Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 13:52:22 // Winter2022/Polymind Player: Ape Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (8) 40 Value Destroyed (557) 557 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (9481) 9481 TOTAL SCORE: 14478 Bonus ------- Polymind Skill 4900 Pacifist 1987 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1094 Cogmind --------- Core Integrity 0/1000 Matter 40/40 Energy 50/50 System Corruption 4% Temperature Cool (1) Movement Flying (45) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (3) ------ Advanced Heat Sink Centrium Light Armor Plating > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Energy Well Advanced Visual Processing Unit Improved Targeting Computer Recoil Stabilizer Core Shielding Weapon Shielding Heavy Armor Plating Improved Focal Shield Shock Absorption System > --- WEAPON ----------- Slug Cannon Slug Cannon Slug Cannon Slug Cannon Slug Cannon > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Hover Unit Treads Heavy Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility Visual Processing Unit Device Sensor Array Storage Compact Battery Processor Visual Processing Unit Hackware System Shield Protection Centrium Light Armor Plating Weapon Slug Cannon Energy Gun Riot Gun Ballistic Cannon Slug Cannon Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 19 | . . . . . . . 1 3 . . 12 3 Power 3 | . . . . . . . . 1 . . 1 1 Propulsion 4 | . . . . . . . 1 1 . . 1 1 Utility 9 | . . . . . . . . 1 . . 7 1 Weapon 3 | . . . . . . . . . . . 3 . Highest Loss Streak 6 | . . . . . . . 1 3 . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 100 100 100 100 100 96 64 33 33 54 60 Engine 6 | . 20 19 16 16 16 16 16 9 . . . . Reactor 1 | . . . . . . . . . . . 2 5 Wheel 3 | . 40 36 . . . . . . . . . . Hover 10 | . . 2 33 33 33 33 29 9 . . 2 . Flight 1 | . . . . . . . . . . . 1 20 Device 16 | . 20 19 16 16 16 16 16 16 16 16 15 15 Storage 3 | . 20 18 . . . . . . . . 3 . Processor 16 | . . 2 33 33 33 33 33 27 16 16 11 . Hackware 1 | . . . . . . . . . . . 2 . Protection 1 | . . . . . . . . . . . 2 10 Energy Gun 1 | . . . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . 3 . Naked Turns 32 | . . . . . . . . . . . 32 . Heaviest Build 113 | 9 9 9 4 4 4 4 4 4 1 1 113 24 Greatest Support 210 | 32 32 32 12 12 12 12 12 6 3 3 210 32 Greatest Overweight (x) 1 | . . . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 . . . . . . . . 1 1 Average Capacity . | 1 4 3 . . . . . . . . . 1 Most Carried . | . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . Final Capacity 4 | 4 4 . . . . . . . . . 1 1 Final Carried . | . . . . . . . . . . . . . Class Distribution -------------------- 64% | Watcher 10% | Striker 8% | Recycler 8% | Programmer 7% | God Mode Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Watcher | -9/Mines Watcher | -8/Materials Watcher | -7/Factory Watcher | -7/DSF Watcher | -6/Factory Watcher | -5/Factory Watcher | -5/Upper Caves Watcher | -5/Upper Caves Watcher | -5/Warlord Striker | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Matter Collected 176 | . . . . . . . . . . . 176 . Remotely . | . . . . . . . . . . . . . Salvage Created 170 | . . . . . . . . . . . 170 . Parts 13 | . . . . . . . . . . . 13 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 8 | . . . . . . . . . . . 8 . Cannons 8 | . . . . . . . . . . . 8 . Classes Destroyed 5 | . . . . . . . . . . . 5 . Grunt 3 | . . . . . . . . . . . 3 . Protector 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . . . . . . . . . . . 7 . Combat Bots Only 7 | . . . . . . . . . . . 7 . Max Kills in Single Turn 2 | . . . . . . . . . . . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Damage Taken 4006 | . . . . . . . 67 841 . . 2750 348 Core 1017 | . . . . . . . 5 727 . . 236 49 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 79 | . . . . . . . . . . . 