Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:14:29 Player: Florist Result: Destroyed by 1F-SFS(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (169) 845 Value Destroyed (5463) 5463 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 11433 Bonus ------- High Alert Combat Kills 320 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 96/100 System Corruption 11% Temperature Cool (6) Movement Walking (210) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (7) ------ Makeshift Microdissipator Network Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Recoil Stabilizer Improved Particle Charger Hardened Heavy Armor Plating Reactive Plating Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield Latent Energy Streamer Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Particle Charger Kinecellerator Layered Light Armor Plating Layered Light Armor Plating System Shield Advanced System Shield Advanced System Shield Latent Energy Streamer Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Heavy Missile Launcher Heavy Hammer [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 5 | . . . . . . 2 1 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 110 | 8 4 12 3 1 . 17 18 30 9 8 Power 10 | 1 . 1 1 . . 1 2 3 . 1 Engine 5 | 1 . 1 1 . . . . 2 . . Core 5 | . . . . . . 1 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 1 5 . 1 . 8 5 7 3 4 Treads 10 | 2 1 . . . . 1 2 4 . . Leg 14 | . . 1 . . . 3 3 . 3 4 Wheel 8 | . . 3 . . . 2 . 3 . . Hover 3 | . . . . 1 . 2 . . . . Flight 1 | . . 1 . . . . . . . . Utility 28 | 2 2 2 . . . 5 4 8 3 2 Device 8 | 1 1 1 . . . . . 2 1 2 Storage 3 | 1 1 1 . . . . . . . . Processor 6 | . . . . . . 2 1 1 2 . Hackware 3 | . . . . . . . 1 2 . . Protection 8 | . . . . . . 3 2 3 . . Artifact . | . . . . . . . . . . . Weapon 36 | 3 1 4 2 . . 3 7 12 3 1 Energy Gun 3 | . 1 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 16 | 3 . 2 2 . . 1 1 6 1 . Ballistic Cannon 7 | . . . . . . . 4 2 1 . Launcher 4 | . . . . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . 1 Slashing Weapon 2 | . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 1 2 1 . 1 Parts Lost 48 | . 4 4 4 . . 2 4 8 10 12 Power 5 | . 1 . 1 . . . 2 . 1 . Propulsion 20 | . 1 2 1 . . 1 1 5 4 5 Utility 11 | . . 1 . . . 1 1 3 2 3 Weapon 12 | . 2 1 2 . . . . . 3 4 Highest Loss Streak 8 | . 2 3 3 . . 1 1 4 8 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 8 9 13 15 15 13 14 14 12 12 Power . | . 1 1 . . . . . 1 . . Propulsion 1 | 1 2 1 2 2 2 . 2 . . . Utility 6 | . 4 5 6 9 9 6 6 6 7 9 Weapon 4 | . . . 4 3 4 5 4 6 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . . 1 1 . . 4 9 5 . 9 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 21 | . . . . . . 4 3 5 . 9 Weapon 6 | . . 1 . . . . 5 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 80 81 90 100 94 96 91 76 76 Engine 2 | . 10 4 10 11 11 . . 4 . . Core 3 | . . . . . . 8 6 1 1 1 Treads 7 | . 27 12 . . . . 2 13 7 . Leg 10 | . . 3 . . . 3 25 5 10 17 Wheel 5 | . . 9 25 22 22 17 . 3 1 . Device 4 | . 13 9 11 11 11 . . 3 2 5 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 Processor 12 | . . . . . . 14 15 12 16 21 Hackware 5 | . . . . . . . 6 11 8 6 Protection 3 | . . . . . . 7 6 5 1 . Energy Gun 2 | . 1 22 17 11 11 . . . . . Ballistic Gun 13 | . 25 6 5 22 22 26 7 15 9 3 Ballistic Cannon 4 | . . . . . . . 14 1 5 3 Peak Build Rating 61 | 7 8 15 17 23 23 38 50 61 57 61 Average Rating 38 | 5 7 10 13 18 23 27 46 53 46 48 On Entrance 25 | . 7 7 15 17 23 23 37 49 57 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 15 90 88 33 33 33 39 53 69 61 41 Greatest Support 80 | 40 40 40 32 22 22 54 72 76 76 80 Greatest Overweight (x) 11 | . 