Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:52:27 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1430) 1430 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6595 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 828/1000 Matter 62/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Improved Field Recycling Unit (43) Magnetic Acceleration Cannon Heavy Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Kinecellerator Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite Improved Field Recycling Unit Magnetic Acceleration Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Great Maul [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Flying Fortress v7 Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 2 2 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 114 | 6 13 . . 5 11 24 28 3 4 20 Power 10 | 1 2 . . . 2 . 3 . . 2 Engine 7 | 1 2 . . . 1 . 1 . . 2 Core 3 | . . . . . 1 . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 7 . . 3 1 . . . . 1 Treads 9 | 1 5 . . 3 . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 3 | 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 64 | 1 3 . . 2 5 14 18 3 2 16 Device 36 | . 1 . . 1 2 7 12 2 2 9 Storage 3 | 1 1 . . . . . . . . 1 Processor 12 | . 1 . . . . 3 3 1 . 4 Hackware 3 | . . . . . . 1 . . . 2 Protection 10 | . . . . 1 3 3 3 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 . . . 3 10 7 . 2 1 Energy Gun 3 | 1 . . . . 2 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 6 | 1 1 . . . . 3 1 . . . Ballistic Cannon 8 | . . . . . . 1 5 . 1 1 Launcher 2 | . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 5 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 2 . 1 . . 1 Parts Lost 12 | . . . . . . 4 . . 1 7 Power 3 | . . . . . . . . . . 3 Propulsion 1 | . . . . . . . . . . 1 Utility 6 | . . . . . . 4 . . . 2 Weapon 2 | . . . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . 3 . . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 99 71 72 75 80 79 73 Engine 4 | . 14 14 14 14 8 . . . . . Core 3 | . . . . . . 7 6 6 6 4 Treads 5 | . 18 14 14 27 . . . . . . Wheel 2 | . 9 14 14 . . . . . . . Flight 4 | . . . . . 9 7 6 6 6 4 Device 11 | . 5 . . . 16 9 21 20 20 9 Storage 8 | . 14 14 14 14 9 7 6 6 6 4 Processor 12 | . 8 14 14 6 . 5 16 26 26 34 Hackware 2 | . . . . . . 7 1 . . . Protection 5 | . . . . 7 10 12 5 . . . Ballistic Gun 9 | . 28 28 28 28 5 3 . . . . Ballistic Cannon 3 | . . . . . . 1 5 13 12 11 Impact Weapon 1 | . . . . . . 5 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 14 29 29 29 34 39 47 61 49 57 49 Greatest Support 50 | 20 46 23 23 46 50 50 50 50 50 50 Greatest Overweight (x) 12 | 1 2 2 1 1 . . 1 . 1 12 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 11 12 13 15 13 13 15 15 15 15 Average Carried 10 | 3 6 11 12 13 6 10 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 14 | 6 11 12 13 13 10 12 14 14 13 7 Class Distribution -------------------- 60% | Scout 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 2064 | 242 214 45 . 181 257 166 193 388 151 227 Remotely . | . . . . . . . . . . . Salvage Created 2778 | . 299 44 . 128 197 179 223 1373 126 209 Parts 81 | . 25 5 . 4 13 5 9 1 6 13 Haulers Intercepted 5 | . 1 . . . 1 . 2 . 1 . Recyclers Shooed 2 | . . . . . . 1 . . . 1 Parts Field Recycled 26 | . . . . . . 7 13 . 6 . Retrieved Matter 787 | . . . . . . 147 412 . 228 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 33 | . 7 2 . 3 5 3 2 6 3 2 Guns 18 | . 7 2 . 3 3 3 . . . . Cannons 12 | . . . . . 2 . 2 6 . 2 AOE 3 | . . . . . . . . . 3 . Classes Destroyed 15 | . 4 1 . 1 . 5 1 1 1 1 Worker 3 | . . . . . . 1 . . . 2 Builder 2 | . . . . . . 1 . . . 