Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.30 @ 11:08:50 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (88) 440 Value Destroyed (4016) 4016 Prototype IDs (278) 5560 Alien Tech Used (16) 3200 Bonus (53578) 53578 TOTAL SCORE: 75094 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2474 Follower Combat Kills 141 Entered DSFs 1000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Win Speed 701 Friendly Fire -38 Cogmind --------- Core Integrity 863/1850 Matter 290/300 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Reaction Control System Advanced Hardlight Generator AEGIS Remote Shield Sigix Sheargun Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Graphene Brace Antimissile System > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Advanced Recalibrator Transdimensional Reconstructor Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Core Cannon Core Stripper [Rating: 238] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Sigix Exoskeleton Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . 2 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 2 . . 1 . . 1 . 1 1 . 1 . . . . . Utility 9 | . . . . . . 3 . 2 . . 1 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 174 | . 1 2 3 12 2 2 2 14 3 4 10 6 19 15 20 17 14 28 . Power 9 | . . . . . . . . 2 . . 1 1 1 . . 2 1 1 . Engine . | . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 1 1 . . 2 1 1 . Propulsion 26 | . . . 3 4 1 . . 1 . 4 4 1 4 . 3 1 . . . Treads 4 | . . . 3 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 3 1 . . 1 . 4 4 1 4 . 3 1 . . . Utility 101 | . . . . 3 . 2 1 7 3 . 4 4 9 15 13 13 12 15 . Device 62 | . . . . . . 2 . 4 . . 2 2 6 7 7 11 11 10 . Storage 6 | . . . . . . . . . . . . . 1 1 . 1 1 2 . Processor 16 | . . . . 1 . . 1 2 1 . . 1 1 4 2 . . 3 . Hackware 4 | . . . . . . . . 1 . . . 1 . 1 1 . . . . Protection 13 | . . . . 2 . . . . 2 . 2 . 1 2 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 1 2 . 5 1 . 1 4 . . 1 . 5 . 4 1 1 12 . Energy Gun 9 | . . . . . . . . . . . . . . . . . 1 8 . Energy Cannon 6 | . . . . . . . . . . . . . 2 . 2 . . 2 . Ballistic Gun 3 | . . . . . 1 . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 3 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . Slashing Weapon 9 | . 1 1 . 2 . . . . . . . . 1 . 2 1 . 1 . Piercing Weapon 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . . 1 . . . 1 3 1 5 . 1 6 . Parts Lost 14 | . . . . 5 . . . . . 6 1 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 3 . . . . . 2 . 1 . . . . . . . Utility 5 | . . . . . . . . . . 3 1 1 . . . . . . . Weapon 3 | . . . . 2 . . . . . 1 . . . . . . . . . Highest Loss Streak 6 | . . . . 5 . . . . . 6 1 2 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 57 57 66 54 58 61 59 84 82 79 84 85 85 76 81 82 67 80 69 Reactor 5 | . . . . . . . . . . . 5 4 7 8 8 8 9 9 9 Treads 1 | . . . 28 17 . . . . . . . . . . . . . . . Leg 4 | . 28 28 15 8 . . . . . . . . . . . 1 9 9 9 Flight 14 | . . . . 11 28 23 23 21 23 26 31 28 25 21 25 25 . . . Device 14 | . . . . . . 15 15 19 15 9 13 11 13 13 13 17 23 18 6 Storage 4 | . . . . . . . . . . . . . 3 4 4 5 9 9 9 Processor 7 | . . . . . 11 7 5 13 11 11 10 9 9 9 8 6 . 8 18 Hackware 4 | . . . . . . . . 2 5 5 5 6 9 8 13 6 . . . Protection 3 | . . . . 2 11 7 7 6 7 7 6 9 4 3 3 3 . . . Energy Gun 7 | . 12 . . . . . . . . . . . . . . . 7 26 9 Ballistic Gun 1 | . 14 14 11 6 7 7 7 4 . . . . . . . . . . . Slashing Weapon 2 | . 1 10 11 7 . . . . . . . . . 4 4 4 9 . . Piercing Weapon 1 | . . . . . . . . 