Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:58:28 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (217) 1085 Value Destroyed (9881) 9881 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (14562) 14562 TOTAL SCORE: 37508 Bonus ------- Pacifist 200 High Alert Combat Kills 1135 Follower Combat Kills 727 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Cogmind --------- Core Integrity 1219/1600 Matter 290/300 Energy 148/150 System Corruption 6% Temperature Cool (5) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Advanced Heat Sink Experimental Coolant Injector Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Utility Shielding Improved Weapon Shielding Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (4) ------- Vortex Lance > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Improved Melee Analysis Suite Experimental Utility Shielding Improved Weapon Shielding Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Advanced Datajack Lance Vortex Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Impulse Thruster Improved Q-thruster Transdimensional Reconstructor [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Powered Armor Weapon Makeshift Axe Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . Utility 8 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . . . . . 2 1 . Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 174 | . . . 20 10 . 4 33 1 5 24 2 10 . 3 1 5 7 13 1 3 2 1 7 1 4 8 8 1 Power 31 | . . . 2 1 . . 5 1 2 3 . . . 1 . . . 3 1 2 1 . 1 1 . 3 4 . Engine 14 | . . . 2 1 . . 5 1 2 1 . . . . . . . 2 . . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . Reactor 13 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . 1 1 . 3 4 . Propulsion 35 | . . . 3 1 . 2 1 . . 7 . 3 . 1 . 1 4 2 . . . . 3 . 3 3 1 . Treads 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . . . . 2 . . . 6 . 3 . 1 . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 1 . . 1 . . . . . . 4 2 . . . . 3 . 3 3 1 . Utility 57 | . . . 4 2 . 2 11 . 1 9 2 4 . . 1 . 3 6 . 1 1 1 3 . 1 1 3 1 Device 23 | . . . 3 2 . . 5 . . 2 1 2 . . 1 . 2 3 . . . . . . . 1 1 . Storage 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Processor 10 | . . . . . . . 2 . . 5 1 . . . . . . . . . 1 . . . . . . 1 Hackware 5 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . Protection 14 | . . . . . . 2 2 . 1 2 . 2 . . . . 1 . . . . 1 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . . . 11 6 . . 16 . 2 5 . 3 . 1 . 4 . 2 . . . . . . . 1 . . Energy Gun 18 | . . . 2 2 . . 14 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 12 | . . . 3 1 . . 1 . 1 2 . 2 . . . 2 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 2 . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 29 | . . . 2 2 . . 6 . . 3 . 1 . . . . . 5 . . . . 6 . . 3 1 . Corrupted Parts 3 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . System Corruption 11 | . . . . 5 . . . . 3 . . . . . . 3 . . . . . . . . . . . . Parts Lost 81 | . . . 2 6 . 2 11 . 5 16 . 7 . . . 6 3 . 3 . . 2 . . . 3 12 3 Power 18 | . . . . 1 . . 3 . 2 1 . 2 . . . 1 1 . 2 . . 1 . . . 1 2 1 Propulsion 23 | . . . . 2 . 1 . . . 4 . 1 . . . 2 2 . 1 . . . . . . . 8 2 Utility 19 | . . . . 1 . . 5 . 1 5 . 1 . . . 2 . . . . . 1 . . . 2 1 . Weapon 21 | . . . 2 2 . 1 3 . 2 6 . 3 . . . 1 . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . 1 5 . 2 4 . 3 8 . 6 . . . 3 2 . 3 . . 2 . . . 3 8 3 To Critical Strikes 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Average Backups 12 | . 6 6 13 13 15 12 14 13 13 13 15 13 14 13 13 12 12 4 4 3 4 4 4 5 3 4 4 3 Power . | . 1 1 1 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 2 Propulsion 3 | . 4 4 4 2 1 1 1 3 4 6 8 6 6 6 6 5 4 1 2 . 1 1 1 2 . 3 2 . Utility 2 | . . . 1 3 1 1 1 1 1 4 3 3 5 5 5 4 4 3 2 3 3 3 2 1 1 . . . Weapon 4 | . 1 1 5 7 11 9 9 8 7 2 2 2 2 . 1 1 2 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . 5 3 1 . 6 . . 3 . . . . 2 . 4 1 . 1 2 . 1 1 . . . 1 Power 5 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . 1 . . . . . 2 . . . . 2 . 3 1 . 1 2 . 1 1 . . . . Weapon 5 | . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . . Tool/Special 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 97 95 66 77 96 99 92 89 93 85 80 95 93 88 77 87 88 86 89 87 88 89 93 90 81 65 Engine 6 | . 14 14 11 10 11 11 9 15 10 2 . 5 6 6 5 4 . 8 3 . . . . . . . . . Core 1 | . . . . . . . . . . 4 6 . . 5 5 5 3 . 2 . . 1 2 . . . . . Reactor 1 | . . . . . . . . . . 5 6 . . . . . . . . 4 5 3 2 5 8 7 7 8 Treads 4 | . . . 20 21 22 4 . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . 28 28 1 . . 17 18 15 15 16 13 18 20 20 17 20 9 . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 3 23 23 29 31 31 31 31 37 34 35 20 Device 11 | . . . 19 21 22 10 20 15 15 9 6 2 . . 4 5 9 15 5 5 2 . . . 2 5 5 8 Storage 6 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 5 5 4 . . . . . . . . . . . Processor 10 | . . . . . . . 8 15 9 12 26 24 20 20 17 17 17 16 11 10 12 15 12 10 6 4 4 5 Hackware 1 | . . . . . . . . . . . . . . . . . . 2 17 15 15 13 10 10 9 8 10 12 Protection 5 | . . . . . . 11 4 . 2 5 . 2 13 12 11 8 3 5 5 4 5 5 12 15 14 15 8 8 Energy Gun 7 | . . . 7 11 . . 25 23 17 5 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 13 7 . . . . . . . . . 