Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 20:09:15 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (6329) 6329 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3688) 3688 TOTAL SCORE: 14617 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 249 Entered Garrisons 600 Used RIF Installer 2500 Friendly Fire -31 Cogmind --------- Core Integrity 403/850 Matter 245/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer Relay Coupler [Grunt] (31) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Insulated Plating Relay Coupler [Swarmer] (28) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (17) Heavy Particle Cannon Heavy Ion Cannon Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Targeting Computer Hardened Heavy Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Signal Interpreter Improved Terrain Scan Processor Heavy EM Shotgun Heavy Ion Cannon Flak Cannon Gauss Cannon Proton Missile Launcher Rocket Launcher Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Slots Evolved 8 | . . . 4 . 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . . . Utility 4 | . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 101 | 6 5 . 20 11 24 9 9 8 9 Power 11 | 1 . . 1 2 2 1 . 1 3 Engine 7 | 1 . . . 2 1 . . . 3 Core 4 | . . . 1 . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . . 8 5 5 4 4 2 2 Treads 2 | . . . . 1 . . . . 1 Leg 22 | . . . 2 4 5 4 4 2 1 Wheel 8 | 2 . . 6 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 . 6 2 9 1 2 4 2 Device 7 | . 1 . 2 1 1 . . 1 1 Storage 5 | 1 1 . 1 1 . . 1 . . Processor 4 | . . . 1 . 1 . . 2 . Hackware 8 | . . . . . 6 . 1 1 . Protection 5 | . . . 2 . 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 3 . 5 2 8 3 3 1 2 Energy Gun 3 | 1 . . 1 . . . . . 1 Energy Cannon 11 | . 2 . 2 1 3 . 2 . 1 Ballistic Gun 2 | 1 . . . . . 1 . . . Ballistic Cannon 10 | . . . 2 1 3 2 1 1 . Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 52 | . . 2 6 9 6 6 2 9 12 Power 10 | . . . 1 2 1 . . 3 3 Propulsion 20 | . . 1 3 3 2 3 2 3 3 Utility 8 | . . 1 . 2 1 1 . 2 1 Weapon 14 | . . . 2 2 2 2 . 1 5 Highest Loss Streak 6 | . . 2 6 4 3 3 1 6 5 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 6 8 8 12 12 9 12 11 7 Power 1 | . 1 1 2 2 2 3 3 1 . Propulsion . | 1 2 2 . . . . . . . Utility 2 | . 1 2 2 6 4 1 3 1 2 Weapon 4 | . 2 2 2 3 5 4 5 6 3 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . 3 1 . 1 . . 3 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . . 1 . . . . 3 Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 86 85 83 87 90 92 60 Engine 4 | . 14 14 1 6 2 . . 4 6 Core 4 | . . . 6 2 4 7 7 6 . Leg 17 | . . . . 8 27 34 37 30 3 Wheel 9 | . 26 28 27 13 . . . . . Device 6 | . 14 14 10 14 2 . . 5 4 Storage 9 | . 14 14 9 11 14 7 7 6 6 Processor 9 | . . . 4 9 11 15 7 13 20 Hackware 2 | . . . . . 2 . 6 6 6 Protection 3 | . . . 8 . . 7 7 2 . Energy Cannon 6 | . 17 28 10 4 1 3 2 3 2 Ballistic Cannon 7 | . . . 7 13 9 8 6 8 . Special Melee Weapon 1 | . 7 . . . 2 . 4 . . Peak Build Rating 53 | 6 9 9 24 29 41 46 51 53 40 Average Rating 29 | 4 8 8 16 23 30 44 45 48 26 On Entrance 23 | . 6 9 5 24 29 41 44 48 26 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 13 92 92 102 39 57 60 81 87 70 Greatest Support 95 | 20 20 20 46 47 61 85 95 85 55 Greatest Overweight (x) 31 | . 4 9 31 12 1 . 1 1 20 Average Overweight (x) 1 | . 2 4 1 . . . . . 