6 5 4 1 4 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 3 3 5 3 5 8 10 12 21 26 26 44 44 54 50 51 50 57 60 57 Greatest Support 67 | 3 3 3 40 40 13 13 13 26 26 46 46 57 60 60 67 67 60 60 60 Greatest Overweight (x) 2 | . . 1 . . . . 2 . . 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 25 10 10 Average Capacity 8 | 7 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 9 10 10 10 Most Carried 10 | 5 5 5 5 5 4 3 2 5 5 5 5 5 10 10 10 10 10 10 10 Average Carried 7 | 4 4 5 3 4 3 2 2 4 5 5 4 4 8 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 10 | 4 5 5 5 3 4 2 2 5 5 5 4 5 10 10 10 10 9 9 10 Class Distribution -------------------- 34% | Alien-Sigix 26% | Hacker-Scout 17% | Mutant 4% | Scout 3% | Alien-Scout 3% | Hacker-Ninja 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Commander-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 2208 | 200 . 13 59 172 30 . . 208 . 2 22 167 144 100 257 335 157 292 50 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6204 | . . 20 117 487 . . . 340 . . 22 458 344 107 329 268 186 3267 259 Parts 271 | . . 6 6 33 . . . 19 . . . 18 17 8 7 11 5 136 5 Haulers Intercepted 6 | . . . 2 1 . . . 1 . . . 2 . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 46 | . . 3 . 13 . . . 3 . . . . . 1 . . . 25 1 Melee 4 | . . . . 3 . . . . . . . . . 1 . . . . . Guns 26 | . . 1 . . . . . . . . . . . . . . . 25 . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 15 | . . 2 . 10 . . . 3 . . . . . . . . . . . Classes Destroyed 13 | . . 1 1 6 . . . 1 . . . . . 1 . 1 . 2 . Worker 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . Builder 7 | . . . . 1 . . . 1 . . . 1 4 . . . . . . Hauler 6 | . . . 2 1 . . . 1 . . . 2 . . . . . . . Recycler 14 | . . . . 1 . . . 1 . . . 2 2 . 2 1 1 4 . Mechanic 2 | . . . . 1 . . . . . . 1 . . . . . . . . Watcher 7 | . . . . 1 . . . 2 . . . . 1 1 1 . . 1 . Swarmer 19 | . . 3 . 4 . . . 3 . . . . . . . . . 9 . Grunt 8 | . . . . 8 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . . Sentry 5 | . . . . 1 . . . . . . . . . . . . . 4 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . . . . . . . . 3 . Programmer 2 | . . . . . . . . . . . . . . 1 . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . . 3 1 10 . . . 5 . . 1 3 2 2 2 1 1 5 1 Combat Bots Only 5 | . . 3 . 5 . . . 3 . . . . . 1 . . . 4 1 Max Kills in Single Turn 5 | . . 2 1 5 . . . 2 . . 1 1 2 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . 2 . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 5314 | . 44 33 53 894 . . 27 29 . 666 49 205 198 284 105 813 690 1164 60 Core 1154 | . 11 7 29 216 . . . . . 28 . 24 . 39 . 199 223 358 20 Absorbed by Shields 1311 | . . . . 6 . . . . . 37 . . . . . . 601 610 57 Regen/Repaired (Parts) 598 | . . . . . . . . . . . . . 76 134 25 353 10 . . Core Remaining (%) 83 | 100 . 92 . . 38 . 100 100 . 97 100 . 89 . . 74 . . 46 Volleys Fired 135 | . . 2 . 7 . . . 2 . . . . 4 . . . 19 100 1 Largest 3 | . . 1 . 1 . . . 1 . . . . 1 . . . 1 3 1 Hottest 300 | . . 33 . 33 . . . 39 . . . . 90 . . . 100 300 300 Shots Fired 331 | . . 2 . 7 . . . 2 . . . . 4 . . . 19 296 1 Gun 315 | . . 1 . . . . . . . . . . . . . . 19 295 . Cannon 6 | . . . . . . . . . . . . . 4 . . . . 1 1 Launcher 10 | . . 1 . 7 . . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . Thermal 6 | . . . . . . . . . . . . . 4 . . . . 1 1 Explosive 10 | . . 1 . 7 . . . 2 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 314 | . . . . . . . . . . . . . . . . . 19 295 . Robot Hit Streak 39 | . . 1 . 1 . . . . . . . . . . . . 2 39 2 Robot Miss Streak 2 | . . . . 2 . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 290 | . . 1 5 14 . . . 12 . . 1 8 12 6 3 4 2 221 1 Core Hits 136 | . . 3 2 27 . . . 11 . . . 