Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 19:16:14 Player: PlasticHeart Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (208) 1040 Value Destroyed (10295) 10295 Prototype IDs (167) 3340 Alien Tech Used (12) 2400 Bonus (19918) 19918 TOTAL SCORE: 49693 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 313 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -279 Cogmind --------- Core Integrity 190/1600 Matter 300/300 Energy 349/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Experimental Core Analyzer Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Coolant Network Experimental Energy Well Experimental Energy Well Superbattery Experimental Targeting Computer Experimental Targeting Computer Advanced Particle Accelerator Advanced Weapon Cycler Heavy Regenerative Plating SHELL Armor Experimental Force Field > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY -------- Zero-point Reactor Electron Diverter Transdimensional Reconstructor Transdimensional Reconstructor Sigix Broadsword [Rating: 235] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Heavy Treads Leg High-density Centrium Leg Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Improved Datajack Energy Gun Sigix Quantum Sheargun Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Utility 13 | . . . . . 3 . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 349 | 7 9 5 . 3 6 34 22 . 10 . . . . 17 2 11 3 1 10 . 12 17 30 3 . 3 5 37 . 5 . . 13 . 1 15 7 3 6 9 43 Power 30 | 1 1 2 . . 1 6 2 . . . . . . 3 . 2 . . . . 5 . 1 . . . . 2 . . . . . . . 3 . . . . 1 Engine 12 | 1 1 1 . . . 5 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 11 | . . 1 . . 1 1 . . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . . . . 1 Propulsion 70 | 2 1 1 . 1 1 15 7 . 3 . . . . 2 1 . . . 1 . . 3 1 . . 2 2 6 . 1 . . 2 . . 3 5 1 1 . 8 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 17 | 2 1 1 . 1 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . . 2 7 . 3 . . . . 2 1 . . . 1 . . 2 1 . . 2 2 6 . 1 . . 2 . . 3 5 1 1 . 1 Utility 125 | 2 3 . . . 4 4 10 . 2 . . . . 7 1 7 1 . 9 . 7 2 6 3 . 1 1 10 . 1 . . 7 . 1 4 2 1 5 7 17 Device 50 | . . . . . 1 . 3 . 2 . . . . 3 1 2 1 . 8 . 1 2 2 1 . 1 . 5 . . . . 6 . . 3 . . . 4 4 Storage 23 | 2 3 . . . 2 . 2 . . . . . . . . 2 . . . . 1 . 1 1 . . . 1 . 1 . . 1 . . . 1 . . 1 4 Processor 9 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 2 Hackware 25 | . . . . . . . 4 . . . . . . 3 . 2 . . 1 . 4 . 3 . . . 1 3 . . . . . . 1 1 1 . . 1 . Protection 17 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 7 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 124 | 2 4 2 . 2 . 9 3 . 5 . . . . 5 . 2 2 1 . . . 12 22 . . . 2 19 . 3 . . 4 . . 5 . 1 . 2 17 Energy Gun 13 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 7 Energy Cannon 34 | . . . . . . . . . 2 . . . . 2 . . . . . . . 5 11 . . . 1 8 . 1 . . . . . 2 . . . . 2 Ballistic Gun 14 | 1 2 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 7 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Launcher 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 2 . 3 . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 35 | . . . . . . . . . . . . . . . . 1 1 1 . . . 6 11 . . . 1 9 . 1 . . 3 . . 1 . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . . 4 . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 7 . 1 3 1 2 8 1 13 Parts Lost 38 | . 1 . . 1 1 16 . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . 1 . . 2 . . 11 Power 6 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 14 | . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Utility 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 2 . . 4 Weapon 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 7 | . 1 . . 1 1 7 . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . . 2 . . 5 Average Slot Usage (%) 94 | . 99 100 100 100 99 96 92 100 100 100 100 100 100 99 100 99 98 93 96 100 98 99 94 94 94 95 98 98 100 95 95 95 94 95 89 88 87 80 74 74 73 Engine 1 | . 13 13 . . . 7 6 7 7 7 7 7 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 14 14 8 . . . . . . . . 5 6 5 6 6 6 6 7 11 10 5 5 5 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 9 10 10 10 10 10 10 9 8 8 8 8 7 6 Wheel 4 | . 28 28 28 28 27 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 22 23 23 23 23 23 23 19 20 20 19 18 21 25 22 21 16 16 16 19 22 24 25 20 20 20 20 20 18 17 18 16 16 15 8 Device 5 | . . . . . . . 6 7 7 7 7 7 7 7 12 12 6 6 6 6 5 5 5 5 5 3 5 5 5 5 5 5 4 5 4 3 4 2 . 4 14 Storage 10 | . 28 28 28 28 35 36 5 7 7 7 7 7 7 4 . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 10 9 9 9 11 8 7 9 Processor 4 | . . . . . . . 6 7 7 7 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 7 Hackware 27 | . . . . . . . 26 30 30 30 30 30 30 40 40 40 39 37 37 37 38 38 38 38 38 38 36 38 40 40 40 40 36 35 36 35 33 31 25 24 2 Protection 1 | . . . . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 5 Ballistic Gun 2 | . 13 24 28 28 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 6 7 6 7 7 7 7 5 6 2 5 3 . . . . . . . . . . . . . . . . . . . 3 4 2 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 3 . 2 6 6 5 . 4 5 5 5 4 4 5 4 5 5 5 5 4 4 4 . . . . Special Melee Weapon 3 | . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 5 4 5 5 5 5 3 . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 122 | 14 54 59 59 59 94 99 18 18 18 18 18 18 18 18 12 20 20 20 19 19 30 38 38 32 32 32 32 42 34 42 34 34 51 50 50 56 72 86 87 99 122 Greatest Support 184 | 26 26 26 26 26 36 48 20 20 20 20 20 20 20 20 14 22 22 22 23 30 30 30 34 34 34 34 32 57 40 50 50 50 56 56 56 74 89 89 99 99 184 Greatest Overweight (x) 9 | . 2 2 2 5 2 9 . . . . . . . 2 . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 18 18 18 18 30 30 30 6 6 6 6 6 6 6 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 22 22 18 18 12 Average Capacity 12 | 5 13 18 18 18 29 30 5 6 6 6 6 6 6 5 4 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 14 16 16 16 18 21 17 17 8 Most Carried 30 | 4 17 18 18 18 25 30 28 6 6 6 6 6 6 6 4 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 20 22 18 17 12 Average Carried 11 | 2 7 17 17 17 21 28 4 6 5 6 6 6 6 5 3 4 6 7 7 8 8 9 9 10 10 9 10 8 10 8 10 10 14 16 15 15 16 20 15 16 6 Final Capacity 30 | 8 18 18 18 18 30 30 6 6 6 6 6 6 6 4 4 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 22 16 18 12 6 Final Carried 28 | 2 17 18 18 18 25 28 6 6 6 6 6 6 6 4 3 6 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 20 16 17 11 3 Class Distribution -------------------- 60% | Wizard-Sprinter 12% | Hacker-Sprinter 8% | Mutant 8% | Hauler-Mutant 4% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 6050 | 272 145 182 . 29 206 1261 324 . 183 5 . . 30 92 110 144 65 10 50 22 148 188 240 47 . . 44 439 . 49 . 1 130 . 10 110 110 19 27 156 1202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11038 | 62 269 211 . 34 239 1407 136 . 166 . . . . 185 . 286 34 22 . . 401 273 1025 . . . . 1570 . 264 . . . . 38 171 333 29 172 272 3439 Parts 497 | 2 28 24 . 5 17 67 8 . 6 . . . . 11 . 10 1 . . . 18 1 45 . . . . 70 . 10 . . . . 2 17 15 2 8 14 116 Haulers Intercepted 20 | . . . . . 1 5 . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 4 . 1 . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 48 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 91 | . 5 8 . 2 2 24 . . 1 . . . . . . . . . . . . 1 2 . . . . 10 . . . . . . . . . . 5 . 31 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 5 . . Guns 43 | . 1 8 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Cannons 23 | . . . . . . 15 . . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 4 AOE 16 | . 4 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Classes Destroyed 19 | 1 6 1 . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . 4 Worker 29 | . 2 . . 1 2 1 . . 1 . . . . . . 3 . . . . 2 . 3 . . . . 7 . 3 . . . . . 1 . 1 . 2 . Builder 6 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Tunneler 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . Hauler 20 | . . . . . 1 5 . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 4 . 1 . . . . . . 1 . . 1 . Recycler 16 | 1 1 . . . 1 4 1 . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 31 | . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 7 . . . . 9 . . . . . . 1 3 1 . . 1 3 Swarmer 16 | . 2 6 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Grunt 31 | . 3 2 . . . 15 . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . 3 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 1 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 12 | 1 10 5 . 2 2 12 2 . 1 . . . . 1 . 3 1 1 . . 2 1 3 . . . . 6 . 2 . . . . 1 1 4 1 4 3 5 Combat Bots Only 10 | . 2 4 . 2 2 10 . . 1 . . . . . . . . . . . . 1 1 . . . . 3 . . . . . . . . . . 4 . 5 Max Kills in Single Turn 6 | 1 3 2 . 1 2 6 1 . 1 . . . . 1 . 1 1 1 . . 1 1 1 . . . . 3 . 1 . . . . 1 1 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 2 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 14327 | . 242 184 . 114 18 2613 114 . . . 98 . . 290 . . . . . . 173 . 26 . . . 123 641 . 114 . . . . 186 . 50 509 1394 31 7407 Core 2671 | . 65 26 . . . 489 16 . . . . . . 132 . . . . . . 117 . 26 . . . 22 189 . 40 . . . . 56 . . . 83 . 1410 Absorbed by Shields 6140 | . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . 78 33 5985 Core Remaining (%) 71 | 100 . . . 63 . 11 . . . . . . 97 . . . . . . 84 . . . . . . 83 . . . . . . 80 . 95 . . 91 . 11 Volleys Fired 615 | 2 16 20 . 9 13 130 . . 3 . . . . 4 . . . . . . . 110 15 . . . 5 23 . 1 . . . . . . . . . . 264 Largest 2 | 2 2 2 . 2 2 2 . . 1 . . . . 1 . . . . . . . 1 1 . . . 1 1 . 1 . . . . . . . . . . 2 Hottest 200 | 60 60 60 . 48 48 96 . . 120 . . . . 120 . . . . . . . 120 120 . . . 120 120 . 120 . . . . . . . . . . 200 Shots Fired 951 | 4 26 40 . 16 26 198 . . 3 . . . . 4 . . . . . . . 109 15 . . . 5 22 . 1 . . . . . . . . . . 482 Gun 603 | 4 20 40 . 15 26 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 Cannon 339 | . . . . . . 112 . . 3 . . . . 4 . . . . . . . 109 15 . . . 5 22 . 1 . . . . . . . . . . 68 Launcher 9 | . 6 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 410 | 2 10 37 . 15 26 196 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 121 Thermal 156 | . . . . . . . . . 3 . . . . 4 . . . . . . . 106 15 . . . 5 22 . 1 . . . . . . . . . . . Explosive 9 | . 6 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 34 | 2 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Slashing 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 Robot Hit Streak 33 | 1 7 5 . 5 8 12 . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . 33 Robot Miss Streak 5 | 1 3 5 . 2 2 3 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 752 | 2 12 19 . 9 17 127 10 . 10 . . . . 3 . 9 1 2 . . 15 4 23 . . . . 32 . 7 . . 5 . 2 8 11 3 8 9 404 Core Hits 385 | 2 17 11 . 5 9 62 3 . 4 . . . . 3 . 5 1 1 . . 8 2 21 . . . . 75 . 10 . . . . 1 6 6 1 5 6 121 Critical Hits 22 | . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . 2 2 12 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 2 1 Critical Parts Destroyed 10 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 Melee Attacks 772 | . . . . . . 1 52 . 40 . 9 . 5 69 1 70 9 2 1 . 57 . 137 . 5 . 7 87 . 36 1 4 6 . 21 37 30 13 37 25 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 290 | . . . . . . 1 50 . 39 . 9 . 5 69 1 26 8 2 . . . . . . . . . . . . . . . . . . . 8 37 25 10 Piercing 467 | . . . . . . . . . . . . . . . . 42 1 . 1 . 54 . 137 . 5 . 7 86 . 36 1 4 . . 21 37 30 5 . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 76 | . . . . . . . 4 . 3 . . . . 3 . 7 1 1 . . 11 . 10 . . . . 13 . 4 . . 5 . . 2 8 1 . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41680 | 25 702 304 . 255 314 3277 437 . 557 . . . . 430 . 714 105 180 . . 1205 285 2513 . . . . 5658 . 1494 . . . . 115 585 1220 343 580 1293 19089 Guns 18158 | 25 184 304 . 130 314 826 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16375 Cannons 6281 | . . . . . . 2082 . . 100 . . . . 102 . . . . . . . 285 498 . . . . 500 . . . . . . . . . . . . 2714 Explosions 4545 | . 518 . . 125 . 369 . . . . . . . . . . . . . . . . . . . . . 2688 . 845 . . . . . . . . . . . Melee 12696 | . . . . . . . 437 . 457 . . . . 328 . 714 105 180 . . 1205 . 2015 . . . . 2470 . 649 . . . . 115 585 1220 343 580 1293 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7758 | . 35 269 . 130 314 2908 . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . 4013 Thermal 2799 | . 97 . . . . . . . 100 . . . . 102 . . . . . . . 196 498 . . . . 1806 . . . . . . . . . . . . . Explosive 2364 | . 421 . . 125 . 369 . . . . . . . . . . . . . . . . . . . . . 604 . 845 . . . . . . . . . . . Electromagnetic 1681 | 25 149 35 . . . . . . . . . . . . . . . . . . . . . . . . . 778 . . . . . . . . . . . . 694 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18166 | . . . . . . . 437 . 457 . . . . 328 . 262 . 180 . . . . . . . . . . . . . . . . . . . 247 580 1293 14382 Piercing 8912 | . . . . . . . . . . . . . . . . 452 105 . . . 1205 . 2015 . . . . 2470 . 649 . . . . 115 585 1220 96 . . . Highest Corruption 10 | . . . . . . . . 10 10 9 9 9 9 3 8 7 4 4 4 . . . 2 2 2 2 3 . . 1 1 1 1 . . . . 5 5 . . Average Corruption 5 | . . . . . . . . 10 9 9 9 9 9 2 7 5 4 4 4 . . . 2 2 2 2 2 . . 1 1 1 1 . . . . 5 5 . . Corruption Purged 8 | . . . . . . . . . 1 . . . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . . 37 4 7 . 14 6 1 27 3 4 . . . . 7 . . 1 2 . . . . . . . . . . 5 18 . . Message Errors 27 | . . . . . . . . . 5 . 1 . 2 3 . 4 . 3 . . . . 2 . . 1 2 . . . . . . . . . . 1 3 . . Matter Fused 29 | . . . . . . . . . 10 1 1 . 4 2 . 6 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . Heat Flow Errors 17 | . . . . . . . . . 4 1 1 . 2 . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . Energy Discharges 15 | . . . . . . . . . 4 . . . 5 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 21 | . . . . . . . . . 4 2 1 . 1 1 . 6 . . . . . . 1 . . . . . . . . . . . . . . 2 3 . . Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 17 | . . . . . . . . . 5 . 3 . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3123 | . 52 . . 41 . 41 104 . 197 . . . . 70 . 114 . 92 . . 349 . 241 . . . . 810 . 294 . . . . 42 32 290 30 58 233 33 Projectiles 91 | . . . . . . 31 . . . . . . . . . . . . . . . . 18 . . . . 9 . . . . . . . . . . . . 33 Explosions 413 | . 52 . . 41 . 10 . . . . . . . . . . . . . . . . . . . . . 170 . 