2 2 1 1 1 2 1 3 1 11 Average Overweight (x) . | . 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 24 18 15 15 15 15 15 15 15 15 Most Carried 15 | 4 11 14 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 9 13 14 15 13 14 14 12 12 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 14 15 15 15 15 15 14 11 13 Class Distribution -------------------- 42% | Gunner 30% | Mutant 13% | Hacker-Gunner 4% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Matter Collected 4823 | 310 288 129 42 . 10 595 1185 1396 676 192 Remotely . | . . . . . . . . . . . Salvage Created 6093 | 166 503 290 213 . . 817 1202 2203 511 188 Parts 293 | 12 29 17 7 . . 46 68 66 22 26 Haulers Intercepted 10 | . 1 1 . . . 3 3 2 . . Recyclers Shooed 7 | . . . 3 . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 20 2 Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Combat Hostiles Destroyed 109 | . 12 11 3 . . 13 26 32 10 2 Melee 2 | . . . . . . . . 1 . 1 Guns 70 | . 12 11 3 . . 13 9 15 7 . Cannons 19 | . . . . . . . 13 3 3 . AOE 18 | . . . . . . . 4 13 . 1 Classes Destroyed 21 | 2 4 2 2 . . 3 5 . 1 2 Worker 9 | . . . . . . . 6 3 . . Builder 5 | . . . . . . 1 2 2 . . Tunneler 4 | 4 . . . . . . . . . . Hauler 10 | . 1 1 . . . 3 3 2 . . Recycler 11 | 1 . . 1 . . . 3 6 . . Minesweeper 1 | . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . Operator 3 | . . . . . . . 3 . . . Watcher 5 | . 1 . . . . 1 3 . . . Swarmer 21 | . 3 5 . . . 2 4 7 . . Grunt 52 | . 9 4 . . . 5 12 16 6 . Brawler 2 | . . . . . . 1 . 1 . . Duelist 3 | . . 1 . . . . 1 . 1 . Protector 2 | . . . . . . . 1 1 . . Sentry 10 | . . 1 . . . 5 2 2 . . Demolisher 1 | . . . 1 . . . . . . . Hunter 5 | . . . . . . . 1 2 2 . Programmer 9 | . . . . . . . 5 3 1 . Zionite 13 | . . . . . . . . . . 13 Assembled 2 | . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 3 3 3 2 . . 4 6 6 4 5 Combat Bots Only 6 | . 3 3 2 . . 3 5 6 4 2 Max Kills in Single Turn 4 | 1 1 1 2 . . 2 4 4 1 2 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 3 | . . . . . . . 2 3 . 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Hostile Shots Fired 798 | . 97 46 17 . . 62 142 211 134 89 Missed 231 | . 26 5 7 . . 16 57 58 27 35 Hits 567 | . 71 41 10 . . 46 85 153 107 54 Melee 17 | . . 2 . . . . . . 1 14 Projectile 550 | . 71 39 10 . . 46 85 153 106 40 AOE 6 | . . . 6 . . . . . . . Critical Strikes 17 | . . 1 . . . 2 . 5 3 6 Damage Taken 8874 | . 765 467 253 . . 645 1117 2483 1902 1242 Core 1346 | . 65 92 108 . . 77 154 297 272 281 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 74 . . . 50 86 78 . . . Volleys Fired 370 | 12 54 31 26 . . 45 68 79 38 17 Largest 3 | 2 2 3 3 . . 3 3 3 3 2 Hottest 186 | 40 85 186 186 . . 69 120 100 100 82 Shots Fired 903 | 24 104 72 43 . . 135 190 213 94 28 Gun 685 | 24 104 72 43 . . 135 63 170 65 9 Cannon 185 | . . . . . . . 124 32 29 . Launcher 33 | . . . . . . . 3 11 . 19 Special . | . . . . . . . . . . . Kinetic 771 | 24 98 18 4 . . 135 187 202 94 9 Thermal 99 | . 6 54 39 . . . . . . . Explosive 33 | . . . . . . . 3 11 . 19 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 3 11 21 7 . . 23 15 18 9 9 Robot Miss Streak 7 | 2 3 6 4 . . 3 7 3 4 5 Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 9 | . 2 . 1 . . 4 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 . Shots Hit Robots 619 | 12 76 45 28 . . 108 114 152 59 25 Core Hits 330 | 6 27 28 20 . . 32 93 81 26 17 Critical Kills 4 | . . . . . . 1 1 2 . . Critical Parts Destroyed 5 | . 2 . . . . 1 . 2 . . Critical Strikes 28 | . 2 . 3 . . 3 8 5 5 2 Burn 3 | . . . 