Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:58:14 Player: CrimsonOccultist Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1473) 1473 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 4376 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Long-range Tractor Beam Light Cannon Guided Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer Transmission Jammer Supersonic Drone Bay > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Structural Scanner Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Long-range Tractor Beam Light Cannon Light Cannon Guided Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Signal Interpreter Device Transmission Jammer Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 80 | 6 12 6 2 16 30 8 Power 14 | 1 1 2 . 3 5 2 Engine 13 | 1 1 2 . 3 4 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 3 2 . 1 5 . Treads 7 | 2 1 . . . 4 . Leg 6 | . 2 2 . 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 1 2 . 14 2 Device 13 | . . . 1 . 10 2 Storage 2 | 1 . . . . 1 . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 4 | . 1 1 1 . 1 . Artifact . | . . . . . . . Weapon 31 | 2 6 1 . 12 6 4 Energy Gun 5 | 1 3 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 2 . . 8 2 . Ballistic Cannon 9 | . 1 1 . . 4 3 Launcher 4 | . . . . 3 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 17 | . 1 1 . 2 9 4 Power 3 | . . . . 1 1 1 Propulsion 6 | . 1 . . 1 2 2 Utility 5 | . . 1 . . 4 . Weapon 3 | . . . . . 2 1 Highest Loss Streak 7 | . 1 1 . 1 7 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 97 90 98 Engine 10 | . 14 14 14 11 6 9 Treads 9 | . 17 . . . 11 17 Leg 13 | . 9 28 28 27 4 . Device 7 | . . . . . 15 18 Storage 4 | . 3 . . . 7 9 Processor 19 | . 13 14 14 14 26 27 Protection 7 | . 10 13 14 14 1 . Energy Gun 3 | . 7 5 . 5 1 . Ballistic Gun 11 | . 18 . . 21 7 8 Ballistic Cannon 8 | . 1 22 28 . 6 8 Naked Turns . | . . . . . . . Heaviest Build 42 | 10 15 16 14 15 39 42 Greatest Support 56 | 40 40 20 20 25 56 48 Greatest Overweight (x) 1 | . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 15 15 Average Capacity 9 | 6 5 5 5 5 12 15 Most Carried 15 | 3 8 5 3 5 12 15 Average Carried 6 | 1 4 3 2 4 6 12 Final Capacity 15 | 8 5 5 5 5 15 15 Final Carried 13 | 3 5 2 3 5 12 13 Class Distribution -------------------- 81% | Mutant 13% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2130 | 210 490 201 . 350 640 239 Remotely 138 | . . . . . 17 121 Salvage Created 1542 | . 503 75 . 268 320 376 Parts 116 | . 33 7 . 27 25 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 53 | . 16 4 . 15 8 10 Guns 30 | . 15 . . 6 5 4 Cannons 14 | . 1 4 . 4 3 2 AOE 9 | . . . . 5 . 4 Classes Destroyed 8 | . 3 . . 1 3 1 Worker 3 | . 1 . . 1 . 1 Builder 1 | . . . . . . 1 Tunneler 2 | . . . . 1 1 . Operator 1 | . . . . . 1 . Watcher 3 | . . . . . 2 1 Swarmer 27 | . 6 3 . 12 3 3 Grunt 20 | . 10 1 . 3 1 5 Sentry 6 | . . . . . 4 2 Best Kill Streak 6 | . 3 3 . 4 3 6 Combat Bots Only 5 | . 3 3 . 4 3 5 Max Kills in Single Turn 2 | . 2 1 . 2 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 427 | . 99 27 . 78 80 143 Missed 111 | . 20 7 . 20 17 47 Damage Taken 4315 | . 841 162 . 631 1194 1487 Core 764 | . 92 9 . 85 178 400 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 100 | . 100 . . . . . Core Remaining (%) 62 | 100 . . . 25 . . Volleys Fired 208 | . 65 15 . 43 48 37 Largest 2 | . 2 2 . 2 2 2 Hottest 95 | . 90 75 . 95 95 70 Shots Fired 412 | . 130 29 . 89 93 71 Gun 273 | . 120 3 . 72 49 29 Cannon 128 | . 10 26 . 10 44 38 Launcher 11 | . . . . 7 . 4 Special . | . . . . . . . Kinetic 356 | . 109 26 . 80 74 67 Thermal 29 | . 8 . . 2 19 . Explosive 11 | . . . . 7 . 4 Electromagnetic 16 | . 13 3 . . . . Robot Hit Streak 21 | . 11 13 . 5 14 21 Robot Miss Streak 6 | . 5 4 . 4 6 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . . 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 231 | . 67 13 . 40 63 48 Core Hits 120 | . 28 6 . 25 33 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 1 . 1 4 2 Burn 3 | . . . . . 3 . Blast 5 | . . 1 . 1 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4316 | . 940 208 . 860 1087 1221 Guns 2069 | . 852 22 . 303 510 382 Cannons 1278 | . 88 186 . 