8 Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 20 20 20 Average Capacity 18 | 7 20 25 22 15 15 15 19 20 20 Most Carried 16 | 5 9 8 13 14 15 14 16 13 12 Average Carried 10 | 2 6 8 8 12 13 10 12 11 7 Final Capacity 25 | 8 25 25 15 15 15 15 20 20 20 Final Carried 14 | 4 8 8 13 12 13 11 14 13 8 Class Distribution -------------------- 50% | Scavenger-Mutant 42% | Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Matter Collected 4090 | 263 14 57 541 485 925 870 446 305 184 Remotely . | . . . . . . . . . . Salvage Created 4786 | 118 22 240 892 464 608 818 510 791 323 Parts 248 | 15 1 13 52 28 30 42 27 34 6 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 112 | . . 5 21 18 13 29 9 11 6 Guns 3 | . . . . . . . . . 3 Cannons 98 | . . 5 21 18 12 22 9 9 2 AOE 9 | . . . . . 1 7 . 1 . Classes Destroyed 17 | 2 1 1 6 3 2 2 . . . Worker 5 | . . . 4 . 1 . . . . Builder 4 | . . . . . 2 . 1 1 . Tunneler 6 | 4 . . 1 . . . 1 . . Hauler 1 | . . . 1 . . . . . . Recycler 9 | 1 . . 2 . 3 . 2 1 . Operator 1 | . . . 1 . . . . . . Watcher 8 | . 1 . 3 . 3 . . 1 . Swarmer 29 | . . . 13 6 . 10 . . . Cutter 2 | . . . . . . 2 . . . Grunt 41 | . . . 6 4 7 10 4 10 . Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . . . 2 . . . 1 . Sentry 17 | . . . 2 3 1 5 2 1 3 Specialist 4 | . . . . 2 . . . . 2 Hunter 4 | . . . . . 2 1 1 . . Programmer 8 | . . . . 1 3 . 2 1 1 Subdweller 5 | . . 5 . . . . . . . Best Kill Streak 8 | 3 1 1 8 3 5 5 3 4 1 Combat Bots Only 8 | . . 1 8 3 3 5 2 3 1 Max Kills in Single Turn 3 | 2 1 1 1 1 2 2 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 1 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Hostile Shots Fired 1169 | . . 36 90 143 191 272 95 82 260 Missed 380 | . . 17 25 45 74 87 35 25 72 Hits 789 | . . 19 65 98 117 185 60 57 188 Projectile 789 | . . 19 65 98 117 185 60 57 188 AOE 11 | . . 3 . . 5 3 . . . Critical Strikes 19 | . . 1 1 1 6 4 2 1 3 Part Disruptions 7 | . . . . . 1 . . . 6 Damage Taken 8138 | 24 . 396 555 940 1323 1725 770 929 1476 Core 1123 | . . 67 69 216 174 126 24 90 357 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 23 | . . . 23 . . . . . . Ignored by Resistances 2449 | 6 . 109 170 276 391 537 231 259 470 Regen/Repaired (Parts) 150 | . 12 . . . . . 59 79 . Core Remaining (%) 68 | 100 . 73 . 48 . . 53 . . Volleys Fired 379 | 3 3 27 65 56 63 63 32 28 39 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 144 | 60 120 120 128 97 106 106 105 105 144 Shots Fired 689 | 6 6 54 122 106 116 117 43 51 68 Gun 42 | 6 2 . . . . . . . 34 Cannon 620 | . 4 54 122 106 111 102 42 51 28 Launcher 27 | . . . . . 5 15 1 . 6 Special . | . . . . . . . . . . Kinetic 390 | 3 1 . 38 85 100 79 33 40 11 Thermal 234 | . 4 54 84 21 7 . 9 11 44 Explosive 22 | . . . . . 3 12 1 . 6 Electromagnetic 43 | 3 1 . . . 6 26 . . 7 Robot Hit Streak 45 | 5 2 42 45 20 19 27 42 13 25 Robot Miss Streak 8 | . 1 1 4 3 5 8 2 2 3 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 545 | 5 7 46 88 75 106 83 40 39 56 Core Hits 344 | 8 1 10 39 26 80 107 17 37 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . . 3 3 . 3 4 3 Burn 1 | . . . . . . . . . 1 Blast 15 | . . . . 3 3 . 3 4 2 Melee Attacks 31 | . 5 . . . 20 . 6 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 15 | . 4 . . . 9 . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13221 | 230 45 699 1814 1821 2337 2390 1037 1521 1327 Guns 625 | 60 10 . . . . . . . 555 Cannons 10833 | . 35 699 1814 1821 2036 1694 1010 1087 637 Explosions 1763 | 170 . . . . 301 696 27 434 135 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7140 | 15 10 . 606 1477 1861 1309 809 817 236 Thermal 4127 | 170 35 699 1208 344 171 . 201 424 875 Explosive 720 | . . . . . 152 433 . . 135 Electromagnetic 1234 | 45 . . . . 153 648 27 280 81 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 6 6 7 1 5 Average Corruption 4 | . . . . . 3 6 6 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 116 | . . . . . 