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 5 | . 1 . . . 1 . 2 . 1 . Recycler 1 | . . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . Watcher 2 | . . . . . . 1 1 . . . Swarmer 8 | . 3 2 . . 3 . . . . . Cutter 3 | . . . . . . . . . 3 . Grunt 8 | . 4 . . 2 2 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 . . 2 Programmer 3 | . . . . . . 2 1 . . . Compactor 6 | . . . . . . . . 6 . . Best Kill Streak 3 | . 3 2 . 3 3 2 1 2 3 3 Combat Bots Only 3 | . 3 2 . 3 3 1 1 2 3 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 351 | . 39 23 . 23 41 58 19 . 36 112 Missed 137 | . 10 4 . 6 14 31 3 . 23 46 Damage Taken 3374 | . 280 165 . 272 302 754 292 . 358 951 Core 459 | . 64 26 . 45 26 71 14 . 41 172 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 146 | . . . . . 52 94 . . . . Core Remaining (%) 84 | 100 . . . 46 95 89 . . 93 . Volleys Fired 192 | . 29 8 . 10 22 26 17 34 13 33 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 117 | . 40 40 . 40 117 76 106 106 106 110 Shots Fired 350 | . 59 16 1 20 44 41 28 68 18 55 Gun 148 | . 59 16 1 20 31 21 . . . . Cannon 199 | . . . . . 13 19 28 68 16 55 Launcher 3 | . . . . . . 1 . . 2 . Special . | . . . . . . . . . . . Kinetic 312 | . 59 16 1 20 9 40 28 68 16 55 Thermal 22 | . . . . . 22 . . . . . Explosive 3 | . . . . . . 1 . . 2 . Electromagnetic 13 | . . . . . 13 . . . . . Robot Hit Streak 25 | . 11 3 . 14 14 13 15 25 12 19 Robot Miss Streak 5 | . 5 2 . 1 4 3 1 1 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 231 | . 37 9 . 17 29 24 20 57 5 33 Core Hits 82 | . 15 3 . 6 8 10 7 17 6 10 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . Critical Strikes 11 | . 1 . . 1 1 . 2 2 . 4 Burn 1 | . . . . . 1 . . . . . Destroy 2 | . 1 . . 1 . . . . . . Blast 7 | . . . . . . . 1 2 . 4 Smash 1 | . . . . . . . 1 . . . Melee Attacks 52 | . . . . . . 35 17 . . . Impact 52 | . . . . . . 35 17 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6619 | . 477 121 . 210 608 1097 787 2039 317 963 Guns 1466 | . 477 121 . 210 357 301 . . . . Cannons 4147 | . . . . . 251 261 468 2039 165 963 Explosions 408 | . . . . . . 256 . . 152 . Melee 598 | . . . . . . 279 319 . . . Ramming . | . . . . . . . . . . . Kinetic 5071 | . 477 121 . 210 66 562 468 2039 165 963 Thermal 291 | . . . . . 291 . . . . . Explosive 408 | . . . . . . 256 . . 152 . Electromagnetic 251 | . . . . . 251 . . . . . Impact 598 | . . . . . . 279 319 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 . 10 . 14 14 1 Average Corruption 5 | . 2 2 2 2 . 9 . 7 14 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . 4 . . Effects 79 | . 4 2 6 11 . 17 . 8 27 4 Message Errors 12 | . . . . . . 1 . 3 7 1 Matter Fused 23 | . . 2 1 6 . 5 . 1 7 1 Heat Flow Errors 10 | . 2 . . 2 . 4 . . 2 . Energy Discharges 13 | . . . . . . 4 . 2 6 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 11 | . 1 . 2 3 . 2 . . 2 1 Data Loss (major) 3 | . . . 2 . . . . . 1 . Misfires 4 | . 1 . 1 . . . . 1 1 . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 284 | . . . . . . 187 68 . 12 17 Projectiles 49 | . . . . . . 6 14 . 12 17 Explosions 3 | . . . . . . 3 . . . . Melee 232 | . . . . . . 178 54 . . . Knockbacks 15 | . . . . . . 6 1 . . 8 Impact 2 | . . . . . . 2 . . . . Kinetic 13 | . . . . . . 4 1 . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 134 . . 25 . Shots 4 | . . . . . . 3 . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 365 | . 117 . . 197 365 273 40 49 199 190 Average Temperature 69 | . 49 . . 75 153 60 11 18 41 47 Received Heat Transfer 315 | . 96 . . 78 99 36 . . 6 . Effects 4 | . . . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . . 2 4 1 . . . Impact Corruptions 9 | . . . . . . 