250 | 120 120 120 120 120 105 250 250 160 110 180 125 126 140 246 85 109 Overloaded Moves 150 | . . . . . . . . . . . . . . . 12 138 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 6 100 95 70 90 28 10 96 27 26 65 40 79 60 21 25 72 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 2 . . . . . . . 2 . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . Scrap Searched 16 | . . 1 . 4 . . . . . 2 3 3 3 . . . Spaces Dug 116 | . 18 1 . . . . . 11 25 . . . . 12 27 22 Terrain Destroyed 282 | 8 34 1 . 84 . 2 . 15 76 . . . . 12 27 23 Melee 90 | . . . . . . . . 11 25 . . . . 10 26 18 Projectile 47 | . 34 1 . . . 2 . 2 . . . . . 2 1 5 AOE 145 | 8 . . . 84 . . . 2 51 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Arm Total 13469 | 131 932 689 401 1018 414 403 261 1174 991 569 305 1454 771 957 1530 1469 Wait 1492 | . 36 20 . 43 59 33 22 74 71 53 38 288 150 203 270 132 Move 10621 | 92 751 642 395 912 274 303 205 948 778 464 245 1115 518 628 1139 1212 Hop . | . . . . . . . . . . . . . . . . . Pick Up 143 | 9 20 3 1 6 11 2 10 8 13 2 2 9 6 17 18 6 Fast Attach 81 | 7 5 . . . 5 4 4 13 4 3 3 5 4 7 7 10 Attach 82 | 2 . . . 1 5 3 5 11 9 4 . 5 5 20 10 2 Detach 30 | . . . . . 1 . 5 7 2 . . 2 3 8 2 . Swap 160 | . 12 4 3 15 6 7 1 14 13 11 3 14 24 6 13 14 Drop 178 | 4 14 3 2 8 11 7 8 10 11 4 2 16 17 22 24 15 Fire 411 | 17 94 14 . 32 40 43 1 44 27 27 12 . 25 25 2 8 Melee 204 | . . 3 . . . 1 . 42 63 . . . 12 16 42 25 Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 11 Rewire 33 | . . . . . . . . . . . . . . . . 33 Trap 22 | . . . . . 2 . . 3 . 1 . . 7 5 3 1 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Discovered new exit (range 11) 1262 | -10/Materials | Discovered new exit (range 8) 1317 | -10/Materials | Discovered new exit (range 15) 1479 | -10/Materials | Entered Mines 1576 | -10/Mines | Assembled infested the area 1605 | -10/Mines | Met 8R-AWN 1645 | -10/Mines | Discovered new exit (range 9) 1776 | -10/Mines | Learned 2 Materials zone layouts 1808 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Discovered new exit (range 12) 2092 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2328 | -10/Mines | Entered Exiles 2361 | -10/Exiles | Welcomed by 8R-AWN 2378 | -10/Exiles | Met EX-HEX 2417 | -10/Exiles | Met EX-BIN 2457 | -10/Exiles | Met EX-DEC 2468 | -10/Exiles | Learned location of Zion (-6) 2654 | -10/Exiles | Aligned with FarCom system 2655 | -10/Exiles | Given EX-Vault access code 2683 | -10/Exiles | Opened EX-Vault 2692 | -10/Exiles | Found Modified TNC 2718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2791 | -10/Exiles | Discovered new exit (range 14) 2808 | -10/Exiles | Left Exiles lab with Modified TNC 2808 | -10/Exiles | Entered Mines 2838 | -9/Mines | Learned location of Recycling (-8) 2995 | -9/Mines | Met a Derelict shopkeep closing up shop 3000 | -9/Mines | Learned location of Storage (-8) 3233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3704 | -9/Mines | Discovered new exit (range 13) 3724 | -9/Mines | Found the Drone Emporium 3739 | -9/Mines | Found Prototype Device 4065 | -9/Mines | Entered Materials 4065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4549 | -8/Materials | Met 7R-MNS 4563 | -8/Materials | Discovered new exit (range 9) 4573 | -8/Materials | Entered Factory 4573 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4574 | -7/Factory | Caught up to 7R-MNS 4678 | -7/Factory | Garrison activated, responded to threat 4903 | -7/Factory | Discovered new exit (range 12) 4904 | -7/Factory | Garrison activated, responded to threat 4906 | -7/Factory | Attacked by 7R-MNS 5023 | -7/Factory | 7R-MNS lamented failing the tripod run 5023 | -7/Factory | Destroyed 7R-MNS 5053 | -7/Factory | Lost 8 parts (4n3u1w) 5111 | -7/Factory | Sucked down chute 5111 | -7/Factory | Entered Waste 5111 | -7/Waste | The area was eerily silent 5119 | -7/Waste | Identified Decoy Drone Bay 5186 | -7/Waste | Discovered new exit (range 48) 5446 | -7/Waste | Found Imp. Powered Armor 5581 | -7/Waste | A Compactor rumbled back to life 5584 | -7/Waste | Spotted C-40 Crusher 5596 | -7/Waste | Crushed by Compactor (1 part destroyed) 5622 | -7/Waste | Entered Factory 5749 | -7/Factory | Identified exit to Lower Caves 5971 | -7/Factory | Core integrity fell below 50% 5979 | -7/Factory | Garrison activated, responded to threat 6784 | -7/Factory | Core integrity fell below 20% 6823 | -7/Factory | Lost 6 parts (2n3u1w) 7267 | -7/Factory | Discovered new exit (range 12) 7319 | -7/Factory | Entered another Factory area 7319 | -6/Factory | Evolved 2 slots: Weapon x2 7685 | -6/Factory | Repaired Broken Imp. Powered Armor? 7728 | -6/Factory | Build established: Hacker-Assassin 8034 | -6/Factory | Discovered new exit (range 16) 8118 | -6/Factory | Identified exit to Lower Caves 8511 | -6/Factory | Entered Lower Caves 9243 | -6/Lower Caves | Discovered new exit (range 11) 9257 | -6/Lower Caves | Entered another Lower Caves area 9373 | -6/Lower Caves | Build established: Pyromaniac-Skirmisher 9638 | -6/Lower Caves | Discovered new exit (range 8) 9648 | -6/Lower Caves | Entered Zion 9698 | -6/Zion | System corruption cleaned by Quarantine Array 9781 | -6/Zion | Found Prototype Device 9781 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9798 | -6/Zion | Discovered new exit (range 11) 10083 | -6/Zion | Given A8's code to call for help 10090 | -6/Zion | Found Prototype Device 10090 | -6/Zion | Identified Phasing AFG 10190 | -6/Zion | Learned Factory trap positions 10214 | -6/Zion | Learned Factory security intel 10227 | -6/Zion | Given the Hacking Drone Bay 10227 | -6/Zion | Found Prototype Device 10227 | -6/Zion | Identified Hacking Drone Bay 10365 | -6/Zion | Gained Derelict followers 10394 | -6/Zion | Found Prototype Device 10394 | -6/Zion | Identified Bomb Factory No. 2 10458 | -6/Zion | Found CR-A16's Pointy Stick 11106 | -6/Zion | Build established: Pyromaniac-Tank 11258 | -6/Zion | Entered Proximity Caves 11258 | -5/Proximity Caves | Accompanied by 3 allies 11456 | -5/Proximity Caves | Lost 3 allies 11574 | -5/Proximity Caves | Spotted B-75 Beast 11653 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11653 | -5/Proximity Caves | Destroyed B-75 Beast 12068 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12097 | -5/Proximity Caves | Discovered new exit (range 8) 12231 | -5/Proximity Caves | Entered Factory 12231 | -5/Factory | Evolved 2 slots: Propulsion x2 12232 | -5/Factory | Identified exit to Upper Caves 12233 | -5/Factory | Loaded intel: 112 trap records 12479 | -5/Factory | Lost 6 parts (2n1u3w) 13136 | -5/Factory | Discovered new exit (range 18) 13145 | -5/Factory | Entered another Factory area 13145 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13159 | -4/Factory | Identified exit to Upper Caves 13159 | -4/Factory | Identified exit to Extension 13159 | -4/Factory | Identified exit to Armory 13225 | -4/Factory | Build established: Ninja 13523 | -4/Factory | Found Quantum Capacitor 13540 | -4/Factory | Identified exit to Research 13576 | -4/Factory | Spotted B-86 Titan 13891 | -4/Factory | Build established: Trapper-Mutant 14076 | -4/Factory | Entered Armory 14253 | -4/Armory | Fabricated Imp. Powered Armor? 