Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 23:32:01 Player: Infomantis Result: Destroyed by EQ-024 with Heavy Tesla Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (431) 2155 Value Destroyed (22501) 22501 Prototype IDs (101) 2020 Alien Tech Used (0) 0 Bonus (20240) 20240 TOTAL SCORE: 57216 Bonus ------- High Alert Combat Kills 3178 Follower Combat Kills 4449 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1452 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2239 Cogmind --------- Core Integrity 0/1600 Matter 158/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Heavy Hardcell Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Neutrino Core Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Advanced Reaction Control System AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Improved Potential Cannon Multirail Multirail > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Zionite Biocell Matter Compressor Experimental Core Analyzer Advanced Force Field Improved Point Defense System Improved Hacking Suite Z-Drone Bay Hacking Drone Bay Enhanced Nova Cannon Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Fusion Bomb Launcher CR-A16's Behemoth Slayer [Rating: 231] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Layered Heavy Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . 2 1 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 383 | 7 7 4 10 13 1 3 8 8 20 6 3 12 35 15 1 . 6 18 10 6 28 9 21 53 . 16 11 10 42 Power 46 | 1 1 1 . 1 1 . 2 1 4 1 . 2 5 2 . . 1 1 3 . 3 1 3 4 . 2 1 1 4 Engine 15 | 1 1 1 . 1 1 . . 1 1 1 . 1 4 . . . 1 . 1 . . . . . . . . . . Core 13 | . . . . . . . 2 . 3 . . 1 1 . . . . 1 2 . 1 . 1 . . 1 . . . Reactor 18 | . . . . . . . . . . . . . . 2 . . . . . . 2 1 2 4 . 1 1 1 4 Propulsion 86 | 2 1 1 3 2 . 1 1 4 5 2 . 4 9 1 . . . 3 1 2 9 . 6 17 . . 2 3 7 Treads 27 | 2 1 1 3 2 . 1 1 . 2 2 . 2 . . . . . . . . . . 1 8 . . . . 1 Leg 55 | . . . . . . . . 4 1 . . 2 9 1 . . . 3 1 2 7 . 5 9 . . 2 3 6 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 150 | 2 4 . . 5 . 1 4 . 5 2 1 4 16 7 1 . 4 11 2 2 10 7 5 15 . 9 7 5 21 Device 87 | 1 2 . . 2 . 1 2 . 5 1 1 1 10 4 . . 3 6 2 1 4 5 3 9 . 6 4 2 12 Storage 14 | 1 2 . . . . . 1 . . . . . 1 2 . . . 1 . 1 . . . 1 . . . . 4 Processor 11 | . . . . 1 . . . . . 1 . . 1 . . . . 1 . . 2 . 1 . . 1 2 . 1 Hackware 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . . 1 Protection 32 | . . . . 2 . . 1 . . . . 3 4 1 1 . 1 2 . . 4 2 1 2 . 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 1 2 7 5 . 1 1 3 6 1 2 2 5 5 . . 1 3 4 2 6 1 7 17 . 5 1 1 10 Energy Gun 40 | 2 1 2 . . . . 1 2 2 . 2 . 4 1 . . 1 . 1 1 . . 4 11 . 4 1 . . Energy Cannon 9 | . . . . . . . . . . 1 . . . . . . . . 2 . 3 1 . 1 . . . . 1 Ballistic Gun 28 | . . . 5 3 . 1 . . 3 . . 1 1 2 . . . 2 1 1 2 . 3 1 . . . 1 1 Ballistic Cannon 13 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . 7 Launcher 8 | . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . . 1 . . . 1 . 3 . . . 3 5 . . . . . . 16 1 1 6 . 5 4 3 13 Corrupted Parts 20 | . . 1 . . . . . . 1 . . 1 . . . . 1 . . . 6 3 1 1 . . 2 . 3 System Corruption 95 | . . 7 . . . . . . 7 . . 1 . . . . 7 . . . 27 10 4 3 . . 10 . 19 Parts Lost 104 | . 4 2 . 7 . 2 1 5 5 1 . 4 16 . . . . 1 2 1 3 1 10 5 . 2 1 . 31 Power 16 | . . 1 . . . . . 2 1 . . . 2 . . . . . 1 1 . 1 2 1 . . . . 4 Propulsion 23 | . 1 1 . 1 . 1 . 2 . 1 . 1 4 . . . . . . . . . 2 1 . . . . 8 Utility 34 | . . . . 3 . . 1 . 2 . . 2 5 . . . . 1 1 . 3 . 3 . . 1 1 . 11 Weapon 31 | . 3 . . 3 . 1 . 1 2 . . 1 5 . . . . . . . . . 3 3 . 1 . . 8 Highest Loss Streak 15 | . 2 2 . 5 . 2 1 2 2 1 . 2 8 . . . . 1 2 1 2 1 6 2 . 1 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 10 12 14 14 14 14 15 19 19 20 19 18 17 19 20 20 19 19 19 19 19 19 18 19 19 18 18 18 18 Power . | . 1 . . 1 1 2 3 3 . . . . . 1 1 1 1 1 1 . 1 1 1 . . . . . . Propulsion 2 | . 1 . 2 3 4 3 2 3 3 6 6 6 3 3 2 2 2 1 2 2 2 2 2 1 3 3 2 1 . Utility 8 | . 4 7 5 3 3 4 3 4 6 5 5 5 6 8 10 11 11 11 10 10 11 11 11 12 12 11 10 11 10 Weapon 5 | 1 2 3 5 4 5 3 5 7 8 9 7 7 6 6 6 6 5 5 6 5 5 5 4 4 4 4 5 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 1 . 11 2 1 . 5 2 8 2 1 1 . 2 . . 1 2 . 1 3 . 3 10 . . 5 2 8 Power 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 18 | . 1 . 1 . . . . 2 . 2 . 1 . . . . 1 1 . . 1 . 2 5 . . 1 . . Utility 30 | . . . 3 2 . . . . 4 . . . . 1 . . . . . 1 2 . 1 4 . . 4 2 6 Weapon 20 | . . . 7 . 1 . 4 . 3 . 1 . . 1 . . . 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 98 98 99 100 100 98 93 96 91 90 91 93 99 100 83 99 94 92 93 93 96 96 81 84 84 85 90 89 Engine 4 | . 14 12 11 11 11 11 3 . 8 2 7 10 8 6 6 6 6 5 1 4 . . . . . . . . . Core 3 | . . . . . . . 5 4 6 12 7 4 3 5 6 6 6 5 8 5 4 . 1 . . . 4 1 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 9 8 7 10 8 7 10 8 Treads 7 | . 27 28 21 22 22 22 27 12 . 14 15 12 1 . . . . . . . . . . 7 . . . . . Leg 14 | . . . . . . . . 12 23 . . 1 22 26 26 26 26 29 29 28 28 29 30 9 15 14 12 14 18 Wheel 1 | . . . . . . . . . 2 7 7 6 . . . . . . . . . . . . . . . . . Device 15 | . 14 14 22 11 11 11 8 9 11 15 15 7 16 20 20 20 17 17 15 17 15 16 12 16 21 22 23 25 20 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 5 Processor 7 | . . . . 5 11 11 9 9 7 7 7 7 5 6 6 6 6 5 5 5 5 5 7 10 10 11 13 12 13 Protection 4 | . . . . 4 . . 8 9 2 . . 6 8 5 5 6 7 5 5 5 6 10 8 3 . 2 2 6 3 Energy Gun 9 | . 23 28 2 . . . . 6 10 15 13 14 12 12 13 2 11 7 4 4 4 1 4 17 21 18 16 15 7 Ballistic Gun 9 | . . . 27 32 24 33 26 19 11 6 6 6 2 6 6 1 6 8 10 11 10 9 10 2 . . . . 3 Peak Build Rating 231 | 7 10 10 22 22 23 24 33 34 54 55 56 59 75 82 79 77 82 97 103 106 146 146 157 166 156 175 194 210 231 Average Rating 88 | 5 8 8 19 20 21 23 29 32 46 51 54 54 64 75 77 65 76 89 97 99 111 135 141 153 156 167 186 205 199 On Entrance 79 | . 7 10 8 20 22 23 24 32 34 50 55 56 57 75 79 77 77 78 97 96 106 146 140 131 156 156 168 187 205 Avg Prop Armor Cover (%) 12 | . . . . . . . . 2 8 14 15 13 8 . . . . . . . . . 5 7 . 11 . 1 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 26 28 38 40 37 35 62 65 75 76 78 96 97 100 77 77 85 94 98 97 128 111 114 117 89 128 124 183 184 Greatest Support 230 | 40 40 40 46 43 43 43 63 63 55 28 28 28 80 84 84 84 84 103 104 104 140 140 163 230 180 180 180 180 178 Greatest Overweight (x) 3 | . . . 1 . . . . 2 2 2 2 3 2 1 . . 1 . . 1 1 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . 1 2 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 13 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 12 14 14 14 14 15 19 19 20 19 19 18 19 19 20 19 19 19 19 19 20 19 19 20 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 12 15 15 15 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 18% | Gunner 17% | Scavenger-Gunner 13% | Tank 13% | Messiah-Tank 10% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Trapper-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Tank | -4/Armory Tank | -4/Lab Scavenger-Gunner | -3/Research Skirmisher | -2/Research Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Matter Collected 15567 | 270 164 30 549 515 . 250 312 448 788 416 130 501 921 776 83 . 251 468 557 565 1190 631 613 1195 . 360 551 308 2725 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22050 | 162 685 69 968 570 . 409 346 515 1469 442 . 454 1014 377 86 . 455 374 237 294 861 1294 1442 2465 . 