7 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 629 | . . . . . 629 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 297 | . 166 92 . 70 83 245 186 48 297 103 Initial 49 | . . 37 . . . 29 25 28 33 49 Average 62 | . 71 86 . 42 17 65 51 35 133 54 Maximum Alert Level 1 | . . . . . . 1 . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 86 100 100 80 100 Level 1 5 | . . . . . . 13 . . 19 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 3 4 7 . 3 3 Investigation 2 | . 1 . . . . . . . . 1 Extermination 3 | . . . . . . 2 1 . . . Reinforcement 11 | . . . . . 3 1 2 . 3 2 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 1 4 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 3 | . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 10 3 . 3 8 14 4 6 10 10 Peak Tracking Total 6 | . 3 3 . 3 3 4 1 2 6 4 Tactical Retreats 10 | . 1 . . . . 2 . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 10 | . . . . . . 5 4 . 1 . Max in Single Turn 5 | . . . . . . 5 2 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 15 | . 3 . . . 2 4 2 . 4 . Terminals 13 | . 3 . . . 2 4 2 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 10 . . . 3 9 3 . 5 . Successful 14 | . 6 . . . 1 3 1 . 3 . Failed 15 | . 3 . . . 2 6 2 . 2 . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 31 | . 10 . 1 . 1 11 3 . 5 . Terminals 28 | . 10 . . . 3 9 3 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 6 . . . 1 3 1 . 1 . Record 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Locate Traps 4 | . 1 . . . . 2 . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Reject 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 1 4 2 . 3 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 7423 | 78 763 342 495 627 594 1861 1152 224 668 619 Spaces Moved 6483 | 45 549 133 206 361 526 1670 1299 233 820 641 Core 6 | 1 . . . . . . . . . 5 Treads 858 | 34 127 130 206 361 . . . . . . Legs 12 | . . . . . . . . . . 12 Wheels 435 | 10 422 3 . . . . . . . . Hover . | . . . . . . . . . . . Flight 5172 | . . . . . 526 1670 1299 233 820 624 Fastest Speed 50 | 50 95 110 240 160 50 50 50 50 50 50 Average Speed 73 | 141 112 237 240 160 50 50 50 50 51 57 Slowest Speed 650 | 160 160 240 240 240 50 50 150 50 150 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 2 1 . . 2 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 39 | 4 60 26 61 66 32 30 24 92 23 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 114 | . . . . . . 35 45 . 21 13 Terrain Destroyed 200 | . . . . . . 82 50 7 44 17 Melee 33 | . . . . . . 25 8 . . . Projectile 55 | . . . . . . 12 9 7 10 17 AOE 112 | . . . . . . 45 33 . 34 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 8726 | 56 631 145 209 388 813 2593 1738 270 1049 834 Wait 1716 | . 23 4 . 6 232 812 316 . 207 116 Move 6462 | 44 548 132 205 360 521 1667 1299 232 815 639 Hop 6 | . . . . . 2 1 . . 2 1 Pick Up 75 | 6 10 1 1 4 12 12 15 1 4 9 Fast Attach 26 | 6 2 . . . 1 5 3 . . 9 Attach 48 | . . . . 2 4 11 19 1 3 8 Detach 28 | . . . . . . 6 15 . 1 6 Swap 41 | . 11 . . 3 6 8 6 2 1 4 Drop 62 | . 8 . 3 3 13 10 13 . 3 9 Fire 192 | . 29 8 . 10 22 26 17 34 13 33 Melee 52 | . . . . . . 