140 . . . . . . . . . . . Melee 2619 | . . . . . . . 104 . 197 . . . . 70 . 114 . 92 . . 349 . 223 . . . . 631 . 154 . . . . 42 32 290 30 58 233 . Knockbacks 29 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . 70 . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 20 40 20 . 24 4 293 1 . 209 256 107 . 250 140 . 176 193 103 . . 52 264 289 64 65 23 117 218 66 126 . . 4 . . . 440 . 275 . 198 Average Temperature 59 | 15 16 9 . 10 3 62 1 . 71 128 54 . 95 55 . 74 115 56 . . 12 86 51 29 26 12 56 37 34 48 . . 3 . . . 99 . 108 . 78 Received Heat Transfer 1791 | . 33 27 . . 6 1071 36 . . . . . . 9 . . . . . . . . . . . . . 138 . 9 . . . . 9 . . 27 36 4 386 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fried 14 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Heat Transferred 4270 | . 150 . . . . . . . 240 . . . . 240 . . . . . . . 400 1120 . . . . 2120 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 748 | 5 231 187 . 94 74 290 441 169 171 . . . . 145 46 567 . . . . 454 305 224 . . . . 636 105 252 . . . . 86 231 444 261 349 483 748 Initial 168 | . 3 12 . . 9 9 114 154 118 . . . . . 3 31 . . . . . 145 39 . . . . . 75 73 . . . . . 48 45 168 146 166 . Average 131 | 1 133 75 . 6 29 129 111 161 112 . . . . 29 28 107 . . . . 166 148 68 . . . . 112 84 96 . . . . 30 125 273 225 245 321 425 Maximum Alert Level 3 | . 1 . . . . 1 2 . . . . . . . . 2 . . . . 2 1 1 . . . . 2 . 1 . . . . . 1 2 1 1 2 3 Low Security (%) 78 | 100 50 100 . 100 100 79 82 100 100 . . . . 100 100 90 . . . . 61 66 97 . . . . 83 100 98 . . . . 100 80 43 6 41 20 57 Level 1 13 | . 49 . . . . 20 15 . . . . . . . . . . . . . 18 33 2 . . . . 10 . 1 . . . . . 19 13 93 58 41 2 Level 2 7 | . . . . . . . 2 . . . . . . . . 9 . . . . 19 . . . . . . 5 . . . . . . . . 43 . . 37 34 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 1 . . . 4 2 . 1 . . . . 6 . 2 . . . . 3 . 6 . . . . 11 . 2 . . . . . 2 . 5 2 1 3 Investigation 12 | . . 1 . . . . . . . . . . . 2 . 1 . . . . 2 . 2 . . . . 3 . . . . . . . . . 1 . . . Extermination 17 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 4 . 1 . . . . . 2 . 1 2 . 1 Reinforcement 18 | . 1 . . . . 3 2 . 1 . . . . 2 . . . . . . . . 2 . . . . 3 . 1 . . . . . . . 2 . 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 50 | . 1 . . . . 2 . . . . . . . 6 . . . . . . 1 . . . . . . 5 . 1 . . 1 . 2 . 3 4 5 2 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 19 9 . 4 7 48 12 2 3 . 7 . 1 25 4 8 3 . . . 3 6 15 1 . . . 49 2 10 1 1 4 . 8 9 9 21 22 20 103 Peak Tracking Total 14 | . 5 3 . 4 4 7 5 2 1 . 7 . 1 5 4 4 3 . . . 3 3 5 1 . . . 8 2 5 1 2 5 . 8 3 3 10 9 14 14 Tactical Retreats 93 | . 4 1 . . . 11 3 . . . . . . 10 . . 1 . . . 2 1 6 . . . . 22 . 2 . . . . . 2 . 5 7 6 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 33 | . 2 . . . . 6 1 . . . . . . 5 . 1 . . . . 4 . 5 . . . . 3 . . . . . . . 1 1 1 2 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 4 . . . . . . . . . . . . 6 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 8 | . 1 . . . 1 . . . . . . . . 4 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 20 | . 1 . . . 1 . . . . . . . . 4 . . 2 . . . 1 . 1 . 1 . . . . . . . 8 . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 70 | . 1 . . . . 5 . . . . . . . . . 1 1 . . . . . . . . . . 41 . 4 . . . . . 4 3 2 5 . 3 Max in Single Turn 7 | . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . 7 . 4 . . . . . 1 1 1 1 . 1 Garrison Access 21 | . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 3 . 4 . . . . . . . . . . . 1 1 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 209 | . 3 1 2 . 3 8 18 . 15 . 1 4 . 16 . 18 . . 1 . 17 . 26 1 . 7 . 14 . 6 . . 2 . 3 11 4 5 9 11 3 Terminals 124 | . 3 . . . 3 7 7 . 9 . . . . 11 . 11 . . . . 7 . 17 . . . . 11 . 4 . . . . 2 6 1 5 9 8 3 Fabricators 23 | . . . . . . . 4 . 2 . . . . 3 . 4 . . . . 2 . 2 . . . . 1 . 1 . . . . . 2 1 . . 1 . Repair Stations 8 | . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . 1 . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . 1 . . . . . Garrison Access 23 | . . . . . . 1 3 . 3 . . . . 1 . 2 . . . . 3 . 4 . . . . . . . . . . . 1 1 2 . . 2 . Total Hacks 777 | . 8 1 5 . 9 17 58 . 49 . 1 24 . 71 . 70 . . 4 . 69 . 95 1 . 46 . 72 . 22 . . 2 . 13 38 11 15 24 43 9 Successful 645 | . 2 1 5 . 4 11 37 . 29 . 1 24 . 56 . 55 . . 4 . 59 . 87 1 . 46 . 68 . 21 . . 2 . 12 34 11 13 23 33 6 Failed 129 | . 6 . . . 5 6 21 . 19 . . . . 15 . 14 . . . . 9 . 8 . . . . 4 . 1 . . . . 1 4 . 2 1 10 3 Catastrophic 10 | . . . . . . 1 1 . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 319 | . . . 1 . . 8 9 . 25 . . . . 31 . 47 . . 1 . 30 . 41 . . . . 30 . 10 . . 1 . 7 20 2 11 18 19 8 Terminals 505 | . 8 . . . 9 16 22 . 33 . . . . 48 . 48 . . . . 46 . 76 . . . . 57 . 17 . . . . 12 24 3 15 24 38 9 Fabricators 107 | . . . . . . . 18 . 9 . . . . 16 . 14 . . . . 11 . 8 . . . . 12 . 3 . . . . . 7 6 . . 3 . Repair Stations 28 | . . . . . . . 8 . . . . . . 6 . 3 . . . . 2 . . . . . . 2 . 2 . . . . . 5 . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 7 . 2 . . . . . . . . . . . 6 . 3 . . . . 1 . . . . . . . 1 . . . . . Garrison Access 30 | . . . . . . 1 3 . 5 . . . . 1 . 5 . . . . 3 . 6 . . . . . . . . . . . 1 1 2 . . 2 . Terminal Hacks 381 | . 2 1 5 . 4 8 8 . 13 . 1 24 . 28 . 22 . . 4 . 32 . 56 1 . 46 . 38 . 10 . . 2 . 10 16 3 10 8 25 4 Record 50 | . . . 4 . . . . . . . . 11 . . . . . . . . . . . . . 34 . 1 . . . . . . . . . . . . . Part Schematic 45 | . . . . . . 1 . . 1 . . 5 . 4 . 1 . . 4 . 8 . 8 . . 4 . . . 2 . . . . 1 4 . . . 2 . Robot Schematic 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Prototype ID Bank 54 | . . . . . . . . . 6 . . 3 . 5 . 5 . . . . 6 . 8 . . 4 . 7 . 2 . . . . 2 2 . 1 . 3 . Open Door 14 | . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 5 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 9 | . . . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . Terminal Index 10 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 1 . . . 1 1 Fabricator Index 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 1 . 1 . 1 . Repair Station Index 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 Scanalyzer Index 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Garrison Index 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 18 | . . . . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 8 . . . . . . . . . . . 5 . Locate Traps 47 | . 1 . . . 2 1 4 . 2 . . . . 5 . 2 . . . . 4 . 9 . . . . 7 . 1 . . . . 1 2 1 . . 5 . Disarm Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . Recall Extermination 14 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 4 . . . . . . . 1 . 1 2 . 1 Recall Reinforcements 7 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 13 | . . . . . 1 . 1 . . . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 41 | . . . . . . 2 1 . 1 . . . . 5 . 4 . . . . 4 . 10 . . . . 3 . 1 . . . . 1 2 . 2 1 4 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 73 | . . . . . . . 12 . 4 . . . . 10 . 9 . . . . 7 . 5 . . . . 11 . 2 . . . . . 6 5 . . 2 . Network Status 7 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Load Schematic 30 | . . . . . . . 5 . 2 . . . . 4 . 4 . . . . 2 . 2 . . . . 4 . 1 . . . . . 3 2 . . 1 . Build 36 | . . . . . . . 6 . 