6 5 2 1 2 1 75 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 4 | . . . . . . . . 1 . . . 2 . 1 . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 167 | . . . 6 20 . . . 22 . 2 4 23 28 13 14 28 5 2 . Impact 19 | . . . . . . . . 2 . 1 4 5 7 . . . . . . Slashing 90 | . . . 6 20 . . . . . . . . 2 13 14 28 5 2 . Piercing 58 | . . . . . . . . 20 . 1 . 18 19 . . . . . . Sneak Attacks 31 | . . . 3 2 . . . 4 . . 1 6 6 2 2 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 1 . . . 1 2 . . . . . . Damage Inflicted 20948 | . . 146 202 1054 . . . 801 . . 125 541 670 627 375 720 493 14794 400 Guns 14881 | . . 10 . . . . . . . . . . . . . . 77 14794 . Cannons 400 | . . . . . . . . . . . . . . . . . . . 400 Explosions 1022 | . . 136 . 711 . . . 175 . . . . . . . . . . . Melee 4595 | . . . 202 341 . . . 626 . . 125 541 670 627 375 701 387 . . Ramming 50 | . . . . 2 . . . . . . . . . . . 19 29 . . Kinetic 10 | . . 10 . . . . . . . . . . . . . . . . . Thermal 427 | . . . . . . . . 27 . . . . . . . . . . 400 Explosive 995 | . . 136 . 711 . . . 148 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 385 | . . . . . . . . 62 . . 125 105 93 . . . . . . Slashing 17504 | . . . 202 341 . . . . . . . . . 627 375 701 464 14794 . Piercing 1577 | . . . . . . . . 564 . . . 436 577 . . . . . . Highest Corruption 6 | . 1 1 . . . . . . . . . 1 5 1 6 6 . . . Average Corruption 3 | . 1 1 . . . . . . . . . 1 1 1 3 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 31 | . 1 . . . . . . . . . . . 4 2 12 12 . . . Message Errors 12 | . 1 . . . . . . . . . . . 2 1 4 4 . . . Matter Fused 9 | . . . . . . . . . . . . . 1 1 4 3 . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 3 1 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . . 21 26 45 . . . 82 . . 100 133 157 . 251 270 137 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 63 | . . 21 . 42 . . . . . . . . . . . . . . . Melee 1159 | . . . 26 3 . . . 82 . . 100 133 157 . 251 270 137 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . 64 . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 . . 2 . . . . . . . . . . . 1 1 . . Kicked 3 | . 1 . . . . . . . . . . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . . . . 26 . . . . . 1 . . . . 222 150 . 83 . Average Temperature 33 | . . . . 26 . . . . . 1 . . . . 55 25 . 31 . Received Heat Transfer 803 | . 24 . 9 380 . . . . . 84 9 9 18 27 18 99 44 82 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . . . . . 2 . Impact Corruptions 6 | . . . . . . . . 1 . . 3 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . 12 . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2324 | . 36 122 135 1004 668 1185 829 438 49 37 85 232 366 321 265 1615 2324 2097 . Initial 1496 | . . 13 47 56 397 1180 829 392 49 37 . 44 115 93 180 53 1100 1496 . Average 548 | . 15 57 91 555 593 1180 814 264 49 20 39 141 228 216 126 338 1639 1816 . Maximum Alert Level 5 | . . . . 3 2 4 3 2 . . . 1 1 1 1 5 5 5 . Low Security (%) 32 | 100 100 100 100 14 . . . 37 100 100 100 85 35 44 79 23 . . . Level 1 23 | . . . . 17 2 . . 51 . . . 14 64 55 20 69 . . . Level 2 7 | . . . . 34 97 . . 11 . . . . . . . 1 . . . Level 3 2 | . . . . 33 . . 100 . . . . . . . . . . . . Level 4 3 | . . . . . . 100 . . . . . . . . . . 27 3 . Level 5 23 | . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . 5 72 . . Squads Dispatched 56 | . 1 . . 6 . . 2 2 . 1 . 1 2 3 3 8 27 . . Investigation 5 | . 1 . . . . . . 1 . . . . 2 . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Reinforcement 18 | . . . . 3 . . 2 1 . 1 . 1 . 3 1 2 4 . . Assault 29 | . . . . 2 . . . . . . . . . . . 6 21 . . Garrison 3 | . . . . 