25 35 37 . 19 Message Errors 22 | . . . . . 6 5 9 . 2 Matter Fused 28 | . . . . . 8 8 7 . 5 Heat Flow Errors 18 | . . . . . 4 6 5 . 3 Energy Discharges 9 | . . . . . 3 3 2 . 1 Parts Fused 2 | . . . . . 1 . 1 . . Data Loss (minor) 21 | . . . . . 1 6 9 . 5 Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 9 | . . . . . . 5 2 . 2 Alerts 1 | . . . . . . . 1 . . Weapon Failures 4 | . . . . . 1 1 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . 28 9 36 6 42 . 5 Projectiles 114 | . . . 28 9 35 . 42 . . Explosions 12 | . . . . . 1 6 . . 5 Melee . | . . . . . . . . . . Knockbacks 85 | . . . 2 20 36 16 3 8 . Impact . | . . . . . . . . . . Kinetic 78 | . . . 2 16 35 16 3 6 . Secondary 7 | . . . . 4 1 . . 2 . Self-Inflicted Damage 760 | 24 . . . . 21 250 194 183 88 Shots 26 | 1 . . . . 2 10 3 6 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 602 | 32 120 42 602 147 335 479 330 379 504 Average Temperature 130 | 18 57 14 166 43 61 149 108 112 203 Received Heat Transfer 2868 | . . 72 261 189 606 675 375 408 282 Effects 42 | . . . 13 . 1 13 4 1 10 Shutdowns 10 | . . . 1 . 1 2 1 1 4 Energy Bleed 4 | . . . 2 . . 2 . . . Interference 16 | . . . 3 . . 8 2 . 3 Matter Decay 3 | . . . 1 . . 1 1 . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 3 | . . . 2 . . . . . 1 Damage (major) 5 | . . . 3 . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . . 6 . . . 2 . 2 Heat Transferred 7014 | 250 74 1480 2405 518 222 . 259 520 1286 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | 2 . . . . 1 . . 3 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Maximum Alert Level 3 | . . . . 2 1 3 2 . . Low Security (%) 62 | 100 100 . 100 10 73 11 43 100 100 Level 1 14 | . . . . 21 26 15 35 . . Level 2 19 | . . . . 67 . 52 20 . . Level 3 2 | . . . . . . 20 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 968 | 15 11 . 182 618 298 968 454 106 144 Initial 440 | . 2 . . 99 280 19 440 65 47 Average 211 | 3 1 . 29 456 124 504 272 39 88 Influence Increases 3907 | 25 32 . 608 609 526 1058 455 397 197 Destroy 0b10 Robot/C 2180 | . . . 420 360 260 620 180 220 120 Destroy 0b10 Robot/NC 165 | 25 5 . 60 . 40 . 20 15 . Destroy Leader 348 | . 2 . 88 10 86 30 60 72 . Allied During Kill 2 | . . . . . . . . 2 . Successful Hack 129 | . 16 . 9 . 21 14 69 . . Disable Machine 171 | . 9 . 9 9 9 . 63 72 . Anti-Garrison Action 300 | . . . . 100 . 150 . . 50 Destroy Structure 252 | . . . 7 10 20 139 33 16 27 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 345 | . . . 15 120 75 105 30 . . Influence Decreases 3783 | 20 37 . 433 166 1112 122 1268 475 150 Entered New Map 1078 | . 3 . . 76 338 13 528 90 30 Time Decay 1822 | 20 34 . 373 . 580 . 530 285 . Lost Part 490 | . . . 60 90 60 60 20 80 120 Lost Ally 243 | . . . . . 134 49 40 20 . Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 22 | . . . 2 . 11 . 4 5 . Investigation 5 | . . . . . 1 . 2 2 . Extermination 5 | . . . . . 3 . 1 1 . Reinforcement 10 | . . . 2 . 6 . 1 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 3 . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Alert ID Control Effect 8 | . . . . . 5 . 1 2 . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Distress Signals 4 | . . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 1 6 32 25 39 35 22 21 8 Peak Tracking Total 7 | . 1 2 7 4 5 7 3 5 2 Tactical Retreats 17 | . . . 1 7 4 3 2 . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Traps Triggered 13 | . . . . 6 . 5 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Machines Disabled 27 | . 1 . 1 4 1 4 7 8 1 Max in Single Turn 4 | . 1 . 1 1 1 2 2 4 1 Garrison Relay 5 | . . . . 2 . 2 . . 