1572 1058 1691 2741 Parts 908 | 13 35 7 51 26 . 20 16 35 69 19 . 18 44 12 3 . 22 15 14 10 29 46 60 91 . 46 45 84 78 Haulers Intercepted 13 | . 2 . 3 . . . 1 . 1 . . . . . . . . 2 . . . 1 1 . . 1 1 . . Recyclers Shooed 18 | 1 2 . . 1 . 1 . . 3 . . . 4 . . . . . . . . . . . . 3 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . . . 7 . 31 . 21 8 . 4 . 37 7 . 24 . . . . . . . Prevented 39 | . . . . . . . . . . . . 3 . 5 . . 16 . 4 . . 11 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 367 | . 14 3 13 28 . 11 5 16 29 10 . 11 23 7 1 . 6 7 6 8 14 19 19 40 . 18 9 22 28 Melee 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 259 | . 12 3 11 13 . 11 5 15 23 10 . 7 14 4 1 . 2 3 2 4 10 8 12 32 . 14 6 19 18 Cannons 18 | . . . 2 . . . . . . . . . 2 . . . . . . . 1 1 6 . . . . . 6 AOE 60 | . . . . 15 . . . 1 6 . . 4 7 2 . . 2 4 4 4 3 7 . 1 . . . . . Classes Destroyed 27 | 2 4 1 3 3 . . . 3 . 1 . 2 . . . . 1 2 . . 2 . . 2 . . . . 1 Worker 14 | . . 1 2 . . . . . 2 . . . 2 . . . . . . . . . . . . . . 2 5 Builder 6 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . 1 . Tunneler 9 | 4 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler 13 | . 2 . 3 . . . 1 . 1 . . . . . . . . 2 . . . 1 1 . . 1 1 . . Recycler 11 | 1 1 . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . 3 Minesweeper 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Operator 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 1 Drone 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Watcher 12 | . 1 . 3 . . . 1 . . . . . 1 . . . . 1 . . . . . 2 . 1 1 1 . Swarmer 49 | . 3 3 . . . 5 . 3 . . . 1 2 2 . . . 4 5 4 1 6 . 5 . . . 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Grunt 137 | . 11 . 11 6 . 5 4 8 22 4 . 2 9 3 . . 5 . 1 . 7 7 11 13 . 3 2 . 3 Brawler 12 | . . . . 1 . . . 1 . . . 2 3 . . . . . . . . . . 2 . 1 . . 2 Duelist 22 | . . . 1 1 . 1 . . 1 . . 4 3 2 . . . . . . 1 2 1 1 . 3 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 30 | . . . 1 . . . 1 . 2 . . 1 2 . 1 . . . . 2 . 2 3 5 . 4 2 1 3 Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Specialist 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . . . 2 . Hunter 16 | . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 1 . 2 . . 3 . 2 3 Programmer 41 | . . . . . . . . 1 3 . . . 3 . . . . 1 . . 1 1 2 5 . 4 4 9 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Behemoth 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 19 | 2 3 3 4 19 . 3 3 5 10 6 . 4 8 4 2 . 3 4 5 4 4 6 4 8 . 4 4 5 7 Combat Bots Only 19 | . 3 3 3 19 . 3 3 5 8 6 . 4 6 4 1 . 3 4 5 4 4 6 4 7 . 4 3 5 4 Max Kills in Single Turn 4 | 1 2 2 2 4 . 1 1 2 3 2 . 1 2 2 1 . 1 2 3 3 2 3 2 2 . 1 1 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . 4 . . . 1 2 . . 1 2 2 . . 1 2 3 3 1 2 . 1 . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Hostile Shots Fired 2467 | . 74 21 41 76 . 33 22 83 126 32 . 69 149 16 9 . 70 39 50 36 103 90 215 360 . 78 50 148 477 Missed 874 | . 23 8 9 21 . 16 7 26 40 8 . 19 44 10 2 . 39 11 28 17 36 28 99 114 . 25 18 66 160 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Deflected 19 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 6 4 . . Hits 1593 | . 51 13 32 55 . 17 15 57 86 24 . 50 105 6 7 . 31 28 22 19 67 62 116 246 . 53 32 82 317 Melee 24 | . . . 2 4 . . . . . . . 3 3 . . . . . . . . 4 . 8 . . . . . Projectile 1569 | . 51 13 30 51 . 17 15 57 86 24 . 47 102 6 7 . 31 28 22 19 67 58 116 238 . 53 32 82 317 AOE 72 | . . . . 29 . . . . . . . . . . . . . . . . . . . 6 . . . . 37 Critical Strikes 68 | . 1 . 2 . . . 2 4 3 4 . 5 6 . . . 3 1 . 1 5 1 2 4 . 2 5 3 14 Part Disruptions 22 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . 1 . 3 13 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 32590 | . 691 103 424 1438 . 235 215 631 1006 327 . 1205 1779 43 57 . 643 416 614 401 1714 1394 2185 4479 . 967 788 982 9853 Core 3620 | . 179 24 53 168 . . . 72 111 15 . 111 183 18 5 . 71 22 35 17 311 82 187 319 . . 30 18 1589 Absorbed by Shields 4419 | . . . . . . . 24 217 227 123 . 12 . . . . . . . . 18 . . . . . 266 685 2847 Redirected to Shielding 142 | . . . . . . . . . . . . . . . . . . . . . . . 19 123 . . . . . Ignored by Resistances 946 | . . . . . . . . . . . . 41 6 . . . 7 30 . . . . . . . 191 142 321 208 Regen/Repaired (Parts) 653 | . . . 69 . . . 205 . . . . . . . . . . 247 . . 53 . . . . 79 . . . Core Remaining (%) 68 | 100 . 18 . . . 44 . 86 . . . 66 . . . . 67 . . . . 53 . . 56 100 97 . . Volleys Fired 990 | 9 65 4 46 38 . 20 17 39 64 23 1 37 54 12 4 . 12 20 19 19 49 35 43 86 . 48 27 52 147 Largest 4 | 1 2 2 3 3 . 3 3 3 3 3 1 3 3 3 3 . 3 3 3 3 3 3 4 4 . 4 4 4 4 Hottest 367 | 50 90 60 131 76 . 70 70 110 178 215 65 178 225 183 183 . 183 188 203 138 156 181 262 361 . 354 341 335 367 Shots Fired 2680 | 9 104 8 138 97 . 60 51 98 183 56 1 62 104 31 12 . 22 46 34 45 134 82 141 299 . 181 101 187 394 Gun 2347 | 9 104 8 128 89 . 60 51 95 180 46 . 51 78 29 12 . 18 42 23 41 115 62 100 289 . 175 99 181 262 Cannon 264 | . . . 10 . . . . . . 10 1 5 13 . . . . . 6 2 16 12 41 7 . 6 2 6 127 Launcher 69 | . . . . 8 . . . 3 3 . . 6 13 2 . . 4 4 5 2 3 8 . 3 . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1126 | . . . 133 89 . 60 51 90 98 13 . 23 10 10 4 . 3 27 17 28 91 49 78 24 . . . . 228 Thermal 1350 | 9 45 8 5 . . . . 2 46 43 1 33 78 19 8 . 7 15 12 15 25 22 59 268 . 181 101 187 161 Explosive 44 | . . . . 8 . . . 3 3 . . 6 13 . . . . 4 2 2 . . . 3 . . . . . Electromagnetic 156 | . 59 . . . . . . 3 36 . . . 3 2 . . 12 . 3 . 18 11 4 . . . . . 5 Phasic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Hit Streak 32 | 6 13 7 24 28 . 32 16 10 24 16 . 9 10 7 13 . 8 10 6 11 17 8 17 15 . 15 16 16 24 Robot Miss Streak 13 | 1 4 1 2 2 . 6 2 3 5 3 . 13 7 7 1 . 3 6 4 5 4 4 6 5 . 6 2 6 4 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . 1 . . . . . 2 Secondary Targets 53 | . 2 1 . 3 . 1 . 5 1 4 . 2 3 . . . . 1 . . 5 1 . 12 . 3 1 6 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 1 1 . 1 1 . . . . 1 . . 1 1 . 1 . 1 1 1 1 Shots Hit Robots 1778 | 8 64 7 93 77 4 43 40 69 147 36 . 41 75 15 7 . 18 30 18 35 96 42 88 171 . 117 60 108 269 Core Hits 1192 | 6 35 4 32 63 . 23 20 47 90 42 . 63 129 13 10 . 18 33 25 30 51 30 50 90 . 52 24 49 163 Critical Kills 33 | . . . . . . . . . . . . . . . . . . . . 1 2 2 3 1 . 3 5 6 10 Critical Parts Destroyed 63 | . . . . . . 1 . . . . . . . . . . . 1 2 2 9 3 5 5 . 7 4 2 22 Critical Strikes 160 | . . . 2 . . 1 . . . . . . . . . . . 1 5 3 12 5 9 17 . 19 14 15 57 Burn 39 | . . . . . . . . . . . . . . . . . . . . . . . 1 10 . 6 5 7 10 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Destroy 106 | . . . . . . 1 . . . . . . . . . . . 1 2 3 12 5 7 7 . 13 9 8 38 Blast 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impale 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Melee Attacks 27 | . . . . 1 4 . . . . . . 3 . 2 . . 5 1 5 . . 1 2 1 . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . 3 . 2 . . 5 1 5 . . 1 2 1 . . . 2 . Sneak Attacks 10 | . . . . 1 4 . . . . . . . . . . . . . 5 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58194 | 100 873 79 1520 2021 . 682 717 1430 3642 833 . 1671 3623 463 195 . 684 992 1318 1012 3515 2125 3036 5814 . 3775 2043 4118 11913 Guns 40927 | 100 838 63 1353 1066 . 675 717 1139 2924 833 . 903 1553 164 195 . 286 609 382 770 2547 822 1762 5080 . 3746 1965 3820 6615 Cannons 6720 | . . . 