2 . . . . 5 . 4 . . . . 3 . 3 . . . . 5 . 1 . . . . . 3 3 . . 1 . Repair Station Hacks 24 | . . . . . . . 4 . . . . . . 6 . 3 . . . . 2 . . . . . . 2 . 2 . . . . . 5 . . . . . Scan Component 11 | . . . . . . . 2 . . . . . . 3 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 2 . . . . . Repair 11 | . . . . . . . 2 . . . . . . 3 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 2 . . . . . Refit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 6 . 2 . . . . . . . . . . . 4 . 3 . . . . 1 . . . . . . . 1 . . . . . Insert Component 8 | . . . . . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 . . . . . Analyze 9 | . . . . . . . 4 . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 3 . 4 . . . . . . . . . . . 1 1 2 . . 2 . Seal Access 21 | . . . . . . 1 2 . 3 . . . . 1 . 1 . . . . 3 . 4 . . . . . . . . . . . 1 1 2 . . 2 . Unauthorized Hacks 129 | . . . . . . 2 5 . 7 . . . . 11 . 20 . . . . 11 . 19 . . . . 16 . 7 . . . . 1 5 1 3 15 4 2 Terminals 99 | . . . . . . 2 3 . 5 . . . . 8 . 13 . . . . 5 . 14 . . . . 15 . 6 . . . . 1 4 . 3 15 3 2 Track 31 | . . . . . . 1 . . 1 . . . . 2 . 2 . . . . 1 . 5 . . . . 4 . 2 . . . . . 2 . 1 8 1 1 Assimilate 18 | . . . . . . . 1 . 1 . . . . 2 . 7 . . . . . . 3 . . . . 2 . 1 . . . . . . . . . 1 . Botnet 42 | . . . . . . 1 2 . 3 . . . . 4 . 4 . . . . 4 . 6 . . . . 4 . 3 . . . . 1 2 . 2 4 1 1 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabricators 23 | . . . . . . . 2 . 2 . . . . 3 . 4 . . . . 4 . 3 . . . . 1 . 1 . . . . . 1 1 . . 1 . Prioritize 14 | . . . . . . . 1 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . . . . . . . 1 1 . . 1 . Siphon 8 | . . . . . . . 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 109 | . 3 . . . 3 5 11 . 9 . . . . 13 . 7 . . . . 10 . 15 . . . . 8 . 4 . . . . . 5 1 2 3 7 3 Full Trace Events 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . . 1 2 . 2 . . 5 . 4 . 2 . . 4 . 12 . 9 . . 4 . . . 2 . . . . 1 4 . . . 2 . Parts Built 35 | . . . . . . . 6 . 3 . . . . 4 . 3 . . . . 3 . 3 . . . . 5 . 1 . . . . . 3 3 . . 1 . Matter 8827 | . . . . . . . 879 . 354 . . . . 1239 . 815 . . . . 583 . 965 . . . . 1312 . 256 . . . . . 1152 987 . . 285 . Time 2488 | . . . . . . . 279 . 91 . . . . 328 . 351 . . . . 185 . 280 . . . . 418 . 42 . . . . . 352 112 . . 50 . Total Part Build Rating 193 | . . . . . . . 20 . 10 . . . . 23 . 17 . . . . 18 . 21 . . . . 28 . 8 . . . . . 24 19 . . 5 . Parts Repaired 11 | . . . . . . . 2 . . . . . . 3 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 2 . . . . . Time 504 | . . . . . . . 47 . . . . . . 132 . 50 . . . . 37 . . . . . . 80 . 99 . . . . . 59 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Non-combat 7 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . 2 . 1 . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 63 | . . . . 4 . . 1 . . . . . 1 1 20 8 . . . . . 19 . . . . . 2 . 1 . . 5 . . . . . . 1 . Largest Group 20 | . . . . 4 4 . 1 . . . . . 1 . 20 7 4 1 . . . 19 . . . . . 2 . 1 . . 5 2 . . . . . 1 . Highest-Rated Group 727 | . . . . 71 71 . 26 . . . . . 94 . 727 160 97 10 . . . 714 . . . . . 52 . 26 . . 281 97 . . . . . 44 . Highest-Rated Ally 94 | . . . . 31 31 . 26 . . . . . 94 . 50 29 29 10 . . . 50 . . . . . 26 . 26 . . 60 60 . . . . . 44 . Total Orders 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . . 9 21 . . . . . . . 13 . 107 1 10 . . . . 120 . . . . . . . . . . . . . . . . . . . Total Damage 7796 | . . . . 71 188 . . . . . . . 181 . 2819 . 96 . . . . 4441 . . . . . . . . . . . . . . . . . . . Kills 20 | . . . . 2 3 . . . . . . . 1 . 4 . . . . . . 10 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 3 . . . . . 1 2 . 1 . . . 2 3 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 23309 | 46 429 539 595 458 673 1375 1125 31 812 186 109 23 336 1373 69 1085 98 115 525 192 991 1156 2267 116 86 53 308 2192 13 548 65 56 458 41 270 670 925 388 738 364 1410 Spaces Moved 39509 | 39 364 426 536 393 519 763 2279 92 1422 626 291 79 832 2757 185 2435 237 391 1389 341 2370 676 4634 441 306 197 481 3027 72 1222 269 206 718 168 524 1232 2133 623 1213 955 1646 Core 51 | 20 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 212 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 Wheels 3009 | 19 364 426 536 393 519 752 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36237 | . . . . . . . 2279 92 1422 626 291 79 832 2756 185 2435 237 391 1389 341 2370 676 4634 441 306 197 481 3027 72 1222 269 206 718 168 524 1232 2133 623 1213 955 1415 Fastest Speed 18 | 50 90 110 110 100 106 106 29 29 29 29 29 29 29 22 22 22 22 22 22 22 22 22 22 24 24 21 21 18 18 18 22 22 22 24 24 23 21 26 26 26 25 Average Speed 31 | 69 98 110 110 108 106 117 29 29 29 29 29 29 29 27 22 22 22 22 24 24 22 53 23 24 24 22 21 19 18 21 22 22 22 24 24 25 23 26 26 26 37 Slowest Speed 360 | 90 110 110 110 130 106 360 29 29 29 29 29 29 29 150 22 22 22 22 27 27 24 111 110 24 24 24 105 25 18 22 22 22 24 24 24 26 27 26 26 26 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . . . 11 . 1 . . . . 11 . 6 . . . . 6 . 12 . . . . 19 . 5 . . . . . 6 12 1 1 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 59 84 89 88 36 85 53 72 32 70 57 69 75 59 83 48 47 65 89 45 43 95 86 60 45 62 53 42 66 23 56 30 90 36 18 75 34 71 62 30 32 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 13 | . . 2 1 1 . . . . . . . 1 . . . . . 1 . . 1 . 2 . . 3 1 . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . . 1 2 . 4 . . . 1 2 3 1 . . . 2 . . 2 . . . . 1 . 2 . . . . . . . Spaces Dug 577 | . . . . . . . 36 . 30 . 9 . 5 65 1 58 7 . 1 . 41 44 105 . 5 . 11 50 . 27 1 4 1 . 18 17 10 7 4 14 6 Terrain Destroyed 1129 | . 28 . . 6 . 41 36 . 30 . 9 . 5 66 1 58 7 . 1 . 41 101 105 . 5 . 12 317 . 62 1 4 1 . 18 17 10 7 4 14 122 Melee 516 | . . . . . . . 36 . 30 . 9 . 5 65 1 58 7 . 1 . 41 . 105 . 5 . 7 43 . 27 1 4 1 . 18 17 10 7 4 14 . Projectile 261 | . . . . . . 24 . . . . . . . 1 . . . . . . . 101 . . . . 5 8 . . . . . . . . . . . . 122 AOE 352 | . 28 . . 6 . 17 . . . . . . . . . . . . . . . . . . . . . 266 . 35 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 48189 | 52 408 464 544 409 619 1045 2667 95 1755 629 301 78 918 3244 210 2871 267 417 1570 450 2739 1351 5561 450 310 205 669 4463 71 1448 272 209 1013 167 637 1524 2509 826 1557 1021 2174 Wait 6434 | . 2 . . . 65 58 286 4 276 4 2 . 82 348 23 354 16 19 155 110 243 544 671 4 . . 170 1287 . 181 3 . 254 . 84 220 336 180 265 26 162 Move 39299 | 38 363 425 535 392 518 762 2257 91 1419 625 290 78 831 2737 184 2422 236 390 1388 340 2358 675 4609 440 305 196 480 2992 71 1211 268 205 717 167 523 1219 2116 620 1210 951 1645 Hop 79 | . . . . . . . 11 . 1 . . . . 9 . 6 . . . . 6 . 12 . . . . 16 . 5 . . . . . 6 4 1 1 1 . Pick Up 198 | 5 15 6 4 3 13 27 9 . 2 . . . . 6 . 4 2 3 8 . 14 1 6 . . 2 . 9 . 3 . . 11 . 4 8 8 3 7 . 15 Fast Attach 102 | 4 . . . . 2 8 5 . . . . . . 5 1 4 . . 1 . 3 3 4 3 . 3 3 7 . 2 . . 7 . . 8 5 . 6 2 16 Attach 91 | 3 1 2 . 1 4 11 13 . . . . . . 4 . . 1 1 . . 2 . . . . 1 . 6 . . . . 2 . 1 3 1 3 5 7 19 Detach 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 3 6 Swap 165 | . 8 3 . 2 . 15 4 . 10 . . . . 8 1 7 3 . 9 . 7 14 26 . . . 2 24 . 3 . . 4 . . 4 1 . 2 . 8 Drop 227 | . 3 8 5 2 3 17 29 . 4 . . . . 8 . 4 . 2 8 . 