104 553 347 Explosions 918 | . . . . 431 . 487 Melee . | . . . . . . . Ramming 51 | . . . . 22 24 5 Kinetic 2901 | . 788 186 . 385 813 729 Thermal 292 | . 20 . . 22 250 . Explosive 918 | . . . . 431 . 487 Electromagnetic 154 | . 132 22 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 4 4 4 4 2 6 Average Corruption 3 | . 2 4 4 4 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 91 | . 14 16 7 22 14 18 Message Errors 15 | . 3 1 1 4 3 3 Matter Fused 21 | . 4 1 3 4 6 3 Heat Flow Errors 12 | . 1 4 2 2 . 3 Energy Discharges 12 | . 1 2 . 3 2 4 Parts Fused 3 | . . . . 2 1 . Data Loss (minor) 12 | . 2 3 . 4 . 3 Data Loss (major) 5 | . 1 3 1 . . . Misfires 4 | . . . . 3 . 1 Alerts 5 | . 2 1 . . 1 1 Weapon Failures 2 | . . 1 . . 1 . Overload Shots . | . . . . . . . Overflow Damage 67 | . . 13 . 33 16 5 Projectiles 34 | . . 13 . . 16 5 Explosions 33 | . . . . 33 . . Melee . | . . . . . . . Knockbacks 17 | . . 5 . . 7 5 Impact 1 | . . . . . 1 . Kinetic 15 | . . 5 . . 6 4 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 93 | . . . . 79 . 14 Shots 3 | . . . . 2 . 1 Rammed 6 | . . . . . 2 4 Targets Rammed 16 | . . . . 9 3 4 Kicked 10 | . . . . 9 1 . Crushed . | . . . . . . . Highest Temperature 312 | . 276 288 238 253 282 312 Average Temperature 88 | . 66 98 113 96 70 138 Received Heat Transfer 1497 | . 390 9 . 117 531 450 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 753 | . 50 . . 37 666 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 366 | . 310 177 . 366 123 231 Initial 109 | . . 109 . . 25 11 Average 91 | . 126 98 . 164 43 80 Maximum Alert Level 1 | . 1 . . 1 . 1 Low Security (%) 88 | 100 72 100 . 68 100 96 Level 1 11 | . 27 . . 31 . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . 5 1 Investigation 4 | . 3 . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 3 . Communications Jammed 4 | . . . . . . 4 Distress Signals . | . . . . . . . Times Spotted 84 | . 29 7 . 13 17 18 Peak Tracking Total 11 | . 4 3 . 3 3 11 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 5 | . 1 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 22 | . 9 . . . 8 5 Terminals 16 | . 7 . . . 5 4 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 60 | . 27 . . . 17 16 Successful 28 | . 11 . . . 9 8 Failed 32 | . 16 . . . 8 8 Catastrophic 6 | . 2 . . . 3 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 50 | . 23 . . . 12 15 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 20 | . 8 . . . 5 7 Record 2 | . . . . . 2 . Prototype ID Bank 2 | . 1 . . . . 1 Open Door 1 | . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . . 1 Transport Status 1 | . . . . . . 1 Investigation Status 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . Report Inventory 1 | . . . . . 1 . Retrieve Components 3 | . 1 . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Unlock Access 2 | . . . . . 1 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 8 . . . 6 2 Full Trace Events 4 | . 3 . . . . 1 Feedback Events 3 | . 3 . . . . . Corruption 3 | . 3 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . 10 . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders 4 | . . . . . 3 1 EXPLORE 3 | . . . . . 2 1 RETURN 1 | . . . . . 1 . Ally Attacks 8 | . . 8 . . . . Total Damage 82 | . . 82 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 4 | . . . . . 3 1 Drone Recoveries 4 | . . . . . 3 1 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 5894 | 118 1008 641 318 1068 2130 611 Spaces Moved 3328 | 67 531 468 262 751 1046 203 Core 4 | 4 . . . . . . Treads 1353 | 63 290 . . . 797 203 Legs 1971 | . 241 468 262 751 249 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 165 Average Speed 142 | 153 141 120 120 120 168 165 Slowest Speed 250 | 160 190 120 120 190 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 94 97 67 102 92 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . . . 73 3 15 Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 88 | . . . . 73 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4090 | 79 657 517 265 838 1327 407 Wait 363 | 4 29 24 . 5 164 137 Move 3322 | 66 530 467 261 750 1045 203 Hop . | . . . . . . . Pick Up 45 | 3 9 . 1 7 18 7 Fast Attach 31 | 6 7 1 . 2 12 3 Attach 18 | . 1 1 1 . 12 3 Detach 7 | . . . 