79 . Core Remaining (%) 99 | 100 100 . 100 100 . 100 99 . . . . . Volleys Fired 29 | . . . . . . . . . . . 29 . Largest 5 | . . . . . . . . . . . 5 . Hottest 240 | . . . . . . . . . . . 240 . Shots Fired 89 | . . . . . . . . . . . 89 . Gun . | . . . . . . . . . . . . . Cannon 89 | . . . . . . . . . . . 89 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 89 | . . . . . . . . . . . 89 . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . . . . . . . . 7 . Robot Miss Streak 5 | . . . . . . . . . . . 5 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 40 | . . . . . . . . . . . 40 . Core Hits 16 | . . . . . . . . . . . 16 . Critical Kills 5 | . . . . . . . . . . . 5 . Critical Parts Destroyed 6 | . . . . . . . . . . . 6 . Critical Strikes 11 | . . . . . . . . . . . 11 . Destroy 11 | . . . . . . . . . . . 11 . Melee Attacks 3 | . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1572 | . . . . . . . . . . . 1572 . Guns . | . . . . . . . . . . . . . Cannons 1572 | . . . . . . . . . . . 1572 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1572 | . . . . . . . . . . . 1572 . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 2 4 4 Average Corruption 2 | . . . . . . . . 1 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . 2 . Effects 6 | . . . . . . . . 1 . 1 . 4 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . . . 8 . Projectiles 8 | . . . . . . . . . . . 8 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 257 | . . . . . . . 25 257 . 251 136 . Average Temperature 80 | . . . . . . . 12 141 . 134 57 . Received Heat Transfer 591 | . . . . . . . 45 192 . . 354 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Peak Influence 511 | . 7 32 17 6 5 18 67 511 . . . . Initial 32 | . . . 12 6 . 3 . 32 . . . . Average 27 | . 2 5 16 . 1 1 11 115 . . . . Maximum Alert Level 2 | . . . . . . . . 2 . . . . Low Security (%) 98 | 100 100 100 100 100 100 100 100 90 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 1 | . . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . . 2 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Distress Signals 1 | . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . . . . . . 1 6 25 . . 48 6 Peak Tracking Total 31 | . . . . . . 1 5 18 . . 31 6 Tactical Retreats 9 | . . . . . . . 1 4 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . 24 . Time Bombs Activated 1 | . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 18 | . 4 1 1 2 1 . 1 3 . 1 4 . Terminals 12 | . 4 1 1 2 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 47 | . 15 2 2 6 3 . 1 7 . 1 10 . Successful 28 | . 8 1 1 2 1 . 1 3 . 1 10 . Failed 19 | . 7 1 1 4 2 . . 4 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 8 . 1 1 . . . 5 . . . . Terminals 33 | . 15 2 2 6 3 . 1 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 24 | . 7 1 1 2 1 . 1 . . 1 10 . Record 8 | . . . . . . . . . . . 8 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . Open DSF 2 | . . . . . 1 . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 3 . . . . Terminals 3 | . 1 . . . . . . 2 . . . . Track 2 | . . . . . . . . 2 . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 4 1 1 2 1 . 1 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . . 1 . . . . . Non-combat 2 | . . 1 . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . 2 . . . . 2 . . . . . map_route 2 | . . 1 . . . . 1 . . . . . mark_security 2 | . . 1 . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 1 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . Total Damage 61 | . . . . . . 61 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total 4 | 1 . 1 . . . . . . . . 2 . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Turns Passed 2646 | 16 109 126 172 88 49 30 354 200 70 128 1107 197 Spaces Moved 3744 | 25 110 134 285 102 65 53 508 340 139 224 1309 450 Core 1261 | 16 . . . . . . . 