Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 17:19:56 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (948) 948 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2998 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 14 Cogmind --------- Core Integrity 426/550 Matter 7/300 Energy 125/125 System Corruption 0% Temperature Cool (53) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Trap Scanner Advanced Visual Processing Unit Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Trap Scanner Advanced Visual Processing Unit Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 40 | 1 12 4 16 7 Power 5 | . 1 2 1 1 Engine 5 | . 1 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 2 . 6 2 Treads . | . . . . . Leg 10 | . 2 . 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 6 . 3 3 Device 3 | . 1 . 1 1 Storage 7 | 1 5 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | . 3 2 6 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 2 3 . Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 3 . 5 2 Power 3 | . 1 . 2 . Propulsion 4 | . . . 3 1 Utility 1 | . 1 . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 2 . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 95 98 Engine 12 | . 13 14 9 9 Leg 28 | . 28 28 30 27 Device 3 | . 4 . 2 9 Storage 21 | . 23 28 18 9 Protection 2 | . . . 1 16 Energy Gun 1 | . 4 . . . Ballistic Gun 22 | . 22 25 26 13 Ballistic Cannon 1 | . 1 2 1 . Launcher 2 | . . . 3 13 Naked Turns . | . . . . . Heaviest Build 41 | 18 29 29 37 41 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 Most Carried 15 | 7 13 15 15 15 Average Carried 12 | 6 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 13 15 15 13 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 10% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 827 | 215 296 26 263 27 Remotely . | . . . . . Salvage Created 1312 | 54 534 44 592 88 Parts 89 | 2 36 7 40 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 9 3 15 2 Guns 21 | . 9 3 9 . Cannons 1 | . . . 1 . AOE 7 | . . . 5 2 Classes Destroyed 8 | 1 5 . 2 . Worker 9 | . 4 . 4 1 Builder 3 | . . . 3 . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 1 | . 1 . . . Swarmer 9 | . 3 3 3 . Grunt 15 | . 6 . 9 . Sentry 5 | . . . 3 2 Best Kill Streak 5 | 1 4 3 5 2 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 3 | 1 2 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2281 | . 679 93 776 733 Core 412 | . 158 17 113 124 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . 37 . . . Core Remaining (%) 67 | 100 . 30 71 . Volleys Fired 124 | 5 44 11 47 17 Largest 3 | 2 2 2 3 3 Hottest 83 | 70 70 55 75 83 Shots Fired 277 | 10 88 22 127 30 Gun 232 | 10 84 20 99 19 Cannon 24 | . 4 2 18 . Launcher 21 | . . . 10 11 Special . | . . . . . Kinetic 237 | 5 74 22 117 19 Thermal 19 | 5 14 . . . Explosive 21 | . . . 10 11 Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 7 5 12 5 Robot Miss Streak 7 | 1 3 5 7 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 151 | 8 55 10 63 15 Core Hits 100 | 2 30 7 47 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2387 | 77 586 76 1234 414 Guns 1334 | 77 550 76 492 139 Cannons 248 | . 36 . 212 . Explosions 802 | . . . 530 272 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1407 | 38 450 76 704 139 Thermal 175 | 39 136 . . . Explosive 802 | . . . 530 272 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles 5 | . . . 5 . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 3 | . 1 . 2 . Impact . | . . . . . Kinetic 3 | . 1 . 2 . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . 1 23 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 324 | 90 170 14 324 57 Average Temperature 83 | 40 64 10 113 19 Received Heat Transfer 1032 | . 324 . 447 261 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 666 | 111 555 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 470 | 5 228 176 470 327 Initial 122 | . 3 73 . 122 Average 120 | 2 98 72 184 200 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 82 | 100 86 100 65 53 Level 1 15 | . 13 . 22 46 Level 2 2 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 6 | . 4 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 21 3 24 13 Peak Tracking Total 10 | . 5 3 5 10 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 8 | . 5 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 13 . 2 1 Successful 7 | . 6 . 