2 4 3 . . . . . . . . . . . . Ballistic Gun 4 | . 28 28 10 5 . . . 6 10 8 5 5 . . . 2 9 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 13 9 6 12 11 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 4 . 9 . . . 4 6 4 6 6 5 5 5 3 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 3 5 9 17 15 15 15 15 15 14 12 7 4 Peak Build Rating 161 | . 6 7 18 31 22 41 55 60 64 77 69 66 58 75 80 88 81 107 93 113 108 102 115 118 140 159 161 115 Average Rating 60 | . 6 6 14 24 21 33 52 59 58 67 65 56 58 69 78 80 75 76 88 101 104 99 107 110 131 149 150 111 On Entrance 66 | 6 6 6 7 15 20 22 36 54 60 64 65 66 63 58 73 80 78 63 90 84 107 102 99 110 111 139 143 112 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 4 . . . . . . 8 8 20 . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 14 14 41 42 30 36 60 47 55 66 54 65 60 77 78 78 48 19 20 25 25 29 34 34 48 52 53 31 Greatest Support 80 | 20 20 20 40 40 40 60 60 60 60 80 56 58 58 58 54 72 72 28 28 36 36 42 38 50 64 62 68 33 Greatest Overweight (x) 4 | . . . 1 1 . . . . . 3 . 1 1 1 1 1 2 . 4 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | . 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 6 7 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 4 5 5 4 Average Carried 12 | . 6 6 13 13 14 12 14 13 13 14 14 14 15 14 14 14 13 4 4 3 4 4 4 4 3 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 6 7 15 15 15 13 15 13 14 15 15 15 15 15 15 14 5 5 4 5 5 4 5 5 4 5 3 3 Class Distribution -------------------- 23% | Mutant 22% | Skirmisher 12% | Derelict-Mutant 7% | Hacker-Sprinter 6% | Gunner 5% | Derelict-Gladiator 4% | Scavenger-Gladiator 3% | Derelict-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -7/DSF Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 4452 | 200 . . 353 215 23 75 568 . 187 736 155 388 . 253 66 226 142 56 134 80 30 30 100 30 . 225 120 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9949 | . . . 852 353 . 83 3041 . 733 1102 188 290 . 316 352 556 457 46 152 258 81 82 134 . . 472 401 . Parts 451 | . . . 55 13 . 7 136 . 21 60 11 9 . 15 20 26 15 2 9 9 2 5 1 . . 18 17 . Haulers Intercepted 12 | . . . 1 . . . 6 . . 2 . 1 . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 6 | . . . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . 10 8 . 13 . 18 15 . 8 . 2 4 1 . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 163 | . . . 16 9 . 5 51 . 8 17 4 8 . 6 6 15 5 1 2 1 . 1 . . . 4 4 . Melee 21 | . . . . 1 . . . . . . . . . 3 . 2 3 1 2 1 . 1 . . . 3 4 . Guns 74 | . . . 6 . . . 42 . 5 14 1 2 . . . 2 2 . . . . . . . . . . . Cannons 14 | . . . 6 4 . . . . . . . . . . 1 3 . . . . . . . . . . . . AOE 49 | . . . 3 4 . 5 8 . 2 3 3 6 . 2 4 8 . . . . . . . . . 1 . . Classes Destroyed 23 | . . . 8 2 . . 5 . 2 2 2 . . . . . . . 1 . . . . . . 1 . . Worker 16 | . . . . 1 . . 8 . . 4 . . . . . . . . . . . . . . . 3 . . Builder 5 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 1 . Tunneler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 1 . . . 6 . . 2 . 1 . . . . . . . 1 . . . . . 1 . . Recycler 6 | . . . 2 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Watcher 7 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 1 1 . Swarmer 34 | . . . 4 . . 3 8 . . . 3 3 . 1 4 8 . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 67 | . . . 6 5 . 2 31 . 4 5 . 5 . . . 4 2 1 . . . 1 . . . . 1 . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Sentry 23 | . . . 5 . . . 8 . . 1 1 . . 1 1 2 1 . . . . . . . . 1 2 . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . 2 . . 4 . . . 2 1 . . . . 1 . . . . . 1 . . Programmer 10 | . . . . . . . . . . 4 . . . 2 . . 2 . 1 . . . . . . . 1 . Heavy 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . . . 6 4 . 5 13 . 3 4 3 5 . 2 4 5 3 1 2 3 . 1 . . . 4 3 . Combat Bots Only 10 | . . . 6 3 . 5 10 . 3 4 3 5 . 2 4 5 3 1 2 1 . 1 . . . 2 2 . Max Kills in Single Turn 4 | . . . 2 2 . 2 3 . 1 1 2 2 . 2 3 4 1 1 1 1 . 1 . . . 1 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 2 3 . 1 1 2 2 . 2 3 4 . . . . . . . . . 1 . . Melee 1 | . . . . 1 . . . . . . . . . 1 . 1 1 1 1 1 . 1 . . . 1 1 . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . YI-UF0 (-9/Mines) Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1192 | . . . 59 57 . 32 201 . 34 224 90 69 . 44 19 61 42 9 39 5 2 20 . 16 . 36 105 28 Missed 418 | . . . 16 11 . 7 66 . 13 66 38 22 . 8 10 23 13 3 20 4 1 12 . 13 . 13 41 18 Deflected 9 | . . . . . . . . . . 1 1 4 . . . . 3 . . . . . . . . . . . Hits 774 | . . . 43 46 . 25 135 . 21 158 52 47 . 36 9 38 29 6 19 1 1 8 . 3 . 23 64 10 Melee 18 | . . . . 9 . . . . 4 1 . . . . . 1 . . . . . 1 . . . 2 . . Projectile 756 | . . . 43 37 . 25 135 . 17 157 52 47 . 36 9 37 29 6 19 1 1 7 . 3 . 21 64 10 AOE 15 | . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . 8 . . Critical Strikes 31 | . . . 2 . . . 5 . . 9 . 2 . 3 . 1 2 1 . 1 . . . . . 2 2 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Damage Taken 14418 | . . . 673 836 . 386 2456 . 616 2513 435 779 . 746 175 885 461 117 430 19 24 231 . 144 . 812 1460 220 Core 2233 | . . . 76 156 . 103 273 . 113 271 57 121 . 61 . 54 39 59 225 . 24 51 . 56 . 218 231 45 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Redirected to Shielding 459 | . . . . . . . 69 . . . . . . . . . 27 12 . . . . . 