3 . . . . . . . Destroy 8 | . 2 . . . . 3 . 3 . . Blast 13 | . . . . . . . 7 1 5 . Smash 2 | . . . . . . . 1 1 . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 124 | . . . . . . 2 6 14 . 102 Impact 68 | . . . . . . . 6 13 . 49 Slashing 56 | . . . . . . 2 . 1 . 53 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 16604 | 149 873 593 455 . . 1688 4249 5834 1356 1407 Guns 8368 | 149 873 593 455 . . 1688 814 2832 873 91 Cannons 2823 | . . . . . . . 1892 448 483 . Explosions 4526 | . . . . . . . 1462 2318 . 746 Melee 887 | . . . . . . . 81 236 . 570 Ramming . | . . . . . . . . . . . Kinetic 10144 | 149 793 52 29 . . 1688 2706 3280 1356 91 Thermal 1244 | . 80 541 426 . . . 197 . . . Explosive 4243 | . . . . . . . 1179 2318 . 746 Electromagnetic 86 | . . . . . . . 86 . . . Impact 278 | . . . . . . . 81 152 . 45 Slashing 609 | . . . . . . . . 84 . 525 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 4 5 11 Average Corruption 4 | . . . . . . . 1 3 4 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . . . . . . . 2 41 28 18 Message Errors 29 | . . . . . . . . 16 9 4 Matter Fused 20 | . . . . . . . . 11 6 3 Heat Flow Errors 11 | . . . . . . . . 3 4 4 Energy Discharges 8 | . . . . . . . . 4 1 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 4 3 1 Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 6 | . . . . . . . 1 3 2 . Alerts 2 | . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 600 | . . . . . . . 196 402 . 2 Projectiles 33 | . . . . . . . 17 16 . . Explosions 390 | . . . . . . . 179 210 . 1 Melee 177 | . . . . . . . . 176 . 1 Knockbacks 26 | . . . . . . . 13 6 5 2 Impact 2 | . . . . . . . . 1 . 1 Kinetic 22 | . . . . . . . 12 5 5 . Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage 626 | . . . . . . . 108 373 . 145 Shots 11 | . . . . . . . 2 6 . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 404 | . 73 376 348 . . 207 404 277 214 188 Average Temperature 78 | . 18 172 100 . . 39 71 60 65 81 Received Heat Transfer 2088 | . 366 174 . . . 333 258 564 219 174 Effects 6 | . . 1 1 . . . 4 . . . Shutdowns 1 | . . . . . . . 1 . . . Interference 4 | . . 1 . . . . 3 . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 2613 | . 185 1123 1205 . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Maximum Alert Level 3 | . . . . . . . 3 3 . . Low Security (%) 57 | 100 100 100 100 . 100 100 46 7 . . Level 1 20 | . . . . . . . 32 38 . . Level 2 19 | . . . . . . . 21 45 . . Level 3 2 | . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 870 | 10 114 197 68 . . 95 741 870 . . Initial 362 | . . 14 68 . . . 28 362 . . Average 196 | 1 37 59 13 . . 22 218 422 . . Influence Increases 3867 | 25 348 369 25 . . 398 1240 1222 240 . Destroy 0b10 Robot/C 2060 | . 240 220 20 . . 260 500 620 200 . Destroy 0b10 Robot/NC 255 | 25 10 5 5 . . 30 105 70 5 . Destroy Leader 458 | . 64 42 . . . 68 140 124 20 . Successful Hack 148 | . 34 12 . . . 36 4 62 . . Disable Machine 570 | . . . . . . . 360 210 . . Destroy Structure 241 | . . . . . . 4 101 136 . . Lose Combat Pursuer 135 | . . 90 . . . . 30 . 15 . Influence Decreases 3867 | 25 314 227 201 . . 335 562 1109 863 231 Entered New Map 1090 | . . 20 108 . . . 35 379 317 231 Time Decay 2412 | 25 284 167 55 . . 298 487 650 446 . Lost Part 345 | . 30 40 38 . . 17 40 80 100 . Lost Ally 20 | . . . . . . 20 . . . . Squads Dispatched 29 | . 4 1 . . . 1 11 12 . . Investigation 9 | . 1 1 . . . 1 3 3 . . Extermination 8 | . . . . . . . 5 3 . . Reinforcement 9 | . 3 . . . . . 2 4 . . Assault 2 | . . . . . . . 1 1 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Distress Signals 6 | . . 1 . . . . 