1 Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Machines Accessed 34 | . 4 1 5 2 6 3 10 3 . Terminals 18 | . 2 . 3 2 3 3 5 . . Fabricators 5 | . . . . . 2 . 2 1 . Repair Stations 5 | . 1 . . . . . 3 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Total Hacks 66 | . 8 3 9 4 8 4 24 6 . Successful 43 | . 7 3 8 . 8 2 12 3 . Failed 23 | . 1 . 1 4 . 2 12 3 . Catastrophic 4 | . . . . . . 1 1 2 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . 1 . . Terminals 37 | . 4 . 6 4 5 4 14 . . Fabricators 7 | . . . . . 2 . 3 2 . Repair Stations 12 | . 2 . . . . . 7 3 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Terminal Hacks 24 | . 3 3 5 . 5 2 6 . . Record 4 | . . 3 . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Dispatch Records 2 | . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . Security Stations 1 | . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . Build 3 | . . . . . 2 . 1 . . Repair Station Hacks 8 | . 2 . . . . . 4 2 . Scan Component 5 | . 1 . . . . . 3 1 . Repair 3 | . 1 . . . . . 1 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . Unlock Access 3 | . . . 1 . 1 . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . 2 2 1 3 7 3 . Full Trace Events 3 | . . . . . . . 2 1 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 4 | . . . . . 2 . 2 . . Authchips . | . . . . . . . . . . Time 232 | . . . . . 148 . 84 . . Total Part Build Rating 22 | . . . . . 14 . 8 . . Parts Repaired 3 | . 1 . . . . . 1 1 . Time 55 | . 26 . . . . . 16 13 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Used RIF Installer 5 | . . . . 2 . 2 . . 1 Alert ID Control 1 | . . . . 1 . . . . . Autooverride 2 | . . . . . . 1 . . 1 Autoassimilate 1 | . . . . . . 1 . . . Robots Hacked 27 | . 2 . . . 17 . 4 4 . Non-combat 10 | . 2 . . . 8 . . . . Combat 17 | . . . . . 9 . 4 4 . Autooverrided 1 | . . . . . . . . 1 . Autoassimilated 4 | . . . . . . . 1 3 . Robot Hacks Applied 24 | . 2 . . . 18 . 4 . . parse_system 2 | . 2 . . . . . . . . spike_heat 1 | . . . . . 1 . . . . overload_power 1 | . . . . . 1 . . . . overwrite_iff 3 | . . . . . . . 3 . . formatsys_low 8 | . . . . . 8 . . . . formatsys_high 9 | . . . . . 8 . 1 . . Relay Couplers Released 27 | . . . . 10 4 6 . . 7 Machine Destruction 19 | . . . . 10 . 6 . . 3 Programmers 8 | . . . . . 4 . . . 4 Attached 8 | . . . . . 6 . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Total Allies 25 | . . . . . 16 1 4 4 . Largest Group 6 | . . . . . 6 3 2 2 . Highest-Rated Group 58 | . . . . . 53 31 32 58 . Highest-Rated Ally 31 | . . . . . 29 31 16 29 . Total Orders . | . . . . . . . . . . Ally Attacks 64 | . . . . . 23 12 18 11 . Total Damage 828 | . . . . . 256 143 276 153 . Kills 10 | . . . . . 5 2 1 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Active Infowar (turns) 3356 | . 306 831 810 665 . . . 744 . Sensors 1967 | . . . 558 665 . . . 744 . Terrain 1137 | . 306 831 . . . . . . . Seismic 1475 | . . . 810 665 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Turns Passed 8357 | 73 306 833 1195 1029 1227 1066 1074 777 777 Spaces Moved 4591 | 62 208 537 670 587 738 643 683 350 113 Core 73 | 18 . . 5 3 . . . . 47 Treads 42 | . . . . 5 . . . . 37 Legs 2664 | . . . 7 214 738 643 683 350 29 Wheels 1812 | 44 208 537 658 365 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 140 85 85 90 97 120 120 120 Average Speed 135 | 71 116 140 125 127 108 116 120 164 566 Slowest Speed 1600 | 80 140 215 1600 650 186 120 190 190 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 32 33 45 49 19 60 18 9 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . . . . . . 10 . . . Terrain Destroyed 272 | 2 . . 6 . 