58 . 184 91 18 Regen/Repaired (Parts) 363 | . . . 31 . . . 94 . . 152 . . . . . . . 10 . 57 . . . . . 19 . . Core Remaining (%) 72 | 100 . 100 . . . 16 50 . 83 . . . . 40 . . . . 62 . . . . 88 100 84 . 76 Volleys Fired 394 | . . . 41 19 . 3 144 . 21 81 18 22 . 8 12 20 5 . . . . . . . . . . . Largest 4 | . . . 3 3 . 1 3 . 4 4 1 3 . 1 1 2 2 . . . . . . . . . . . Hottest 208 | . . . 196 196 . 70 200 . 208 172 33 83 . 81 81 116 65 . . . . . . . . . . . Shots Fired 925 | . . . 118 42 . 3 404 . 68 183 18 32 . 8 12 25 12 . . . . . . . . . . . Gun 758 | . . . 68 . . . 395 . 63 174 14 25 . . . 7 12 . . . . . . . . . . . Cannon 114 | . . . 48 39 . . . . . . . . . 6 10 11 . . . . . . . . . . . . Launcher 53 | . . . 2 3 . 3 9 . 5 9 4 7 . 2 2 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 243 | . . . 47 . . . 12 . 19 107 14 25 . . . 7 12 . . . . . . . . . . . Thermal 561 | . . . 67 39 . . 344 . 44 67 . . . . . . . . . . . . . . . . . . Explosive 40 | . . . 2 2 . 3 2 . . 9 4 7 . 2 2 7 . . . . . . . . . . . . Electromagnetic 81 | . . . 2 1 . . 46 . 5 . . . . 6 10 11 . . . . . . . . . . . . Robot Hit Streak 14 | . . . 8 8 . 3 13 . 14 9 12 4 . 5 6 7 8 . . . . . . . . . . . Robot Miss Streak 8 | . . . 4 3 . 1 8 . 2 4 2 2 . 1 1 3 3 . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . . . . . . 11 . . 3 . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 725 | . . . 68 29 . 4 272 . 46 127 17 18 . 20 16 24 15 2 4 5 1 6 3 . . 30 18 . Core Hits 413 | . . . 29 17 . 7 159 . 18 60 10 24 . 9 11 30 10 1 2 2 . 2 2 . . 12 8 . Critical Kills 6 | . . . 1 . . . . . . 4 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 4 2 1 . . . 1 . . . . . . . . . . . . Critical Strikes 72 | . . . 2 . . . 25 . 1 17 3 1 . 4 . 4 1 1 . . . 3 1 . . 4 5 . Burn 33 | . . . 1 . . . 24 . 1 7 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . 8 3 1 . . . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . 2 . . . 4 . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . 2 2 . Sunder 9 | . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . 2 3 . Melee Attacks 212 | . . . . 3 . 2 . . . 23 5 8 . 21 10 13 17 3 5 6 2 7 3 6 . 41 32 5 Impact 14 | . . . . . . . . . . 1 2 5 . 5 1 . . . . . . . . . . . . . Slashing 74 | . . . . 3 . 2 . . . 22 3 3 . 16 9 6 10 . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . . 7 7 1 . 2 2 2 2 5 . 9 10 . Entropic 74 | . . . . . . . . . . . . . . . . . . 2 5 4 . 5 1 1 . 31 20 5 Sneak Attacks 39 | . . . . 1 . . . . . 7 3 1 . . 4 3 . . 1 4 . 2 . . . 7 6 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . 1 . . Follow-up Attacks 17 | . . . . . . . . . . . . 1 . 4 . 1 2 . . . . 1 1 . . 4 3 . Martial Strikes 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage Inflicted 25662 | . . 2 1311 912 . 390 6303 . 1115 3511 605 1191 . 866 1003 1678 612 110 415 804 65 489 290 . . 2430 1560 . Guns 8715 | . . . 553 . . . 4968 . 803 1843 81 205 . . . 123 139 . . . . . . . . . . . Cannons 1754 | . . . 613 504 . . . . . . . . . 119 314 204 . . . . . . . . . . . . Explosions 5774 | . . . 128 263 . 360 1209 . 312 870 311 810 . 203 379 929 . . . . . . . . . . . . Melee 9264 | . . . . 135 . 30 . . . 798 213 176 . 544 310 422 473 110 415 804 65 489 290 . . 2430 1560 . Ramming 155 | . . 2 17 10 . . 126 . . . . . . . . . . . . . . . . . . . . . Kinetic 2276 | . . . 371 . . . 171 . 223 963 81 205 . . . 123 139 . . . . . . . . . . . Thermal 8106 | . . . 774 504 . . 4920 . 646 1192 . . . . 70 . . . . . . . . . . . . . Explosive 4049 | . . . 128 231 . 360 210 . . 558 311 810 . 203 309 929 . . . . . . . . . . . . Electromagnetic 1812 | . . . 21 32 . . 876 . 246 . . . . 119 314 204 . . . . . . . . . . . . Impact 300 | . . . . . . . . . . . . 146 . 154 . . . . . . . . . . . . . . Slashing 2436 | . . . . 135 . 30 . . . 798 213 30 . 390 310 232 298 . . . . . . . . . . . Piercing 1643 | . . . . . . . . . . . . . . . . 190 175 45 . 45 65 164 148 . . 479 332 . Entropic 4885 | . . . . . . . . . . . . . . . . . . 65 415 759 . 325 142 . . 1951 1228 . Highest Corruption 6 | . . . . 5 5 5 . . 3 3 3 3 3 5 . 3 5 5 . . . 4 4 5 1 1 6 6 Average Corruption 3 | . . . . 5 5 5 . . 3 1 3 3 3 3 . 3 4 5 . . . 4 4 4 1 1 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . 19 15 3 . . 1 17 9 11 2 16 . 9 11 . . . . 1 2 3 . . 5 1 Message Errors 33 | . . . . 5 6 2 . . . 4 2 2 . 5 . 3 2 . . . . . 1 . . . 1 . Matter Fused 33 | . . . . 2 5 . . . 1 3 2 4 . 4 . 1 4 . . . . 1 . 2 . . 3 1 Heat Flow Errors 13 | . . . . 4 . 1 . . . 2 1 1 . 1 . 1 . . . . . . 1 1 . . . . Energy Discharges 15 | . . . . 5 3 . . . . 2 1 . . 1 . 1 2 . . . . . . . . . . . Parts Rejected 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . 2 1 . . . . 1 . 1 2 2 . 3 . . . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . Misfires 5 | . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1565 | . . . 40 5 . 3 71 . . 149 114 12 . 26 147 5 79 . 87 413 38 8 . . . 192 176 . Projectiles 29 | . . . 12 5 . . . . . . . . . . 12 . . . . . . . . . . . . . Explosions 217 | . . . 28 . . 3 71 . . 80 15 5 . . 10 5 . . . . . . . . . . . . Melee 1319 | . . . . . . . . . . 69 99 7 . 26 125 . 79 . 87 413 38 8 . . . 192 176 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 541 | . . . 23 . . 71 162 . . 93 18 81 . . . 