Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 22:50:18 Player: FyreGuyreal Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 575 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Maul Maul > --- INVENTORY (15) --- Improved Ion Engine Cooling System Cooling System Medium Matter Pod (0) Light Assault Rifle Light Assault Rifle Maul Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Small Matter Pod Light Assault Rifle Light Assault Rifle Maul Maul Maul Maul [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 6 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 84 75 Engine 13 | . 14 11 Leg 23 | . 25 11 Device 5 | . 5 9 Storage 11 | . 10 14 Energy Gun 21 | . 21 23 Ballistic Gun 5 | . 6 . Peak Build Rating 9 | 5 9 9 Average Rating 6 | 2 6 8 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 29 | 5 25 29 Greatest Support 26 | 20 26 16 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 12 15 Most Carried 12 | 5 12 12 Average Carried 5 | 1 4 10 Final Capacity 15 | 5 15 15 Final Carried 12 | 2 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 300 | 264 36 . Remotely . | . . . Salvage Created 167 | 32 86 49 Parts 12 | 1 4 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | 1 2 3 Guns 6 | 1 2 3 Classes Destroyed 2 | 1 . 1 Swarmer 3 | . . 3 Grunt 3 | 1 2 . Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 65 | 10 20 35 Missed 10 | 3 4 3 Damage Taken 966 | 77 229 660 Core 255 | . 27 228 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | 7 12 4 Largest 2 | 2 2 2 Hottest 80 | 40 80 80 Shots Fired 46 | 14 24 8 Gun 46 | 14 24 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 14 | 14 . . Thermal 32 | . 24 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 3 4 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 25 | 9 12 4 Core Hits 12 | 3 6 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 271 | 73 156 42 Guns 271 | 73 156 42 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 73 | 73 . . Thermal 198 | . 156 42 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 199 | 12 199 66 Average Temperature 77 | 6 96 40 Received Heat Transfer 174 | 42 132 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 350 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 107 | 20 107 70 Initial 13 | . 13 . Average 35 | 2 43 12 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | 1 8 5 Peak Tracking Total 4 | 1 4 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 571 | 76 442 53 Spaces Moved 355 | 79 258 18 Core 74 | 73 . 1 Treads . | . . . Legs 281 | 6 258 17 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 130 | 55 148 208 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 7 39 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 421 | 101 294 26 Wait 1 | . 1 . Move 353 | 78 257 18 Hop . | . . . Pick Up 23 | 9 14 . Fast Attach . | . . . Attach 13 | 5 4 4 Detach 2 | . 2 . Swap 2 | . 2 . Drop 4 | 2 2 . Fire 23 | 7 12 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Entered Mines 520 | -10/Mines | Assembled infested the area 566 | -10/Mines | Core integrity fell below 50% 569 | -10/Mines | Core integrity fell below 20% 572 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- GOAL=ESCAPE Something is scanning the area. ALERT: Infestation in the mines, dispatching Demolisher response squad. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Weight Redist. System destroyed. Imp. Ion Engine destroyed. Sml. Laser destroyed. Only a single melee weapon may be active at a time, Maul automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Aluminum Leg destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ????????????#??????? ????????????????????? | | ???????????## ?????# ????????????????????? | | ???????????# ???## ????????????????????? | | ???????????# ### #???????????????????? | | ??????????## #####??????????????? | | ??????????# ##???#???????#?? | | ????????? ### ### #?? | | ????????? d ##? | | ????????? d $ #? | | ????????? @ #####?? #? | | ????????????###### #?????# #? | | ?????????????????### #????# #?? | | ???????????????????# #???# #?? | | ???????????????????# # #### #?? | | ???????????????????# # """ ?? | | ???????????????????# ## """ ?? | | ???????????????????#??######## """ ?? | | ?????????????????????????????# ??? | | ?????????????????????????????## ## #?? | | ??????????????????????????????# #?# #?? | | ??????????????????????????????# #?? ##?? | | ??????????????????????????????# #??? ##??? | | ??????????????????????????????# #????##???? | | ??????????????????????????????# #?????????? | | ?????????????????????????????? #?????????? | | ?????????????????????????????? #?????????? | | ??????????????????????????????####?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechGuidanceComputer Manual? 0 Play Time 00:11:53 Cumulative 1.0 hours Start 2024.10.07 @ 22:39:45 End 2024.10.07 @ 22:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1307ac9-5116-4863-8433-fd3640ee7ebd