167 . . . . . . . . . 85 . . . . . . . 423 259 922 . . . . . 4864 Explosions 9302 | . . . . 902 . . . 291 710 . . 737 1949 250 . . 331 347 542 242 545 1044 159 693 . . . 251 309 Melee 605 | . . . . . . . . . . . . 31 . 35 . . 67 . 394 . . . 78 . . . . . . Ramming 640 | . 35 16 . 53 . 7 . . 8 . . . 36 14 . . . 36 . . . . 115 41 . 29 78 47 125 Kinetic 21636 | . . . 1474 1066 . 675 717 1117 1555 290 . 336 163 19 41 . 33 348 256 461 2210 633 1382 394 . . . . 8466 Thermal 24738 | 100 357 63 46 . . . . 22 853 543 . 567 1441 145 154 . 135 261 194 309 414 650 1227 4566 . 3746 1965 3820 3160 Explosive 6498 | . . . . 902 . . . 291 619 . . 737 1949 . . . . 347 308 242 . . 159 693 . . . 251 . Electromagnetic 3957 | . 481 . . . . . . . 607 . . . 34 250 . . 449 . 166 . 891 842 75 . . . . . 162 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 605 | . . . . . . . . . . . . 31 . 35 . . 67 . 394 . . . 78 . . . . . . Phasic 120 | . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . . . Highest Corruption 35 | . . 7 . . . . 2 3 8 8 8 2 2 2 2 2 10 . . . 27 33 5 11 11 4 21 8 35 Average Corruption 6 | . . 7 . . . . 2 2 5 8 8 1 1 2 2 2 6 . . . 20 25 4 7 11 2 10 5 15 Corruption Purged 44 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 34 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 441 | . . . . . . . . 23 23 30 3 18 6 27 8 1 24 . . . 2 50 11 65 1 17 24 15 93 Message Errors 117 | . . . . . . . . 4 6 8 . 7 2 8 3 . 6 . . . . 14 1 14 1 6 8 4 25 Matter Fused 106 | . . . . . . . . 8 6 8 3 3 1 4 2 . 4 . . . . 11 1 18 . 5 2 3 27 Heat Flow Errors 40 | . . . . . . . . 3 5 5 . 1 . 3 1 1 1 . . . . 1 3 4 . 1 3 2 6 Energy Discharges 51 | . . . . . . . . 2 5 2 . 4 . 3 . . 4 . . . 1 7 3 8 . . 4 . 8 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 1 Parts Fused 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 48 | . . . . . . . . 3 . 5 . 1 . 7 1 . 7 . . . 1 4 1 6 . . 3 1 8 Data Loss (major) 15 | . . . . . . . . . . . . 1 1 2 1 . . . . . . 3 . 3 . 1 1 1 1 Misfires 17 | . . . . . . . . 1 . 1 . . . . . . . . . . . 3 2 3 . 2 . 1 4 Alerts 8 | . . . . . . . . 2 . . . 1 2 . . . . . . . . 1 . . . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 Weapon Failures 24 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . 6 . 1 . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 447 | . . . . . . . . 6 3 . . . 45 11 . . . 12 86 . 3 18 22 . . . . 64 177 Projectiles 168 | . . . . . . . . . . . . . . . . . . . . . 3 18 . . . . . . 147 Explosions 145 | . . . . . . . . 6 3 . . . 45 . . . . 5 . . . . 22 . . . . 64 . Melee 134 | . . . . . . . . . . . . . . 11 . . . 7 86 . . . . . . . . . 30 Knockbacks 46 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 39 Impact 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Kinetic 36 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 33 Secondary 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 533 | . . . . 64 . . . . 103 . . 48 54 . . . 31 . 92 . . 11 . . . . . 130 . Shots 16 | . . . . 3 . . . . 4 . . 1 2 . . . 2 . 2 . . 1 . . . . . 1 . Rammed 28 | . 15 2 . 8 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 62 | . 17 2 . 9 . 2 . . 2 . . . 5 1 . . . 2 . . . . 7 2 . 4 3 2 4 Kicked 31 | . . . . . . . . . 2 . . . 5 1 . . . 2 . . . . 7 1 . 4 3 2 4 Crushed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | 40 210 . 84 59 . 41 33 245 469 227 . 210 244 305 220 78 80 84 63 27 333 149 182 273 . 315 286 358 497 Average Temperature 84 | 14 64 . 44 18 . 8 12 50 113 98 . 72 74 97 110 56 35 16 20 15 110 35 70 93 . 110 95 107 102 Received Heat Transfer 6524 | . 300 . 189 131 . 99 134 235 404 196 . 364 651 . 18 . 183 . 128 45 314 135 324 955 . 108 34 8 1569 Effects 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 2 . . Total Turns 102 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 51 34 . . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 22 25 . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 2 . . 1 1 . . . 2 . . . . . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . 1 Parts Fried 28 | . 1 . . . . . . . 3 . . 2 . 2 . . 3 5 . 1 1 7 1 . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 Robots Melted 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 4 3 1 3 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 4 3 1 3 Parts Melted 105 | . 1 1 . . . . . . 3 . . . 3 2 . . . 2 . 1 . . 4 26 . 16 14 17 15 Heat Transferred 34418 | 296 1110 259 111 . . . . 37 1237 455 . 475 1510 215 255 . 240 295 155 250 483 631 1443 7696 . 5561 2746 5248 3710 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Maximum Alert Level 4 | . 1 . 1 . . 1 . 2 2 . . . 3 . . . . 1 . . . . 2 4 . 2 1 2 4 Low Security (%) 45 | 100 83 100 98 100 . 95 100 26 5 . . . . . . . . 91 . . . . 13 . . 61 . 43 24 Level 1 22 | . 16 . 1 . . 4 . 25 34 . . . 49 . . . . 8 . . . . 18 19 . 23 100 33 15 Level 2 18 | . . . . . . . . 48 59 . . . 37 . . . . . . . . . 67 13 . 14 . 23 14 Level 3 6 | . . . . . . . . . . . . . 12 . . . . . . . . . . 53 . . . . 3 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1599 | 10 241 71 206 136 . 217 65 534 577 . . . 782 . . . . 376 . . . . 532 1196 . 639 357 564 1599 Initial 348 | . . 51 8 66 . . 33 13 280 . . . 331 . . . . . . . . . 86 247 . . 347 178 348 Average 341 | 1 116 46 91 29 . 74 21 320 393 . . . 461 . . . . 74 . . . . 409 770 . 207 302 284 891 Influence Increases 16218 | 25 582 81 505 285 . 310 164 571 824 90 . 723 1397 436 25 . 190 679 689 180 280 520 950 1850 . 1062 395 768 2637 Destroy 0b10 Robot/C 9220 | . 280 60 260 200 . 220 100 320 580 80 . 460 660 280 20 . 120 200 500 140 260 380 460 1120 . 660 200 480 1180 Destroy 0b10 Robot/NC 460 | 25 20 5 55 10 . 5 15 . 25 . . 15 35 . 5 . 5 45 . 5 5 5 15 15 . 15 35 25 75 Destroy Leader 1650 | . 86 10 52 40 . 40 24 20 132 10 . 50 164 50 . . 20 46 20 20 . 30 82 194 . 154 54 102 250 Allied During Kill 1711 | . . . . . . . . . . . . 198 127 91 . . . 33 154 . . . 35 147 . 126 52 26 722 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 10 . . . . 10 . . . . . . . . . . . Successful Hack 195 | . 16 6 44 . . . 9 54 10 . . . 17 . . . . 6 . . . . . . . 21 12 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . 60 . . . . . 15 . 45 . . . 15 . . . . 180 . . . . 105 105 . 15 . 60 180 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1012 | . . . 4 35 . . 1 27 17 . . . 69 . . . . 144 . . . . 178 164 . 26 42 75 230 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . . 15 . . . . . 15 . . . . . Lose Combat Pursuer 555 | . 45 . 30 . . 45 . . 15 . . . . 15 . . 45 . 15 15 15 105 75 90 . 45 . . . Influence Decreases 14753 | 25 450 191 356 447 9 223 231 57 786 662 . 673 677 940 291 . 190 315 774 423 196 502 582 1188 1168 444 715 520 1718 Entered New Map 3505 | . . 81 14 105 9 . 54 7 254 212 . . 19 285 51 . . . 136 54 36 120 52 259 1168 . 271 120 198 Time Decay 8854 | 25 410 90 342 322 . 203 167 . 482 380 . 579 458 595 240 . 190 285 548 359 130 372 380 589 . 374 404 380 550 Lost Part 814 | . 40 20 . 20 . 20 10 50 50 10 . 34 160 . . . . 10 10 10 30 10 100 50 . 20 10 . 150 Lost Ally 1430 | . . . . . . . . . . 60 . 60 40 60 . . . 20 80 . . . 50 140 . 50 30 20 820 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 82 | . 5 . 3 . . . 2 . 11 . . 1 12 . . . . 1 . . . . 7 10 . 11 5 4 10 Investigation 11 | . 3 . 2 . . . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . . 1 Extermination 24 | . . . . . . . . . 