93 . . . . . . . . . . . . Shots 16 | . . . 1 . . 2 5 . . 3 1 2 . . . 2 . . . . . . . . . . . . Rammed 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . 1 3 5 . . 11 . . . . . . . . . . . . . . . . . . . . . Kicked 12 | . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . . . 309 398 . 90 105 . . 198 143 240 . 259 152 198 . 41 23 66 158 188 212 114 209 199 209 . Average Temperature 74 | . . . 92 128 . 37 43 . . 33 73 59 . 111 58 66 . 31 11 24 57 76 55 52 91 83 82 . Received Heat Transfer 2552 | . . . 213 179 . 99 936 . 45 279 108 138 . 99 . 189 54 36 81 . 9 21 . 21 . 18 27 . Effects 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 7 | . . . . . . . . . . 3 1 1 . . . . 2 . . . . . . . . . . . Total Turns 115 | . . . . . . . . . . 46 12 19 . . . . 38 . . . . . . . . . . . Longest Duration 20 | . . . . . . . . . . 20 12 19 . . . . 20 . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . 2 . . . . 1 1 3 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 49 | . . . 7 1 . . 30 . 1 6 3 . . . . . . . . . . . . . . 1 . . Heat Transferred 17581 | . . . 1628 962 . . 11372 . 1247 2272 . . . . 100 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 4 . 1 . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 3 | . . . 1 . . . 3 2 2 1 . . . . . . . . . . . . . . 1 2 3 2 Low Security (%) 44 | . 100 100 90 100 . 100 19 . . . . . . . 100 . . . . 100 . . . . . . . . Level 1 31 | . . . 9 . . . 9 43 74 99 . . . . . . . . . . . . . . 100 88 68 . Level 2 10 | . . . . . . . 25 56 25 . . . . . . . . . . . . . . . . 11 28 100 Level 3 13 | . . . . . . . 46 . . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 966 | . . . 245 105 . 144 966 420 447 336 . . . . 130 . . . . 175 . . . . 398 425 726 504 Initial 448 | . . . . 95 . . 48 420 259 234 . . . . . . . . . 91 . . . . 350 223 254 448 Average 275 | . . . 81 20 . 128 585 397 341 258 . . . . 34 . . . . 62 . . . . 379 298 346 451 Influence Increases 6758 | . . . 546 145 . 194 1722 . 238 702 95 175 . 150 238 310 115 21 255 214 5 65 5 105 368 352 647 91 Destroy 0b10 Robot/C 3160 | . . . 340 100 . 100 1020 . 160 340 80 160 . 120 120 300 100 20 40 20 . 20 . . . 40 80 . Destroy 0b10 Robot/NC 300 | . . . 25 10 . . 140 . . 35 5 5 . . 10 . 5 . . 15 5 . 5 . . 30 10 . Destroy Leader 706 | . . . 114 10 . 10 258 . 30 106 10 10 . 30 30 10 10 . 20 12 . . . . . 24 22 . Allied During Kill 11 | . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . Successful Hack 105 | . . . 6 . . . 22 . . 42 . . . . . . . . . 2 . . . . 23 . 10 . Select Force Hacks 80 | . . . . . . . 30 . . . . . . . 50 . . . . . . . . . . . . . Disable Machine 240 | . . . 15 . . 15 60 . 15 75 . . . . . . . . . 15 . . . . . . 30 15 Destroy Structure 431 | . . . 21 10 . 24 72 . 3 89 . . . . 28 . . . . . . . . . . 153 15 16 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 150 | . . . . . . . . . . . . . . . . . . . . 15 . . . . 45 30 60 . Lose Combat Pursuer 1275 | . . . 15 15 . 45 120 . 30 15 . . . . . . . . 195 135 . 45 . 105 . 75 420 60 Influence Decreases 6269 | . . . 301 390 . 70 921 555 161 899 253 262 5 150 116 422 125 10 121 184 106 85 59 30 45 325 371 303 Entered New Map 2044 | . . . . 150 . . 76 505 111 213 93 19 5 . . 46 2 . 11 54 66 15 54 . 25 175 171 253 Time Decay 3220 | . . . 266 180 . 50 585 50 . 526 160 173 . 150 116 316 93 10 80 120 40 50 5 30 20 100 80 20 Lost Part 810 | . . . 20 60 . 20 110 . 50 160 . 70 . . . 60 30 . 30 . . 20 . . . 30 120 30 Lost Ally 45 | . . . 15 . . . . . . . . . . . . . . . . 10 . . . . . 20 . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . 3 . . . 15 1 2 14 . . . . 3 . . . . 1 . . . . 2 3 6 1 Investigation 25 | . . . 3 . . . 6 1 . 8 . . . . 2 . . . . 1 . . . . 2 . 2 . Extermination 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Reinforcement 18 | . . . . . . . 7 . 2 2 . . . . 1 . . . . . . . . . . 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 20 | . . . 4 . . . 8 . . 2 . . . . . . . . . . . . . . . 5 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 2 . 23 10 . 8 78 . 10 27 5 9 . 6 10 13 6 19 14 8 1 6 . 15 5 28 41 15 Peak Tracking Total 19 | . 2 . 5 3 . 5 8 . 4 5 3 5 . 2 5 5 3 13 10 6 1 4 . 9 6 19 17 11 Tactical Retreats 27 | . . . 1 1 . 3 3 . 1 1 . . . . . . . . 4 2 . 2 . 2 . 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 10 | . . . . 1 . . 1 1 2 1 . . . . 1 . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 18 | . . . 1 . . 1 4 . 1 5 . . . . . 1 . . . 1 . . . 1 . . 2 1 Max in Single Turn 3 | . . . 1 . . 1 2 . 1 3 . . . . . 1 . . . 1 . . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 60 | . . . 6 2 2 . 9 2 . 10 . . 4 . 2 . . 4 . 4 1 . 5 . 5 1 3 . Terminals 28 | . . . 5 1 . . 7 1 . 5 . . . . 1 . . . . 1 . . . . 5 . 2 . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Repair Stations 5 | . . . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Total Hacks 196 | . . . 19 3 4 . 36 5 . 30 . . 26 . 10 . . 8 . 10 1 . 18 . 15 2 9 . Successful 125 | . . . 7 3 4 . 20 2 . 15 . . 26 . 6 . . 8 . 9 1 . 18 . 4 1 1 . Failed 69 | . . . 12 . . . 15 3 . 15 . . . . 3 . . . . 1 . . . . 11 1 8 . Catastrophic 10 | . . . 1 . . . 2 2 . 1 . . . . . . . . . . . . . . . 1 3 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 54 | . . . 12 2 1 . 13 . . 10 . . . . 1 . . 2 . 3 . . . . 6 . 