12 4 9 3 . 3 2 10 . 6 . . 12 . 4 17 8 6 3 6 29 Fire 615 | 2 16 20 . 9 13 130 . . 3 . . . . 4 . . . . . . . 110 15 . . . 5 23 . 1 . . . . . . . . . . 264 Melee 772 | . . . . . . 1 52 . 40 . 9 . 5 69 1 70 9 2 1 . 57 . 137 . 5 . 7 87 . 36 1 4 6 . 21 37 30 13 37 25 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 191 | . . . . . . 16 . . . . . . . 46 . . . . . . 36 . 72 . . . . . . . . . . . . . . . 21 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 277 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered Mines 529 | -10/Mines | Met a Derelict shopkeep closing up shop 570 | -10/Mines | Learned location of Storage (-8) 833 | -10/Mines | Learned location of Zion (-6) 852 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 901 | -10/Mines | Discovered new exit (range 5) 1010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Exiles 1041 | -10/Exiles | Met 8R-AWN 1061 | -10/Exiles | Met EX-HEX 1098 | -10/Exiles | Met EX-BIN 1113 | -10/Exiles | Aligned with FarCom system 1114 | -10/Exiles | Given EX-Vault access code 1141 | -10/Exiles | Opened EX-Vault 1148 | -10/Exiles | Found Superbattery 1154 | -10/Exiles | Found AWS/Gauss 1157 | -10/Exiles | Found Gui. Plasma Cannon 1180 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1211 | -10/Exiles | Met EX-DEC 1370 | -10/Exiles | Discovered new exit (range 14) 1459 | -10/Exiles | Visited The Gauntlet 1610 | -10/Exiles | Stole three prototypes: Superbattery, Gui. Plasma Cannon, AWS/Gauss 1610 | -10/Exiles | Entered Mines 1639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1702 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1849 | -9/Mines | Received a Mining Laser from a helpful Derelict 1893 | -9/Mines | Identified exit to Materials 1910 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -9/Mines | Learned Materials emergency access door positions 2019 | -9/Mines | Found a hidden stash of uninstalled traps 2039 | -9/Mines | Discovered exit to Materials (range 11) 2068 | -9/Mines | Entered Materials 2068 | -8/Materials | Accompanied by 4 allies 2068 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2172 | -8/Materials | Discovered new exit (range 16) 2216 | -8/Materials | Discovered new exit (range 15) 2366 | -8/Materials | Build established: Hauler-Mutant 2642 | -8/Materials | Identified exit to Storage 2741 | -8/Materials | Entered Storage 3084 | -8/Storage | Lost 3 parts (1p2w) 3516 | -8/Storage | Discovered new exit (range 8) 3658 | -8/Storage | Garrison activated, responded to threat 3939 | -8/Storage | Core integrity fell below 50% 3975 | -8/Storage | Core integrity fell below 20% 4002 | -8/Storage | Destroyed 10 combat bots 4007 | -8/Storage | Lost 7 parts (1p4n1u1w) 4116 | -8/Storage | Entered Factory 4116 | -7/Factory | Evolved 2 slots: Utility x2 4118 | -7/Factory | FarCom data flow suspended 4251 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4385 | -7/Factory | Discovered new exit (range 15) 4413 | -7/Factory | Build established: Hacker-Sprinter 4597 | -7/Factory | Discovered new exit (range 10) 4900 | -7/Factory | Repaired Lrn. Sensor Array 4926 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4929 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 5055 | -7/Factory | Fabricated Hacking Suite (x1) 5158 | -7/Factory | Fabricated Hacking Suite (x1) 5215 | -7/Factory | Local fabrication network quarantined 5227 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 5241 | -7/Factory | Manually triggered Chute Trap 5241 | -7/Factory | Sucked down chute 5241 | -7/Factory | Entered Waste 5255 | -7/Waste | Spotted C-40 Crusher 5255 | -7/Waste | Spotted C-40 Crusher 5256 | -7/Waste | EMP discharged 5256 | -7/Waste | System corruption reached 10% 5268 | -7/Waste | Discovered new exit (range 11) 5272 | -7/Waste | Identified exit to Factory 5272 | -7/Waste | Entered Factory 5317 | -7/Factory | Identified exit to Lower Caves 5415 | -7/Factory | Fabricated System Backup Module (x2) 5843 | -7/Factory | Central database locked down 5844 | -7/Factory | Discovered new exit (range 16) 5991 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6084 | -7/Factory | Entered Lower Caves 6085 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6112 | -7/Lower Caves | Learned 4 Factory zone layouts 6167 | -7/Lower Caves | Discovered new exit (range 10) 6268 | -7/Lower Caves | Identified exit to Lower Caves 6270 | -7/Lower Caves | Entered another Lower Caves area 6275 | -7/Lower Caves | Discovered new exit (range 10) 6277 | -7/Lower Caves | Identified exit to Factory 6304 | -7/Lower Caves | Learned Factory interactive machine intel 6328 | -7/Lower Caves | Learned Factory garrison access intel 6378 | -7/Lower Caves | Discovered new exit (range 5) 6379 | -7/Lower Caves | Identified exit to Data Miner 6379 | -7/Lower Caves | Entered Data Miner 6379 | -7/Data Miner | Discovered new exit (range 6) 6385 | -7/Data Miner | Met Data Miner 6391 | -7/Data Miner | Learned location of Section 7 (-2) 6391 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6395 | -7/Data Miner | Received God Mode back door access code from Data Miner 6402 | -7/Data Miner | Identified exit to Proximity Caves 6402 | -7/Data Miner | Entered Proximity Caves 6428 | -6/Proximity Caves | Escorted by Enhanced Grunt 6434 | -6/Proximity Caves | Learned Factory stockpile data 6578 | -6/Proximity Caves | Spotted YR-LG3(f) 6579 | -6/Proximity Caves | Encountered a Master Thief 6657 | -6/Proximity Caves | Allies destroyed YR-LG3(f) 6688 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6738 | -6/Proximity Caves | Entered Factory 6738 | -6/Factory | Evolved 2 slots: Utility x2 6741 | -6/Factory | Loaded intel: 47 interactive machine locations 6742 | -6/Factory | Loaded intel: 4 garrison access locations 7007 | -6/Factory | Fabricated Kinetic Spear? 7044 | -6/Factory | Build established: Wizard-Sprinter 7278 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 7373 | -6/Factory | Repaired Lrn. Sensor Array 7405 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 7424 | -6/Factory | Repaired Lgt. Fission Core? 7533 | -6/Factory | Repaired Katana 7862 | -6/Factory | Fabricated Exp. Sensor Array (x1) 8111 | -6/Factory | Manually triggered Chute Trap 8111 | -6/Factory | Sucked down chute 8111 | -6/Factory | Entered Waste 8112 | -6/Waste | Met a frightened Derelict 8113 | -6/Waste | Spotted C-40 Crusher 8119 | -6/Waste | Spotted C-40 Crusher 8119 | -6/Waste | Spotted C-40 Crusher 8119 | -6/Waste | Spotted C-40 Crusher 8124 | -6/Waste | Spotted C-40 Crusher 8126 | -6/Waste | EMP discharged 8129 | -6/Waste | Spotted C-40 Crusher 8130 | -6/Waste | Discovered new exit (range 12) 8138 | -6/Waste | Met Warlord forces unprepared to attack 8148 | -6/Waste | Allies destroyed C-40 Crusher 8164 | -6/Waste | Allies destroyed C-40 Crusher 8166 | -6/Waste | Allies destroyed C-40 Crusher 8180 | -6/Waste | Identified exit to Factory 8180 | -6/Waste | Entered Factory 8270 | -6/Factory | Discovered new exit (range 5) 8271 | -6/Factory | Identified exit to Factory 8304 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 8358 | -6/Factory | Fabricated Kinetic Spear? 