148 139 224 734 . Treads 69 | . . . . . . . . . . . 69 . Legs . | . . . . . . . . . . . . . Wheels 236 | 9 110 117 . . . . . . . . . . Hover 1605 | . . 17 285 102 65 53 508 192 . . 383 . Flight 573 | . . . . . . . . . . . 123 450 Fastest Speed 42 | 50 100 56 56 56 56 56 56 50 50 50 42 42 Average Speed 57 | 68 100 94 56 56 56 56 56 56 50 50 57 42 Slowest Speed 160 | 100 100 100 56 56 56 56 60 100 50 50 160 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 21 19 71 13 2 70 15 19 39 50 93 62 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . . . . . . . 1 . 1 1 . Scrap Searched 2 | . . . 1 . . . . . 1 . . . Spaces Dug 7 | . . . . . . . . . . . 4 3 Terrain Destroyed 21 | . . . . . . . . . . . 18 3 Melee 3 | . . . . . . . . . . . . 3 Projectile 18 | . . . . . . . . . . . 18 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Total 4183 | 24 109 133 296 132 77 52 572 346 138 239 1612 453 Wait 417 | . . . 12 31 13 . 65 7 . 16 273 . Move 3732 | 24 109 133 284 101 64 52 507 339 138 223 1308 450 Hop . | . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire 29 | . . . . . . . . . . . 29 . Melee 3 | . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Materials 126 | -10/Materials | Entered another Materials area 243 | -9/Materials | Discovered new exit (range 17) 252 | -9/Materials | Identified exit to Mines 252 | -9/Materials | Entered Mines 279 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 283 | -9/Mines | Learned 2 Materials zone layouts 323 | -9/Mines | Received a Mining Laser from a helpful Derelict 405 | -9/Mines | Discovered new exit (range 11) 410 | -9/Mines | Identified exit to Materials 424 | -9/Mines | Entered Materials 424 | -8/Materials | Accompanied by 1 ally 425 | -8/Materials | Identified exit to Storage 475 | -8/Materials | Discovered new exit (range 9) 479 | -8/Materials | Identified exit to Factory 512 | -8/Materials | Entered Factory 512 | -7/Factory | Accompanied by 1 ally 548 | -7/Factory | Identified exit to DSF 561 | -7/Factory | Entered DSF 561 | -7/DSF | Accompanied by 1 ally 582 | -7/DSF | Discovered new exit (range 16) 590 | -7/DSF | Identified exit to Factory 591 | -7/DSF | Entered Factory 937 | -6/Factory | Discovered new exit (range 13) 945 | -6/Factory | Identified exit to Factory 945 | -6/Factory | Entered another Factory area 1085 | -5/Factory | Spotted B-75 Beast 1120 | -5/Factory | Lost 3 parts (1p1n1u) 1128 | -5/Factory | Core integrity fell below 50% 1133 | -5/Factory | Discovered new exit (range 18) 1145 | -5/Factory | Entered Upper Caves 1193 | -5/Upper Caves | Identified exit to Upper Caves 1215 | -5/Upper Caves | Entered another Upper Caves area 1307 | -5/Upper Caves | Learned Factory garrison access intel 1338 | -5/Upper Caves | Discovered new exit (range 10) 1343 | -5/Upper Caves | Entered Warlord 1365 | -5/Warlord | Discovered new exit (range 8) 1379 | -5/Warlord | System corruption cleaned by Quarantine Array 1420 | -5/Warlord | Visited the Vortex Lab 1434 | -5/Warlord | Warlord's base attacked by MAIN.C 1445 | -5/Warlord | Met Warlord 1766 | -5/Warlord | Spotted Striker 1784 | -5/Warlord | Warlord forces counterattacked 2108 | -5/Warlord | Opened side exit 2109 | -5/Warlord | Warlord base infiltrated, sounded retreat 2121 | -5/Warlord | Spotted B-86 Titan 2134 | -5/Warlord | Spotted B-75 Beast 2158 | -5/Warlord | Lost 6 parts (1p1n2u2w) 2186 | -5/Warlord | Took control of Fake God Mode (ally) 2276 | -5/Warlord | Spotted Executioner 2292 | -5/Warlord | Core integrity fell below 20% 2296 | -5/Warlord | Destroyed Executioner 2332 | -5/Warlord | Lost 3 parts (3u) 2343 | -5/Warlord | Destroyed 7 combat bots 2347 | -5/Warlord | Spotted Striker 2348 | -5/Warlord | Spotted Executioner 2381 | -5/Warlord | Took control of Striker 2397 | -5/Warlord | Spotted Striker 2403 | -5/Warlord | Lost 3 parts (2u1w) 2434 | -5/Warlord | Spotted Executioner 2438 | -5/Warlord | Spotted Executioner 2438 | -5/Warlord | Spotted Striker 2438 | -5/Warlord | Spotted Striker 2438 | -5/Warlord | Spotted Executioner 2450 | -5/Warlord | Entered Proximity Caves 2647 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02487_ XAEN5 HL9PZ%X9Y=N OZODTZ5 02550_ Slug penetrates Wall. 02553_ Penetrated by Slug. 02553_ Exp. Reaction Control System destroyed. 