4 . Terminals 95 | . . . 18 2 . . 28 2 . 18 . . . . 3 . . . . 3 . . . . 15 . 6 . Fabricators 9 | . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 3 . Repair Stations 11 | . . . 1 . . . 4 . . 2 . . . . . . . . . 4 . . . . . . . . Recycling Units 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . 4 . . 3 . . . . 7 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Terminal Hacks 90 | . . . 6 3 4 . 12 1 . 6 . . 26 . 1 . . 8 . 1 1 . 18 . 3 . . . Record 27 | . . . . . 3 . . . . . . . 11 . . . . 7 . . . . 6 . . . . . Part Schematic 12 | . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . 1 . . . 2 . . . . . 3 . . . . . . . . . 4 . 1 . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . 1 1 . . 3 . . 3 . . . . 1 . . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Repair 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 15 | . . . 1 . . . 4 . . 5 . . . . 1 . . . . 2 . . . . 1 . 1 . Terminals 10 | . . . . . . . 2 . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 5 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sabotage 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Patch 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . 5 1 . . 7 1 . 7 . . . . 2 . . . . 2 . . . . 5 1 3 . Full Trace Events 20 | . . . 4 . . . 4 1 . 5 . . . . 1 . . . . 1 . . . . 2 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 3 . . . . . 8 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Time 124 | . . . . . . . 26 . . . . . . . . . . . . 98 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 6 | . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . Highest-Rated Group 357 | . . 40 40 . . . . . . . . . . . . . . 41 . 10 . . . . . 357 . . Highest-Rated Ally 357 | . . 16 16 . . . . . . . . . . . . . . 41 . 10 . . . . . 357 . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 9 8 8 7 7 7 6 6 6 6 6 5 5 4 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . 8 . . Total Damage 2314 | . . . 70 . . . . . . . . . . . . . . . . . . . . . . 2244 . . Kills 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 8182 | . . . 694 697 608 19 635 . . 638 325 498 143 851 579 881 483 249 167 244 98 111 62 97 25 78 . . Optics 4727 | . . . . . . . . . . . 239 498 143 851 579 881 483 249 167 244 98 111 62 97 25 . . . Sensors 1484 | . . . . 697 608 19 . . . . . 160 . . . . . . . . . . . . . . . . IFF 358 | . . . . . . . . . . . . . . . . . 245 113 . . . . . . . . . . Terrain 1181 | . . . . . . . 635 . . 95 325 48 . . . . . . . . . . . . . 78 . . Structural 694 | . . . 694 . . . . . . . . . . . . . . . . . . . . . . . . . Traps 543 | . . . . . . . . . . 543 . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . 3 . . . 1 . . 1 . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 11796 | . 32 137 769 1025 608 112 2025 106 246 1469 327 498 143 851 579 881 483 249 167 244 98 111 62 97 55 217 160 45 Spaces Moved 10694 | 1 27 112 327 460 378 139 1292 110 119 837 235 304 76 414 275 483 355 706 501 361 407 440 167 366 251 746 670 135 Core 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Treads 1127 | . . . 288 460 378 1 . . . . . . . . . . . . . . . . . . . . . . Legs 4752 | 1 27 112 39 . . 138 1292 110 119 837 235 304 76 414 275 483 290 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4805 | . . . . . . . . . . . . . . . . . 65 706 491 361 407 440 167 366 251 746 670 135 Fastest Speed 6 | 120 120 120 120 160 160 45 90 90 90 90 115 115 190 190 190 116 26 21 21 18 18 12 18 6 6 7 7 18 Average Speed 82 | 120 120 120 176 199 160 63 90 90 90 123 115 131 190 190 190 161 105 26 27 18 18 17 18 17 12 10 9 18 Slowest Speed 370 | 120 120 120 240 240 160 160 90 90 90 370 230 230 190 190 190 190 260 32 250 23 18 18 18 18 13 15 13 23 Overloaded Moves 223 | . . . . . . 82 . . . 1 . 1 . . . . 6 19 10 . . 3 . 17 19 12 47 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . 5 2 . . 1 . 4 . 9 3 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 1 17 28 42 94 87 47 90 4 80 23 47 56 74 77 12 58 54 88 85 13 54 84 61 67 10 19 32 10 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . 1 . 1 . . 1 . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . . . 1 . 1 1 . 1 1 1 . 1 . 1 1 1 1 1 . . Scrap Searched 23 | . . . . 1 . 2 . . . . 1 3 . 3 . 3 2 . 1 . 3 2 . 2 . . . . Spaces Dug 33 | . . . . . . . . . . 4 8 . . . 4 1 1 . . . 1 . . 4 . 1 5 4 Terrain Destroyed 420 | . . . 19 19 . 25 71 . 4 87 29 57 . 18 17 55 4 . . . 1 . . 4 . 1 5 4 Melee 25 | . . . . . . . . . . 4 . . . . 4 1 1 . . . 1 . . 4 . 1 5 4 Projectile 8 | . . . . 1 . . . . 1 . . 2 . . . 1 3 . . . . . . . . . . . AOE 385 | . . . 19 18 . 25 71 . 3 83 27 55 . 18 13 53 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12623 | . 26 114 425 522 382 153 1841 116 214 1123 263 362 76 452 309 543 439 760 524 529 428 461 192 387 272 837 726 147 Wait 854 | . . 1 7 9 1 2 309 . 58 113 . 6 . 2 1 13 46 15 19 147 11 15 7 17 11 32 11 1 Move 10626 | . 26 111 326 459 377 138 1291 109 118 836 234 303 75 413 274 482 354 697 496 360 406 437 166 359 250 732 663 134 Hop 15 | . . . . . . . . . . . . . . . . . . 3 2 . . 1 . 2 . 4 3 . Pick Up 97 | . . 1 15 4 2 1 21 . 3 15 1 5 . 3 1 1 2 6 . 5 2 . 1 1 1 2 4 . Fast Attach 75 | . . . 4 3 . . 8 . 2 15 1 3 . 2 1 5 2 9 . 4 2 1 3 1 . 4 4 1 Attach 80 | . . . 7 4 . 3 8 2 3 13 . 