35 17 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Entered Mines 1175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Exiles 1242 | -10/Exiles | Met 8R-AWN 1283 | -10/Exiles | Met EX-HEX 1352 | -10/Exiles | Met EX-BIN 1381 | -10/Exiles | Aligned with FarCom system 1384 | -10/Exiles | Given EX-Vault access code 1439 | -10/Exiles | Opened EX-Vault 1452 | -10/Exiles | Found Prototype Flight Unit 1501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1566 | -10/Exiles | Met EX-DEC 1650 | -10/Exiles | Discovered new exit (range 14) 1679 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1679 | -10/Exiles | Entered Mines 1695 | -9/Mines | Core integrity fell below 50% 1738 | -9/Mines | Learned location of Zion (-7) 1765 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2208 | -9/Mines | Learned Materials interactive machine intel 2263 | -9/Mines | Learned Materials garrison access intel 2287 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2290 | -9/Mines | Found Prototype Device 2291 | -9/Mines | Identified Exp. Sensor Array 2295 | -9/Mines | Discovered new exit (range 7) 2306 | -9/Mines | Entered Materials 2306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2307 | -8/Materials | Loaded intel: 19 interactive machine locations 2308 | -8/Materials | Loaded intel: 1 garrison access location 2308 | -8/Materials | Identified Flying Fortress v7 2590 | -8/Materials | Build established: Scout 2643 | -8/Materials | Discovered new exit (range 16) 2900 | -8/Materials | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Utility x2 4243 | -7/Factory | Crushed by falling debris 4243 | -7/Factory | System corruption reached 10% 4274 | -7/Factory | Lost 3 parts (3u) 4319 | -7/Factory | Discovered new exit (range 5) 4358 | -7/Factory | Garrison activated, responded to threat 4567 | -7/Factory | Discovered new exit (range 12) 4761 | -7/Factory | Entered another Factory area 4761 | -6/Factory | Evolved 2 slots: Utility x2 5419 | -6/Factory | Garrison activated, responded to threat 5785 | -6/Factory | Garrison activated, responded to threat 5913 | -6/Factory | Sucked down chute 5913 | -6/Factory | Entered Waste 5928 | -6/Waste | EMP discharged 5933 | -6/Waste | Spotted C-40 Crusher 5945 | -6/Waste | Spotted C-40 Crusher 5953 | -6/Waste | Destroyed C-40 Crusher 5969 | -6/Waste | Destroyed C-40 Crusher 5980 | -6/Waste | Spotted C-40 Crusher 5993 | -6/Waste | Spotted C-40 Crusher 6002 | -6/Waste | Destroyed C-40 Crusher 6014 | -6/Waste | Destroyed C-40 Crusher 6028 | -6/Waste | EMP discharged 6028 | -6/Waste | System corruption reached 10% 6028 | -6/Waste | Spotted C-40 Crusher 6065 | -6/Waste | Destroyed C-40 Crusher 6074 | -6/Waste | Spotted C-40 Crusher 6088 | -6/Waste | Destroyed C-40 Crusher 6128 | -6/Waste | EMP discharged 6131 | -6/Waste | Discovered new exit (range 12) 6136 | -6/Waste | Identified exit to Factory 6137 | -6/Waste | Entered Factory 6309 | -6/Factory | Spotted B-75 Beast 6631 | -6/Factory | Discovered new exit (range 11) 6789 | -6/Factory | Discovered new exit (range 3) 6791 | -6/Factory | Identified exit to Factory 6805 | -6/Factory | Entered another Factory area 6805 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6963 | -5/Factory | Discovered new exit (range 15) 7378 | -5/Factory | Lost 6 parts (2p1n2u1w) 7424 | -5/Factory | Self-destructed Last Messages --------------- 07398_ Acquired 6 matter. 07399_ K-01 Serf collects debris. 07403_ K-01 Serf cleans the Nuclear Reactor. 07403_ K-01 Serf collects debris. 07403_ Acquired Magnetic Acceleration Cannon. 07405_ K-01 Serf collects debris. 07410_ K-01 Serf destroyed. 07410_ K-01 Serf collects debris. 07411_ W-25 Informer sends out distress signal. 07413_ System corrupted: Energy discharge (-49). 07413_ K-01 Serf collects debris. 07415_ Acquired Adv. Signal Interpreter. 07416_ K-01 Serf collects debris. 07419_ K-01 Serf cleans the Nuclear Reactor. 07420_ U-05 Engineer builds a Wall. 07423_ K-01 Serf cleans the Nuclear Reactor. 07423_ U-05 Engineer builds a Wall. 07424_ Slug penetrates U-05 Engineer. 07424_ U-05 Engineer destroyed. 07424_ Slug penetrates U-05 Engineer. 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