14311 | -4/Armory | Discovered exit to Research (range 13) 14473 | -4/Armory | Spotted B-86 Titan 14764 | -4/Armory | Lost 6 parts (1p3n1u1w) 14801 | -4/Armory | Released all parts (9) 14813 | -4/Armory | Spotted Armor Guard 14813 | -4/Armory | Spotted Armor Guard 14816 | -4/Armory | Spotted Armor Guard 14816 | -4/Armory | Spotted Armor Guard 14821 | -4/Armory | Core integrity fell below 50% 14828 | -4/Armory | Core integrity fell below 20% 14837 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 14832_ Penetrated by Slug. 14833_ Stasis field depleted. 14834_ Connecting with Derelict Superweapon?... >>Query(Disassembled Obliterator) This device is incomplete, rumored by some Derelicts to be an immensely powerful new weapon designed by the Tinkerer "PL-3XN". I sent a force after them, deep into the Wild [Caves], and even succeeded in catching the Tinkerer and seizing their prototype, but by then they'd dismantled parts of it. They have been very uncooperative, though extracted information suggests the necessary components are sets of rings which were subsequently scattered throughout the caves. I am tracking several possible locations for more of these rings, and look forward to seeing what the completed device can do. 14837_ Penetrated by Slug. 14837_ Reinforced Shell breached. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????#############????????????????? | | ?????????????????#"""""""""""#?####???????????? | | ?????????????????# T"### #???????????? | | ?????????????????# """ """ p w#???????????? | | ???????????????????"& @ & YY #???????????? | | ???????????????????""" """ ""### #???????????? | | ????????????????????? ""#?# #???????????? | | ?????????????????????" """ ""#?# #???????????? | | ??????###########????" "?" ""#?# #???????????? | | ??????# #????" "?" ""#?# #???????????? | | ??????# #???? ? ""???# #???????????? | | ??????# #????###?###???# #???????????? | | ??????? ! #??????????????# #???????????? | | ??????? " "" #?????########## #???????????? | | ????????"R"" #?????# Y ##??????????? | | ??????# """" #?????# Y "#??????????? | | ??????# #?????## ^########??????????? | | ????###########+#??????# ##????????????????? | | ????# # ######## % T#????????????????? | | ????# ]**=*= # # "!!## ##??????###???????? | | ????# ]===[] # + "!!## #??????? #?????? | | ????# # # !!## ==!#??????""" #?????? | | ??????#######+# # "!!#" !!!#??????""" =#?????? | | ?????????# # "!!##!!==#????? """ #?????? | | ?????????# ###### "!!## []!###### #?????? | | ?????????# #????# "!!## =! = + """ #?????? | | ?????????# #????# "!!## / # """ #?????? | | ??######?# #????######## + """ #?????? | | ??# # #???????????# #? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 65 Energy Generation 45 Energy Capacity 515 Matter Stores 536 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 850 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -4/Armory | Authchip Repaired ---------- Imp. Powered Armor | 7% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideControlExtractor Manual? 0 Play Time 03:04:27 Cumulative 282.7 hours Start 2025.08.29 @ 20:48:23 End 2025.08.30 @ 00:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7076d47c-7b21-4e06-a8bb-161503a4fe14