7 . 4 . 4 5 2 1 3 . 1 . . 4 1 7 1 Detach 27 | . . . 3 4 . . . . . 5 . 1 . 1 . 4 2 2 . . . . 1 . 1 1 1 1 Swap 129 | . . . 11 8 . 4 30 . 4 13 5 5 . 2 4 2 1 7 1 1 1 . 9 . 5 9 3 4 Drop 94 | . . . 8 4 2 . 19 . . 10 1 3 1 1 2 2 10 12 1 3 4 . 3 2 . 5 1 . Fire 394 | . . . 41 19 . 3 144 . 21 81 18 22 . 8 12 20 5 . . . . . . . . . . . Melee 177 | . . . . 3 . 2 . . . 22 3 7 . 16 9 10 12 2 4 6 2 6 2 5 . 32 29 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . 1 . . . . 11 . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 5 5 . . . . . 5 . . . . . . . . . . 15 . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 16) 33 | -10/Materials | Entered Mines 111 | -10/Mines | Learned location of Storage (-9) 134 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 148 | -10/Mines | Discovered new exit (range 13) 164 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 170 | -10/Mines | Entered Materials 170 | -9/Materials | Accompanied by 3 allies 170 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 350 | -9/Materials | Lost 3 allies 469 | -9/Materials | Discovered new exit (range 16) 582 | -9/Materials | Build established: Scavenger-Skirmisher 630 | -9/Materials | Discovered new exit (range 6) 631 | -9/Materials | Identified exit to Mines 631 | -9/Materials | Identified exit to Storage 884 | -9/Materials | Build established: Skirmisher 939 | -9/Materials | Entered Mines 940 | -9/Mines | Assembled infested the area 1004 | -9/Mines | Lost 5 parts (1p2n1u1w) 1046 | -9/Mines | Destroyed YI-UF0 1047 | -9/Mines | Core integrity fell below 50% 1075 | -9/Mines | Found Corrupted Prototype Launcher 1075 | -9/Mines | Identified YI-UF0's Doublenader 1245 | -9/Mines | Build established: Mutant 1263 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1267 | -9/Mines | Found Prototype Device 1267 | -9/Mines | Identified Exp. Sensor Array 1298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1353 | -9/Mines | Discovered new exit (range 6) 1374 | -9/Mines | Discovered new exit (range 10) 1392 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1686 | -9/Mines | Build established: Skirmisher 1951 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -9/Mines | Discovered new exit (range 5) 1964 | -9/Mines | Entered Exiles 2006 | -9/Exiles | Met 8R-AWN 2033 | -9/Exiles | Met EX-HEX 2076 | -9/Exiles | Met EX-BIN 2097 | -9/Exiles | Aligned with FarCom system 2099 | -9/Exiles | Given EX-Vault access code 2137 | -9/Exiles | Opened EX-Vault 2146 | -9/Exiles | Found Potential Leg 2149 | -9/Exiles | Found Potential Leg 2180 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2230 | -9/Exiles | Met EX-DEC 2246 | -9/Exiles | Learned location of Zion (-7) 2262 | -9/Exiles | Build established: Mutant 2311 | -9/Exiles | Visited The Gauntlet 2552 | -9/Exiles | Discovered new exit (range 14) 2572 | -9/Exiles | Left Exiles lab with Potential Leg 2572 | -9/Exiles | Entered Mines 2587 | -8/Mines | Core integrity fell below 20% 2651 | -8/Mines | Discovered new exit (range 9) 2684 | -8/Mines | Entered Materials 2684 | -8/Materials | Evolved 2 slots: Utility x2 2775 | -8/Materials | Repaired Heat Sink 2997 | -8/Materials | Lost 4 parts (1p3u) 3121 | -8/Materials | Discovered new exit (range 15) 3245 | -8/Materials | Build established: Skirmisher 3397 | -8/Materials | Central database locked down 3464 | -8/Materials | Discovered new exit (range 14) 3630 | -8/Materials | Garrison activated, responded to threat 3719 | -8/Materials | Destroyed 10 combat bots 3918 | -8/Materials | Garrison activated, responded to threat 3960 | -8/Materials | Lost 3 parts (3w) 4202 | -8/Materials | Discovered new exit (range 13) 4261 | -8/Materials | Sterilization system engaged 4261 | -8/Materials | Non-combat units ordered to evacuate 4361 | -8/Materials | Combat units ordered to evacuate 4446 | -8/Materials | Build established: Gunner 4561 | -8/Materials | Ambient heat levels rising (+10) 4709 | -8/Materials | Entered Factory 4709 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4763 | -7/Factory | Identified exit to DSF 4815 | -7/Factory | Entered DSF 4841 | -7/DSF | Additional patrols routed to DSF 4911 | -7/DSF | Lost 3 parts (1p1u1w) 4944 | -7/DSF | Discovered new exit (range 14) 5022 | -7/DSF | Sterilization system engaged 5042 | -7/DSF | Ambient heat levels rising (+10) 5057 | -7/DSF | Ambient heat levels rising (+10) 5061 | -7/DSF | Entered Factory 5061 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5693 | -6/Factory | Found Hvy. Reflective Plating 5728 | -6/Factory | Noticed a derelict Sapper rigging charges 5827 | -6/Factory | Build established: Scavenger-Gunner 5831 | -6/Factory | Fabricated Deuterium Engine (x2) 5948 | -6/Factory | Lost 8 parts (3n3u2w) 6508 | -6/Factory | Identified exit to Lower Caves 6530 | -6/Factory | Entered Lower Caves 6552 | -6/Lower Caves | Met a Warlord Commander 6553 | -6/Lower Caves | Learned location of Warlord (-5) 6554 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6556 | -6/Lower Caves | Found Unknown Device 6556 | -6/Lower Caves | Identified Encrypted Comm Array 6672 | -6/Lower Caves | Encountered a Warlord checkpoint 6735 | -6/Lower Caves | Build established: Scavenger-Gladiator 6799 | -6/Lower Caves | Spotted B-75 Beast 6815 