1 . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 28 | . . . . . . . . . . . . . 2 3 . 2 1 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 3 3 6 43 12 . 6 7 . 4 3 11 11 24 11 29 95 27 5 Peak Tracking Total 47 | . 3 3 3 15 6 . 3 3 . 4 3 6 6 21 6 21 47 9 4 Tactical Retreats 24 | . . . . 4 . . . . . . . 1 1 . 1 4 10 3 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . . . 1 . . 1 . . . 1 . 2 . 3 . 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 34 | . . . . 2 . . . 3 . . . . 6 . 5 7 5 6 . Max in Single Turn 3 | . . . . 1 . . . 3 . . . . 1 . 1 1 1 1 . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 50 | . 1 . 1 2 6 1 . 8 1 . 2 4 7 4 8 3 1 1 . Terminals 37 | . 1 . 1 2 2 1 . 5 1 . 2 4 5 4 6 2 . 1 . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Access 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . Total Hacks 122 | . 3 . 3 7 10 2 . 22 1 . 5 9 21 15 18 3 2 1 . Successful 66 | . 1 . 2 5 5 1 . 13 1 . 2 4 12 5 11 3 . 1 . Failed 56 | . 2 . 1 2 5 1 . 9 . . 3 5 9 10 7 . 2 . . Catastrophic 10 | . 1 . . . 2 . . 2 . . 1 . 1 1 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 53 | . 3 . 3 4 10 . . 6 . . 2 2 9 8 6 . . . . Terminals 99 | . 3 . 3 7 5 2 . 15 1 . 5 9 15 15 16 2 . 1 . Fabricators 4 | . . . . . . . . 3 . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 3 . 1 1 . . . Garrison Access 9 | . . . . . . . . 4 . . . . 3 . . . 2 . . Terminal Hacks 35 | . 1 . . 3 . 1 . 7 1 . 1 3 5 3 7 2 . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . 1 . . 2 . 1 . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . 1 . . . . . . . . Branch Access Points 4 | . . . . 1 . . . 1 . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . 1 1 . . . . . Unreport Threat 4 | . . . . . . . . 2 . . . . . . 2 . . . . Locate Traps 3 | . . . . . . . . . . . . . 1 . 2 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . 1 . . . . Zone Layout 6 | . 1 . . . . . . 1 . . . 1 1 1 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 3 . 1 1 . . . Insert Component 5 | . . . . . . . . . . . . . 3 . 1 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 23 | . . . 2 2 5 . . 3 . . 1 1 4 2 3 . . . . Terminals 18 | . . . 2 2 1 . . 3 . . 1 1 4 2 2 . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 8 | . . . . . . . . 2 . . 1 1 2 1 1 . . . . Botnet 6 | . . . 1 . 1 . . 1 . . . . 1 1 1 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 1 2 2 1 . 6 . . 2 3 5 4 6 . 1 . . Full Trace Events 5 | . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Total Allies 98 | . . . . 2 6 . . 5 . . 1 1 1 1 1 . 51 29 . Largest Group 7 | . . . . 2 6 5 5 5 1 1 1 1 1 1 1 . 7 7 . Highest-Rated Group 100 | . . . . 62 98 83 83 96 10 10 26 26 10 45 26 . 98 100 . Highest-Rated Ally 45 | . . . . 31 27 27 27 26 10 10 26 26 10 45 26 . 15 15 . Total Orders 10 | . . . . . . . . 2 . 1 . 4 . . 2 . 1 . . STAY 5 | . . . . . . . . 1 . 1 . 2 . . 1 . . . . FOLLOW 4 | . . . . . . . . 1 . . . 2 . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 134 | . . . . 26 14 . 5 2 . . . . . . . . 87 . . Total Damage 2234 | . . . . 358 163 . 110 28 . . . . . . . . 1575 . . Kills 15 | . . . . 6 4 . 1 . . . . . . . . . 4 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 5261 | 4 112 39 85 288 245 14 60 428 33 41 102 275 411 321 562 497 432 1281 31 Spaces Moved 9105 | 1 209 58 112 377 322 29 78 1011 90 76 274 742 991 601 917 1196 975 965 81 Core 557 | 1 209 58 106 183 . . . . . . . . . . . . . . . Treads 5 | . . . 4 1 . . . . . . . . . . . . . . . Legs 2194 | . . . 2 . . . . . . . . . . . . 171 975 965 81 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6349 | . . . . 