2 . . . 3 . . . . 1 . . . . 2 4 . 3 3 2 4 Reinforcement 23 | . 2 . 1 . . . 1 . 4 . . . 1 . . . . . . . . . 4 2 . 2 2 2 2 Assault 14 | . . . . . . . . . . . . 1 3 . . . . . . . . . 1 4 . 2 . . 3 Garrison 10 | . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Construction Impeded 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Distress Signals 29 | . 2 . 1 . . . 1 . 5 . . . . . . . . . . . 1 . 4 4 . 1 . . 10 Communications Jammed 81 | . . . . . . . . . . . . . 5 . 1 . . . . 7 . . 11 . . 35 3 19 . Distress Signals 71 | . . . . . . . . . . . . . 5 . 1 . . . . . . . 11 . . 34 3 17 . Times Spotted 656 | . 33 3 23 30 . 13 15 16 35 10 . 26 38 14 1 . 9 11 23 9 66 26 41 64 . 34 21 32 63 Peak Tracking Total 15 | . 4 3 4 15 . 3 5 5 9 6 . 7 4 4 1 . 5 2 6 5 13 7 10 5 . 6 6 4 11 Tactical Retreats 27 | . 3 . 1 . . 3 . . 1 . . . . 1 . . 1 . 1 1 1 4 4 3 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Traps Triggered 22 | . 1 . 2 . . . 2 10 3 . . . . . . . . . . . . . 2 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Installed 6 | . . . . . . . . . . . . . 3 . . . . 1 . . 1 1 . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . Fabricated Traps 6 | . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . 1 3 4 4 4 4 3 3 7 7 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Disabled 60 | . 4 . . . . . 1 1 3 . . . 1 . . . . 12 5 . 2 . 7 7 . 1 . 4 12 Max in Single Turn 3 | . 1 . . . . . 1 1 1 . . . . . . . . 1 . . 2 . 3 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Accessed 72 | . 9 1 8 . 2 1 4 4 4 2 . . 4 . 1 4 . 4 4 1 3 . 1 3 . 5 4 2 1 Terminals 22 | . 6 1 4 . . 1 1 4 3 . . . . . . . . . 1 . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 1 . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . . Recycling Units 9 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . Scanalyzers 9 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 3 2 1 . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 204 | . 24 3 18 . 5 5 11 9 17 4 . . 13 . 1 29 . 7 14 1 12 . 1 7 . 12 7 2 2 Successful 146 | . 14 1 14 . 5 1 6 5 7 4 . . 11 . 1 29 . 4 14 1 12 . . 6 . 7 3 . 1 Failed 56 | . 10 2 4 . . 3 4 4 10 . . . 2 . . . . 3 . . . . 1 1 . 5 4 2 1 Catastrophic 11 | . 1 . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 1 1 . 1 1 1 . Database Lockouts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Manual 196 | . 21 3 8 . . 5 2 2 10 . 4 . 18 . . . . 27 . . 2 . 18 20 . 14 18 8 16 Terminals 63 | . 14 3 8 . . 5 2 9 15 . . . . . . . . . 5 . . . . . . . . . 2 Fabricators 13 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 6 . 3 1 . . Repair Stations 19 | . 4 . 2 . . . 4 . . . . . . . . . . 4 . . . . . . . 3 2 . . Recycling Units 14 | . 6 . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . 1 . Scanalyzers 27 | . . . 6 . . . 3 . . . . . 7 . . . . . . . . . . . . 6 4 1 . Garrison Access 7 | . . . . . . . 2 . 2 . . . 2 . . . . 1 . . . . . . . . . . . Terminal Hacks 80 | . 1 1 1 . 5 1 1 3 5 4 . . . . 1 29 . . 14 1 12 . . . . . . . 1 Record 36 | . . . . . 5 . . . . 3 . . . . . 11 . . 12 . 5 . . . . . . . . Part Schematic 11 | . 1 . . . . 1 . . 1 . . . . . . 8 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . 1 . . . 2 1 1 . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . 3 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . Build 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . Repair Station Hacks 12 | . 1 . 2 . . . 2 . . . . . . . . . . 4 . . . . . . . 2 1 . . Scan Component 6 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . 1 1 . . Repair 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Report Inventory 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 16 | . . . 6 . . . 1 . . . . . 7 . . . . . . . . . . . . 1 1 . . Insert Component 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 10 . 5 . . . 1 2 2 . . . 1 . . . . . . . . . . 1 . 1 . . . Terminals 14 | . 7 . 3 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 1 5 . . 1 3 3 4 . . . 4 . . . . 3 1 . . . 1 2 . 4 4 2 . Full Trace Events 5 | . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . 4 . . . . 7 . 3 . . . . . . . . . 4 . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Part Schematics Acquired 29 | . 1 . 2 . . 1 . . 1 . 15 . 1 . . 8 . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Time 84 | . . . . . . . . . . . . . 31 . . . . . . . . . . 25 . 28 . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . 8 . . . Part Studies Acquired 8 | . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . 1 1 . . Parts Repaired 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . Time 296 | . . . 26 . . . 51 . . . . . . . . . . 120 . . . . . . . 99 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . 1 . . . Machine Destruction 7 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 Hacks Repelled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total Allies 102 | . . . . 4 . . . . . 3 4 2 5 . . . . 5 2 . . . 5 11 . 2 4 1 54 Largest Group 47 | . . . . 3 1 . . . . 3 4 6 5 4 . . . 4 5 . . . 3 3 3 3 3 1 47 Highest-Rated Group 3805 | . . . . 40 31 . . . . 75 152 210 374 298 . . . 226 249 . . . 243 309 144 209 345 127 3805 Highest-Rated Ally 269 | . . . . 31 31 . . . . 25 39 39 85 85 . . . 85 85 . . . 81 103 48 180 163 127 269 Zionite Dispatches 18 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 4 . 2 3 1 . Heavy 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Light 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Recon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Thermal Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 2 | . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 3 2 . 7 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 RETURN 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . 4 Ally Attacks 683 | . . . . 7 . . . . . 15 . 65 52 36 . . . 14 46 . . . 29 56 . 62 24 5 272 Total Damage 30415 | . . . . 69 . . . . . 408 . 1982 2024 1178 . . . 541 2700 . . . 997 3395 . 2150 843 345 13783 Kills 145 | . . . . . . . . . . . . 14 11 8 . . . 7 19 . . . 6 17 . 15 2 2 44 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 Allies Melted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Active Infowar (turns) 17943 | 56 571 93 872 1470 743 851 368 . . . . . 321 1308 654 110 563 769 1305 1178 452 853 337 1541 15 1075 971 887 580 IFF 4469 | . . . . . . . . . . . . . . . . . . . . . . . 170 1541 15 889 963 887 4 Terrain 1761 | . . . . . . . 193 . . . . . . . . . . 25 . 135 . 1 . . . 127 894 386 . Traps 72 | . . . . . . . . . . . . . . . . . . . . 2 70 . . . . . . . . Seismic 4831 | 56 571 93 872 1470 743 851 175 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jamming 11104 | . . . . . . . . . . . . . 321 1308 654 110 563 769 1305 1178 382 853 167 . . 1057 971 887 579 Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . 1 2 2 . 2 2 . 1 . 1 3 . 1 . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 1 1 . 7 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 1 1 . 3 Zionite Intel Received 17 | . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 1 . 2 2 1 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Turns Passed 31822 | 214 1436 191 872 1489 743 851 499 1418 1247 918 1619 1859 1153 1897 654 110 843 932 1759 1178 1217 939 886 1847 15 1075 971 887 2103 Spaces Moved 19390 | 105 714 102 371 823 456 469 232 633 572 640 1167 1216 525 1265 559 94 569 689 1375 871 800 650 590 951 10 586 623 500 1233 Core 17 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 4017 | 103 714 102 371 823 456 469 232 381 . . . 