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6840 | -6/Lower Caves | Discovered new exit (range 13) 6857 | -6/Lower Caves | Entered another Lower Caves area 6859 | -6/Lower Caves | Discovered new exit (range 14) 6924 | -6/Lower Caves | Core integrity fell below 50% 6958 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 7005 | -6/Lower Caves | Learned location of 1 exit from Factory 7050 | -6/Lower Caves | Learned location of 1 exit from Factory 7084 | -6/Lower Caves | Encountered a Warlord checkpoint 7103 | -6/Lower Caves | Identified exit to Data Miner 7252 | -6/Lower Caves | Found Imp. Powered Armor 7255 | -6/Lower Caves | Found Imp. Powered Armor 7355 | -6/Lower Caves | Entered Data Miner 7356 | -6/Data Miner | Discovered new exit (range 6) 7381 | -6/Data Miner | Met Data Miner 7433 | -6/Data Miner | Build established: Mutant 7440 | -6/Data Miner | Learned location of Section 7 (-2) 7440 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7459 | -6/Data Miner | Received God Mode back door access code from Data Miner 7498 | -6/Data Miner | Entered Proximity Caves 7903 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8249 | -5/Proximity Caves | Build established: Derelict-Mutant 8338 | -5/Proximity Caves | Discovered new exit (range 7) 8349 | -5/Proximity Caves | Entered Factory 8349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8350 | -5/Factory | Identified exit to Upper Caves 8350 | -5/Factory | Identified exit to Factory 8450 | -5/Factory | Central database locked down 8676 | -5/Factory | Joined by Warlord Pyro squad 8928 | -5/Factory | Entered Upper Caves 9518 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9587 | -5/Upper Caves | Lost 3 parts (2n1u) 9641 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9686 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9686 | -5/Upper Caves | Spotted B-75 Beast 9747 | -5/Upper Caves | Learned Factory stockpile data 9749 | -5/Upper Caves | Discovered new exit (range 5) 9809 | -5/Upper Caves | Entered another Upper Caves area 9810 | -5/Upper Caves | Build established: Derelict-Gladiator 10168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10281 | -5/Upper Caves | Spotted B-75 Beast 10290 | -5/Upper Caves | Discovered new exit (range 5) 10292 | -5/Upper Caves | Entered Warlord 10303 | -5/Warlord | System corruption cleaned by Quarantine Array 10344 | -5/Warlord | Met Warlord 10361 | -5/Warlord | Warlord's base attacked by MAIN.C 10392 | -5/Warlord | Learned 4 Armory zone layouts 10392 | -5/Warlord | Learned 4 Testing zone layouts 10392 | -5/Warlord | Learned 4 Command zone layouts 10392 | -5/Warlord | Learned Research stockpile data 10393 | -5/Warlord | Learned Factory recycling unit intel 10393 | -5/Warlord | Learned Research garrison access intel 10447 | -5/Warlord | Found Prototype Piercing Weapon 10447 | -5/Warlord | Identified Vortex Lance 10448 | -5/Warlord | Found Vortex Lance 10471 | -5/Warlord | Opened Warlord's prototype stash 10478 | -5/Warlord | Found Prototype Reactor 10478 | -5/Warlord | Identified Vortex Chain Reactor 10489 | -5/Warlord | Found Prototype Device 10489 | -5/Warlord | Identified System Purifier 10538 | -5/Warlord | Discovered new exit (range 12) 10541 | -5/Warlord | Entered Proximity Caves 10558 | -4/Proximity Caves | Spotted B-86 Titan 10578 | -4/Proximity Caves | Destroyed B-86 Titan 10625 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10636 | -4/Proximity Caves | Learned Research terminal intel 10660 | -4/Proximity Caves | Lost 3 parts (2p1n) 10707 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10708 | -4/Proximity Caves | Entered Factory 10708 | -4/Factory | Evolved 2 slots: Propulsion x2 10710 | -4/Factory | Loaded intel: 8 recycling unit locations 10780 | -4/Factory | Repaired Imp. VTOL Module 10820 | -4/Factory | Repaired Imp. Weapon Shielding 10949 | -4/Factory | Discovered new exit (range 15) 10952 | -4/Factory | Entered Upper Caves 10976 | -4/Upper Caves | Build established: Hacker-Sprinter 11021 | -4/Upper Caves | Identified exit to Upper Caves 11022 | -4/Upper Caves | Found DCF Scrap (10 items) 11050 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11050 | -4/Upper Caves | Entered another Upper Caves area 11054 | -4/Upper Caves | Learned Research security intel 11055 | -4/Upper Caves | Discovered new exit (range 13) 11072 | -4/Upper Caves | Encountered a Warlord checkpoint 11103 | -4/Upper Caves | Learned Research terminal intel 11133 | -4/Upper Caves | Spotted B-86 Titan 11149 | -4/Upper Caves | Learned Research terminal intel 11153 | -4/Upper Caves | Discovered new exit (range 8) 11161 | -4/Upper Caves | Entered Zhirov 11161 | -4/Zhirov | Discovered new exit (range 3) 11170 | -4/Zhirov | Learned location of Quarantine (-3) 11170 | -4/Zhirov | Learned location of Testing (-2) 11170 | -4/Zhirov | Learned location of Command (-1) 11209 | -4/Zhirov | Found Alien Artifact 11209 | -4/Zhirov | Identified Integrated Dissipator 11209 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11214 | -4/Zhirov | Found Alien Artifact 11223 | -4/Zhirov | Entered Proximity Caves 11245 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11268 | -3/Proximity Caves | Spotted B-86 Titan 11306 | -3/Proximity Caves | Spotter reported a threat 11307 | -3/Proximity Caves | Spotter reported a threat 11319 | -3/Proximity Caves | Discovered new exit (range 10) 11320 | -3/Proximity Caves | Entered Research 11320 | -3/Research | Evolved 2 slots: Propulsion x2 11323 | -3/Research | Loaded intel: 23 terminal locations 11324 | -3/Research | Loaded intel: 4 garrison access locations 11362 | -3/Research | Spotted B-86 Titan 11373 | -3/Research | Discovered new exit (range 14) 11375 | -3/Research | Entered another Research area 11375 | -2/Research | Warlord forces began assault on 0b10 11375 | -2/Research | Evolved 2 slots: Utility x2 11376 | -2/Research | Loaded intel: 22 terminal locations 11400 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 11455 | -2/Research | Met up with Warlord 11468 | -2/Research | Lost 3 allies 11470 | -2/Research | Discovered new exit (range 15) 11485 | -2/Research | Research machine network offline 11488 | -2/Research | Discovered new exit (range 13) 11523 | -2/Research | Spotted B-90 Cyclops 11539 | -2/Research | Took control of God Mode 11539 | -2/Research | Attacked by Warlord forces 11540 | -2/Research | Spotted 9F-WMH(K) 11540 | -2/Research | Spotted W5-VTP(K) 11540 | -2/Research | Spotted IL-M6R(K) 11540 | -2/Research | Attacked by Warlord 11547 | -2/Research | Allies destroyed IL-M6R(K) 11562 | -2/Research | Allies destroyed W5-VTP(K) 11562 | -2/Research | Allies destroyed 9F-WMH(K) 11587 | -2/Research | Destroyed Warlord 11589 | -2/Research | Warlord destroyed during the assault 11589 | -2/Research | Lost 3 parts (1p2u) 11592 | -2/Research | Entered Access 11592 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11593 | -1/Access | Identified exit to Command 11659 | -1/Access | Spotted B-99 Colossus 11662 | -1/Access | Spotted B-99 Colossus 11677 | -1/Access | Lost 4 parts (2p2n) 11728 | -1/Access | Identified Transdimensional Reconstructor 11728 | -1/Access | Warped through subspace 11745 | -1/Access | Spotted B-99 Colossus 11745 | -1/Access | Spotted B-99 Colossus 11752 | -1/Access | Entered Command 11781 | -1/Command | Lost 8 parts (6n1u1w) 11794 | -1/Command | Spotted Striker 11794 | -1/Command | Spotted Executioner 11794 | -1/Command | Spotted Executioner 11794 | -1/Command | Spotted B-99 Colossus 11794 | -1/Command | Discovered new exit (range 3) 11795 | -1/Command | Spotted Executioner 11795 | -1/Command | Spotted Executioner 11796 | -1/Command | Spotted B-99 Colossus 11797 | *** | Escaped! Last Messages --------------- reinforcements to area. 11779_ Acquired 60 matter. [Achievement: Into The Breach] 11794_ Penetrated by Slug. 11794_ Exp. Q-thruster destroyed. 11794_ Triggered Stasis Trap. 11794_ A bubble of rippling energy engulfs the area. 11794_ Field strength at 94. 11794_ Access Shell breached. 11794_ EXIT=FOUND 11794_ Lgt. Quantum Reactor destroyed. 11794_ Cld. Nuclear Pulse Thruster destroyed. 11794_ Critical hit (Blast). 11794_ Knocked back. 11794_ Slug penetrates Access Shell. 11794_ Penetrated by Slug. 11794_ Slug penetrates Reinforced Barrier. 11795_ System corrupted: Matter fused (-10). 11796_ Slug penetrates Access Shell. 11796_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "T #???# ! #????????????????????????? | | """ #???# "" #????????????????????????? | | "" #???# """"#????????????????????????? | | ##??# """"#????????????????????????? | | #??# "" #????????????????????????? | | #### #????????????????????????? | | + #????????????????????????? | | ########+#####????????????????????????? | | #??????# ######???????????????????????? | | #??????# # #???????????????????????? | | #??????# # #???????????????????????? | | ######## # #???????????????????????? | | + #???????????????????????? | | ############### #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ???????????????####;#???????????????????????? | | ???????????????????# #???????????????????????? | | ?? ????????????????????#;#???????????????????????? | | ??????????????????######;#######?????????????????? | | ??????????????????#BB ss ##????????????????? | | ??????????????????#BB ss ;#????????????????? | | ???????????7?K??# # ^ #?????????????????? | | ??????????? EE " "^ #?????????????????? | | ?????????? K" #?????????????????? | | ??????????? ?" "@ " #?????????????????? | | ???????????? E ?" "" " #?????????????????? | | ???????????? ? "? #?????????????????? | | ???????????? E """"""?? #?????????????????? | | ???????????7? # # #BB ?????????#?????????????????? | | ??????????????#####B ????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 800 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Deuterium Engine | x2 | -6/Factory Repaired ---------- Heat Sink | 6% | -8/Materials Imp. VTOL Module | 64% | -4/Factory Imp. Weapon Shielding | 61% | -4/Factory Studied --------- Imp. Datajack | -8/Materials | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Into The Breach Physics Protects Challenges ------------ None Game ------ Seed XenonWarpSystem Manual? 0 Play Time 01:32:31 Cumulative 1205.7 hours Start 2025.10.22 @ 10:13:36 End 2025.10.22 @ 16:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1482 Rogue 1198 Adventurer 124 Explorer 160 Win Type 0 Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa0aaf4-fded-4fda-bf26-322dbb7e86bb