193 322 29 78 1011 90 76 274 742 991 601 917 1025 . . . Fastest Speed 15 | 50 50 50 50 37 34 34 34 29 29 24 24 25 25 27 15 15 30 30 30 Average Speed 29 | 50 50 50 55 46 36 34 50 32 29 34 26 27 26 27 22 17 30 30 30 Slowest Speed 200 | 50 50 100 160 160 37 34 200 34 29 109 102 108 29 27 27 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 10 4 . . 6 . 1 3 4 4 4 8 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . 1 1 . . 1 1 1 Exploration Rate (%) 39 | 2 53 20 15 54 70 1 91 26 4 74 10 21 87 17 78 77 35 39 7 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 4 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . 1 1 . 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . . . . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 106 | . . 16 . 28 . . . 3 . 1 3 10 4 4 3 4 28 2 . Terrain Destroyed 334 | . . 16 . 58 . . . 57 . 1 3 10 5 4 3 4 32 135 6 Melee 31 | . . . . . . . . 3 . 1 3 10 3 4 3 4 . . . Projectile 175 | . . . . . . . . . . . . . 2 . . . 32 135 6 AOE 128 | . . 16 . 58 . . . 54 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Ac0 Total 11184 | 6 216 64 122 430 443 32 97 1069 96 85 290 779 1098 729 1235 1427 1090 1791 85 Wait 1320 | . . 3 . 2 58 2 17 13 2 . 1 10 32 90 259 145 44 640 2 Move 8999 | . 208 57 111 358 313 28 77 999 89 73 267 734 983 592 902 1192 974 962 80 Hop 40 | . . . . 8 4 . . 5 . 1 3 3 3 4 6 2 . 1 . Pick Up 53 | . 3 . 1 3 1 . . 6 1 . 2 2 12 1 3 10 . 8 . Fast Attach 110 | . 1 . 1 4 2 . 2 9 . 4 7 5 8 11 15 18 11 11 1 Attach 40 | . . . 2 4 . 2 . 1 . . 3 . 6 3 . 4 4 11 . Detach 49 | 2 . . 1 2 . . 1 2 . . 1 2 4 7 2 5 8 11 1 Swap 39 | . . 2 . 4 . . . 4 3 . . 1 8 2 5 2 1 7 . Drop 107 | 4 3 . . 6 . . . 8 1 . 2 4 15 6 13 21 8 16 . Fire 135 | . . 2 . 7 . . . 2 . . . . 4 . . . 19 100 1 Melee 154 | . . . 6 20 . . . 20 . 1 4 18 23 13 14 28 5 2 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . 1 . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . 10 . . . . . 6 . . . . 16 . 15 10 . Rewire 77 | . . . . . 65 . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 16) 71 | -10/Materials | Discovered new exit (range 3) 90 | -10/Materials | Discovered new exit (range 9) 117 | -10/Materials | Entered Mines 136 | -10/Mines | Discovered new exit (range 14) 156 | -10/Mines | Entered Materials 156 | -9/Materials | Evolved 2 slots: Propulsion x2 235 | -9/Materials | Discovered new exit (range 9) 241 | -9/Materials | Entered Storage 289 | -9/Storage | Met a pair of Derelict thieves 326 | -9/Storage | Build established: Mutant 403 | -9/Storage | Garrison activated, responded to threat 423 | -9/Storage | Identified exit to Recycling 451 | -9/Storage | Core integrity fell below 50% 481 | -9/Storage | Lost 5 parts (3n2w) 527 | -9/Storage | Used back door to open Recycling access 529 | -9/Storage | Entered Recycling 547 | -9/Recycling | Spotter reported a threat 573 | -9/Recycling | Spotter reported a threat 579 | -9/Recycling | Spotter reported a threat 581 | -9/Recycling | Spotter reported a threat 582 | -9/Recycling | Spotter reported a threat 586 | -9/Recycling | Spotter reported a threat 600 | -9/Recycling | Spotter reported a threat 617 | -9/Recycling | Spotter reported a threat 632 | -9/Recycling | Spotter reported a threat 652 | -9/Recycling | Spotter reported a threat 666 | -9/Recycling | Spotter reported a threat 671 | -9/Recycling | Spotter reported a threat 682 | -9/Recycling | Spotter reported a threat 687 | -9/Recycling | Spotter reported a threat 688 | -9/Recycling | Spotter reported a threat 691 | -9/Recycling | Spotter reported a threat 708 | -9/Recycling | Discovered new exit (range 18) 709 | -9/Recycling | Spotter reported a threat 719 | -9/Recycling | Spotter reported a threat 735 | -9/Recycling | Spotter reported a threat 740 | -9/Recycling | Spotter reported a threat 744 | -9/Recycling | Spotter reported a threat 762 | -9/Recycling | Spotter reported a threat 774 | -9/Recycling | Entered Factory 774 | -7/Factory | Accompanied by 5 allies 774 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 786 | -7/Factory | Identified exit to DSF 788 | -7/Factory | Entered DSF 788 | -7/DSF | Accompanied by 5 allies 819 | -7/DSF | Additional patrols routed to DSF 840 | -7/DSF | Discovered new exit (range 18) 848 | -7/DSF | Entered Factory 848 | -6/Factory | Evolved 2 slots: Utility x2 947 | -6/Factory | Identified exit to Lower Caves 990 | -6/Factory | Identified exit to Factory 1065 | -6/Factory | Fabricated B-48 Gladiator? 1276 | -6/Factory | Entered another Factory area 1276 | -5/Factory | Accompanied by 1 ally 1276 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1309 | -5/Factory | Identified exit to DSF 1309 | -5/Factory | Entered DSF 1309 | -5/DSF | Accompanied by 1 ally 1325 | -5/DSF | Discovered new exit (range 20) 1332 | -5/DSF | Additional patrols routed to DSF 1350 | -5/DSF | Identified exit to Factory 1350 | -5/DSF | Entered Factory 1350 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -4/Factory | Lost 6 parts (2n3u1w) 1416 | -4/Factory | Identified exit to Research 1452 | -4/Factory | Entered Research 1452 | -3/Research | Accompanied by 1 ally 1452 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -3/Research | Found Prototype Processor 1511 | -3/Research | Identified Spectral Analyzer 1536 | -3/Research | Identified exit to Quarantine 1561 | -3/Research | Spotted B-86 Titan 1727 | -3/Research | Entered Quarantine 1730 | -3/Quarantine | Spotted Alpha 7 1818 | -3/Quarantine | Found Alien Energy Cannon 1837 | -3/Quarantine | Found Alien Launcher 1878 | -3/Quarantine | Found Antimissile System 1923 | -3/Quarantine | Identified Core Cannon 2000 | -3/Quarantine | Found Alien Artifact 2002 | -3/Quarantine | Identified Subatomic Replicator 2009 | -3/Quarantine | Found Alien Artifact 2023 | -3/Quarantine | Discovered new exit (range 10) 2031 | -3/Quarantine | Found Alien Slashing Weapon 2031 | -3/Quarantine | Identified Sigix Broadsword 2062 | -3/Quarantine | Found Alien Artifact 2062 | -3/Quarantine | Identified Core Reset Matrix 2062 | -3/Quarantine | Identified Sigix Terminator 2062 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 2062 | -3/Quarantine | Used Core Reset Matrix 2065 | -3/Quarantine | Warped through subspace 2066 | -3/Quarantine | Detected hypermatrix surge 2066 | -3/Quarantine | Sensed 9 artifacts in vicinity 2088 | -3/Quarantine | Build established: Hacker-Scout 2106 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2107 | -3/Quarantine | Found Transdimensional Reconstructor 2122 | -3/Quarantine | Discovered new exit (range 10) 2129 | -3/Quarantine | Found Core Stripper 2134 | -3/Quarantine | Identified exit to Research 2138 | -3/Quarantine | Entered Research 2138 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2278 | -2/Research | Spotted B-90 Cyclops 2313 | -2/Research | Warped through subspace 2397 | -2/Research | Identified exit to Testing 2459 | -2/Research | Entered Testing 2486 | -2/Testing | Found Prototype Hackware 2486 | -2/Testing | Identified System Mapper 2626 | -2/Testing | Found Prototype Energy Cannon 2626 | -2/Testing | Identified Hpw. Disruptor Cannon 2642 | -2/Testing | Found Prototype Energy Cannon 2642 | -2/Testing | Identified Null Cannon 2901 | -2/Testing | Spotted Fortress 