1 . . . . . . . . . . . 365 . . . . . Legs 11992 | . . . . . . . . 252 312 . . 1 442 1265 559 94 569 689 1375 871 800 650 590 586 10 586 623 500 1218 Wheels 3364 | . . . . . . . . . 260 640 1167 1214 83 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 130 130 130 130 111 111 111 111 111 113 116 118 96 96 98 98 140 125 125 115 50 Average Speed 132 | 157 160 160 160 160 160 160 160 198 161 130 130 130 162 136 111 111 111 113 117 118 115 99 102 135 140 129 125 122 114 Slowest Speed 330 | 160 160 160 200 160 160 160 160 320 187 130 130 330 196 190 111 111 196 116 118 185 189 100 107 225 140 140 125 193 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 91 37 37 100 91 97 27 77 21 72 91 98 16 94 67 68 66 14 99 90 89 66 18 44 5 18 26 12 26 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 13 | . 2 . 2 . 1 . . . . 2 . 2 . . . 1 . . 1 . . . . . . . . . 2 Known Exits Taken 13 | . . 1 1 1 . . 1 . 1 . . . 1 . . . 1 . . 1 . 1 1 . 1 1 1 . . Unknown Exits Taken 15 | 1 1 . . . 1 1 . . . 1 1 1 . 1 1 1 . 1 1 . 1 . . 1 . . . 1 . Scrap Searched 36 | . . 1 . 1 . 1 . . . 4 1 2 . 4 7 . 4 . 5 4 . 2 . . . . . . . Spaces Dug 45 | . . . . . . . . . . 1 . 1 1 . . . . . 6 1 . . 4 17 . 4 2 1 7 Terrain Destroyed 560 | . . . 1 62 . . . 9 19 2 . 25 58 1 . . 1 39 21 14 11 79 60 53 . 13 3 28 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 172 | . . . 1 . . . . . 1 2 . 2 2 1 . . 1 2 7 3 11 45 30 24 . 13 3 3 21 AOE 386 | . . . . 62 . . . 9 18 . . 23 56 . . . . 37 14 11 . 34 30 29 . . . 25 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total 23435 | 141 895 119 551 915 467 524 324 718 760 686 1267 1430 730 1407 582 99 746 806 1476 983 987 866 777 1307 11 788 753 658 1662 Wait 1471 | 15 80 6 76 13 . 29 40 4 40 8 72 120 43 56 14 . 129 17 33 60 44 137 62 73 2 96 41 47 114 Move 19362 | 104 713 101 370 822 455 468 231 632 571 639 1166 1215 525 1264 558 93 568 688 1374 870 799 649 589 950 9 585 622 499 1233 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 6 9 1 19 11 2 1 13 5 25 3 6 2 16 12 1 . 3 16 4 4 8 1 12 31 . 3 10 11 19 Fast Attach 313 | 7 . . 12 1 . . 6 2 10 2 3 12 21 12 1 3 8 14 8 6 31 13 19 52 . 18 11 9 32 Attach 113 | . 2 2 2 7 . 2 3 3 10 . . 1 19 4 . . . 2 2 1 . . 9 7 . 2 2 6 27 Detach 32 | . . . . . . . 1 . 2 . . 1 4 . . . . 1 . . . . 2 2 . 2 2 1 14 Swap 292 | . 5 3 4 7 4 1 4 7 13 5 9 10 13 15 2 . 9 14 18 12 17 16 6 30 . 13 16 14 25 Drop 462 | . 4 . 22 6 2 1 9 4 23 6 10 8 28 29 2 3 12 30 13 11 38 13 21 73 . 16 18 15 45 Fire 990 | 9 65 4 46 38 . 20 17 39 64 23 1 37 54 12 4 . 12 20 19 19 49 35 43 86 . 48 27 52 147 Melee 27 | . . . . 1 4 . . . . . . 3 . 2 . . 5 1 5 . . 1 2 1 . . . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . . . . . . . . . 2 . . . 4 1 . . . 2 . . . . 7 1 . 4 3 2 4 Crush 31 | . 17 2 . 9 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . 21 . . . . . . . . . . 5 . . 1 1 . 1 Trap 6 | . . . . . . . . . . . . . 3 . . . . 1 . . 1 1 . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / [*Upp] / *Ext / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 5) 673 | -10/Materials | Discovered new exit (range 15) 961 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Build established: Scavenger-Mutant 1360 | -10/Materials | Discovered new exit (range 15) 1494 | -10/Materials | Learned 2 Storage zone layouts 1531 | -10/Materials | Learned Storage stockpile data 1560 | -10/Materials | Learned Storage garrison access intel 1577 | -10/Materials | Identified exit to Subcaves 1583 | -10/Materials | Learned Storage stockpile data 1631 | -10/Materials | Build established: Mutant 1651 | -10/Materials | Entered Mines 1652 | -10/Mines | Identified exit to Materials 1709 | -10/Mines | Core integrity fell below 20% 1800 | -10/Mines | Learned 2 Materials zone layouts 1842 | -10/Mines | Entered Materials 1842 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1843 | -9/Materials | Identified exit to Mines 2027 | -9/Materials | Repaired Lgt. Treads 2458 | -9/Materials | Discovered new exit (range 4) 2566 | -9/Materials | Build established: Gunner 2714 | -9/Materials | Entered Mines 2901 | -9/Mines | Discovered new exit (range 8) 2912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3016 | -9/Mines | Learned Materials emergency access door positions 3024 | -9/Mines | Identified exit to Exiles 3025 | -9/Mines | Build established: Scavenger-Tank 3051 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3105 | -9/Mines | Destroyed YI-UF0 3117 | -9/Mines | Lost 3 allies 3130 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3134 | -9/Mines | Lost 5 parts (2u3w) 3383 | -9/Mines | Assembled infested the area 3426 | -9/Mines | Core integrity fell below 50% 3453 | -9/Mines | Destroyed 19 combat bots 3594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3733 | -9/Mines | Build established: Gunner 3864 | -9/Mines | Discovered new exit (range 15) 3901 | -9/Mines | Escorted by a lone wolf Derelict 4203 | -9/Mines | Entered Exiles 4203 | -9/Exiles | Accompanied by 1 ally 4227 | -9/Exiles | Discovered new exit (range 14) 4278 | -9/Exiles | Met 8R-AWN 4309 | -9/Exiles | Met EX-HEX 4356 | -9/Exiles | Met EX-BIN 4502 | -9/Exiles | Met EX-DEC 4599 | -9/Exiles | Build established: Mutant 4650 | -9/Exiles | Visited The Gauntlet 4839 | -9/Exiles | Learned location of Zion (-7) 4934 | -9/Exiles | Discovered new exit (range 10) 4946 | -9/Exiles | Entered Mines 5194 | -8/Mines | Build established: Gunner 5218 | -8/Mines | Discovered new exit (range 10) 5237 | -8/Mines | Central database locked down 5491 | -8/Mines | Discovered new exit (range 9) 5797 | -8/Mines | Entered Materials 5797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5863 | -8/Materials | Repaired Imp. Assault Rifle 5901 | -8/Materials | Central database locked down 6292 | -8/Materials | Identified exit to Garrison 6296 | -8/Materials | Entered Garrison 6389 | -8/Garrison | Triggered checkpoint 6400 | -8/Garrison | Triggered checkpoint 6624 | -8/Garrison | Discovered new exit (range 9) 6640 | -8/Garrison | Triggered checkpoint 6720 | -8/Garrison | Garrison Relay disabled 6868 | -8/Garrison | Triggered checkpoint 6933 | -8/Garrison | Build established: Tank 6955 | -8/Garrison | Discovered new exit (range 9) 6978 | -8/Garrison | Triggered checkpoint 7026 | -8/Garrison | Learned Factory security intel 7714 | -8/Garrison | Entered Factory 7714 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7778 | -7/Factory | Identified exit to Storage 7778 | -7/Factory | Identified exit to Lower Caves 8016 | -7/Factory | Build established: Scavenger-Tank 8095 | -7/Factory | Garrison activated, responded to threat 8203 | -7/Factory | Garrison activated, responded to threat 8252 | -7/Factory | Destroyed 8 combat bots 8409 | -7/Factory | Build established: Scavenger-Gunner 8799 | -7/Factory | Discovered new exit (range 3) 8818 | -7/Factory | Build established: Gunner 8961 | -7/Factory | Entered Lower Caves 8986 | -7/Lower Caves | Met a Warlord Commander 8987 | -7/Lower Caves | Learned location of Warlord (-5) 8988 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9113 | -7/Lower Caves | Learned location of 1 exit from Factory 9252 | -7/Lower Caves | Entered an