1 . 5 1 Swap 31 | . 4 4 1 14 6 2 Drop 49 | . 12 5 . 8 14 10 Fire 208 | . 65 15 . 43 48 37 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 10 | . . . . 9 1 . Crush 5 | . . . . . 2 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Storage (discovered 2 exits: Rec / Gar) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Discovered exit to Materials (range 14) 609 | -10/Materials | Identified exit to Mines 651 | -10/Materials | Repaired Lgt. Treads 1127 | -10/Materials | Entered Mines 1128 | -10/Mines | Assembled infested the area 1205 | -10/Mines | Received a Mining Laser from a helpful Derelict 1383 | -10/Mines | Discovered exit to Materials (range 13) 1401 | -10/Mines | Learned location of 1 exit from Materials 1719 | -10/Mines | Discovered new exit (range 5) 1722 | -10/Mines | Identified exit to Exiles 1768 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Discovered new exit (range 15) 1803 | -10/Exiles | Identified exit to Mines 1828 | -10/Exiles | Met 8R-AWN 1845 | -10/Exiles | Met EX-HEX 1881 | -10/Exiles | Met EX-BIN 1894 | -10/Exiles | Aligned with FarCom system 1896 | -10/Exiles | Given EX-Vault access code 1927 | -10/Exiles | Opened EX-Vault 1935 | -10/Exiles | Found Prototype Device 1936 | -10/Exiles | Identified Supersonic Drone Bay 1963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1997 | -10/Exiles | Met EX-DEC 2075 | -10/Exiles | Discovered exit to Mines (range 10) 2086 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2086 | -10/Exiles | Entered Mines 2092 | -9/Mines | Met a Derelict bent on vengeance 2138 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2220 | -9/Mines | Core integrity fell below 50% 2471 | -9/Mines | Discovered new exit (range 9) 2480 | -9/Mines | Identified exit to Materials 2555 | -9/Mines | Learned Materials non-interactive machine intel 2738 | -9/Mines | Discovered exit to Materials (range 13) 2821 | -9/Mines | Learned 4 Materials zone layouts 3154 | -9/Mines | Entered Materials 3154 | -8/Materials | Evolved 4 slots: Utility x4 3155 | -8/Materials | Identified exit to Factory 3157 | -8/Materials | Loaded intel: 33 non-interactive machine locations 3169 | -8/Materials | Garrison activated, responded to threat 3337 | -8/Materials | Discovered new exit (range 64) 3553 | -8/Materials | Build established: Scavenger-Mutant 3684 | -8/Materials | Attacked by 7R-MNS 3723 | -8/Materials | Lost 7 parts (1p2n2u2w) 3932 | -8/Materials | Build established: Mutant 4201 | -8/Materials | Identified exit to Storage 4700 | -8/Materials | Discovered exit to Factory (range 5) 5097 | -8/Materials | Identified exit to Garrison 5284 | -8/Materials | Entered Storage 5441 | -8/Storage | Identified exit to Recycling 5681 | -8/Storage | Identified exit to Garrison 5799 | -8/Storage | Found Prototype Launcher 5848 | -8/Storage | Core integrity fell below 50% 5868 | -8/Storage | Identified Gui. Missile Launcher 5889 | -8/Storage | Core integrity fell below 20% 5895 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05885_ Slammed into S-10 Pest. 05887_ U-05 Engineer lays Concrete. 05887_ R-06 Scavenger collects Wheel. 05888_ U-05 Engineer lays Concrete. 05888_ Slammed into S-10 Pest. 05889_ U-05 Engineer lays Concrete. 05890_ The unstable cave ceiling collapses. 05890_ K-01 Serf collects debris. 05890_ Slammed into S-10 Pest. 05891_ U-05 Engineer lays Concrete. 05891_ Arm. Treads destroyed. 05891_ R-06 Scavenger collects Visual Processing Unit. 05892_ U-05 Engineer lays Concrete. 05892_ Structural Scanner severed. 05893_ U-05 Engineer lays Concrete. 05893_ Slammed into S-10 Pest. 05894_ Imp. Deuterium Engine destroyed. 05894_ U-05 Engineer lays Concrete. 05894_ R-06 Scavenger collects Sml. Matter Pod. 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[== *%[ # "]]#????????? | | ??????##########################????????? | | ????????????######??????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation Shopping List Use The Force Challenges ------------ None Game ------ Seed CarbideHeatOptics Manual? 0 Play Time 01:01:00 Cumulative 4.2 hours Start 2024.03.31 @ 16:35:26 End 2024.03.31 @ 17:58:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0635d760-0b79-4c45-bdc9-f636ff3792ad