8600 | -6/Factory | Discovered exit to Factory (range 16) 8752 | -6/Factory | Repaired Lgt. Fission Core 8850 | -6/Factory | Discovered new exit (range 9) 8961 | -6/Factory | Identified exit to Lower Caves 8961 | -6/Factory | Identified exit to Extension 8990 | -6/Factory | Fabricated Imp. Component Analysis Suite? 8990 | -6/Factory | Central database locked down 9167 | -6/Factory | Local fabrication network quarantined 9265 | -6/Factory | Entered Lower Caves 9265 | -6/Lower Caves | Accompanied by 6 allies 9280 | -6/Lower Caves | Learned location of 1 exit from Factory 9326 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9342 | -6/Lower Caves | Found Alien Artifact 9343 | -6/Lower Caves | Identified Core Expander 9343 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9350 | -6/Lower Caves | Spotted B-75 Beast 9352 | -6/Lower Caves | Discovered new exit (range 9) 9354 | -6/Lower Caves | Identified exit to Lower Caves 9363 | -6/Lower Caves | Entered another Lower Caves area 9363 | -6/Lower Caves | Accompanied by 1 ally 9365 | -6/Lower Caves | Discovered exit to Factory (range 15) 9367 | -6/Lower Caves | Identified exit to Zion 9478 | -6/Lower Caves | Entered Zion 9487 | -6/Zion | System corruption cleaned by Quarantine Array 9491 | -6/Zion | Discovered new exit (range 15) 9504 | -6/Zion | Given the Hacking Drone Bay 9505 | -6/Zion | Found Prototype Device 9506 | -6/Zion | Identified Hacking Drone Bay 9570 | -6/Zion | Found Prototype Device 9601 | -6/Zion | Identified Phasing AFG 9621 | -6/Zion | Learned Factory terminal intel 9695 | -6/Zion | Found Prototype Device 9735 | -6/Zion | Identified Bomb Factory No. 2 9766 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9817 | -6/Zion | Received a visual enhancement algorithm 9954 | -6/Zion | Visited the Megawrench Repair Shop 9954 | -6/Zion | Megawrench repaired 1 part 10002 | -6/Zion | Identified exit to Proximity Caves 10003 | -6/Zion | Entered Proximity Caves 10195 | -5/Proximity Caves | Entered Factory 10195 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10196 | -5/Factory | Identified exit to Factory 10197 | -5/Factory | Loaded intel: 20 terminal locations 10347 | -5/Factory | Discovered new exit (range 11) 10493 | -5/Factory | Repaired Broken Prc. Matter Filter 10633 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10652 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10661 | -5/Factory | Fabricated Adv. Hacking Suite? 10777 | -5/Factory | Identified exit to Upper Caves 10809 | -5/Factory | Local fabrication network quarantined 11107 | -5/Factory | Central database locked down 11160 | -5/Factory | Incoming investigation squad redirected 11186 | -5/Factory | Manually triggered Chute Trap 11186 | -5/Factory | Sucked down chute 11186 | -5/Factory | Entered Waste 11188 | -5/Waste | Spotted C-40 Crusher 11193 | -5/Waste | Spotted C-40 Crusher 11194 | -5/Waste | Spotted C-40 Crusher 11199 | -5/Waste | Spotted C-40 Crusher 11200 | -5/Waste | Spotted C-40 Crusher 11200 | -5/Waste | Discovered new exit (range 16) 11201 | -5/Waste | Spotted C-40 Crusher 11207 | -5/Waste | Warlord forces began an assault 11226 | -5/Waste | Allies destroyed C-40 Crusher 11243 | -5/Waste | Destroyed C-40 Crusher 11263 | -5/Waste | Allies destroyed C-40 Crusher 11298 | -5/Waste | Allies destroyed C-40 Crusher 11322 | -5/Waste | Allies destroyed C-40 Crusher 11337 | -5/Waste | Allies destroyed C-40 Crusher 11618 | -5/Waste | Build established: Wizard-Mutant 12342 | -5/Waste | Identified exit to Factory 12342 | -5/Waste | Entered Factory 12627 | -5/Factory | Build established: Wizard-Sprinter 13213 | -5/Factory | Spotted B-75 Beast 13217 | -5/Factory | Discovered exit to Factory (range 16) 14059 | -5/Factory | Discovered exit to Factory (range 12) 14249 | -5/Factory | Incoming investigation squad redirected 14396 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14413 | -5/Factory | Fabricated Mni. Fusion Reactor? 14454 | -5/Factory | Fabricated Mni. Fusion Reactor? 14609 | -5/Factory | Entered Upper Caves 14630 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14671 | -5/Upper Caves | Spotted UB-3YQ(f) 14674 | -5/Upper Caves | Encountered a Master Thief 14696 | -5/Upper Caves | Discovered new exit (range 11) 14725 | -5/Upper Caves | Identified exit to Upper Caves 14725 | -5/Upper Caves | Entered another Upper Caves area 14736 | -5/Upper Caves | Encountered a Warlord checkpoint 14809 | -5/Upper Caves | Discovered new exit (range 11) 14811 | -5/Upper Caves | Identified exit to Zhirov 14811 | -5/Upper Caves | Entered Zhirov 14811 | -5/Zhirov | Discovered new exit (range 3) 14821 | -5/Zhirov | Learned location of Quarantine (-2) 14821 | -5/Zhirov | Learned location of Testing (-3) 14830 | -5/Zhirov | Found Alien Artifact 14830 | -5/Zhirov | Identified Integrated Dissipator 14830 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14845 | -5/Zhirov | Found Alien Artifact 14864 | -5/Zhirov | Identified exit to Proximity Caves 14864 | -5/Zhirov | Entered Proximity Caves 15069 | -4/Proximity Caves | Crushed by falling debris 15172 | -4/Proximity Caves | Entered Factory 15172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15194 | -4/Factory | Identified Transdimensional Reconstructor 16272 | -4/Factory | Repaired Exp. Sensor Array 16422 | -4/Factory | First assault squad dispatched 16878 | -4/Factory | Discovered new exit (range 16) 16968 | -4/Factory | Lost 3 parts (1n2u) 17032 | -4/Factory | Fabricated Exp. Sensor Array? 17118 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17178 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 17264 | -4/Factory | Fabricated Kinetic Spear (x1) 17346 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 17364 | -4/Factory | Manually triggered Chute Trap 17364 | -4/Factory | Sucked down chute 17364 | -4/Factory | Entered Waste 17366 | -4/Waste | Spotted C-40 Crusher 17366 | -4/Waste | Spotted C-40 Crusher 17371 | -4/Waste | Spotted C-40 Crusher 17372 | -4/Waste | Spotted C-40 Crusher 17372 | -4/Waste | Spotted C-40 Crusher 17376 | -4/Waste | Discovered new exit (range 10) 17377 | -4/Waste | Identified exit to Factory 17377 | -4/Waste | Entered Factory 17459 | -4/Factory | Fabricated Impulse Thruster Array (x1) 17580 | -4/Factory | Spotted B-86 Titan 17624 | -4/Factory | Repaired Inertial Stasis Machine? 