active Warlord outpost 9270 | -7/Lower Caves | A Commander dispatched an escort 9273 | -7/Lower Caves | Learned location of Extension (-4) 9273 | -7/Lower Caves | Learned Extension trap positions 9573 | -7/Lower Caves | Lost 3 allies 9687 | -7/Lower Caves | Encountered a Warlord checkpoint 9754 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9779 | -7/Lower Caves | Discovered new exit (range 4) 9879 | -7/Lower Caves | Entered Zion 9947 | -7/Zion | System corruption cleaned by Quarantine Array 10088 | -7/Zion | Discovered new exit (range 8) 10320 | -7/Zion | Learned Factory emergency access door positions 10333 | -7/Zion | Found CR-A16's Pointy Stick 10339 | -7/Zion | Learned 12 Factory zone layouts 10512 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10587 | -7/Zion | Given the Hacking Drone Bay 10589 | -7/Zion | Found Prototype Device 10602 | -7/Zion | Identified Hacking Drone Bay 10853 | -7/Zion | Opened final containment barrier to the Deep Caves 10872 | -7/Zion | Discovered new exit (range 5) 10875 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10954 | -7/Zion | Found Prototype Device 10964 | -7/Zion | Identified Bomb Factory No. 2 11057 | -7/Zion | Met Imprinter 11081 | -7/Zion | Imprinted 11083 | -7/Zion | Declared Zion's savior 11498 | -7/Zion | Entered Proximity Caves 11498 | -6/Proximity Caves | Accompanied by 4 allies 11500 | -6/Proximity Caves | Spotter reported a threat 11501 | -6/Proximity Caves | Spotter reported a threat 11536 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11837 | -6/Proximity Caves | Build established: Scavenger-Gunner 11895 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12873 | -6/Proximity Caves | Build established: Derelict-Gunner 13163 | -6/Proximity Caves | Discovered new exit (range 14) 13184 | -6/Proximity Caves | Spotted B-75 Beast 13219 | -6/Proximity Caves | Allies destroyed B-75 Beast 13357 | -6/Proximity Caves | Entered Factory 13357 | -6/Factory | Accompanied by 3 allies 13357 | -6/Factory | Evolved 2 slots: Utility x2 13358 | -6/Factory | Identified exit to Factory 13359 | -6/Factory | Identified exit to Lower Caves 13896 | -6/Factory | Lost 8 parts (1p2n3u2w) 13923 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13924 | -6/Factory | Zion Heavy squad teleported in 13925 | -6/Factory | Garrison activated, responded to threat 14183 | -6/Factory | Retrieved Zion intel report: Active Terminals 14184 | -6/Factory | Zion Light squad teleported in 14265 | -6/Factory | Fabricated Trap Extractor (x2) 14323 | -6/Factory | Build established: Scavenger-Tank 14407 | -6/Factory | First assault squad dispatched 14510 | -6/Factory | Entered Lower Caves 14510 | -6/Lower Caves | Accompanied by 4 allies 14735 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14829 | -6/Lower Caves | Learned Factory emergency access door positions 14845 | -6/Lower Caves | Learned 4 Factory zone layouts 14903 | -6/Lower Caves | Build established: Messiah-Tank 15200 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15655 | -6/Lower Caves | Spotted B-75 Beast 15702 | -6/Lower Caves | Allies destroyed B-75 Beast 15726 | -6/Lower Caves | Found Prototype Protection 15726 | -6/Lower Caves | Identified Zio. Weapon Casing 16233 | -6/Lower Caves | Discovered new exit (range 8) 16407 | -6/Lower Caves | Entered another Lower Caves area 16451 | -6/Lower Caves | Discovered exit to Factory (range 14) 16452 | -6/Lower Caves | Build established: Messiah-Gunner 16510 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16642 | -6/Lower Caves | Learned location of 1 exit from Factory 16754 | -6/Lower Caves | Build established: Messiah-Tank 16943 | -6/Lower Caves | Discovered new exit (range 5) 17061 | -6/Lower Caves | Entered Data Miner 17063 | -6/Data Miner | Discovered new exit (range 6) 17084 | -6/Data Miner | Met Data Miner 17104 | -6/Data Miner | Learned location of Section 7 (-2) 17104 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17123 | -6/Data Miner | Received God Mode back door access code from Data Miner 17171 | -6/Data Miner | Entered Proximity Caves 17468 | -5/Proximity Caves | Spotted B-75 Beast 17554 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17559 | -5/Proximity Caves | Destroyed B-75 Beast 17643 | -5/Proximity Caves | System corruption reached 10% 17946 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17951 | -5/Proximity Caves | Learned Factory interactive machine intel 18014 | -5/Proximity Caves | Entered Factory 18014 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18015 | -5/Factory | Identified exit to Factory 18018 | -5/Factory | Loaded intel: 51 interactive machine locations 18395 | -5/Factory | Repaired Imp. Spread Laser 18450 | -5/Factory | Repaired Arm. Leg? 18536 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18537 | -5/Factory | Zion Fire squad teleported in 18582 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18652 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18653 | -5/Factory | Zion Recon squad teleported in 18681 | -5/Factory | P-70 Sage assimilated allied 68-PYL(i) 18723 | -5/Factory | Discovered new exit (range 11) 18834 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 18835 | -5/Factory | Zion Heavy squad teleported in 18946 | -5/Factory | Entered Upper Caves 18946 | -5/Upper Caves | Accompanied by 3 allies 19263 | -5/Upper Caves | Learned Factory stockpile data 19270 | -5/Upper Caves | Entered an active Warlord outpost 19333 | -5/Upper Caves | A Commander dispatched an escort 19348 | -5/Upper Caves | Learned Armory emergency access door positions 19348 | -5/Upper Caves | Learned Extension stockpile data 19348 | -5/Upper Caves | Learned Research security intel 19348 | -5/Upper Caves | Learned Extension garrison access intel 19373 | -5/Upper Caves | Destroyed J7-UFL(g) 19484 | -5/Upper Caves | Found DCF Scrap (14 items) 19669 | -5/Upper Caves | Build established: Tank 19989 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20280 | -5/Upper Caves | Discovered new exit (range 13) 20556 | -5/Upper Caves | Learned Factory emergency access door positions 20556 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 20556 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 20575 | -5/Upper Caves | Lost 3 allies 20705 | -5/Upper Caves | Entered another Upper Caves area 20705 | -5/Upper Caves | Accompanied by 1 ally 20706 | -5/Upper Caves | Commander's escort returned to base 20706 | -5/Upper Caves | Identified exit to Warlord 20772 | -5/Upper Caves | Learned 4 Factory zone layouts 20902 | -5/Upper Caves | Encountered a Warlord checkpoint 21255 | -5/Upper Caves | Learned Factory garrison access intel 21270 | -5/Upper Caves | Learned location of 1 exit from Factory 21369 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21657 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21883 | -5/Upper Caves | Entered Warlord 21916 | -5/Warlord | Discovered new exit (range 12) 22292 | -5/Warlord | Build established: Trapper-Tank 22332 | -5/Warlord | Opened Warlord's prototype stash 22336 | -5/Warlord | Found Prototype Processor 22336 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 22361 | -5/Warlord | Found Prototype Device 22361 | -5/Warlord | Identified Exp. Phase Shifter 22375 | -5/Warlord | Found Prototype Reactor 22375 | -5/Warlord | Identified Vortex Chain Reactor 22407 | -5/Warlord | Found Prototype Hackware 22493 | -5/Warlord | Visited the Vortex Lab 22501 | -5/Warlord | Found Prototype Energy Cannon 22501 | -5/Warlord | Identified Vortex Driver 22504 | -5/Warlord | Found Prototype Energy Cannon 22504 | -5/Warlord | Identified Vortex Cannon 22510 | -5/Warlord | Warlord's base attacked by MAIN.C 22832 | -5/Warlord | Warlord forces counterattacked 22833 | -5/Warlord | Found Prototype Ballistic Cannon 22833 | -5/Warlord | Identified Hvy. Autocannon 22939 | -5/Warlord | Spotted Striker 23002 | -5/Warlord | Lost 16 allies 23018 | -5/Warlord | Spotted Striker 23019 | -5/Warlord | Spotted Executioner 23019 | -5/Warlord | Spotted Executioner 23066 | -5/Warlord | System corruption reached 10% 23070 | -5/Warlord | Lost 7 allies 23073 | -5/Warlord | Found Corrupted Prototype Processor 23073 | -5/Warlord | Identified Exp. Core Analyzer 23100 | -5/Warlord | Entered Proximity Caves 23182 | -4/Proximity Caves | Found Imp. Powered Armor 23207 | -4/Proximity Caves | System corruption reached 30% 23269 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23398 | -4/Proximity Caves | Spotted B-86 Titan 23410 | -4/Proximity Caves | Destroyed B-86 Titan 23553 | -4/Proximity Caves | Build established: Scavenger-Tank 23605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23729 | -4/Proximity Caves | Learned Research emergency access door positions 23745 | -4/Proximity Caves | Found DCF Scrap (10 items) 23809 | -4/Proximity Caves | Discovered exit to Factory (range 8) 23973 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24039 | -4/Proximity Caves | Entered Factory 24039 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 24040 | -4/Factory | Identified exit to Extension 24040 | -4/Factory | Identified exit to Armory 24041 | -4/Factory | Identified exit to Research 24045 | -4/Factory | Loaded intel: 4 garrison access locations 24214 | -4/Factory | Lost 3 parts (1p1n1u) 24289 | -4/Factory | First assault squad dispatched 24304 | -4/Factory | Lost 6 parts (1n2u3w) 24310 | -4/Factory | Incoming assault squad redirected 24351 | -4/Factory | Zion Hacker squad teleported in 24634 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24635 | -4/Factory | Zion Thermal Resupply teleported in 24675 | -4/Factory | Discovered new exit (range 6) 24747 | -4/Factory | Build established: Scavenger-Gunner 24823 | -4/Factory | Zion Recon squad teleported in 24925 | -4/Factory | Entered Armory 25045 | -4/Armory | Zion Heavy squad teleported in 25102 | -4/Armory | Zion Heavy squad teleported in 25318 | -4/Armory | Build established: Tank 25504 | -4/Armory | Found Fusion Bomb Launcher 25519 | -4/Armory | Found Fusion Bomb Launcher 25567 | -4/Armory | Destroyed 7 combat bots 25666 | -4/Armory | Retrieved Zion intel report: Trap Installations 25667 | -4/Armory | Zion Thermal Resupply teleported in 25675 | -4/Armory | First assault squad dispatched 25690 | -4/Armory | Incoming assault squad redirected 25936 | -4/Armory | Zion Light squad teleported in 26110 | -4/Armory | System corruption reached 10% 26147 | -4/Armory | Build established: Gunner 26234 | -4/Armory | Discovered new exit (range 2) 26255 | -4/Armory | Terminal network hard line cut 26433 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 26735 | -4/Armory | Fabricated L-61 Swordsman (x3) 26749 | -4/Armory | Build established: Scavenger-Gunner 26772 | -4/Armory | Entered Lab 26772 | -4/Lab | Accompanied by 3 allies 26772 | -4/Lab | Discovered exit to Research (range 9) 26787 | -4/Lab | Entered Research 26787 | -3/Research | Accompanied by 3 allies 26787 | -3/Research | Evolved 2 slots: Utility x2 26872 | -3/Research | Found Unknown Device 26872 | -3/Research | Identified Launcher Loader 26954 | -3/Research | Garrison activated, responded to threat 27079 | -3/Research | Fabricated Med. Reactive Plating (x2) 27222 | -3/Research | Repaired Adv. Plasma Rifle? 27391 | -3/Research | Zion hero teleported in (7V-RTL) 27427 | -3/Research | Spotted B-86 Titan 27446 | -3/Research | Destroyed B-86 Titan 27491 | -3/Research | Retrieved Zion intel report: Component Stockpiles 27570 | -3/Research | Retrieved Zion intel report: Main Access 27570 | -3/Research | Identified exit to Research 27571 | -3/Research | Zion Thermal Resupply teleported in 27845 | -3/Research | Found Prototype Launcher 27845 | -3/Research | Identified Mni. Smartbomb Launcher 27849 | -3/Research | Found Prototype Launcher 27849 | -3/Research | Identified Tesla Bomb Launcher 27862 | -3/Research | Entered another Research area 27862 | -2/Research | Accompanied by 1 ally (7V-RTL) 27862 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27931 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 27932 | -2/Research | Zion Zionite Resupply teleported in 27953 | -2/Research | Found Prototype Protection 27953 | -2/Research | Identified Zio. Shade Carapace 28063 | -2/Research | Found Exp. Core Analyzer 28351 | -2/Research | Zion Light squad teleported in 28354 | -2/Research | Build established: Skirmisher 28381 | -2/Research | System corruption reached 10% 28497 | -2/Research | Lost 3 allies 28657 | -2/Research | Found Adv. Powered Armor 28662 | -2/Research | Found Adv. Powered Armor 28666 | -2/Research | Found Adv. Powered Armor 28736 | -2/Research | Discovered new exit (range 15) 28755 | -2/Research | Retrieved Zion intel report: Unaware Analyses 28797 | -2/Research | Identified exit to Access 28812 | -2/Research | Zion Recon squad teleported in 28833 | -2/Research | Entered Access 28833 | -1/Access | Evolved 2 slots: Utility x2 29299 | -1/Access | Retrieved Zion intel report: Unaware Schematics 29300 | -1/Access | Zion hero teleported in (CL-ANK) 29613 | -1/Access | Build established: Tank 29620 | -1/Access | Spotted B-99 Colossus 29630 | -1/Access | Destroyed B-99 Colossus 29649 | -1/Access | Spotted B-99 Colossus 29671 | -1/Access | Destroyed B-99 Colossus 29680 | -1/Access | Found Prototype Ballistic Gun 29690 | -1/Access | Found Prototype Ballistic Gun 29690 | -1/Access | Identified Multirail (x2) 29718 | -1/Access | Discovered new exit (range 3) 29720 | -1/Access | Entered Command 29797 | -1/Command | Retrieved Zion intel report: Component Stockpiles 29966 | -1/Command | Identified Ghost Barrier 30061 | -1/Command | Disengaged cave seal 30061 | -1/Command | Zionites emerged from the dark tunnel 30074 | -1/Command | Disengaged cave seal 30074 | -1/Command | Zionites emerged from the dark tunnel 30116 | -1/Command | Retrieved Zion intel report: Trap Installations 30258 | -1/Command | Retrieved Zion intel report: Emergency Access 30262 | -1/Command | Build established: Hacker-Tank 30394 | -1/Command | Lost 5 allies 30396 | -1/Command | Spotted Combat Programmer 30396 | -1/Command | Spotted Combat Programmer 30417 | -1/Command | Allies destroyed Combat Programmer 30424 | -1/Command | Spotted M Guard 30424 | -1/Command | Spotted M Guard 30444 | -1/Command | Destroyed Combat Programmer 30462 | -1/Command | Destroyed M Guard 30470 | -1/Command | First assault squad dispatched 30487 | -1/Command | Incoming assault squad redirected 30494 | -1/Command | Destroyed M Guard 30494 | -1/Command | All MAIN.C guards destroyed 30518 | -1/Command | Lost 12 allies 30524 | -1/Command | Lost 11 parts (2p2n4u3w) 30574 | -1/Command | Found Corrupted Prototype Device 30574 | -1/Command | Identified AEGIS Remote Shield 30575 | -1/Command | System corruption reached 10% 30771 | -1/Command | Incoming assault squad redirected 30932 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 30960 | -1/Command | Terminal network hard line cut 31128 | -1/Command | Build established: Scavenger-Gunner 31255 | -1/Command | Met MAIN.C 31265 | -1/Command | 0b10 Conduit disabled 31271 | -1/Command | System corruption reached 30% 31305 | -1/Command | Destroyed MAIN.C Shell 31308 | -1/Command | MAIN.C activated Command garrisons 31308 | -1/Command | Surrendered to MAIN.C 31308 | -1/Command | Loaded intel: 62 machine locations 31308 | -1/Command | Loaded intel: 88 trap records 31308 | -1/Command | Identified exit to Surface 31308 | -1/Command | Discovered exit to Surface (range 53) 31308 | -1/Command | Discovered exit to Surface (range 83) 31328 | -1/Command | Lost 4 parts (1p1u2w) 31384 | -1/Command | Found Prototype Energy Cannon 31395 | -1/Command | Found Prototype Reactor 31395 | -1/Command | Identified Zero-point Reactor 31398 | -1/Command | Found Zero-point Reactor 31404 | -1/Command | Found Exp. Core Analyzer 31406 | -1/Command | Found Prototype Device 31406 | -1/Command | Identified Exp. Focal Shield 31409 | -1/Command | Found Prototype Device 31409 | -1/Command | Identified Exp. System Purifier 31412 | -1/Command | Found Prototype Device 31412 | -1/Command | Identified Adv. Kinecellerator 31419 | -1/Command | Found Prototype Device 31419 | -1/Command | Identified Exp. Cloaking Device 31422 | -1/Command | Found Prototype Device 31422 | -1/Command | Identified Exp. Transmission Jammer 31492 | -1/Command | MAIN.C activated Command garrisons 31493 | -1/Command | Identified Imp. Potential Cannon 31531 | -1/Command | Unknown forces attacked Command 31531 | -1/Command | Spotted EQ-002 31531 | -1/Command | Spotted EQ-004 31531 | -1/Command | Spotted EQ-005 31531 | -1/Command | Spotted EQ-003 31531 | -1/Command | Spotted EQ-001 31531 | -1/Command | Spotted EQ-000 31536 | -1/Command | Spotted EQ-006 31586 | -1/Command | Destroyed EQ-003 31589 | -1/Command | Destroyed EQ-006 31627 | -1/Command | Spotted EQ-019 31627 | -1/Command | Spotted EQ-020 31627 | -1/Command | Spotted EQ-018 31681 | -1/Command | Spotted EQ-034 31682 | -1/Command | Destroyed EQ-034 31718 | -1/Command | Spotted EQ-036 31735 | -1/Command | Spotted EQ-038 31735 | -1/Command | Spotted EQ-041 31735 | -1/Command | Spotted EQ-058 31735 | -1/Command | Spotted EQ-039 31735 | -1/Command | Spotted EQ-040 31748 | -1/Command | Destroyed EQ-041 31771 | -1/Command | Destroyed EQ-036 31775 | -1/Command | Destroyed EQ-038 31784 | -1/Command | Core integrity fell below 50% 31794 | -1/Command | Spotted EQ-053 31797 | -1/Command | Spotted EQ-010 31800 | -1/Command | Spotted EQ-052 31810 | -1/Command | Spotted EQ-044 31811 | -1/Command | Spotted EQ-024 31818 | -1/Command | Core integrity fell below 20% 31823 | -1/Command | Destroyed by EQ-024 with Heavy Tesla Rifle Last Messages --------------- 31812_ Discarded Exp. System Purifier. 31813_ Dropped AEGIS Remote Shield. 31813_ Micro-nuke intercepted. 31813_ Dropped Zero-point Reactor. 31814_ Dropped Mic. Neutrino Core. 31814_ Dropped Graviton Cannon. 31814_ Exp. Biometal Leg destroyed. 31815_ MAIN.C suffers critical hit (Blast). 31815_ Dropped Imp. Point Defense System. 31816_ EQ-052 destroyed. 31817_ Penetrated by Slug. 31817_ Slug penetrates Reinforced Barrier. 31818_ Chain reaction triggered in Lgt. Ion Engine. 31818_ EQ-039 knocked back. 31820_ The unstable cave ceiling collapses. 31821_ EQ-039 destroyed. 31822_ Centrium Leg destroyed. 31822_ Zio. Biocell destroyed. 31822_ Penetrated by Slug. 31823_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """T""" # #????????????????????????#?#" % % "" | | """ """ # #????????????????????????#?#"% % "" | | # ####################?????#?#" ! """ | | # #?????#?#" % % """ | | "" # = #?????#?#" % * | | """" + % #?????#?#"" % % | | """" # #?????#?# | | "" ##### "" #?????#?# % ! | | = #???# """" #?????#?# % % | | #???# """" ^#####?#?# = | | #???# "" ###?# ] ! | | #???# #?#]!! | | #####+######## #?#!!! | | # Q ####]*] !! | | # "" ] = | | # """" % % % | | # """" QQ =% % | | # "" #### % | | # # #?# % % | | +#####+## #?# % | | #??## ## #?############ | | #### ############ # #????????????? | | #???????# Q ################ | | #???????# # # #??????????????? | | #???????# ###?#??????????????? | | #???????# @ #??????????????????? | | #???????# #??????????????????? | | #???????# #??????????????????? | | #???????# #??????????????????? | | #######???????# # ##??????????????????? | | #?????????????####### # #???????????????????? | | #???????????????????## ## #???????????????????? | | #???????????#####????##?# #???????????????????? | | ##??????????# #???????# #???????????????????? | | ############ < #???????# #???????????????????? | | #???????# #???????????????????? | | #???????# #???????????????????? | | ################???????# #???????????????????? | | #### #?????########## #???????????????????? | | #??# #?????# # ##############??????? | | #??# #?????# + "" #??????? | | #??# == #?????# # T" T#??????? | | #??# = ####### # ######### ##??????? | | #??# # + ! ## ##????#### ##??????? | | #??# # # ## #?????#] ] =#??????? | | #??# # # ## #?????#]][] ==#??????? | | #######+#+# =#+##+##### #?????#!!! #??????? | | # # #?### ###???#!!! ==#??????? | | + # ### #???#########??????? | | ########### + #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 120 Energy Generation 77 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 8 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Trap Extractor | -8/Mines | Hacked Weapon Cycler | -7/Factory | Hacked Corruption Screen | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Falx | -7/Zion | Archive Force Booster | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Cryofiber Web | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free K-01 Serf | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel C-65 Expert | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel R-10 Processor | -1/Access | Z-intel Y-72 Warden | -1/Access | Z-intel Fabricated ------------ Trap Extractor | x2 | -6/Factory Hcp. Storage Unit | x1 | -4/Armory | Authchip L-61 Swordsman | x3 | -4/Armory | Authchip Med. Reactive Plating | x2 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 50% | -9/Materials Imp. Assault Rifle | 5% | -8/Materials Imp. Spread Laser | 12% | -5/Factory Arm. Leg | 54% | -5/Factory Adv. Plasma Rifle | 34% | -3/Research Studied --------- Maul | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flexi-carbon Leg | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Hvy. Shield Leg | -3/Research | Hacked Particle Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Express Service Fitting Room Hackathon I Like You, Cogmind My Bad Official Business Physics Protects Plot Armor Prodigal Son Seal Team Z The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed TechReactiveChainsword Manual? 0 Play Time 07:24:28 Cumulative 591.1 hours Start 2025.10.21 @ 14:08:38 End 2025.10.31 @ 23:32:01 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 311 Adventurer 7 Explorer 18 Win Type - Total 47 Types 30/0/8/2/0/1/1/3/0/2 Lore% 95 Gallery% 89 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7eff3c-04c4-42f7-9db2-e7171aa89ac5