2911 | -2/Testing | Discovered new exit (range 5) 2912 | -2/Testing | Identified exit to Section 7 3021 | -2/Testing | Entered Section 7 3021 | -2/Section 7 | Spotted S7 Guard 3022 | -2/Section 7 | Sensed 21 artifacts in vicinity 3023 | -2/Section 7 | Spotted S7 Guard 3030 | -2/Section 7 | Found Core Regenerator 3038 | -2/Section 7 | Spotted B-90 Cyclops 3072 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 3073 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 3133 | -2/Section 7 | Found Integrated Dissipator 3133 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3139 | -2/Section 7 | Spotted S7 Guard 3144 | -2/Section 7 | Found Core Membrane 3144 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 3163 | -2/Section 7 | Discovered new exit (range 22) 3172 | -2/Section 7 | Spotted Alpha 7 3172 | -2/Section 7 | Spotted Alpha 7 3174 | -2/Section 7 | Spotted B-99 Colossus 3176 | -2/Section 7 | Spotted Executioner 3176 | -2/Section 7 | Spotted Executioner 3182 | -2/Section 7 | Found Transdimensional Reconstructor 3236 | -2/Section 7 | Found Sigix Sheargun 3241 | -2/Section 7 | Spotted Striker 3241 | -2/Section 7 | Spotted Striker 3258 | -2/Section 7 | Found Integrity Redistributor 3258 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-52) 3262 | -2/Section 7 | Found Integrity Redistributor 3269 | -2/Section 7 | Found LRC Armor 3269 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 3271 | -2/Section 7 | Found LRC Insulator 3271 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 3428 | -2/Section 7 | Spotted Executioner 3428 | -2/Section 7 | Spotted Executioner 3441 | -2/Section 7 | Integrated with Sigix Exoskeleton 3506 | -2/Section 7 | Spotted Striker 3506 | -2/Section 7 | Spotted Executioner 3518 | -2/Section 7 | Entered Access 3518 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3523 | -1/Access | Emitted hypermatrix ping 3528 | -1/Access | Assembled emerged from beneath the floor 3547 | -1/Access | Used Core Regenerator, restored core integrity (+0) 3580 | -1/Access | Assembled emerged from beneath the floor 3612 | -1/Access | Assembled emerged from beneath the floor 3710 | -1/Access | Assembled emerged from beneath the floor 3756 | -1/Access | Build established: Alien-Sigix 3777 | -1/Access | Discovered new exit (range 16) 3780 | -1/Access | Spotted Executioner 3780 | -1/Access | Spotted Striker 3780 | -1/Access | Spotted Executioner 3810 | -1/Access | Assembled emerged from beneath the floor 3820 | -1/Access | Assembled emerged from beneath the floor 3841 | -1/Access | Spotted Investigator 3842 | -1/Access | Scanned by Researcher 3843 | -1/Access | Warped through subspace 3847 | -1/Access | Garrison activated, responded to threat 3880 | -1/Access | Spotted Striker 3881 | -1/Access | Spotted Striker 3882 | -1/Access | Spotted Striker 3882 | -1/Access | Spotted Executioner 3894 | -1/Access | Spotted B-99 Colossus 3896 | -1/Access | Spotted B-99 Colossus 3901 | -1/Access | Destroyed Investigator 3922 | -1/Access | Discovered new exit (range 15) 3924 | -1/Access | Assembled emerged from beneath the floor 3950 | -1/Access | Entered Command 3955 | -1/Command | Emitted hypermatrix ping 3960 | -1/Command | Assembled emerged from beneath the floor 4013 | -1/Command | Assembled emerged from beneath the floor 4025 | -1/Command | Spotted M Guard 4025 | -1/Command | Spotted M Guard 4044 | -1/Command | Spotted Combat Programmer 4044 | -1/Command | Spotted Combat Programmer 4063 | -1/Command | Destroyed Combat Programmer 4077 | -1/Command | Destroyed Combat Programmer 4137 | -1/Command | Destroyed M Guard 4147 | -1/Command | Destroyed M Guard 4147 | -1/Command | All MAIN.C guards destroyed 4155 | -1/Command | Found Prototype Reactor 4155 | -1/Command | Identified Zero-point Reactor 4163 | -1/Command | Found Prototype Device 4163 | -1/Command | Identified AEGIS Remote Shield 4168 | -1/Command | Found Prototype Processor 4168 | -1/Command | Identified Exp. Targeting Computer 4191 | -1/Command | 0b10 Conduit disabled 4201 | -1/Command | Met MAIN.C 4354 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4354 | -1/Command | Destroyed MAIN.C Shell 4355 | -1/Command | Spotted M Shell/Def 4357 | -1/Command | MAIN.C activated Command garrisons 4358 | -1/Command | Spotted M Shell/Atk 4358 | -1/Command | Spotted M Shell/Atk 4361 | -1/Command | Discovered new exit (range 17) 4390 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4414 | -1/Command | Destroyed MAIN.C 4422 | -1/Command | Discovered new exit (range 8) 4422 | -1/Command | Discovered new exit (range 111) 4422 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4852 | -1/Command | Destroyed M Shell/Atk 5160 | -1/Command | Assembled emerged from beneath the floor 5192 | -1/Command | Assembled emerged from beneath the floor 5221 | -1/Command | Found Exp. Core Analyzer 5223 | -1/Command | Warped through subspace to slip node 5223 | -1/Command | Discovered new exit (range 5) 5231 | -1/Command | Entered Access_0 5232 | -1/Access_0 | Sensed 4 artifacts in vicinity 5232 | -1/Access_0 | Met Architect 5253 | -1/Access_0 | Destroyed Architect 5254 | -1/Access_0 | Architect triggered a singularity event 5258 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 5258 | -1/Access_0 | Warped through subspace to slip node 5258 | -1/Access_0 | Discovered new exit (range 8) 5259 | -1/Access_0 | Core integrity fell below 50% 5262 | *** | Escaped singularity! Last Messages --------------- 05234_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 05243_ Quantum Shear penetrates Wall. 05252_ Penetrated by Quantum Shear. 05253_ Beam penetrates Architect. 05253_ Architect: "If I can't win, no one wins!" 05253_ Architect destroyed. 05253_ Beam penetrates Wall. 05254_ A0_COM: Initiating irreversible singularity event. Goodbye. 05255_ A0_COM: 10. 05256_ A0_COM: 9. 05257_ A0_COM: 8. 05257_ Acquired 50 matter. 05258_ A0_COM: 7. 05258_ Acquired Hpw. Transdimensional Reconstructor. 05258_ Warped through subspace, drawn to slip node. 05258_ EXIT=FOUND 05259_ A0_COM: 6. 05260_ A0_COM: 5. 05261_ A0_COM: 4. 05262_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 90 Energy Capacity 940 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Exp. Power Amplifier | -2/Section 7 | Archive Exp. Armor Integrity Analyzer | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Enh. Gamma Bomb Array | -2/Section 7 | Archive Exp. Terrain Scanner | -2/Section 7 | Archive Robot Schematics ------------------ S-43 Plague | -2/Section 7 | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Sigix Broadsword Core Reset Matrix High-powered Transdimensional Reconstructor Supercharged Integrated Reactor Integrated Dissipator Core Membrane Integrity Redistributor LRC Armor LRC Insulator Sigix Exoskeleton Sigix Sheargun Core Regenerator Transdimensional Reconstructor Core Stripper Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed FusionReactiveSabre Manual? 0 Play Time 01:24:23 Cumulative 765.2 hours Start 2022.07.30 @ 09:44:01 End 2022.07.30 @ 11:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 333 Adventurer 1 Explorer 0 Win Type 6 Total 89 Types 24/9/14/3/2/1/34/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fd0192-a585-4d52-8190-4a2374458c89