Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.18 @ 11:35:20 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (257) 257 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 1643 Bonus ------- Follower Combat Kills 199 Friendly Fire -48 Cogmind --------- Core Integrity 333/400 Matter 232/300 Energy 169/265 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- Terrain Scanner Terrain Scan Processor Mining Laser Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Terrain Scanner Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 6 8 8 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 5 7 2 Treads 2 | . 2 . . Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . 1 . . Flight 11 | . 2 7 2 Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 89 | . 77 100 89 Engine 13 | . 14 14 11 Hover 4 | . 10 . . Flight 18 | . 5 28 23 Device 13 | . 11 14 22 Storage 1 | . 2 . . Processor 8 | . 2 14 11 Ballistic Gun 27 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 13 | 11 11 6 13 Greatest Support 40 | 20 40 8 12 Greatest Overweight (x) 2 | 1 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 5 | 4 5 4 4 Average Carried 3 | 2 2 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 3 4 4 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 544 | 209 189 118 28 Remotely . | . . . . Salvage Created 366 | . 179 74 113 Parts 24 | . 9 5 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 2 3 3 Guns 8 | . 2 3 3 Classes Destroyed 5 | . 4 . 1 Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 4 | . 1 2 1 Grunt 3 | . 1 1 1 Sentry 1 | . . . 1 Best Kill Streak 2 | . 2 1 2 Combat Bots Only 2 | . 1 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 383 | . 64 151 168 Core 45 | . 15 17 13 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 64 | . 29 19 16 Largest 2 | . 2 2 2 Hottest 43 | . 40 40 43 Shots Fired 128 | . 58 38 32 Gun 128 | . 58 38 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 128 | . 58 38 32 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 13 7 24 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 97 | . 44 27 26 Core Hits 29 | . 11 10 8 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 808 | . 330 215 263 Guns 808 | . 330 215 263 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 808 | . 330 215 263 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 8 25 . Average Temperature 5 | . 3 8 . Received Heat Transfer 147 | . 12 75 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | . 184 130 212 Initial 37 | . . 5 37 Average 46 | . 42 42 110 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 73 Level 1 2 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 11 11 15 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 . 5 Successful 12 | . 7 . 5 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 17 | . 12 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Unreport Threat 2 | . . . 2 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 2 Highest-Rated Group 90 | . 57 88 90 Highest-Rated Ally 59 | . 57 57 59 Total Orders . | . . . . Ally Attacks 48 | . 19 12 17 Total Damage 726 | . 328 178 220 Kills 15 | . 4 6 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1197 | 75 472 537 113 Spaces Moved 1098 | 53 282 674 89 Core 2 | 2 . . . Treads 11 | . 11 . . Legs 51 | 51 . . . Wheels . | . . . . Hover 199 | . 199 . . Flight 835 | . 72 674 89 Fastest Speed 34 | 50 37 37 34 Average Speed 59 | 118 100 37 61 Slowest Speed 200 | 120 160 37 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 1 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 50 96 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1537 | 62 425 931 119 Wait 318 | . 90 224 4 Move 1087 | 52 279 667 89 Hop 4 | . 1 3 . Pick Up 17 | 4 8 2 3 Fast Attach 7 | 6 . . 1 Attach 9 | . 7 . 2 Detach 2 | . 2 . . Swap 11 | . 1 8 2 Drop 18 | . 8 8 2 Fire 64 | . 29 19 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 509 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Entered Mines 548 | -10/Mines | Accompanied by 1 ally 592 | -10/Mines | Discovered new exit (range 3) 592 | -10/Mines | Identified exit to Materials 746 | -10/Mines | Build established: Scavenger-Mutant 790 | -10/Mines | Learned location of Zion (-6) 816 | -10/Mines | Learned Materials terminal intel 848 | -10/Mines | Discovered exit to Materials (range 9) 851 | -10/Mines | Received a Mining Laser from a helpful Derelict 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Accompanied by 2 allies 1085 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1086 | -9/Materials | Loaded intel: 12 terminal locations 1097 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Self-destructed Last Messages --------------- 01145_ Flight Unit destroyed. 01146_ K-01 Serf collects debris. 01148_ G-34 Mercenary destroyed. 01149_ W-16 Scout distress signal alerts nearby ally. 01151_ W-16 Scout destroyed. 01156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01156_ U-05 Engineer lays Concrete. 01159_ S-10 Pest destroyed. 01160_ K-01 Serf collects debris. 01162_ S-10 Pest destroyed. 01163_ K-01 Serf collects debris. 01166_ S-10 Pest destroyed. 01167_ K-01 Serf collects debris. 01168_ S-10 Pest destroyed. 01171_ K-01 Serf collects debris. 01183_ Acquired Flight Unit. 01185_ K-01 Serf collects debris. 01188_ Dropped Lgt. Ion Engine. 01188_ K-01 Serf collects debris. 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"Y" #= #??????????????????????? | | ????????????##= # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# // + #??????????????????????? | | ?????????????# / # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????############## ##?????????????????????? | | ?????????# ####### #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# T #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #"T"### #??????"T"????????????? | | ???######## ##"""#?#######?????????????????????? | | ???# # ######?????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# + #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 19 . 2 Parts Lost 4 | . 3 . 1 Damage Taken 531 | . 289 23 219 Core 132 | . 67 11 54 Player 2/Cogmind (%) 74 | . 81 39 80 Absorbed by Shields . | . . . . Damage Inflicted 641 | . 328 93 220 Player 2/Cogmind (%) 44 | . 49 30 45 Combat Hostiles Destroyed 9 | . 3 2 4 Player 2/Cogmind (%) 52 | . 60 40 57 Game ------ Seed ChipHardcellSword Manual? 0 Play Time 00:15:18 Cumulative 52.4 hours Start 2021.01.18 @ 11:22:26 End 2021.01.18 @ 11:35:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 57 Rogue 0 Adventurer 53 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c8ee81a-6427-4e4f-8a21-6a05dc43aeca