4 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 18 18 15 . . 18 36 35 11 18 Peak Tracking Total 19 | . 4 5 19 . . 3 5 6 4 5 Tactical Retreats 7 | . . 3 1 . . . 1 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Traps Triggered 4 | . 1 . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Machines Disabled 39 | . . . . . . . 24 14 . 1 Max in Single Turn 10 | . . . . . . . 10 4 . 1 Garrison Access 5 | . . . . . . 1 1 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Machines Accessed 34 | . 3 4 . 2 . 7 8 10 . . Terminals 26 | . 3 4 . . . 6 6 7 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 3 . . Total Hacks 98 | . 8 17 . 2 . 22 17 32 . . Successful 39 | . 4 5 . 2 . 11 6 11 . . Failed 59 | . 4 12 . . . 11 11 21 . . Catastrophic 18 | . 1 4 . . . . 3 10 . . Database Lockouts . | . . . . . . . . . . . Manual 81 | . 8 16 . 1 . 16 12 26 . 2 Terminals 86 | . 8 17 . . . 19 14 28 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 1 4 . . Terminal Hacks 10 | . 1 1 . 2 . 2 2 2 . . Record 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 3 | . 1 . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Locate Traps 2 | . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 1 3 . . Seal Access 5 | . . . . . . 1 1 3 . . Unauthorized Hacks 23 | . 3 4 . . . 8 2 6 . . Terminals 23 | . 3 4 . . . 8 2 6 . . Assimilate 4 | . . . . . . 4 . . . . Botnet 19 | . 3 4 . . . 4 2 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 4 . . . 6 6 7 . . Full Trace Events 6 | . . 1 . . . 1 2 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Total Allies 3 | . . . . . . 3 . . . . Largest Group 2 | . . . . . . 2 1 . . . Highest-Rated Group 36 | . . . . . . 36 10 . . . Highest-Rated Ally 26 | . . . . . . 26 10 . . . Total Orders 5 | . . . . . . 2 2 . . 1 STAY 2 | . . . . . . 1 1 . . . FOLLOW 2 | . . . . . . 1 1 . . . RETURN 1 | . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Active Infowar (turns) 1319 | 6 1004 309 . . . . . . . . Seismic 1319 | 6 1004 309 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Turns Passed 11353 | 180 1005 601 246 412 80 1457 2518 2383 1113 1358 Spaces Moved 5509 | 83 231 262 143 411 65 717 1308 1130 595 564 Core 7 | 3 . . . . . . . . . 4 Treads 1442 | 80 231 95 . . . 9 98 735 194 . Legs 2695 | . . . . . . 130 1210 394 401 560 Wheels 1152 | . . 167 143 411 65 365 . 1 . . Hover 213 | . . . . . . 213 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 83 98 100 100 74 120 120 120 120 Average Speed 143 | 156 306 164 99 100 100 96 128 164 139 170 Slowest Speed 600 | 160 320 320 100 100 100 260 240 240 240 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 7 46 26 32 89 15 51 34 32 67 56 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . . 1 . . . 5 3 Spaces Dug 22 | . . . . . . 2 5 7 . 8 Terrain Destroyed 345 | . . . . . . 2 109 143 7 84 Melee 21 | . . . . . . 2 5 7 . 7 Projectile 40 | . . . . . . . 25 8 7 . AOE 283 | . . . . . . . 79 127 . 77 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Total 8052 | 107 433 375 210 412 80 1376 1984 1466 802 807 Wait 1756 | . 134 50 31 . 16 559 538 157 156 115 Move 5499 | 82 230 261 142 410 64 716 1307 1129 594 564 Hop . | . . . . . . . . . . . Pick Up 89 | 4 8 13 6 1 . 15 18 18 3 3 Fast Attach 57 | 7 . 9 . . . 6 12 13 3 7 Attach 45 | 1 4 4 3 1 . 8 5 11 6 2 Detach 4 | 1 . 2 . . . . . . 1 . Swap 39 | . 1 . . . . 8 6 20 . 4 Drop 76 | . 2 5 2 . . 17 24 25 1 . Fire 370 | 12 54 31 26 . . 45 68 79 38 17 Melee 117 | . . . . . . 2 6 14 . 