17708 | -4/Factory | Identified exit to Upper Caves 17925 | -4/Factory | Entered Upper Caves 17948 | -4/Upper Caves | Spotted RB-G5I(f) 17950 | -4/Upper Caves | Encountered a Master Thief 17971 | -4/Upper Caves | Learned Research emergency access door positions 17987 | -4/Upper Caves | Discovered new exit (range 11) 17990 | -4/Upper Caves | Identified exit to Upper Caves 17990 | -4/Upper Caves | Entered another Upper Caves area 18043 | -4/Upper Caves | Discovered new exit (range 4) 18045 | -4/Upper Caves | Identified exit to Warlord 18046 | -4/Upper Caves | Entered Warlord 18054 | -4/Warlord | System corruption cleaned by Quarantine Array 18130 | -4/Warlord | Visited the Vortex Lab 18131 | -4/Warlord | Found Prototype Piercing Weapon 18131 | -4/Warlord | Identified Vortex Lance 18145 | -4/Warlord | Found Vortex Lance 18147 | -4/Warlord | Found Prototype Energy Gun 18148 | -4/Warlord | Found Prototype Energy Gun 18149 | -4/Warlord | Found Prototype Energy Gun 18151 | -4/Warlord | Found Prototype Energy Gun 18152 | -4/Warlord | Identified Vortex Rail (x4) 18153 | -4/Warlord | Warlord's base attacked by MAIN.C 18167 | -4/Warlord | Found Prototype Device 18168 | -4/Warlord | Identified Minesniffer Drone Bay 18183 | -4/Warlord | Met Warlord 18187 | -4/Warlord | Opened Warlord's prototype stash 18189 | -4/Warlord | Found Prototype Device 18189 | -4/Warlord | Identified Thermal Barrier 18191 | -4/Warlord | Found Prototype Processor 18197 | -4/Warlord | Found Prototype Device 18197 | -4/Warlord | Identified Exp. Phase Shifter 18206 | -4/Warlord | Found Prototype Hackware 18472 | -4/Warlord | Opened side exit 18477 | -4/Warlord | Discovered new exit (range 10) 18479 | -4/Warlord | Identified exit to Proximity Caves 18503 | -4/Warlord | Warlord forces counterattacked 18504 | -4/Warlord | Entered Proximity Caves 18504 | -3/Proximity Caves | Accompanied by 2 allies 18543 | -3/Proximity Caves | Discovered new exit (range 6) 18544 | -3/Proximity Caves | Identified exit to Research 18545 | -3/Proximity Caves | Entered Research 18545 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18545 | -3/Research | Identified Ghost Barrier 18567 | -3/Research | Identified exit to Research 18567 | -3/Research | Identified exit to Armory 18567 | -3/Research | Identified exit to Testing 18803 | -3/Research | Spotted B-86 Titan 18815 | -3/Research | Entered Testing 18892 | -3/Testing | Found Prototype Energy Gun 18892 | -3/Testing | Identified Warp Gun 18948 | -3/Testing | Identified Exp. Core Analyzer 18984 | -3/Testing | Found Prototype Energy Cannon 19000 | -3/Testing | Found Ghost Barrier 19089 | -3/Testing | Found Prototype Energy Cannon 19228 | -3/Testing | Fabricated Exp. Force Field? 19272 | -3/Testing | Fabricated Adv. Particle Accelerator? 19278 | -3/Testing | Identified Cld. Nova Cannon 19280 | -3/Testing | Identified Imp. Potential Cannon 19284 | -3/Testing | Found Prototype Protection 19372 | -3/Testing | Repaired Exp. Sensor Array 19406 | -3/Testing | Repaired Mni. Fusion Reactor 19477 | -3/Testing | Fabricated Exp. Cesium-ion Thruster (x1) 19485 | -3/Testing | Entered Research 19485 | -2/Research | Warlord forces began assault on 0b10 19485 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19529 | -2/Research | Identified exit to Quarantine 19560 | -2/Research | Fabricated Exp. Targeting Computer (x1) 19587 | -2/Research | Fabricated Exp. Targeting Computer (x1) 19595 | -2/Research | Research machine network offline 19625 | -2/Research | Fabricated Exp. Q-thruster (x1) 19714 | -2/Research | Spotted UZ-1CW(K) 19733 | -2/Research | Met up with Warlord 19846 | -2/Research | Borebot progress halted 19886 | -2/Research | Local fabrication network quarantined 19971 | -2/Research | Spotted Striker 20103 | -2/Research | Borebot progress halted 20394 | -2/Research | Borebot progress halted 20410 | -2/Research | Entered Quarantine 20420 | -2/Quarantine | Garrison activated, responded to threat 20433 | -2/Quarantine | Found Alien Slashing Weapon 20445 | -2/Quarantine | Incoming investigation squad redirected 20479 | -2/Quarantine | Identified Sigix Broadsword 20568 | -2/Quarantine | Found Alien Artifact 20678 | -2/Quarantine | Found Alien Artifact 20685 | -2/Quarantine | Crushed by falling debris 20746 | -2/Quarantine | Identified SHELL Armor 20750 | -2/Quarantine | Spotted Fortress 20768 | -2/Quarantine | Discovered new exit (range 5) 20769 | -2/Quarantine | Identified exit to Section 7 20798 | -2/Quarantine | Entered Section 7 20808 | -2/Section 7 | Found Alien Artifact 20935 | -2/Section 7 | Found Alien Artifact 20937 | -2/Section 7 | Discovered new exit (range 3) 20937 | -2/Section 7 | Identified exit to Access 20944 | -2/Section 7 | Spotted S7 Guard 20980 | -2/Section 7 | Spotted B-99 Colossus 20996 | -2/Section 7 | Found Alien Artifact 20996 | -2/Section 7 | Identified LRC Energy Well 20996 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20999 | -2/Section 7 | Found Alien Artifact 20999 | -2/Section 7 | Identified LRC Storage 20999 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 21001 | -2/Section 7 | Found Alien Artifact 21001 | -2/Section 7 | Identified LRC Boosters 21001 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 21036 | -2/Section 7 | Identified Phase Redirector 21038 | -2/Section 7 | Identified Integrity Redistributor 21038 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 21039 | -2/Section 7 | Identified Integrated Reactor 21039 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21302 | -2/Section 7 | Found Alien Energy Gun 21303 | -2/Section 7 | Found Alien Energy Gun 21320 | -2/Section 7 | Found Transdimensional Reconstructor 21484 | -2/Section 7 | Found Alien Artifact 21507 | -2/Section 7 | Spotted S7 Guard 21510 | -2/Section 7 | Identified Core Membrane 21510 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21515 | -2/Section 7 | Found Alien Artifact 21515 | -2/Section 7 | Identified Integrated Singularity Reactor 21515 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 21519 | -2/Section 7 | Spotted Alpha 7 21533 | -2/Section 7 | Spotted Executioner 21536 | -2/Section 7 | Entered Access 21536 | -1/Access | Evolved 2 slots: Utility x2 21628 | -1/Access | Identified exit to Command 21635 | -1/Access | Discovered new exit (range 5) 21637 | -1/Access | Identified exit to Surface 21799 | -1/Access | Fabricated Exp. Sensor Array (x1) 21893 | -1/Access | Identified Sigix Quantum Sheargun (x2) 21900 | -1/Access | Entered Command 21943 | -1/Command | Disengaged cave seal 21943 | -1/Command | Derelicts emerged from the dark tunnel 21943 | -1/Command | Welcomed Warlord to Command 22080 | -1/Command | Spotted B-99 Colossus 22097 | -1/Command | P-80 Master assimilated allied JC-6OX(l) 22150 | -1/Command | First assault squad dispatched 22162 | -1/Command | Spotted M Guard 22162 | -1/Command | Spotted M Guard 22162 | -1/Command | Spotted Combat Programmer 22171 | -1/Command | Incoming assault squad redirected 22186 | -1/Command | Spotted Combat Programmer 22193 | -1/Command | Destroyed Combat Programmer 22219 | -1/Command | Warlord destroyed during the assault 22224 | -1/Command | Incoming assault squad redirected 22246 | -1/Command | Destroyed Combat Programmer 22380 | -1/Command | Destroyed M Guard 22393 | -1/Command | Found Prototype Reactor 22430 | -1/Command | Destroyed M Guard 22430 | -1/Command | All MAIN.C guards destroyed 22435 | -1/Command | Found Exp. Targeting Computer 22445 | -1/Command | Found Prototype Protection 22445 | -1/Command | Identified Hvy. Regenerative Plating 22589 | -1/Command | Met MAIN.C 22596 | -1/Command | Identified Zero-point Reactor 22610 | -1/Command | 0b10 Conduit disabled 22651 | -1/Command | Destroyed MAIN.C Shell 22652 | -1/Command | Surrendered to MAIN.C 22652 | -1/Command | Loaded intel: 51 machine locations 22652 | -1/Command | Loaded intel: 110 trap records 22652 | -1/Command | Discovered exit to Surface (range 84) 22652 | -1/Command | Discovered exit to Surface (range 47) 22671 | -1/Command | Lost 3 parts (2n1w) 22699 | -1/Command | MAIN.C activated Command garrisons 22738 | -1/Command | Unknown forces attacked Command 22738 | -1/Command | Spotted EQ-000 