02553_ Slug penetrates Wall. 02553_ Penetrated by Slug. 02553_ Lgt. Quantum Reactor destroyed. 02562_ Slug penetrates Wall. 02562_ Penetrated by Slug. 02562_ Slug penetrates Wall. 02564_ System corrupted: Component data lost. 02567_ Slug penetrates Wall. 02567_ Penetrated by Slug. 02586_ Slug penetrates Wall. 02589_ Penetrated by Slug. 02609_ System corrupted: Energy discharge (-17). 02643_ Penetrated by Slug. 02643_ Impulse Thruster Array destroyed. 02644_ Slug penetrates Wall. 02647_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??? ?????? ????????????????????????????????????? | | ??? ????? #????????????????????????????????????? | | ???? ????? #????????????????????????????????????? | | ???? ?### #????????????????????????????????????? | | ????? ## ##???????????????????????????????????? | | ????? #???????????????????????????????????? | | ?????? ???????????????????##???????????????? | | ??????# ??????????????????? ??????????????? | | ??????# ????????????????? ?????????????? | | ??????# ?????????????????? ?????????????? | | ??????# #????????####?????# ?????????????? | | ???????# #???????## ##??##h ???????????????? | | ##?????# ######### ### #??????????????????? | | ####### h #??????????????????? | | ######### #??????????????????? | | #???????## #??????????????????? | | ##########?#####??# #??????????????????? | | #?????????# ##?# ##??????????????????? | | #?????????# #?## ##???????????????????? | | #?#####???# ###??# ###??????????????????? | | ### ##### #???## ##?????????????????? | | ## #??## ## ????????? | | ##??# K #????????? | | ##??# ## #???????????? | | #???## ##? ##???????????? | | ####????## ##??# ######????????????? | | ####????????###????? #?????????????????? | | ##??????????????????? #????????????????? | | ##??????????????????# ##????????????????? | | ##??????????????????###?????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ## #?????????????????????????????????????? | | ##? #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #???####?????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | # ####????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ?## ##????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 73 Energy Capacity 1275 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 25 Resistance: EX 25 Resistance: EM 75 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 10 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Upp Upp War Pro Hosts 6 | 1 . 1 . . . . 1 . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Allies 2 | . . . . . . . . . . . 2 . Unique Host Classes 5 | 1 . 1 . . . . . . . . 3 . Average Host Suspicion 51 | 1 23 29 58 49 16 56 85 74 . 52 42 68 Unsuspicious Activity 177 | 2 . 6 . . . . 6 . . . 163 . Returns to Shadow . | . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 2529 | . . . . . . 16 . . . 30 2483 . Used 356 | 5 . 12 . . . . 12 . . . 327 . Decayed 1000 | . . . . . . 16 . . . 30 954 . Highest Spend 160 | 5 . 12 . . . . 12 . . . 160 . Top 5 Hosts by Kills: God Mode (-5/Warlord: 8) Game ------ Seed SingularityArchitectJammer Manual? 0 Play Time 00:45:52 Cumulative 280.6 hours Start 2023.02.27 @ 13:08:57 End 2023.02.27 @ 13:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 132 Rogue 131 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/4/0/0/0/0/0/0 Lore% 73 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0ce0d7b-ce32-4bc6-9501-3ed7b90a4ae4