Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 20:12:25 Player: swetpototo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (677) 677 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3437 Bonus ------- Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads EM Pulse Gun Grenade Launcher Improved Datajack Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Terrain Scan Processor Matter Filter Matter Filter > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Treads Light Treads Medium Treads Medium Treads Matter Filter Matter Filter Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Beam Rifle Grenade Launcher Improved Datajack Improved Datajack Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 7 1 14 9 3 . . Power 5 | 1 . 3 1 . . . Engine 5 | 1 . 3 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 1 2 1 . . Treads 3 | . . . 2 1 . . Leg . | . . . . . . . Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 4 2 . . . Device 5 | 1 . 2 2 . . . Storage 2 | 1 1 . . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 6 4 2 . . Energy Gun 4 | . . 2 1 1 . . Energy Cannon 4 | . . 2 1 1 . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 6 4 2 . . Power 3 | . . 2 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 2 . . . Weapon 4 | . . 2 1 1 . . Highest Loss Streak 4 | . . 4 4 2 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 95 95 44 . . Engine 8 | . 14 11 8 . . . Treads 5 | . . . 17 12 . . Wheel 14 | . 28 21 . . . . Device 11 | . 14 9 23 6 . . Storage 10 | . 14 11 9 6 . . Processor 14 | . . 19 18 12 . . Energy Gun 2 | . . 4 . . . . Energy Cannon 2 | . . . 10 . . . Ballistic Gun 12 | . 28 16 . . . . Launcher 1 | . . . 5 . . . Slashing Weapon 1 | . . . 1 5 . . Peak Build Rating 33 | 7 8 18 33 18 1 1 Average Rating 13 | 5 7 13 28 13 1 1 On Entrance 7 | . 7 8 16 18 1 1 Naked Turns 91 | . . . . 58 6 27 Heaviest Build 49 | 15 30 40 49 24 . . Greatest Support 56 | 26 26 26 56 56 3 3 Greatest Overweight (x) 2 | . 1 2 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 Average Capacity 13 | 6 14 15 15 12 5 5 Most Carried 15 | 7 10 15 15 14 5 5 Average Carried 11 | 3 8 12 14 11 5 5 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 7 10 15 14 5 5 5 Class Distribution -------------------- 68% | Mutant 25% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 778 | 306 142 307 23 . . . Remotely . | . . . . . . . Salvage Created 804 | 135 222 401 46 . . . Parts 66 | 10 14 37 5 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 21 | . 5 12 4 . . . Guns 11 | . 5 6 . . . . AOE 10 | . . 6 4 . . . Classes Destroyed 10 | 3 2 4 1 . . . Worker 2 | 1 . 1 . . . . Builder 3 | . 1 2 . . . . Tunneler 3 | 3 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 10 | . . 7 3 . . . Grunt 7 | . 5 2 . . . . Sentry 3 | . . 3 . . . . Hunter 1 | . . . 1 . . . Best Kill Streak 5 | 5 3 5 3 . . . Combat Bots Only 4 | . 3 4 3 . . . Max Kills in Single Turn 3 | 1 1 3 1 . . . Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 229 | . 25 47 106 33 . 18 Missed 67 | . 6 11 35 9 . 6 Damage Taken 2065 | . 218 403 832 479 . 133 Core 704 | . 42 103 100 326 . 133 Absorbed by Shields 113 | . . . . 61 . 52 Core Remaining (%) 85 | 100 83 74 . . . . Volleys Fired 69 | 6 22 32 8 1 . . Largest 2 | 2 2 2 2 1 . . Hottest 126 | 40 40 96 126 63 . . Shots Fired 128 | 12 44 58 13 1 . . Gun 108 | 12 44 52 . . . . Cannon 8 | . . . 7 1 . . Launcher 12 | . . 6 6 . . . Special . | . . . . . . . Kinetic 100 | 12 44 44 . . . . Thermal 2 | . . 2 . . . . Explosive 12 | . . 6 6 . . . Electromagnetic 14 | . . 6 7 1 . . Robot Hit Streak 15 | 3 6 11 15 1 . . Robot Miss Streak 5 | 1 5 4 3 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 78 | 6 24 38 7 3 . . Core Hits 47 | 5 12 24 6 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks 6 | . . . 4 2 . . Impact . | . . . . . . . Slashing 6 | . . . 4 2 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1743 | 73 285 986 343 56 . . Guns 813 | 73 285 455 . . . . Cannons 43 | . . . 21 22 . . Explosions 807 | . . 531 276 . . . Melee 80 | . . . 46 34 . . Ramming . | . . . . . . . Kinetic 743 | 73 285 385 . . . . Thermal 14 | . . 14 . . . . Explosive 807 | . . 531 276 . . . Electromagnetic 99 | . . 56 21 22 . . Impact . | . . . . . . . Slashing 80 | . . . 46 34 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 3 3 3 Average Corruption 1 | . . . 1 1 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . 1 . 1 Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 24 | . . 17 7 . . . Projectiles 1 | . . . 1 . . . Explosions 17 | . . 17 . . . . Melee 6 | . . . 6 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . 8 58 . . . Shots 4 | . . 1 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | . 2 6 60 . . . Average Temperature 20 | . 