1 . Failed 9 | . 7 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 6 . 2 . Terminals 12 | . 9 . 2 1 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 12 | . . 12 . . Total Damage 113 | . . 113 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2123 | 36 674 673 428 312 Spaces Moved 1002 | 17 317 335 198 135 Core . | . . . . . Treads . | . . . . . Legs 1002 | 17 317 335 198 135 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 120 190 Average Speed 165 | 120 149 190 134 190 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 43 56 26 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 137 | . . . 58 79 Melee . | . . . . . Projectile . | . . . . . AOE 137 | . . . 58 79 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1263 | 23 446 352 280 162 Wait 47 | . 37 2 8 . Move 998 | 16 316 334 197 135 Hop . | . . . . . Pick Up 26 | 1 17 1 5 2 Fast Attach 7 | 1 4 . 1 1 Attach 13 | . 2 1 5 5 Detach 2 | . 2 . . . Swap 20 | . 6 3 10 1 Drop 24 | . 18 . 6 . Fire 124 | 5 44 11 47 17 Melee 1 | . . . 1 . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 37 | -11/Junkyard | Entered Materials 142 | -10/Materials | Repaired Sml. Storage Unit 309 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Core integrity fell below 50% 711 | -10/Materials | Entered Mines 771 | -10/Mines | Discovered new exit (range 6) 1059 | -10/Mines | Learned 2 Materials zone layouts 1074 | -10/Mines | Discovered new exit (range 5) 1182 | -10/Mines | Build established: Scavenger-Mutant 1384 | -10/Mines | Entered Materials 1384 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1385 | -9/Materials | Identified exit to Materials 1475 | -9/Materials | Lost 3 parts (1p2n) 1565 | -9/Materials | Discovered new exit (range 15) 1742 | -9/Materials | Discovered new exit (range 14) 1792 | -9/Materials | Discovered exit to Materials (range 11) 1812 | -9/Materials | Entered another Materials area 1812 | -8/Materials | Evolved 2 slots: Utility x2 2124 | -8/Materials | Self-destructed Last Messages --------------- 01976_ Critical hit (Burn: +37). 01978_ Y-45 Defender destroyed. 01980_ Fusion Modulator explodes. 01980_ Recycling Unit disabled. 01980_ Imp. EM Pulse Cannon tumbles out of recycling unit. 01987_ Critical hit (Burn: +37). 01988_ Y-45 Defender destroyed. 01997_ The unstable cave ceiling collapses. 01999_ Acquired 27 matter. 02005_ The unstable cave ceiling collapses. 02040_ U-05 Engineer lays Concrete. 02110_ Penetrated by Slug. 02113_ Slug penetrates Wall. 02116_ Kicked K-01 Serf. 02117_ K-01 Serf collects debris. 02119_ Slug penetrates Wall. 02121_ K-01 Serf destroyed. 02122_ Penetrated by Slug. 02122_ Critical hit (Burn: +37). 02124_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????###g#????????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? /??????????????????? | | ??????????????????????? l #??????????????????? | | ??????????????????????? gg #??????????????????? | | ??????????????????????? g #??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????#u ???????????????????? | | ???????????????????????# k ????????????????????? | | ????????H??????????????#u ????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ####+###?????????????? | | ??????????????????????# wYY## #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# %=h #?????????????? | | ??????????????????????# #?????????????? | | ???????????????????#######+## #?????????????? | | ???????????????????# ## ##?????????????? | | ???????????????????# """" ## #??????????????? | | ???????????????????# """" ## #??????????????? | | ???????????????????# """" ## #??????????????? | | ???????????????????# ## #?#########????? | | ???????????????????# """" ## #?? #????? | | ???????????????????# """" ## # """"""" #????? | | ???????????????????# """" ## # """"""" #????? | | ???????????????????# ## # """"""" #????? | | ???????????????????##### ### # """"""" #????? | | ??????????????????###### # # """"""" #????? | | ??????????????????# "# # #????? | | ??????????????????# # # #????? | | ??????????????????## # ####+######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherLightningLog Manual? 0 Play Time 00:25:42 Cumulative 78.2 hours Start 2023.03.10 @ 16:04:26 End 2023.03.10 @ 17:19:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 108 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab6144a7-6d13-44d4-a4d2-22c9db451016