95 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 649 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1526 | -9/Materials | Lost 3 parts (1n1u1w) 1655 | -9/Materials | Discovered new exit (range 3) 1787 | -9/Materials | Entered Mines 1788 | -9/Mines | Assembled infested the area 1799 | -9/Mines | Met a Derelict bent on vengeance 1849 | -9/Mines | Met 8R-AWN 1885 | -9/Mines | Lost 3 parts (1n2w) 1985 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2022 | -9/Mines | Discovered new exit (range 5) 2029 | -9/Mines | Discovered new exit (range 5) 2033 | -9/Mines | Entered Exiles 2058 | -9/Exiles | Welcomed by 8R-AWN 2075 | -9/Exiles | Met EX-HEX 2111 | -9/Exiles | Met EX-DEC 2135 | -9/Exiles | Visited The Gauntlet 2264 | -9/Exiles | Met EX-BIN 2279 | -9/Exiles | Build established: Gunner 2290 | -9/Exiles | Learned location of Zion (-6) 2320 | -9/Exiles | Aligned with FarCom system 2321 | -9/Exiles | Given EX-Vault access code 2344 | -9/Exiles | Opened EX-Vault 2352 | -9/Exiles | Found Latent Energy Streamer 2371 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2434 | -9/Exiles | Discovered new exit (range 12) 2445 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2445 | -9/Exiles | Entered Mines 2511 | -8/Mines | Discovered new exit (range 5) 2525 | -8/Mines | Entered Materials 2525 | -8/Materials | Evolved 2 slots: Utility x2 3907 | -8/Materials | Discovered new exit (range 12) 3982 | -8/Materials | Entered Factory 3982 | -7/Factory | Accompanied by 1 ally 3982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -7/Factory | Identified exit to Factory 5941 | -7/Factory | Discovered new exit (range 9) 5982 | -7/Factory | First assault squad dispatched 6500 | -7/Factory | Entered another Factory area 6500 | -6/Factory | Evolved 2 slots: Utility x2 6846 | -6/Factory | Identified exit to Factory 7206 | -6/Factory | Garrison activated, responded to threat 7368 | -6/Factory | Build established: Hacker-Gunner 7900 | -6/Factory | First assault squad dispatched 8112 | -6/Factory | Lost 4 parts (1n3u) 8489 | -6/Factory | Identified exit to Lower Caves 8883 | -6/Factory | Entered Lower Caves 9205 | -6/Lower Caves | Ambushed by research squad 9257 | -6/Lower Caves | Core integrity fell below 50% 9284 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 9718 | -6/Lower Caves | Encountered a Warlord checkpoint 9770 | -6/Lower Caves | Build established: Mutant 9839 | -6/Lower Caves | Learned Factory garrison access intel 9983 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9995 | -6/Lower Caves | Identified exit to Zion 9996 | -6/Lower Caves | Entered Zion 10074 | -6/Zion | System corruption cleaned by Quarantine Array 10130 | -6/Zion | Given the Hacking Drone Bay 10130 | -6/Zion | Found Prototype Device 10136 | -6/Zion | Learned Factory terminal intel 10477 | -6/Zion | Learned Factory terminal intel 10581 | -6/Zion | Given A8's code to call for help 10778 | -6/Zion | Identified Hacking Drone Bay 10860 | -6/Zion | Attacked by Zionites 10860 | -6/Zion | Warned about damaging Zion machinery 10886 | -6/Zion | System corruption reached 10% 10898 | -6/Zion | Destroyed Imprinter 10916 | -6/Zion | Lost 5 parts (2n2u1w) 10972 | -6/Zion | Core integrity fell below 20% 11354 | -6/Zion | Destroyed by 1F-SFS(z) with Makeshift Axe Last Messages --------------- 11336_ 1F-SFS(z) pulls a Mak. Axe out of the Twisted Machinery. 11337_ 67-K9U(z) pulls a Mak. Axe out of the Twisted Machinery. 11338_ Mak. Leg destroyed. 11339_ Mak. Leg melted. 11339_ Z2-UDB(z) destroyed. 11341_ Mak. Hammer follow-up attack on 67-K9U(z). 11341_ 67-K9U(z) knocked back. 11344_ Destroyed Mak. Leg. 11345_ Mak. Hammer severed. 11345_ ER-JD4(z) toys with the Twisted Machinery. 11346_ CBYA:>1I263 &T