22738 | -1/Command | Spotted EQ-006 22738 | -1/Command | Spotted EQ-012 22739 | -1/Command | Spotted EQ-001 22764 | -1/Command | Destroyed EQ-000 22773 | -1/Command | Spotted EQ-002 22776 | -1/Command | Destroyed EQ-002 22784 | -1/Command | Found Centrium Heavy Armor Plating 22826 | -1/Command | Spotted EQ-022 22826 | -1/Command | Spotted EQ-028 22826 | -1/Command | Spotted EQ-019 22826 | -1/Command | Spotted EQ-021 22827 | -1/Command | Spotted EQ-018 22831 | -1/Command | Spotted EQ-030 22833 | -1/Command | Spotted EQ-020 22846 | -1/Command | Destroyed EQ-028 22861 | -1/Command | Destroyed EQ-022 22867 | -1/Command | Destroyed EQ-030 22939 | -1/Command | Spotted EQ-038 22939 | -1/Command | Spotted EQ-040 22939 | -1/Command | Spotted EQ-039 22966 | -1/Command | Found Prototype Energy Cannon 22974 | -1/Command | Spotted EQ-052 22978 | -1/Command | Spotted EQ-050 22980 | -1/Command | Spotted EQ-026 22986 | -1/Command | Build established: Scavenger-Mutant 22986 | -1/Command | Destroyed EQ-026 22999 | -1/Command | Destroyed EQ-050 23039 | -1/Command | Spotted EQ-066 23039 | -1/Command | Spotted EQ-060 23039 | -1/Command | Spotted EQ-061 23039 | -1/Command | Spotted EQ-062 23051 | -1/Command | Identified Hpw. Disruptor Cannon 23054 | -1/Command | Spotted EQ-083 23061 | -1/Command | Destroyed EQ-066 23065 | -1/Command | Destroyed EQ-060 23070 | -1/Command | Spotted EQ-069 23088 | -1/Command | Spotted EQ-068 23149 | -1/Command | Spotted EQ-084 23149 | -1/Command | Spotted EQ-104 23172 | -1/Command | Spotted EQ-063 23178 | -1/Command | Destroyed EQ-063 23210 | -1/Command | Spotted EQ-106 23214 | -1/Command | Spotted EQ-099 23220 | -1/Command | Spotted EQ-100 23250 | -1/Command | Spotted EQ-095 23260 | -1/Command | Destroyed EQ-106 23263 | -1/Command | Spotted EQ-111 23263 | -1/Command | Spotted EQ-110 23264 | -1/Command | Spotted EQ-112 23274 | -1/Command | Found Exp. Core Analyzer 23278 | -1/Command | Spotted EQ-122 23295 | -1/Command | Released all parts (18) 23299 | -1/Command | Core integrity fell below 50% 23304 | -1/Command | Core integrity fell below 20% 23310 | *** | Escaped! Last Messages --------------- 23295_ Released SHELL Armor. 23295_ Released Myomer Leg. 23295_ Released Centrium Heavy Armor Plating. 23295_ Released Helical Railgun. 23296_ Acquired 62 matter. 23296_ Penetrated by Slug. 23297_ Slug penetrates Reinforced Barrier. 23297_ Knocked back. 23298_ Penetrated by Slug. 23298_ Knocked back. 23299_ Penetrated by Slug. 23299_ Slug penetrates Reinforced Barrier. 23300_ Acquired 10 matter. 23300_ Penetrated by Slug. 23301_ Slug penetrates EQ-112. 23302_ Slug penetrates Wall. 23302_ Penetrated by Slug. 23302_ Slug penetrates Wall. 23305_ Penetrated by Slug. 23306_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ????????????????????????######## #????????? | | ????????????????????????# + "" #????????? | | ????????????????????????# ###### """" #????????? | | ????????????????????????# #????# """" #????????? | | ????????????????????????# #????# "" #????????? | | ????????????????????????# #????# #?????#### | | ????????????????????????# #????# #?????#??? | | ????????????????????????# #????#####+######???#?## | | ??????????????????????###+######### #???#?# | | ???????????????????#### """"" # #???#?#" | | ???????????????????# + ""T"" # #???#?#" | | ?????############### ## # #???#?# | | ?????# "" ## ## # #???#?#" | | ?????# """" ## ## # #???#?#" | | ????## "" """" + ## # #???#?# | | ????# "" "" ##### + #???#?# | | ????## "T #???############# #???#?# | | ?????# "" #????# #?????# #???#?# | | ?????# "" #????# @ #?????" ##??#?#! | | ###### #????# #?????#!= [ #??###! | | + #????### #?????#!% =%=%%####!#* | | ###### #??????# #????##%!=!!=!!!#[!!#= | | ####?# #??##### ######" =!![!!%"##%%= | | #?# #??# " ; " !]%!%!**! !!! | | #?#+#####+############# ####### !!*!*!%=*[==% | | ### % ! !!!% %% =%!!=%%=![! | | + %%!% """" =% [!####! | | " ############# %= = [==! ## =![%= #?#% | | " ##""""""# ## [ !%* ## !"#!#?#= | | ##""" + ## ! =%=" *[= ## ####?## | | ##""" + ## ==%[ """" = ## " #??#??? | | ## ##""" + ## !%![% "" !!! !## """" #??#### | | #####""""""# ## =###! ""!!%= ## """" #?????? | | ############ ## #?# !*! ## "" #?????? | | + # #?# ! ## #?????? | | ## # #?# % ## #?????? | | ## # #?# ###########?????? | | ?# # #?#+######### #???????????????? | | ?# # #?# ## #???????????????? | | ?# # #?# ## ##??????????????? | | ########+### #?# # ################ | | ### + | | # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 120 Energy Generation 85 Energy Capacity 4520 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 16 Armor Coverage 1500 Resistance: TH 50 Core Shielding 40 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Recoil Reduction 2 Particle Charging 50 Overload Regulation 40 Offensive Hacking 98 Defensive Hacking 40 Item Schematics ----------------- Adv. Signal Interpreter | -8/Storage | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Component Analysis Suite | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked EM Shield | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. Weapon Cycler | -6/Factory | Downloaded Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Scanalyzed Prc. Matter Filter | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Imp. Medium Treads | -5/Factory | Extracted Transmission Jammer | -5/Factory | Extracted Hyp. Railgun | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Adv. Target Analyzer | -5/Factory | Hacked Adv. Recalibrator | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Mni. Fusion Reactor | -5/Factory | Hacked Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Impulse Thruster Array | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Exp. Energy Well | -3/Research | Hacked Exp. Force Field | -3/Testing | Hacked Adv. Particle Accelerator | -3/Testing | Hacked Exp. Targeting Computer | -3/Testing | Hacked Exp. Q-thruster | -3/Testing | Hacked Com. Linear Accelerator | -1/Access | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free C-65 Expert | -2/Quarantine | Hacked Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory System Backup Module | x2 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Kinetic Spear | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Imp. Component Analysis Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Kinetic Spear | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Exp. Force Field | x1 | -3/Testing Adv. Particle Accelerator | x1 | -3/Testing Exp. Cesium-ion Thruster | x1 | -3/Testing Exp. Targeting Computer | x1 | -2/Research Exp. Targeting Computer | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Exp. Sensor Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword LRC Energy Well LRC Storage LRC Boosters Phase Redirector Integrity Redistributor Integrated Reactor Core Membrane Integrated Singularity Reactor Sigix Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed PointDamperLaser Manual? 0 Play Time 08:33:23 Cumulative 793.7 hours Start 2020.09.10 @ 19:03:23 End 2020.09.26 @ 19:16:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type 0 Total 64 Types 35/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6547cec9-7424-4642-b019-06c399b12b05