35 130 45 13 41 Melee . | . . . . . . . . . . Projectile 13 | . . . 6 . . . 4 3 . AOE 259 | 2 . . . . 35 130 41 10 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Gar Total 6038 | 85 265 564 904 765 1037 842 891 501 184 Wait 686 | 5 32 . 110 50 147 90 141 104 7 Move 4583 | 61 207 536 670 586 737 642 682 349 113 Hop . | . . . . . . . . . . Pick Up 115 | 10 9 . 27 11 21 9 12 8 8 Fast Attach 1 | . . . . . 1 . . . . Attach 95 | 6 4 . 19 11 19 9 7 9 11 Detach 3 | . . . 1 . 1 . 1 . . Swap 32 | . 2 1 2 . 11 9 4 1 2 Drop 44 | . 3 . 10 3 13 3 6 2 4 Fire 379 | 3 3 27 65 56 63 63 32 28 39 Melee 31 | . 5 . . . 20 . 6 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 62 | . . . . 45 . 17 . . . Rewire 7 | . . . . 3 4 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Repaired Wheel 241 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 380 | -10/Materials | Entered Subcaves 461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 546 | -10/Subcaves | Learned Materials emergency access door positions 663 | -10/Subcaves | Visited Clippyterm 667 | -10/Subcaves | Learned location of Deep Caves (-6) 950 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 951 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1056 | -10/Subcaves | Discovered new exit (range 5) 1213 | -10/Subcaves | Entered Materials 1213 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1434 | -8/Materials | Destroyed 8 combat bots 1439 | -8/Materials | Lost 6 parts (1p3n2w) 1891 | -8/Materials | Build established: Scavenger-Mutant 2398 | -8/Materials | Discovered new exit (range 5) 2408 | -8/Materials | Identified exit to Garrison 2408 | -8/Materials | Entered Garrison 2452 | -8/Garrison | Triggered checkpoint 2476 | -8/Garrison | Triggered checkpoint 2578 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Triggered checkpoint 2767 | -8/Garrison | Garrison Relay disabled 2827 | -8/Garrison | Discovered new exit (range 10) 2836 | -8/Garrison | Identified exit to Factory 2958 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Lost 4 parts (1p1n2w) 3041 | -8/Garrison | Garrison Relay disabled 3123 | -8/Garrison | Installed Relay Interface Framework 3231 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3270 | -8/Garrison | Core integrity fell below 50% 3437 | -8/Garrison | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -7/Factory | Lost 3 parts (1n1u1w) 4005 | -7/Factory | Lost 5 allies 4099 | -7/Factory | Discovered new exit (range 8) 4133 | -7/Factory | Build established: Mutant 4200 | -7/Factory | Garrison activated, responded to threat 4478 | -7/Factory | Identified exit to Factory 4612 | -7/Factory | Fabricated Myomer Leg (x2) 4627 | -7/Factory | P-60 Hacker assimilated allied DP-7EO(g) 4628 | -7/Factory | P-60 Hacker assimilated allied Transporter 4a 4658 | -7/Factory | Identified exit to Garrison 4664 | -7/Factory | Entered Garrison 4664 | -7/Garrison | Accompanied by 3 allies 4706 | -7/Garrison | Triggered checkpoint 4706 | -7/Garrison | Triggered checkpoint 4743 | -7/Garrison | Lost 3 allies 4837 | -7/Garrison | Discovered new exit (range 10) 4846 | -7/Garrison | Identified exit to Factory 4864 | -7/Garrison | Triggered checkpoint 4950 | -7/Garrison | Lost 3 parts (2n1w) 5012 | -7/Garrison | Triggered checkpoint 5098 | -7/Garrison | Learned Factory security intel 5296 | -7/Garrison | Discovered exit to Factory (range 12) 5319 | -7/Garrison | Rescued a captive Derelict 5344 | -7/Garrison | Triggered checkpoint 5369 | -7/Garrison | Garrison Relay disabled 5384 | -7/Garrison | Build established: Scavenger-Mutant 5405 | -7/Garrison | Expanded RIF knowledge: Autooverride 5488 | -7/Garrison | Triggered checkpoint 5513 | -7/Garrison | Triggered checkpoint 5664 | -7/Garrison | Phase Generator disabled 5686 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 5730 | -7/Garrison | Entered Factory 5865 | -7/Factory | Repaired Rocket Launcher 6086 | -7/Factory | Fabricated Component Analysis Suite (x2) 6737 | -7/Factory | Discovered exit to Factory (range 13) 6804 | -7/Factory | Entered another Factory area 6804 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7231 | -6/Factory | Repaired Aluminum Leg 7532 | -6/Factory | Garrison activated, responded to threat 7540 | -6/Factory | Identified exit to Garrison 7569 | -6/Factory | Lost 3 allies 7581 | -6/Factory | Entered Garrison 7585 | -6/Garrison | Lost 6 parts (2p2n1u1w) 7723 | -6/Garrison | Lost 5 parts (1p2n1u1w) 7857 | -6/Garrison | Triggered checkpoint 7953 | -6/Garrison | Lost 4 parts (1n3w) 7983 | -6/Garrison | Build established: Mutant 8117 | -6/Garrison | Expanded RIF knowledge: Autooverride 8232 | -6/Garrison | Garrison Relay disabled 8358 | -6/Garrison | Self-destructed Last Messages --------------- System corrupted: Matter fused (-7). System corrupted: Component data lost. Garrison Relay disabled. Relay Coupler [Sentry] tumbles out of relay unit. Relay Coupler [Brawler] tumbles out of relay unit. Relay Coupler [Duelist] tumbles out of relay unit. System corrupted: Component data lost. Acquired Relay Coupler [Sentry]. System corrupted: Energy discharge (-78). System corrupted: Matter fused (-10). Penetrated by Slug. Imp. Deuterium Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hvy. EM Shotgun destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????##???????????????? | | ????????????????????????????? ##?????????????? | | ????????????????????????????# # ####??????????? | | ????????????????????????????# ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????##### #?????????????? | | ???????????????????????### ## #?????????????? | | ??????????????????????## ### #?????????????? | | ??????????????????????# # #?????????????? | | ?????????????????????### #### #????????? | | ?????????????????????# h #????????? | | ?????????????????????# # # # ######????????? | | ??????????????######## ### # #?????????????? | | ??????????????#"""" ##@ # # #?????????????? | | ??????????????#" h # " ????????? | | ??????????????#"""" ## #### #######???????? | | ??????????????######## ###??# #?????????????? | | ?????????????????????# #????# #?????????????? | | ???????????????####### #????# #?????????????? | | ???????????????#"" "" #????# #?????????????? | | ???????????????#" ! ! #????# #?????????????? | | ???????????????#" #????# #?????????????? | | ???????????????#########????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ???????????????????????????##= ##########????? | | ???????????????????????????# %=%" #??? | | ???????????????????????????##% [##########????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# ###???????????? | | ????????????????????????????# ]#???????????? | | ????????????????????????????# = #???????????? | | ????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Imp. Reaction Control System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Component Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Wheel | 70% | -10/Materials Rocket Launcher | 15% | -7/Factory Aluminum Leg | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 More Dakka Please Challenges ------------ None Game ------ Seed HelicalReinforcedFocus Manual? 0 Play Time 01:35:54 Cumulative 34.0 hours Start 2025.06.11 @ 23:09:03 End 2025.06.12 @ 20:09:15 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b5c2e41-bff0-4544-9ff0-6eb67461f733