2 4 31 . . . Received Heat Transfer 540 | . 117 81 144 112 . 86 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . 37 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 438 | 25 208 354 438 265 122 79 Initial 265 | . 16 87 149 265 118 79 Average 160 | 7 85 149 253 258 118 79 Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 68 | 100 91 83 48 . 100 100 Level 1 27 | . 8 16 22 100 . . Level 2 4 | . . . 28 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 2 4 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 7 19 15 5 . 2 Peak Tracking Total 10 | . 5 4 10 5 . 2 Tactical Retreats 4 | . 1 1 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 5 | . . 1 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . 1 2 3 . . . Max in Single Turn 2 | . 1 2 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 10 | . 3 4 2 . 1 . Terminals 7 | . 3 4 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 22 | . 6 10 5 . 1 . Successful 12 | . 3 5 3 . 1 . Failed 10 | . 3 5 2 . . . Catastrophic 5 | . 2 2 1 . . . Database Lockouts . | . . . . . . . Manual 12 | . 6 5 1 . . . Terminals 16 | . 6 10 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 3 | . 1 2 . . . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Refit 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 5 | . 2 3 . . . . Terminals 5 | . 2 3 . . . . Botnet 5 | . 2 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 1306 | 103 195 568 205 202 6 27 Spaces Moved 847 | 76 112 386 93 156 11 13 Core 101 | 2 . . . 75 11 13 Treads 170 | . . . 89 81 . . Legs . | . . . . . . . Wheels 576 | 74 112 386 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 95 50 50 50 Average Speed 106 | 88 101 102 158 107 50 50 Slowest Speed 240 | 90 105 110 240 160 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 4 26 33 11 34 3 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 106 | . . 48 58 . . . Melee 2 | . . . 2 . . . Projectile . | . . . . . . . AOE 104 | . . 48 56 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 1108 | 96 149 499 136 184 10 34 Wait 65 | . 13 49 1 2 . . Move 841 | 75 111 385 92 155 10 13 Hop . | . . . . . . . Pick Up 30 | 8 2 12 8 . . . Fast Attach 15 | 6 . 5 4 . . . Attach 10 | 1 . 6 1 2 . . Detach 5 | . . 3 2 . . . Swap 9 | . 1 3 4 1 . . Drop 16 | . . 4 12 . . . Fire 69 | 6 22 32 8 1 . . Melee 6 | . . . 4 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 42 | . . . . 21 . 21 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 611 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Identified exit to Mines 642 | -9/Materials | Build established: Skirmisher 723 | -9/Materials | Lost 4 parts (1p1n1u1w) 791 | -9/Materials | Discovered new exit (range 4) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Utility x2 1070 | -8/Materials | Identified exit to Garrison 1072 | -8/Materials | Entered Garrison 1100 | -8/Garrison | Lost 4 parts (1p2u1w) 1139 | -8/Garrison | Build established: Mutant 1198 | -8/Garrison | Triggered checkpoint 1216 | -8/Garrison | Triggered checkpoint 1216 | -8/Garrison | Released all parts (6) 1228 | -8/Garrison | Core integrity fell below 50% 1269 | -8/Garrison | Discovered new exit (range 11) 1274 | -8/Garrison | Entered Materials 1279 | -8/Materials | Identified exit to Garrison 1280 | -8/Materials | Entered Garrison 1292 | -8/Garrison | Triggered checkpoint 1294 | -8/Garrison | Core integrity fell below 20% 1307 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01292_ Field strength at 48. 01293_ Field strength at 38. 01294_ Field strength at 32. 01295_ Field strength at 17. 01296_ Field strength at 11. 01297_ Field strength at 5. 01298_ Stasis field depleted. 01298_ Triggered Stasis Trap. 01298_ A bubble of rippling energy engulfs the area. 01298_ Field strength at 94. 01299_ Field strength at 88. 01300_ Field strength at 73. 01301_ Field strength at 67. 01302_ Field strength at 53. 01303_ Field strength at 47. 01304_ Field strength at 37. 01305_ Field strength at 31. 01305_ Critical hit (Burn: +27). 01306_ Field strength at 16. 01307_ Field strength at 10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ????????????????????????????????????# #????????? | | ?????????????????#################### #????????? | | ?????????? @ #????????? | | ?????????? ^ #????????? | | ?????????? ^ #????????? | | ???????????############## #############????????? | | ????????????????????????#gg #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 45 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingFieldMicrothruster Manual? 0 Play Time 00:16:09 Cumulative 57.7 hours Start 2024.08.25 @ 19:56:32 End 2024.08.25 @ 20:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 27 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 482d30b4-b57b-4d35-9571-703de40c4638